boolean fs_write_all;
boolean vs_prohibit_ucps;
boolean two_side;
- unsigned nr_cbufs;
+ /* Number of color outputs in the TGSI shader,
+ * sometimes it could be higher than nr_cbufs (bug?).
+ * Also with writes_all property on eg+ it will be set to max CB number */
+ unsigned nr_ps_max_color_exports;
+ /* Real number of ps color exports compiled in the bytecode */
+ unsigned nr_ps_color_exports;
/* bit n is set if the shader writes gl_ClipDistance[n] */
unsigned clip_dist_write;
/* flag is set if the shader writes VS_OUT_MISC_VEC (e.g. for PSIZE) */