R600_ERR("unknow format %d\n", state->format);
}
tmp = (struct r600_resource_texture *)texture;
- if (tmp->depth && tmp->tile_type == 1) {
+ if (tmp->depth && !tmp->is_flushing_texture) {
r600_texture_depth_flush(ctx, texture);
tmp = tmp->flushed_depth_texture;
}
surf = (struct r600_surface *)state->zsbuf;
rtex = (struct r600_resource_texture*)state->zsbuf->texture;
- rtex->tile_type = 1;
-
rbuffer = &rtex->resource;
/* XXX quite sure for dx10+ hw don't need any offset hacks */