return r600_translate_dbformat(format) != ~0U;
}
+static inline bool r600_is_blending_supported(enum pipe_format format)
+{
+ return !(util_format_is_pure_integer(format) || util_format_is_depth_or_stencil(format));
+}
+
boolean r600_is_format_supported(struct pipe_screen *screen,
enum pipe_format format,
enum pipe_texture_target target,
if (usage & PIPE_BIND_TRANSFER_WRITE)
retval |= PIPE_BIND_TRANSFER_WRITE;
+ if ((usage & PIPE_BIND_BLENDABLE) &&
+ r600_is_blending_supported(format))
+ retval |= PIPE_BIND_BLENDABLE;
+
return retval == usage;
}
S_028810_ZCLIP_NEAR_DISABLE(!state->depth_clip) |
S_028810_ZCLIP_FAR_DISABLE(!state->depth_clip) |
S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
+ if (rctx->b.chip_class == R700) {
+ rs->pa_cl_clip_cntl |=
+ S_028810_DX_RASTERIZATION_KILL(state->rasterizer_discard);
+ }
rs->multisample_enable = state->multisample;
/* offset */
S_028C08_PIX_CENTER_HALF(state->half_pixel_center) |
S_028C08_QUANT_MODE(V_028C08_X_1_256TH));
r600_store_context_reg(&rs->buffer, R_028DFC_PA_SU_POLY_OFFSET_CLAMP, fui(state->offset_clamp));
- r600_store_context_reg(&rs->buffer, R_028814_PA_SU_SC_MODE_CNTL,
- S_028814_PROVOKING_VTX_LAST(!state->flatshade_first) |
- S_028814_CULL_FRONT(state->cull_face & PIPE_FACE_FRONT ? 1 : 0) |
- S_028814_CULL_BACK(state->cull_face & PIPE_FACE_BACK ? 1 : 0) |
- S_028814_FACE(!state->front_ccw) |
- S_028814_POLY_OFFSET_FRONT_ENABLE(state->offset_tri) |
- S_028814_POLY_OFFSET_BACK_ENABLE(state->offset_tri) |
- S_028814_POLY_OFFSET_PARA_ENABLE(state->offset_tri) |
- S_028814_POLY_MODE(state->fill_front != PIPE_POLYGON_MODE_FILL ||
- state->fill_back != PIPE_POLYGON_MODE_FILL) |
- S_028814_POLYMODE_FRONT_PTYPE(r600_translate_fill(state->fill_front)) |
- S_028814_POLYMODE_BACK_PTYPE(r600_translate_fill(state->fill_back)));
- r600_store_context_reg(&rs->buffer, R_028350_SX_MISC, S_028350_MULTIPASS(state->rasterizer_discard));
+
+ rs->pa_su_sc_mode_cntl = S_028814_PROVOKING_VTX_LAST(!state->flatshade_first) |
+ S_028814_CULL_FRONT(state->cull_face & PIPE_FACE_FRONT ? 1 : 0) |
+ S_028814_CULL_BACK(state->cull_face & PIPE_FACE_BACK ? 1 : 0) |
+ S_028814_FACE(!state->front_ccw) |
+ S_028814_POLY_OFFSET_FRONT_ENABLE(state->offset_tri) |
+ S_028814_POLY_OFFSET_BACK_ENABLE(state->offset_tri) |
+ S_028814_POLY_OFFSET_PARA_ENABLE(state->offset_tri) |
+ S_028814_POLY_MODE(state->fill_front != PIPE_POLYGON_MODE_FILL ||
+ state->fill_back != PIPE_POLYGON_MODE_FILL) |
+ S_028814_POLYMODE_FRONT_PTYPE(r600_translate_fill(state->fill_front)) |
+ S_028814_POLYMODE_BACK_PTYPE(r600_translate_fill(state->fill_back));
+ if (rctx->b.chip_class == R700) {
+ r600_store_context_reg(&rs->buffer, R_028814_PA_SU_SC_MODE_CNTL, rs->pa_su_sc_mode_cntl);
+ }
+ if (rctx->b.chip_class == R600) {
+ r600_store_context_reg(&rs->buffer, R_028350_SX_MISC,
+ S_028350_MULTIPASS(state->rasterizer_discard));
+ }
return rs;
}
rctx->framebuffer.atom.dirty = true;
}
-#define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
- (((s0x) & 0xf) | (((s0y) & 0xf) << 4) | \
- (((s1x) & 0xf) << 8) | (((s1y) & 0xf) << 12) | \
- (((s2x) & 0xf) << 16) | (((s2y) & 0xf) << 20) | \
- (((s3x) & 0xf) << 24) | (((s3y) & 0xf) << 28))
-
-
static uint32_t sample_locs_2x[] = {
FILL_SREG(-4, 4, 4, -4, -4, 4, 4, -4),
FILL_SREG(-4, 4, 4, -4, -4, 4, 4, -4),
reloc = r600_context_bo_reloc(&rctx->b,
&rctx->b.rings.gfx,
(struct r600_resource*)cb[i]->base.texture,
- RADEON_USAGE_READWRITE);
+ RADEON_USAGE_READWRITE,
+ cb[i]->base.texture->nr_samples > 1 ?
