* Jerome Glisse
*/
#include <stdio.h>
-#include <util/u_inlines.h>
-#include <util/u_format.h>
-#include <util/u_memory.h>
+#include <errno.h>
+#include "util/u_inlines.h"
+#include "util/u_format.h"
+#include "util/u_memory.h"
+#include "util/u_pack_color.h"
#include "r600_screen.h"
-#include "r600_texture.h"
#include "r600_context.h"
-#include "r600d.h"
+#include "r600_resource.h"
+static void clean_flush(struct r600_context *rctx, struct radeon_state *flush);
+static int setup_cb_flush(struct r600_context *rctx, struct radeon_state *flush);
+static int setup_db_flush(struct r600_context *rctx, struct radeon_state *flush);
-static void r600_delete_state(struct pipe_context *ctx, void *state)
+static struct r600_context_state *r600_new_context_state(unsigned type)
{
- struct radeon_state *rstate = state;
-
- radeon_state_decref(rstate);
+ struct r600_context_state *rstate = CALLOC_STRUCT(r600_context_state);
+ if (rstate == NULL)
+ return NULL;
+ rstate->type = type;
+ rstate->refcount = 1;
+ return rstate;
}
static void *r600_create_blend_state(struct pipe_context *ctx,
const struct pipe_blend_state *state)
{
- struct r600_screen *rscreen = r600_screen(ctx->screen);
- struct radeon_state *rstate;
+ struct r600_context *rctx = r600_context(ctx);
+ struct r600_context_state *rstate;
- rstate = radeon_state(rscreen->rw, R600_BLEND_TYPE, R600_BLEND);
- if (rstate == NULL)
- return NULL;
- rstate->states[R600_BLEND__CB_BLEND_RED] = 0x00000000;
- rstate->states[R600_BLEND__CB_BLEND_GREEN] = 0x00000000;
- rstate->states[R600_BLEND__CB_BLEND_BLUE] = 0x00000000;
- rstate->states[R600_BLEND__CB_BLEND_ALPHA] = 0x00000000;
- rstate->states[R600_BLEND__CB_BLEND0_CONTROL] = 0x00010001;
- rstate->states[R600_BLEND__CB_BLEND1_CONTROL] = 0x00000000;
- rstate->states[R600_BLEND__CB_BLEND2_CONTROL] = 0x00000000;
- rstate->states[R600_BLEND__CB_BLEND3_CONTROL] = 0x00000000;
- rstate->states[R600_BLEND__CB_BLEND4_CONTROL] = 0x00000000;
- rstate->states[R600_BLEND__CB_BLEND5_CONTROL] = 0x00000000;
- rstate->states[R600_BLEND__CB_BLEND6_CONTROL] = 0x00000000;
- rstate->states[R600_BLEND__CB_BLEND7_CONTROL] = 0x00000000;
- rstate->states[R600_BLEND__CB_BLEND_CONTROL] = 0x00000000;
- if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
- return NULL;
- }
+ rstate = r600_new_context_state(pipe_blend_type);
+ rstate->state.blend = *state;
+ rctx->vtbl->blend(rctx, &rstate->rstate[0], &rstate->state.blend);
+
return rstate;
}
-static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
+static void *r600_create_dsa_state(struct pipe_context *ctx,
+ const struct pipe_depth_stencil_alpha_state *state)
{
- struct r600_context *rctx = r600_context(ctx);
- radeon_draw_set(rctx->draw, state);
-}
+ struct r600_context_state *rstate;
-static void r600_set_blend_color(struct pipe_context *ctx,
- const struct pipe_blend_color *color)
-{
+ rstate = r600_new_context_state(pipe_dsa_type);
+ rstate->state.dsa = *state;
+ return rstate;
}
-static void r600_set_clip_state(struct pipe_context *ctx,
- const struct pipe_clip_state *state)
+static void *r600_create_rs_state(struct pipe_context *ctx,
+ const struct pipe_rasterizer_state *state)
{
+ struct r600_context_state *rstate;
+
+ rstate = r600_new_context_state(pipe_rasterizer_type);
+ rstate->state.rasterizer = *state;
+ return rstate;
}
-static void r600_set_framebuffer_state(struct pipe_context *ctx,
- const struct pipe_framebuffer_state *state)
+static void *r600_create_sampler_state(struct pipe_context *ctx,
+ const struct pipe_sampler_state *state)
{
- struct r600_screen *rscreen = r600_screen(ctx->screen);
struct r600_context *rctx = r600_context(ctx);
- struct r600_texture *rtex;
- struct r600_buffer *rbuffer;
- struct radeon_state *rstate;
