r600g: add point/sprite rendering support
[mesa.git] / src / gallium / drivers / r600 / r600_shader.c
index 8a778f5fd6f33db108c788662edc5f9e36eb70b8..ca65bff24c1bdedf6aeb939544424f630e32e3db 100644 (file)
@@ -105,8 +105,8 @@ int r600_pipe_shader_create(struct pipe_context *ctx,
        struct r600_screen *rscreen = r600_screen(ctx->screen);
        int r;
 
-//fprintf(stderr, "--------------------------------------------------------------\n");
-//tgsi_dump(tokens, 0);
+fprintf(stderr, "--------------------------------------------------------------\n");
+tgsi_dump(tokens, 0);
        if (rpshader == NULL)
                return -ENOMEM;
        rpshader->shader.family = radeon_get_family(rscreen->rw);
@@ -120,7 +120,7 @@ int r600_pipe_shader_create(struct pipe_context *ctx,
                R600_ERR("building bytecode failed !\n");
                return r;
        }
-//fprintf(stderr, "______________________________________________________________\n");
+fprintf(stderr, "______________________________________________________________\n");
        return 0;
 }
 
@@ -155,11 +155,14 @@ static int r600_pipe_shader_vs(struct pipe_context *ctx, struct r600_context_sta
 
 static int r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_context_state *rpshader)
 {
+       const struct pipe_rasterizer_state *rasterizer;
        struct r600_screen *rscreen = r600_screen(ctx->screen);
        struct r600_shader *rshader = &rpshader->shader;
+       struct r600_context *rctx = r600_context(ctx);
        struct radeon_state *state;
        unsigned i, tmp, exports_ps, num_cout;
 
+       rasterizer = &rctx->rasterizer->state.rasterizer;
        rpshader->rstate = radeon_state_decref(rpshader->rstate);
        state = radeon_state(rscreen->rw, R600_PS_SHADER_TYPE, R600_PS_SHADER);
        if (state == NULL)
@@ -171,6 +174,9 @@ static int r600_pipe_shader_ps(struct pipe_context *ctx, struct r600_context_sta
                        rshader->input[i].name == TGSI_SEMANTIC_BCOLOR) {
                        tmp |= S_028644_FLAT_SHADE(rshader->flat_shade);
                }
+               if (rasterizer->sprite_coord_enable & (1 << i)) {
+                       tmp |= S_028644_PT_SPRITE_TEX(1);
+               }
                state->states[R600_PS_SHADER__SPI_PS_INPUT_CNTL_0 + i] = tmp;
        }
 
@@ -340,7 +346,7 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s
        struct tgsi_full_immediate *immediate;
        struct r600_shader_ctx ctx;
        struct r600_bc_output output[32];
-       unsigned output_done;
+       unsigned output_done, noutput;
        unsigned opcode;
        int i, r = 0, pos0;
 
@@ -418,7 +424,8 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s
                }
        }
        /* export output */
-       for (i = 0, pos0 = 0; i < shader->noutput; i++) {
+       noutput = shader->noutput;
+       for (i = 0, pos0 = 0; i < noutput; i++) {
                memset(&output[i], 0, sizeof(struct r600_bc_output));
                output[i].gpr = shader->output[i].gpr;
                output[i].elem_size = 3;
@@ -430,13 +437,19 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s
                output[i].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PARAM;
                output[i].array_base = i - pos0;
                output[i].inst = V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_EXPORT;
-               switch (ctx.type == TGSI_PROCESSOR_VERTEX) {
+               switch (ctx.type) {
                case TGSI_PROCESSOR_VERTEX:
                        if (shader->output[i].name == TGSI_SEMANTIC_POSITION) {
                                output[i].array_base = 60;
                                output[i].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_POS;
                                /* position doesn't count in array_base */
-                               pos0 = 1;
+                               pos0++;
+                       }
+                       if (shader->output[i].name == TGSI_SEMANTIC_PSIZE) {
+                               output[i].array_base = 61;
+                               output[i].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_POS;
+                               /* position doesn't count in array_base */
+                               pos0++;
                        }
                        break;
                case TGSI_PROCESSOR_FRAGMENT:
@@ -457,17 +470,42 @@ int r600_shader_from_tgsi(const struct tgsi_token *tokens, struct r600_shader *s
                        r = -EINVAL;
                        goto out_err;
                }
-               if (i == (shader->noutput - 1)) {
-                       output[i].end_of_program = 1;
+       }
+       /* add fake param output for vertex shader if no param is exported */
+       if (ctx.type == TGSI_PROCESSOR_VERTEX) {
+               for (i = 0, pos0 = 0; i < noutput; i++) {
+                       if (output[i].type == V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PARAM) {
+                               pos0 = 1;
+                               break;
+                       }
+               }
+               if (!pos0) {
+                       memset(&output[i], 0, sizeof(struct r600_bc_output));
+                       output[i].gpr = 0;
+                       output[i].elem_size = 3;
+                       output[i].swizzle_x = 0;
+                       output[i].swizzle_y = 1;
+                       output[i].swizzle_z = 2;
+                       output[i].swizzle_w = 3;
+                       output[i].barrier = 1;
+                       output[i].type = V_SQ_CF_ALLOC_EXPORT_WORD0_SQ_EXPORT_PARAM;
+                       output[i].array_base = 0;
+                       output[i].inst = V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_EXPORT;
+                       noutput++;
                }
        }
-       for (i = shader->noutput - 1, output_done = 0; i >= 0; i--) {
+       /* set export done on last export of each type */
+       for (i = noutput - 1, output_done = 0; i >= 0; i--) {
+               if (i == (noutput - 1)) {
+                       output[i].end_of_program = 1;
+               }
                if (!(output_done & (1 << output[i].type))) {
                        output_done |= (1 << output[i].type);
                        output[i].inst = V_SQ_CF_ALLOC_EXPORT_WORD1_SQ_CF_INST_EXPORT_DONE;
                }
        }
-       for (i = 0; i < shader->noutput; i++) {
+       /* add output to bytecode */
+       for (i = 0; i < noutput; i++) {
                r = r600_bc_add_output(ctx.bc, &output[i]);
                if (r)
                        goto out_err;