+ RADEON_PRIO_COLOR_BUFFER_MSAA :
+ RADEON_PRIO_COLOR_BUFFER);
radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
radeon_emit(cs, reloc);
reloc = r600_context_bo_reloc(&rctx->b,
&rctx->b.rings.gfx,
cb[i]->cb_buffer_fmask,
- RADEON_USAGE_READWRITE);
+ RADEON_USAGE_READWRITE,
+ cb[i]->base.texture->nr_samples > 1 ?
+ RADEON_PRIO_COLOR_BUFFER_MSAA :
+ RADEON_PRIO_COLOR_BUFFER);
radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
radeon_emit(cs, reloc);
reloc = r600_context_bo_reloc(&rctx->b,
&rctx->b.rings.gfx,
cb[i]->cb_buffer_cmask,
- RADEON_USAGE_READWRITE);
+ RADEON_USAGE_READWRITE,
+ cb[i]->base.texture->nr_samples > 1 ?
+ RADEON_PRIO_COLOR_BUFFER_MSAA :
+ RADEON_PRIO_COLOR_BUFFER);
radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
radeon_emit(cs, reloc);
}
unsigned reloc = r600_context_bo_reloc(&rctx->b,
&rctx->b.rings.gfx,
(struct r600_resource*)state->zsbuf->texture,
- RADEON_USAGE_READWRITE);
+ RADEON_USAGE_READWRITE,
+ surf->base.texture->nr_samples > 1 ?
+ RADEON_PRIO_DEPTH_BUFFER_MSAA :
+ RADEON_PRIO_DEPTH_BUFFER);
r600_write_context_reg(cs, R_028DF8_PA_SU_POLY_OFFSET_DB_FMT_CNTL,
surf->pa_su_poly_offset_db_fmt_cntl);
r600_write_context_reg(cs, R_02802C_DB_DEPTH_CLEAR, fui(rtex->depth_clear_value));
r600_write_context_reg(cs, R_028D24_DB_HTILE_SURFACE, a->rsurf->db_htile_surface);
r600_write_context_reg(cs, R_028014_DB_HTILE_DATA_BASE, a->rsurf->db_htile_data_base);
- reloc_idx = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rtex->htile_buffer, RADEON_USAGE_READWRITE);
+ reloc_idx = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rtex->htile_buffer,
+ RADEON_USAGE_READWRITE, RADEON_PRIO_DEPTH_META);
cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0);
cs->buf[cs->cdw++] = reloc_idx;
} else {
db_render_control |= S_028D0C_DEPTH_CLEAR_ENABLE(1);
}
+ /* RV770 workaround for a hang with 8x MSAA. */
+ if (rctx->b.family == CHIP_RV770 && a->log_samples == 3) {
+ db_render_override |= S_028D10_MAX_TILES_IN_DTT(6);
+ }
+
r600_write_context_reg_seq(cs, R_028D0C_DB_RENDER_CONTROL, 2);
radeon_emit(cs, db_render_control); /* R_028D0C_DB_RENDER_CONTROL */
radeon_emit(cs, db_render_override); /* R_028D10_DB_RENDER_OVERRIDE */
radeon_emit(cs, 0xc0000000); /* RESOURCEi_WORD6 */
radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
- radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rbuffer, RADEON_USAGE_READ));
+ radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rbuffer,
+ RADEON_USAGE_READ, RADEON_PRIO_SHADER_BUFFER_RO));
}
}
}
radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
- radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rbuffer, RADEON_USAGE_READ));
+ radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rbuffer,
+ RADEON_USAGE_READ, RADEON_PRIO_SHADER_BUFFER_RO));
radeon_emit(cs, PKT3(PKT3_SET_RESOURCE, 7, 0));
radeon_emit(cs, (buffer_id_base + buffer_index) * 7);
radeon_emit(cs, 0xc0000000); /* RESOURCEi_WORD6 */
radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
- radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rbuffer, RADEON_USAGE_READ));
+ radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rbuffer,
+ RADEON_USAGE_READ, RADEON_PRIO_SHADER_BUFFER_RO));
dirty_mask &= ~(1 << buffer_index);
}
radeon_emit_array(cs, rview->tex_resource_words, 7);
reloc = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rview->tex_resource,
- RADEON_USAGE_READ);
+ RADEON_USAGE_READ,
+ rview->tex_resource->b.b.nr_samples > 1 ?