- unsigned level = state->cbufs[0]->level;
- unsigned pitch, slice;
+ struct r600_context_state *rstate;
- rstate = radeon_state(rscreen->rw, R600_CB0_TYPE, R600_CB0);
- if (rstate == NULL)
- return;
- rtex = (struct r600_texture*)state->cbufs[0]->texture;
- rbuffer = (struct r600_buffer*)rtex->buffer;
- rstate->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo);
- rstate->bo[1] = radeon_bo_incref(rscreen->rw, rbuffer->bo);
- rstate->bo[2] = radeon_bo_incref(rscreen->rw, rbuffer->bo);
- rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
- rstate->placement[2] = RADEON_GEM_DOMAIN_GTT;
- rstate->placement[4] = RADEON_GEM_DOMAIN_GTT;
- rstate->nbo = 3;
- pitch = rtex->pitch[level] / 8 - 1;
- slice = rtex->pitch[level] * state->cbufs[0]->height / 64 - 1;
- rstate->states[R600_CB0__CB_COLOR0_BASE] = 0x00000000;
- rstate->states[R600_CB0__CB_COLOR0_INFO] = 0x08110068;
- rstate->states[R600_CB0__CB_COLOR0_SIZE] = S_028060_PITCH_TILE_MAX(pitch) |
- S_028060_SLICE_TILE_MAX(slice);
- rstate->states[R600_CB0__CB_COLOR0_VIEW] = 0x00000000;
- rstate->states[R600_CB0__CB_COLOR0_FRAG] = 0x00000000;
- rstate->states[R600_CB0__CB_COLOR0_TILE] = 0x00000000;
- rstate->states[R600_CB0__CB_COLOR0_MASK] = 0x00000000;
- if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
- return;
+ rstate = r600_new_context_state(pipe_sampler_type);
+ rstate->state.sampler = *state;
+ rctx->vtbl->sampler(rctx, &rstate->rstate[0], &rstate->state.sampler, 0);
+ rctx->vtbl->sampler_border(rctx, &rstate->rstate[1], &rstate->state.sampler, 0);
+ return rstate;
+}
+
+static void r600_remove_sampler_view(struct r600_shader_sampler_states *sampler,
+ struct r600_context_state *rstate)
+{
+ int i, j;
+
+ for (i = 0; i < sampler->nview; i++) {
+ for (j = 0; j < rstate->nrstate; j++) {
+ if (sampler->view[i] == &rstate->rstate[j])
+ sampler->view[i] = NULL;
+ }
}
- radeon_draw_set_new(rctx->draw, rstate);
- rctx->db = radeon_state_decref(rctx->db);
- if(state->zsbuf) {
- rtex = (struct r600_texture*)state->zsbuf->texture;
- rbuffer = (struct r600_buffer*)rtex->buffer;
- rctx->db = radeon_state(rscreen->rw, R600_DB_TYPE, R600_DB);
- if(rctx->db == NULL)
- return;
- rctx->db->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo);
- rctx->db->nbo = 1;
- rctx->db->placement[0] = RADEON_GEM_DOMAIN_VRAM;
- level = state->zsbuf->level;
- pitch = rtex->pitch[level] / 8 - 1;
- slice = rtex->pitch[level] * state->zsbuf->height / 64 - 1;
-
- rctx->db->states[R600_DB__DB_DEPTH_BASE] = 0x00000000;
- rctx->db->states[R600_DB__DB_DEPTH_INFO] = 0x00010006;
- rctx->db->states[R600_DB__DB_DEPTH_VIEW] = 0x00000000;
- rctx->db->states[R600_DB__DB_PREFETCH_LIMIT] = (state->zsbuf->height / 8) -1;
- rctx->db->states[R600_DB__DB_DEPTH_SIZE] = S_028000_PITCH_TILE_MAX(pitch) |
- S_028000_SLICE_TILE_MAX(slice);
- } else
- rctx->db = NULL;
- rctx->fb_state = *state;
-}
-
-static void *r600_create_fs_state(struct pipe_context *ctx,
- const struct pipe_shader_state *shader)
-{
- return r600_pipe_shader_create(ctx, shader->tokens);
-}
-
-static void r600_bind_fs_state(struct pipe_context *ctx, void *state)
+}
+static void r600_sampler_view_destroy(struct pipe_context *ctx,
+ struct pipe_sampler_view *state)
{
+ struct r600_context_state *rstate = (struct r600_context_state *)state;
struct r600_context *rctx = r600_context(ctx);
- rctx->ps_shader = state;
+ /* need to search list of vs/ps sampler views and remove it from any - uggh */
+ r600_remove_sampler_view(&rctx->ps_sampler, rstate);
+ r600_remove_sampler_view(&rctx->vs_sampler, rstate);
+ r600_context_state_decref(rstate);
}
-static void *r600_create_vs_state(struct pipe_context *ctx,
- const struct pipe_shader_state *shader)
