rs->clip_halfz = state->clip_halfz;
rs->flatshade = state->flatshade;
rs->sprite_coord_enable = state->sprite_coord_enable;
+ rs->rasterizer_discard = state->rasterizer_discard;
rs->two_side = state->light_twoside;
rs->clip_plane_enable = state->clip_plane_enable;
rs->pa_sc_line_stipple = state->line_stipple_enable ?
static struct pipe_sampler_view *
texture_buffer_sampler_view(struct r600_pipe_sampler_view *view,
unsigned width0, unsigned height0)
-
+
{
struct r600_texture *tmp = (struct r600_texture*)view->base.texture;
int stride = util_format_get_blocksize(view->base.format);
width = width_first_level;
height = height_first_level;
depth = u_minify(texture->depth0, offset_level);
- pitch = tmp->surface.level[offset_level].nblk_x * util_format_get_blockwidth(state->format);
+ pitch = tmp->surface.u.legacy.level[offset_level].nblk_x * util_format_get_blockwidth(state->format);
if (texture->target == PIPE_TEXTURE_1D_ARRAY) {
height = 1;
} else if (texture->target == PIPE_TEXTURE_CUBE_ARRAY)
depth = texture->array_size / 6;
- switch (tmp->surface.level[offset_level].mode) {
+ switch (tmp->surface.u.legacy.level[offset_level].mode) {
default:
case RADEON_SURF_MODE_LINEAR_ALIGNED:
array_mode = V_038000_ARRAY_LINEAR_ALIGNED;
view->tex_resource_words[1] = (S_038004_TEX_HEIGHT(height - 1) |
S_038004_TEX_DEPTH(depth - 1) |
S_038004_DATA_FORMAT(format));
- view->tex_resource_words[2] = tmp->surface.level[offset_level].offset >> 8;
+ view->tex_resource_words[2] = tmp->surface.u.legacy.level[offset_level].offset >> 8;
if (offset_level >= tmp->resource.b.b.last_level) {
- view->tex_resource_words[3] = tmp->surface.level[offset_level].offset >> 8;
+ view->tex_resource_words[3] = tmp->surface.u.legacy.level[offset_level].offset >> 8;
} else {
- view->tex_resource_words[3] = tmp->surface.level[offset_level + 1].offset >> 8;
+ view->tex_resource_words[3] = tmp->surface.u.legacy.level[offset_level + 1].offset >> 8;
}
view->tex_resource_words[4] = (word4 |
S_038010_REQUEST_SIZE(1) |
assert(rtex);
}
- offset = rtex->surface.level[level].offset;
+ offset = rtex->surface.u.legacy.level[level].offset;
color_view = S_028080_SLICE_START(surf->base.u.tex.first_layer) |
S_028080_SLICE_MAX(surf->base.u.tex.last_layer);
- pitch = rtex->surface.level[level].nblk_x / 8 - 1;
- slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
+ pitch = rtex->surface.u.legacy.level[level].nblk_x / 8 - 1;
+ slice = (rtex->surface.u.legacy.level[level].nblk_x * rtex->surface.u.legacy.level[level].nblk_y) / 64;
if (slice) {
slice = slice - 1;
}
color_info = 0;
- switch (rtex->surface.level[level].mode) {
+ switch (rtex->surface.u.legacy.level[level].mode) {
default:
case RADEON_SURF_MODE_LINEAR_ALIGNED:
color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_LINEAR_ALIGNED);
PIPE_USAGE_DEFAULT,
cmask.size, cmask.alignment);
+ if (unlikely(!rctx->dummy_cmask)) {
+ surf->color_initialized = false;
+ return;
+ }
+
/* Set the contents to 0xCC. */
ptr = pipe_buffer_map(&rctx->b.b, &rctx->dummy_cmask->b.b, PIPE_TRANSFER_WRITE, &transfer);
memset(ptr, 0xCC, cmask.size);
r600_aligned_buffer_create(&rscreen->b.b, 0,
PIPE_USAGE_DEFAULT,
fmask.size, fmask.alignment);
+
+ if (unlikely(!rctx->dummy_fmask)) {
+ surf->color_initialized = false;
+ return;
+ }
}
r600_resource_reference(&surf->cb_buffer_fmask, rctx->dummy_fmask);
unsigned level, pitch, slice, format, offset, array_mode;
level = surf->base.u.tex.level;
- offset = rtex->surface.level[level].offset;
- pitch = rtex->surface.level[level].nblk_x / 8 - 1;
- slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
+ offset = rtex->surface.u.legacy.level[level].offset;
+ pitch = rtex->surface.u.legacy.level[level].nblk_x / 8 - 1;
+ slice = (rtex->surface.u.legacy.level[level].nblk_x * rtex->surface.u.legacy.level[level].nblk_y) / 64;
if (slice) {
slice = slice - 1;
}
- switch (rtex->surface.level[level].mode) {
+ switch (rtex->surface.u.legacy.level[level].mode) {
case RADEON_SURF_MODE_2D:
array_mode = V_0280A0_ARRAY_2D_TILED_THIN1;
break;
surf->db_depth_view = S_028004_SLICE_START(surf->base.u.tex.first_layer) |
S_028004_SLICE_MAX(surf->base.u.tex.last_layer);
surf->db_depth_size = S_028000_PITCH_TILE_MAX(pitch) | S_028000_SLICE_TILE_MAX(slice);
- surf->db_prefetch_limit = (rtex->surface.level[level].nblk_y / 8) - 1;
+ surf->db_prefetch_limit = (rtex->surface.u.legacy.level[level].nblk_y / 8) - 1;
/* use htile only for first level */
if (rtex->htile_buffer && !level) {
r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
r600_set_sample_locations_constant_buffer(rctx);