+ RADEON_PRIO_SHADER_TEXTURE_MSAA :
+ RADEON_PRIO_SHADER_TEXTURE_RO);
radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
radeon_emit(cs, reloc);
radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
r600_write_context_reg(cs, R_028894_SQ_PGM_START_FS, shader->offset >> 8);
radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
- radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, shader->buffer, RADEON_USAGE_READ));
+ radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, shader->buffer,
+ RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA));
}
static void r600_emit_shader_stages(struct r600_context *rctx, struct r600_atom *a)
r600_write_config_reg(cs, R_008C40_SQ_ESGS_RING_BASE,
(r600_resource_va(screen, &rbuffer->b.b)) >> 8);
radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
- radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rbuffer, RADEON_USAGE_READWRITE));
+ radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rbuffer,
+ RADEON_USAGE_READWRITE,
+ RADEON_PRIO_SHADER_RESOURCE_RW));
r600_write_config_reg(cs, R_008C44_SQ_ESGS_RING_SIZE,
state->esgs_ring.buffer_size >> 8);
r600_write_config_reg(cs, R_008C48_SQ_GSVS_RING_BASE,
(r600_resource_va(screen, &rbuffer->b.b)) >> 8);
radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
- radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rbuffer, RADEON_USAGE_READWRITE));
+ radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rbuffer,
+ RADEON_USAGE_READWRITE,
+ RADEON_PRIO_SHADER_RESOURCE_RW));
r600_write_config_reg(cs, R_008C4C_SQ_GSVS_RING_SIZE,
state->gsvs_ring.buffer_size >> 8);
} else {
r600_store_context_reg(cb, R_028AA0_VGT_INSTANCE_STEP_RATE_0, 0);
r600_store_context_reg(cb, R_028AA4_VGT_INSTANCE_STEP_RATE_1, 0);
- r600_store_context_reg_seq(cb, R_028AB0_VGT_STRMOUT_EN, 3);
- r600_store_value(cb, 0); /* R_028AB0_VGT_STRMOUT_EN */
+ r600_store_context_reg_seq(cb, R_028AB4_VGT_REUSE_OFF, 2);
r600_store_value(cb, 1); /* R_028AB4_VGT_REUSE_OFF */
r600_store_value(cb, 0); /* R_028AB8_VGT_VTX_CNT_EN */
r600_store_context_reg(cb, R_0288A4_SQ_PGM_RESOURCES_FS, 0);
+ if (rctx->b.chip_class == R700)
+ r600_store_context_reg(cb, R_028350_SX_MISC, 0);
if (rctx->b.chip_class == R700 && rctx->screen->b.has_streamout)
r600_store_context_reg(cb, R_028354_SX_SURFACE_SYNC, S_028354_SURFACE_SYNC_MASK(0xf));
+
r600_store_context_reg(cb, R_028800_DB_DEPTH_CONTROL, 0);
if (rctx->screen->b.has_streamout) {
r600_store_context_reg(cb, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET, 0);
S_02881C_VS_OUT_CCDIST0_VEC_ENA((rshader->clip_dist_write & 0x0F) != 0) |
S_02881C_VS_OUT_CCDIST1_VEC_ENA((rshader->clip_dist_write & 0xF0) != 0) |
S_02881C_VS_OUT_MISC_VEC_ENA(rshader->vs_out_misc_write) |
- S_02881C_USE_VTX_VIEWPORT_INDX(rshader->vs_out_viewport) |
- S_02881C_USE_VTX_POINT_SIZE(rshader->vs_out_point_size);
-}
-
-static unsigned r600_conv_prim_to_gs_out(unsigned mode)
-{
- static const int prim_conv[] = {
- V_028A6C_OUTPRIM_TYPE_POINTLIST,
- V_028A6C_OUTPRIM_TYPE_LINESTRIP,
- V_028A6C_OUTPRIM_TYPE_LINESTRIP,
- V_028A6C_OUTPRIM_TYPE_LINESTRIP,
- V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- V_028A6C_OUTPRIM_TYPE_LINESTRIP,
- V_028A6C_OUTPRIM_TYPE_LINESTRIP,
- V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- V_028A6C_OUTPRIM_TYPE_TRISTRIP
- };
- assert(mode < Elements(prim_conv));
-