+static struct pipe_sampler_view *r600_create_sampler_view(struct pipe_context *ctx,
+ struct pipe_resource *texture,
+ const struct pipe_sampler_view *state)
{
- return r600_pipe_shader_create(ctx, shader->tokens);
+ struct r600_context_state *rstate;
+ struct r600_context *rctx = r600_context(ctx);
+
+ rstate = r600_new_context_state(pipe_sampler_view_type);
+ rstate->state.sampler_view = *state;
+ rstate->state.sampler_view.texture = NULL;
+ pipe_reference(NULL, &texture->reference);
+ rstate->state.sampler_view.texture = texture;
+ rstate->state.sampler_view.reference.count = 1;
+ rstate->state.sampler_view.context = ctx;
+ rctx->vtbl->resource(ctx, &rstate->rstate[0], &rstate->state.sampler_view, 0);
+ return &rstate->state.sampler_view;
}
-static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
+static void r600_set_sampler_view(struct pipe_context *ctx,
+ unsigned count,
+ struct pipe_sampler_view **views,
+ struct r600_shader_sampler_states *sampler,
+ unsigned shader_id)
{
struct r600_context *rctx = r600_context(ctx);
+ struct r600_context_state *rstate;
+ unsigned i;
- rctx->vs_shader = state;
+ for (i = 0; i < sampler->nview; i++) {
+ radeon_draw_unbind(&rctx->draw, sampler->view[i]);
+ }
+
+ for (i = 0; i < count; i++) {
+ rstate = (struct r600_context_state *)views[i];
+ if (rstate) {
+ rstate->nrstate = 0;
+ }
+ }
+ for (i = 0; i < count; i++) {
+ rstate = (struct r600_context_state *)views[i];
+ if (rstate) {
+ if (rstate->nrstate >= R600_MAX_RSTATE)
+ continue;
+ if (rstate->nrstate) {
+ memcpy(&rstate->rstate[rstate->nrstate], &rstate->rstate[0], sizeof(struct radeon_state));
+ }
+ radeon_state_convert(&rstate->rstate[rstate->nrstate], R600_STATE_RESOURCE, i, shader_id);
+ sampler->view[i] = &rstate->rstate[rstate->nrstate];
+ rstate->nrstate++;
+ }
+ }
+ sampler->nview = count;
}
-static void r600_set_polygon_stipple(struct pipe_context *ctx,
- const struct pipe_poly_stipple *state)
+static void r600_set_ps_sampler_view(struct pipe_context *ctx,
+ unsigned count,
+ struct pipe_sampler_view **views)
{
+ struct r600_context *rctx = r600_context(ctx);
+ r600_set_sampler_view(ctx, count, views, &rctx->ps_sampler, R600_SHADER_PS);
}
-static void *r600_create_rs_state(struct pipe_context *ctx,
- const struct pipe_rasterizer_state *state)
+static void r600_set_vs_sampler_view(struct pipe_context *ctx,
+ unsigned count,
+ struct pipe_sampler_view **views)
{
- struct r600_screen *rscreen = r600_screen(ctx->screen);
struct r600_context *rctx = r600_context(ctx);
- struct radeon_state *rstate;
+ r600_set_sampler_view(ctx, count, views, &rctx->vs_sampler, R600_SHADER_VS);
+}
- rctx->flat_shade = state->flatshade;
- rctx->flat_shade = 0;
-R600_ERR("flat shade with texture broke tex coord interp\n");
- rstate = radeon_state(rscreen->rw, R600_RASTERIZER_TYPE, R600_RASTERIZER);
- if (rstate == NULL)
- return NULL;
- rstate->states[R600_RASTERIZER__SPI_INTERP_CONTROL_0] = 0x00000001;
- rstate->states[R600_RASTERIZER__PA_CL_CLIP_CNTL] = 0x00000000;
- rstate->states[R600_RASTERIZER__PA_SU_SC_MODE_CNTL] = 0x00080000;
- rstate->states[R600_RASTERIZER__PA_CL_VS_OUT_CNTL] = 0x00000000;
- rstate->states[R600_RASTERIZER__PA_CL_NANINF_CNTL] = 0x00000000;
- rstate->states[R600_RASTERIZER__PA_SU_POINT_SIZE] = 0x00080008;
- rstate->states[R600_RASTERIZER__PA_SU_POINT_MINMAX] = 0x00000000;
- rstate->states[R600_RASTERIZER__PA_SU_LINE_CNTL] = 0x00000008;
- rstate->states[R600_RASTERIZER__PA_SC_LINE_STIPPLE] = 0x00000005;
- rstate->states[R600_RASTERIZER__PA_SC_MPASS_PS_CNTL] = 0x00000000;
- rstate->states[R600_RASTERIZER__PA_SC_LINE_CNTL] = 0x00000400;
- rstate->states[R600_RASTERIZER__PA_CL_GB_VERT_CLIP_ADJ] = 0x3F800000;
- rstate->states[R600_RASTERIZER__PA_CL_GB_VERT_DISC_ADJ] = 0x3F800000;