+ rctx->framebuffer.do_update_surf_dirtiness = true;
}
static uint32_t sample_locs_2x[] = {
radeon_emit(cs, cb[i] ? cb[i]->cb_color_info : 0);
}
/* set CB_COLOR1_INFO for possible dual-src blending */
- if (i == 1 && cb[0]) {
+ if (rctx->framebuffer.dual_src_blend && i == 1 && cb[0]) {
radeon_emit(cs, cb[0]->cb_color_info);
i++;
}
unsigned buffer_index = u_bit_scan(&dirty_mask);
vb = &rctx->vertex_buffer_state.vb[buffer_index];
- rbuffer = (struct r600_resource*)vb->buffer;
+ rbuffer = (struct r600_resource*)vb->buffer.resource;
assert(rbuffer);
offset = vb->buffer_offset;
unsigned ncopy, height, cheight, detile, i, x, y, z, src_mode, dst_mode;
uint64_t base, addr;
- dst_mode = rdst->surface.level[dst_level].mode;
- src_mode = rsrc->surface.level[src_level].mode;
+ dst_mode = rdst->surface.u.legacy.level[dst_level].mode;
+ src_mode = rsrc->surface.u.legacy.level[src_level].mode;
assert(dst_mode != src_mode);
y = 0;
if (dst_mode == RADEON_SURF_MODE_LINEAR_ALIGNED) {
/* T2L */
array_mode = r600_array_mode(src_mode);
- slice_tile_max = (rsrc->surface.level[src_level].nblk_x * rsrc->surface.level[src_level].nblk_y) / (8*8);
+ slice_tile_max = (rsrc->surface.u.legacy.level[src_level].nblk_x * rsrc->surface.u.legacy.level[src_level].nblk_y) / (8*8);
slice_tile_max = slice_tile_max ? slice_tile_max - 1 : 0;
/* linear height must be the same as the slice tile max height, it's ok even
* if the linear destination/source have smaller heigh as the size of the
x = src_x;
y = src_y;
z = src_z;
- base = rsrc->surface.level[src_level].offset;
- addr = rdst->surface.level[dst_level].offset;
- addr += rdst->surface.level[dst_level].slice_size * dst_z;
+ base = rsrc->surface.u.legacy.level[src_level].offset;
+ addr = rdst->surface.u.legacy.level[dst_level].offset;
+ addr += rdst->surface.u.legacy.level[dst_level].slice_size * dst_z;
addr += dst_y * pitch + dst_x * bpp;
} else {
/* L2T */
array_mode = r600_array_mode(dst_mode);
- slice_tile_max = (rdst->surface.level[dst_level].nblk_x * rdst->surface.level[dst_level].nblk_y) / (8*8);
+ slice_tile_max = (rdst->surface.u.legacy.level[dst_level].nblk_x * rdst->surface.u.legacy.level[dst_level].nblk_y) / (8*8);
slice_tile_max = slice_tile_max ? slice_tile_max - 1 : 0;
/* linear height must be the same as the slice tile max height, it's ok even
* if the linear destination/source have smaller heigh as the size of the
x = dst_x;
y = dst_y;
z = dst_z;
- base = rdst->surface.level[dst_level].offset;
- addr = rsrc->surface.level[src_level].offset;
- addr += rsrc->surface.level[src_level].slice_size * src_z;
+ base = rdst->surface.u.legacy.level[dst_level].offset;
+ addr = rsrc->surface.u.legacy.level[src_level].offset;
+ addr += rsrc->surface.u.legacy.level[src_level].slice_size * src_z;
addr += src_y * pitch + src_x * bpp;
}
/* check that we are in dw/base alignment constraint */
addr += cheight * pitch;
y += cheight;
}
- r600_dma_emit_wait_idle(&rctx->b);
return TRUE;
}
dst_y = util_format_get_nblocksy(src->format, dst_y);
bpp = rdst->surface.bpe;
- dst_pitch = rdst->surface.level[dst_level].pitch_bytes;
- src_pitch = rsrc->surface.level[src_level].pitch_bytes;
+ dst_pitch = rdst->surface.u.legacy.level[dst_level].nblk_x * rdst->surface.bpe;
+ src_pitch = rsrc->surface.u.legacy.level[src_level].nblk_x * rsrc->surface.bpe;
src_w = u_minify(rsrc->resource.b.b.width0, src_level);
dst_w = u_minify(rdst->resource.b.b.width0, dst_level);
copy_height = src_box->height / rsrc->surface.blk_h;
- dst_mode = rdst->surface.level[dst_level].mode;
- src_mode = rsrc->surface.level[src_level].mode;
+ dst_mode = rdst->surface.u.legacy.level[dst_level].mode;
+ src_mode = rsrc->surface.u.legacy.level[src_level].mode;
if (src_pitch != dst_pitch || src_box->x || dst_x || src_w != dst_w) {
/* strict requirement on r6xx/r7xx */
* dst_x/y == 0
* dst_pitch == src_pitch
*/
- src_offset= rsrc->surface.level[src_level].offset;
- src_offset += rsrc->surface.level[src_level].slice_size * src_box->z;
+ src_offset= rsrc->surface.u.legacy.level[src_level].offset;
+ src_offset += rsrc->surface.u.legacy.level[src_level].slice_size * src_box->z;
src_offset += src_y * src_pitch + src_x * bpp;
- dst_offset = rdst->surface.level[dst_level].offset;
- dst_offset += rdst->surface.level[dst_level].slice_size * dst_z;
+ dst_offset = rdst->surface.u.legacy.level[dst_level].offset;
+ dst_offset += rdst->surface.u.legacy.level[dst_level].slice_size * dst_z;
dst_offset += dst_y * dst_pitch + dst_x * bpp;
size = src_box->height * src_pitch;
/* must be dw aligned */