return r600_translate_dbformat(format) != ~0U;
}
+static inline bool r600_is_blending_supported(enum pipe_format format)
+{
+ return !(util_format_is_pure_integer(format) || util_format_is_depth_or_stencil(format));
+}
+
boolean r600_is_format_supported(struct pipe_screen *screen,
enum pipe_format format,
enum pipe_texture_target target,
if (usage & PIPE_BIND_TRANSFER_WRITE)
retval |= PIPE_BIND_TRANSFER_WRITE;
+ if ((usage & PIPE_BIND_BLENDABLE) &&
+ r600_is_blending_supported(format))
+ retval |= PIPE_BIND_BLENDABLE;
+
return retval == usage;
}
S_028810_ZCLIP_NEAR_DISABLE(!state->depth_clip) |
S_028810_ZCLIP_FAR_DISABLE(!state->depth_clip) |
S_028810_DX_LINEAR_ATTR_CLIP_ENA(1);
+ if (rctx->b.chip_class == R700) {
+ rs->pa_cl_clip_cntl |=
+ S_028810_DX_RASTERIZATION_KILL(state->rasterizer_discard);
+ }
rs->multisample_enable = state->multisample;
/* offset */
S_028C08_PIX_CENTER_HALF(state->half_pixel_center) |
S_028C08_QUANT_MODE(V_028C08_X_1_256TH));
r600_store_context_reg(&rs->buffer, R_028DFC_PA_SU_POLY_OFFSET_CLAMP, fui(state->offset_clamp));
- r600_store_context_reg(&rs->buffer, R_028814_PA_SU_SC_MODE_CNTL,
- S_028814_PROVOKING_VTX_LAST(!state->flatshade_first) |
- S_028814_CULL_FRONT(state->cull_face & PIPE_FACE_FRONT ? 1 : 0) |
- S_028814_CULL_BACK(state->cull_face & PIPE_FACE_BACK ? 1 : 0) |
- S_028814_FACE(!state->front_ccw) |
- S_028814_POLY_OFFSET_FRONT_ENABLE(state->offset_tri) |
- S_028814_POLY_OFFSET_BACK_ENABLE(state->offset_tri) |
- S_028814_POLY_OFFSET_PARA_ENABLE(state->offset_tri) |
- S_028814_POLY_MODE(state->fill_front != PIPE_POLYGON_MODE_FILL ||
- state->fill_back != PIPE_POLYGON_MODE_FILL) |
- S_028814_POLYMODE_FRONT_PTYPE(r600_translate_fill(state->fill_front)) |
- S_028814_POLYMODE_BACK_PTYPE(r600_translate_fill(state->fill_back)));
- r600_store_context_reg(&rs->buffer, R_028350_SX_MISC, S_028350_MULTIPASS(state->rasterizer_discard));
+
+ rs->pa_su_sc_mode_cntl = S_028814_PROVOKING_VTX_LAST(!state->flatshade_first) |
+ S_028814_CULL_FRONT(state->cull_face & PIPE_FACE_FRONT ? 1 : 0) |
+ S_028814_CULL_BACK(state->cull_face & PIPE_FACE_BACK ? 1 : 0) |
+ S_028814_FACE(!state->front_ccw) |
+ S_028814_POLY_OFFSET_FRONT_ENABLE(state->offset_tri) |
+ S_028814_POLY_OFFSET_BACK_ENABLE(state->offset_tri) |
+ S_028814_POLY_OFFSET_PARA_ENABLE(state->offset_tri) |
+ S_028814_POLY_MODE(state->fill_front != PIPE_POLYGON_MODE_FILL ||
+ state->fill_back != PIPE_POLYGON_MODE_FILL) |
+ S_028814_POLYMODE_FRONT_PTYPE(r600_translate_fill(state->fill_front)) |
+ S_028814_POLYMODE_BACK_PTYPE(r600_translate_fill(state->fill_back));
+ if (rctx->b.chip_class == R700) {
+ r600_store_context_reg(&rs->buffer, R_028814_PA_SU_SC_MODE_CNTL, rs->pa_su_sc_mode_cntl);
+ }
+ if (rctx->b.chip_class == R600) {
+ r600_store_context_reg(&rs->buffer, R_028350_SX_MISC,
+ S_028350_MULTIPASS(state->rasterizer_discard));
+ }
return rs;
}
db_render_control |= S_028D0C_DEPTH_CLEAR_ENABLE(1);
}
+ /* RV770 workaround for a hang with 8x MSAA. */
+ if (rctx->b.family == CHIP_RV770 && a->log_samples == 3) {
+ db_render_override |= S_028D10_MAX_TILES_IN_DTT(6);
+ }
+
r600_write_context_reg_seq(cs, R_028D0C_DB_RENDER_CONTROL, 2);
radeon_emit(cs, db_render_control); /* R_028D0C_DB_RENDER_CONTROL */
radeon_emit(cs, db_render_override); /* R_028D10_DB_RENDER_OVERRIDE */
r600_store_context_reg(cb, R_0288A4_SQ_PGM_RESOURCES_FS, 0);
+ if (rctx->b.chip_class == R700)
+ r600_store_context_reg(cb, R_028350_SX_MISC, 0);
if (rctx->b.chip_class == R700 && rctx->screen->b.has_streamout)
r600_store_context_reg(cb, R_028354_SX_SURFACE_SYNC, S_028354_SURFACE_SYNC_MASK(0xf));
+
r600_store_context_reg(cb, R_028800_DB_DEPTH_CONTROL, 0);
if (rctx->screen->b.has_streamout) {
r600_store_context_reg(cb, R_028B28_VGT_STRMOUT_DRAW_OPAQUE_OFFSET, 0);
S_02881C_VS_OUT_CCDIST0_VEC_ENA((rshader->clip_dist_write & 0x0F) != 0) |
S_02881C_VS_OUT_CCDIST1_VEC_ENA((rshader->clip_dist_write & 0xF0) != 0) |
S_02881C_VS_OUT_MISC_VEC_ENA(rshader->vs_out_misc_write) |
- S_02881C_USE_VTX_VIEWPORT_INDX(rshader->vs_out_viewport) |
- S_02881C_USE_VTX_POINT_SIZE(rshader->vs_out_point_size);
-}
-
-static unsigned r600_conv_prim_to_gs_out(unsigned mode)
-{
- static const int prim_conv[] = {
- V_028A6C_OUTPRIM_TYPE_POINTLIST,
- V_028A6C_OUTPRIM_TYPE_LINESTRIP,
- V_028A6C_OUTPRIM_TYPE_LINESTRIP,
- V_028A6C_OUTPRIM_TYPE_LINESTRIP,
- V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- V_028A6C_OUTPRIM_TYPE_LINESTRIP,
- V_028A6C_OUTPRIM_TYPE_LINESTRIP,
- V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- V_028A6C_OUTPRIM_TYPE_TRISTRIP
- };
- assert(mode < Elements(prim_conv));
-
- return prim_conv[mode];
+ S_02881C_USE_VTX_POINT_SIZE(rshader->vs_out_point_size) |
+ S_02881C_USE_VTX_EDGE_FLAG(rshader->vs_out_edgeflag) |
+ S_02881C_USE_VTX_RENDER_TARGET_INDX(rshader->vs_out_layer) |
+ S_02881C_USE_VTX_VIEWPORT_INDX(rshader->vs_out_viewport);
}
void r600_update_gs_state(struct pipe_context *ctx, struct r600_pipe_shader *shader)