r300g: only check for an empty shader if there are no compile errors
[mesa.git] / src / gallium / drivers / r600 / r600_screen.c
index 135843295706826d73c1b68536886410b6c31705..a047a49a6c55cd7d55e4f5dfd90b54dedf4fb8bb 100644 (file)
@@ -69,6 +69,7 @@ static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
        case PIPE_CAP_TEXTURE_SWIZZLE:
        case PIPE_CAP_INDEP_BLEND_ENABLE:
        case PIPE_CAP_DEPTHSTENCIL_CLEAR_SEPARATE:
+       case PIPE_CAP_DEPTH_CLAMP:
                return 1;
 
        /* Unsupported features (boolean caps). */
@@ -77,7 +78,6 @@ static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
        case PIPE_CAP_STREAM_OUTPUT:
        case PIPE_CAP_INDEP_BLEND_FUNC: /* FIXME allow this */
        case PIPE_CAP_GEOMETRY_SHADER4:
-       case PIPE_CAP_DEPTH_CLAMP: /* FIXME allow this */
                return 0;
 
        /* Texturing. */