- return prim_conv[mode];
+ S_02881C_USE_VTX_POINT_SIZE(rshader->vs_out_point_size) |
+ S_02881C_USE_VTX_EDGE_FLAG(rshader->vs_out_edgeflag) |
+ S_02881C_USE_VTX_RENDER_TARGET_INDX(rshader->vs_out_layer) |
+ S_02881C_USE_VTX_VIEWPORT_INDX(rshader->vs_out_viewport);
}
void r600_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader)
unsigned ncopy, height, cheight, detile, i, x, y, z, src_mode, dst_mode;
uint64_t base, addr;
- /* make sure that the dma ring is only one active */
- rctx->b.rings.gfx.flush(rctx, RADEON_FLUSH_ASYNC);
-
dst_mode = rdst->surface.level[dst_level].mode;
src_mode = rsrc->surface.level[src_level].mode;
/* downcast linear aligned to linear to simplify test */
y = 0;
lbpp = util_logbase2(bpp);
- pitch_tile_max = ((pitch / bpp) >> 3) - 1;
+ pitch_tile_max = ((pitch / bpp) / 8) - 1;
if (dst_mode == RADEON_SURF_MODE_LINEAR) {
/* T2L */
array_mode = r600_array_mode(src_mode);
- slice_tile_max = (rsrc->surface.level[src_level].nblk_x * rsrc->surface.level[src_level].nblk_y) >> 6;
+ slice_tile_max = (rsrc->surface.level[src_level].nblk_x * rsrc->surface.level[src_level].nblk_y) / (8*8);
slice_tile_max = slice_tile_max ? slice_tile_max - 1 : 0;
/* linear height must be the same as the slice tile max height, it's ok even
* if the linear destination/source have smaller heigh as the size of the
} else {
/* L2T */
array_mode = r600_array_mode(dst_mode);
- slice_tile_max = (rdst->surface.level[dst_level].nblk_x * rdst->surface.level[dst_level].nblk_y) >> 6;
+ slice_tile_max = (rdst->surface.level[dst_level].nblk_x * rdst->surface.level[dst_level].nblk_y) / (8*8);
slice_tile_max = slice_tile_max ? slice_tile_max - 1 : 0;
/* linear height must be the same as the slice tile max height, it's ok even
* if the linear destination/source have smaller heigh as the size of the
addr += src_y * pitch + src_x * bpp;
}
/* check that we are in dw/base alignment constraint */
- if ((addr & 0x3) || (base & 0xff)) {
+ if (addr % 4 || base % 256) {
return FALSE;
}
/* It's a r6xx/r7xx limitation, the blit must be on 8 boundary for number
* line in the blit. Compute max 8 line we can copy in the size limit
*/
- cheight = ((0x0000ffff << 2) / pitch) & 0xfffffff8;
+ cheight = ((R600_DMA_COPY_MAX_SIZE_DW * 4) / pitch) & 0xfffffff8;
ncopy = (copy_height / cheight) + !!(copy_height % cheight);
- r600_need_dma_space(rctx, ncopy * 7);
+ r600_need_dma_space(&rctx->b, ncopy * 7);
for (i = 0; i < ncopy; i++) {
cheight = cheight > copy_height ? copy_height : cheight;
- size = (cheight * pitch) >> 2;
+ size = (cheight * pitch) / 4;
/* emit reloc before writting cs so that cs is always in consistent state */
- r600_context_bo_reloc(&rctx->b, &rctx->b.rings.dma, &rsrc->resource, RADEON_USAGE_READ);
- r600_context_bo_reloc(&rctx->b, &rctx->b.rings.dma, &rdst->resource, RADEON_USAGE_WRITE);
+ r600_context_bo_reloc(&rctx->b, &rctx->b.rings.dma, &rsrc->resource, RADEON_USAGE_READ,
+ RADEON_PRIO_MIN);
+ r600_context_bo_reloc(&rctx->b, &rctx->b.rings.dma, &rdst->resource, RADEON_USAGE_WRITE,
+ RADEON_PRIO_MIN);
cs->buf[cs->cdw++] = DMA_PACKET(DMA_PACKET_COPY, 1, 0, size);
cs->buf[cs->cdw++] = base >> 8;
cs->buf[cs->cdw++] = (detile << 31) | (array_mode << 27) |
return TRUE;
}
-static boolean r600_dma_blit(struct pipe_context *ctx,
- struct pipe_resource *dst,
- unsigned dst_level,
- unsigned dst_x, unsigned dst_y, unsigned dst_z,
