static void *r600_create_dsa_state(struct pipe_context *ctx,
const struct pipe_depth_stencil_alpha_state *state)
{
- struct r600_pipe_state *rstate = CALLOC_STRUCT(r600_pipe_state);
+ struct r600_pipe_dsa *dsa = CALLOC_STRUCT(r600_pipe_dsa);
unsigned db_depth_control, alpha_test_control, alpha_ref, db_shader_control;
unsigned stencil_ref_mask, stencil_ref_mask_bf, db_render_override, db_render_control;
+ struct r600_pipe_state *rstate;
- if (rstate == NULL) {
+ if (dsa == NULL) {
return NULL;
}
+ rstate = &dsa->rstate;
+
rstate->id = R600_PIPE_STATE_DSA;
/* depth TODO some of those db_shader_control field depend on shader adjust mask & add it to shader */
db_shader_control = S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z);
alpha_test_control |= S_028410_ALPHA_TEST_ENABLE(1);
alpha_ref = fui(state->alpha.ref_value);
}
+ dsa->alpha_ref = alpha_ref;
/* misc */
db_render_control = 0;
r600_pipe_state_add_reg(rstate,
R_028434_DB_STENCILREFMASK_BF, stencil_ref_mask_bf,
0xFFFFFFFF & C_028434_STENCILREF_BF, NULL);
- r600_pipe_state_add_reg(rstate, R_028438_SX_ALPHA_REF, alpha_ref, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_0286E0_SPI_FOG_FUNC_SCALE, 0x00000000, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_0286E4_SPI_FOG_FUNC_BIAS, 0x00000000, 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_0286DC_SPI_FOG_CNTL, 0x00000000, 0xFFFFFFFF, NULL);
{
struct r600_pipe_state *rstate = CALLOC_STRUCT(r600_pipe_state);
union util_color uc;
+ unsigned aniso_flag_offset = state->max_anisotropy > 1 ? 4 : 0;
if (rstate == NULL) {
return NULL;
S_03C000_CLAMP_X(r600_tex_wrap(state->wrap_s)) |
S_03C000_CLAMP_Y(r600_tex_wrap(state->wrap_t)) |
S_03C000_CLAMP_Z(r600_tex_wrap(state->wrap_r)) |
- S_03C000_XY_MAG_FILTER(r600_tex_filter(state->mag_img_filter)) |
- S_03C000_XY_MIN_FILTER(r600_tex_filter(state->min_img_filter)) |
+ S_03C000_XY_MAG_FILTER(r600_tex_filter(state->mag_img_filter) | aniso_flag_offset) |
+ S_03C000_XY_MIN_FILTER(r600_tex_filter(state->min_img_filter) | aniso_flag_offset) |
S_03C000_MIP_FILTER(r600_tex_mipfilter(state->min_mip_filter)) |
+ S_03C000_MAX_ANISO(r600_tex_aniso_filter(state->max_anisotropy)) |
S_03C000_DEPTH_COMPARE_FUNCTION(r600_tex_compare(state->compare_func)) |
S_03C000_BORDER_COLOR_TYPE(uc.ui ? V_03C000_SQ_TEX_BORDER_COLOR_REGISTER : 0), 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_03C004_SQ_TEX_SAMPLER_WORD1_0,
(tmp->offset[1] + r600_bo_offset(bo[1])) >> 8, 0xFFFFFFFF, bo[1]);
r600_pipe_state_add_reg(rstate, R_038010_RESOURCE0_WORD4,
word4 |
- S_038010_SRF_MODE_ALL(V_038010_SRF_MODE_NO_ZERO) |
+ S_038010_SRF_MODE_ALL(V_038010_SRF_MODE_ZERO_CLAMP_MINUS_ONE) |
S_038010_REQUEST_SIZE(1) |
S_038010_ENDIAN_SWAP(endian) |
S_038010_BASE_LEVEL(state->u.tex.first_level), 0xFFFFFFFF, NULL);
S_038014_BASE_ARRAY(state->u.tex.first_layer) |
S_038014_LAST_ARRAY(state->u.tex.last_layer), 0xFFFFFFFF, NULL);
r600_pipe_state_add_reg(rstate, R_038018_RESOURCE0_WORD6,
- S_038018_TYPE(V_038010_SQ_TEX_VTX_VALID_TEXTURE), 0xFFFFFFFF, NULL);
+ S_038018_TYPE(V_038010_SQ_TEX_VTX_VALID_TEXTURE) |
+ S_038018_MAX_ANISO(4 /* max 16 samples */), 0xFFFFFFFF, NULL);
return &resource->base;
}
S_0280A0_NUMBER_TYPE(ntype) |
S_0280A0_ENDIAN(endian);
- /* on R600 this can't be set if BLEND_CLAMP isn't set,
- if BLEND_FLOAT32 is set of > 11 bits in a UNORM or SNORM */
- if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS &&
- desc->channel[i].size < 12)
- color_info |= S_0280A0_SOURCE_FORMAT(V_0280A0_EXPORT_NORM);
+ /* EXPORT_NORM is an optimzation that can be enabled for better
+ * performance in certain cases
+ */
+ if (rctx->family < CHIP_RV770) {
+ /* EXPORT_NORM can be enabled if:
+ * - 11-bit or smaller UNORM/SNORM/SRGB
+ * - BLEND_CLAMP is enabled
+ * - BLEND_FLOAT32 is disabled
+ */
+ if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS &&
+ (desc->channel[i].size < 12 &&
+ desc->channel[i].type != UTIL_FORMAT_TYPE_FLOAT &&
+ ntype != V_0280A0_NUMBER_UINT &&
+ ntype != V_0280A0_NUMBER_SINT) &&
+ G_0280A0_BLEND_CLAMP(color_info) &&
+ !G_0280A0_BLEND_FLOAT32(color_info))
+ color_info |= S_0280A0_SOURCE_FORMAT(V_0280A0_EXPORT_NORM);
+ } else {
+ /* EXPORT_NORM can be enabled if:
+ * - 11-bit or smaller UNORM/SNORM/SRGB
+ * - 16-bit or smaller FLOAT
+ */
+ if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS &&
+ ((desc->channel[i].size < 12 &&
+ desc->channel[i].type != UTIL_FORMAT_TYPE_FLOAT &&
+ ntype != V_0280A0_NUMBER_UINT && ntype != V_0280A0_NUMBER_SINT) ||
+ (desc->channel[i].size < 17 &&
+ desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT)))
+ color_info |= S_0280A0_SOURCE_FORMAT(V_0280A0_EXPORT_NORM);
+ }
r600_pipe_state_add_reg(rstate,
R_028040_CB_COLOR0_BASE + cb * 4,
rctx->context.create_vertex_elements_state = r600_create_vertex_elements;
rctx->context.create_vs_state = r600_create_shader_state;
rctx->context.bind_blend_state = r600_bind_blend_state;
- rctx->context.bind_depth_stencil_alpha_state = r600_bind_state;
+ rctx->context.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
rctx->context.bind_fragment_sampler_states = r600_bind_ps_sampler;
rctx->context.bind_fs_state = r600_bind_ps_shader;
rctx->context.bind_rasterizer_state = r600_bind_rs_state;