- struct pipe_resource *src,
- unsigned src_level,
- const struct pipe_box *src_box)
+static void r600_dma_copy(struct pipe_context *ctx,
+ struct pipe_resource *dst,
+ unsigned dst_level,
+ unsigned dstx, unsigned dsty, unsigned dstz,
+ struct pipe_resource *src,
+ unsigned src_level,
+ const struct pipe_box *src_box)
{
struct r600_context *rctx = (struct r600_context *)ctx;
struct r600_texture *rsrc = (struct r600_texture*)src;
unsigned dst_pitch, src_pitch, bpp, dst_mode, src_mode, copy_height;
unsigned src_w, dst_w;
unsigned src_x, src_y;
+ unsigned dst_x = dstx, dst_y = dsty, dst_z = dstz;
if (rctx->b.rings.dma.cs == NULL) {
- return FALSE;
+ goto fallback;
}
if (dst->target == PIPE_BUFFER && src->target == PIPE_BUFFER) {
- r600_dma_copy(rctx, dst, src, dst_x, src_box->x, src_box->width);
- return TRUE;
+ if (dst_x % 4 || src_box->x % 4 || src_box->width % 4)
+ goto fallback;
+
+ r600_dma_copy_buffer(rctx, dst, src, dst_x, src_box->x, src_box->width);
+ return;
}
- if (src->format != dst->format) {
- return FALSE;
+ if (src->format != dst->format || src_box->depth > 1) {
+ goto fallback;
}
src_x = util_format_get_nblocksx(src->format, src_box->x);
dst_mode = dst_mode == RADEON_SURF_MODE_LINEAR_ALIGNED ? RADEON_SURF_MODE_LINEAR : dst_mode;
if (src_pitch != dst_pitch || src_box->x || dst_x || src_w != dst_w) {
- /* strick requirement on r6xx/r7xx */
- return FALSE;
+ /* strict requirement on r6xx/r7xx */
+ goto fallback;
}
/* lot of constraint on alignment this should capture them all */
- if ((src_pitch & 0x7) || (src_box->y & 0x7) || (dst_y & 0x7)) {
- return FALSE;
+ if (src_pitch % 8 || src_box->y % 8 || dst_y % 8) {
+ goto fallback;
}
if (src_mode == dst_mode) {
dst_offset += dst_y * dst_pitch + dst_x * bpp;
size = src_box->height * src_pitch;
/* must be dw aligned */
- if ((dst_offset & 0x3) || (src_offset & 0x3) || (size & 0x3)) {
- return FALSE;
+ if (dst_offset % 4 || src_offset % 4 || size % 4) {
+ goto fallback;
}
- r600_dma_copy(rctx, dst, src, dst_offset, src_offset, size);
+ r600_dma_copy_buffer(rctx, dst, src, dst_offset, src_offset, size);
} else {
- return r600_dma_copy_tile(rctx, dst, dst_level, dst_x, dst_y, dst_z,
+ if (!r600_dma_copy_tile(rctx, dst, dst_level, dst_x, dst_y, dst_z,
src, src_level, src_x, src_y, src_box->z,
- copy_height, dst_pitch, bpp);
+ copy_height, dst_pitch, bpp)) {
+ goto fallback;
+ }
}
- return TRUE;
+ return;
+
+fallback:
+ ctx->resource_copy_region(ctx, dst, dst_level, dstx, dsty, dstz,
+ src, src_level, src_box);
}
void r600_init_state_functions(struct r600_context *rctx)
r600_init_atom(rctx, &rctx->stencil_ref.atom, id++, r600_emit_stencil_ref, 4);
r600_init_atom(rctx, &rctx->vertex_fetch_shader.atom, id++, r600_emit_vertex_fetch_shader, 5);
rctx->atoms[id++] = &rctx->b.streamout.begin_atom;
+ rctx->atoms[id++] = &rctx->b.streamout.enable_atom;
r600_init_atom(rctx, &rctx->vertex_shader.atom, id++, r600_emit_shader, 23);
r600_init_atom(rctx, &rctx->pixel_shader.atom, id++, r600_emit_shader, 0);
r600_init_atom(rctx, &rctx->geometry_shader.atom, id++, r600_emit_shader, 0);
rctx->b.b.set_polygon_stipple = r600_set_polygon_stipple;
rctx->b.b.set_scissor_states = r600_set_scissor_states;
rctx->b.b.get_sample_position = r600_get_sample_position;
- rctx->b.dma_copy = r600_dma_blit;
+ rctx->b.dma_copy = r600_dma_copy;
}
/* this function must be last */