- rstate->states[R600_RASTERIZER__PA_CL_GB_HORZ_CLIP_ADJ] = 0x3F800000;
- rstate->states[R600_RASTERIZER__PA_CL_GB_HORZ_DISC_ADJ] = 0x3F800000;
- rstate->states[R600_RASTERIZER__PA_SU_POLY_OFFSET_DB_FMT_CNTL] = 0x00000000;
- rstate->states[R600_RASTERIZER__PA_SU_POLY_OFFSET_CLAMP] = 0x00000000;
- rstate->states[R600_RASTERIZER__PA_SU_POLY_OFFSET_FRONT_SCALE] = 0x00000000;
- rstate->states[R600_RASTERIZER__PA_SU_POLY_OFFSET_FRONT_OFFSET] = 0x00000000;
- rstate->states[R600_RASTERIZER__PA_SU_POLY_OFFSET_BACK_SCALE] = 0x00000000;
- rstate->states[R600_RASTERIZER__PA_SU_POLY_OFFSET_BACK_OFFSET] = 0x00000000;
- if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
+static void *r600_create_shader_state(struct pipe_context *ctx,
+ const struct pipe_shader_state *state)
+{
+ struct r600_context *rctx = r600_context(ctx);
+ struct r600_context_state *rstate;
+ int r;
+
+ rstate = r600_new_context_state(pipe_shader_type);
+ rstate->state.shader = *state;
+ r = r600_pipe_shader_create(&rctx->context, rstate, rstate->state.shader.tokens);
+ if (r) {
+ r600_context_state_decref(rstate);
return NULL;
}
return rstate;
}
-static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
+static void *r600_create_vertex_elements(struct pipe_context *ctx,
+ unsigned count,
+ const struct pipe_vertex_element *elements)
{
- struct r600_context *rctx = r600_context(ctx);
- radeon_draw_set(rctx->draw, state);
+ struct r600_vertex_element *v = CALLOC_STRUCT(r600_vertex_element);
+
+ assert(count < 32);
+ v->count = count;
+ memcpy(v->elements, elements, count * sizeof(struct pipe_vertex_element));
+ v->refcount = 1;
+ return v;
}
-static inline unsigned r600_tex_wrap(unsigned wrap)
+static void r600_delete_vertex_element(struct pipe_context *ctx, void *state)
{
- switch (wrap) {
- default:
- case PIPE_TEX_WRAP_REPEAT:
- return V_03C000_SQ_TEX_WRAP;
- case PIPE_TEX_WRAP_CLAMP:
- return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
- case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
- return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
- case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
- return V_03C000_SQ_TEX_CLAMP_BORDER;
- case PIPE_TEX_WRAP_MIRROR_REPEAT:
- return V_03C000_SQ_TEX_MIRROR;
- case PIPE_TEX_WRAP_MIRROR_CLAMP:
- return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
- case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
- return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
- case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
- return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
- }
+ struct r600_vertex_element *v = (struct r600_vertex_element*)state;
+
+ if (v == NULL)
+ return;
+ if (--v->refcount)
+ return;
+ free(v);
}
-static inline unsigned r600_tex_filter(unsigned filter)
+static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
{
- switch (filter) {
- default:
- case PIPE_TEX_FILTER_NEAREST:
- return V_03C000_SQ_TEX_XY_FILTER_POINT;
- case PIPE_TEX_FILTER_LINEAR:
- return V_03C000_SQ_TEX_XY_FILTER_BILINEAR;
+ struct r600_context *rctx = r600_context(ctx);
+ struct r600_vertex_element *v = (struct r600_vertex_element*)state;
+
+ r600_delete_vertex_element(ctx, rctx->vertex_elements);
+ rctx->vertex_elements = v;
+ if (v) {
+ v->refcount++;
}
}
-static inline unsigned r600_tex_mipfilter(unsigned filter)
+static void r600_bind_rasterizer_state(struct pipe_context *ctx, void *state)
{
- switch (filter) {
- case PIPE_TEX_MIPFILTER_NEAREST:
- return V_03C000_SQ_TEX_Z_FILTER_POINT;
- case PIPE_TEX_MIPFILTER_LINEAR:
- return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
- default:
- case PIPE_TEX_MIPFILTER_NONE:
- return V_03C000_SQ_TEX_Z_FILTER_NONE;
- }
+ struct r600_context *rctx = r600_context(ctx);
+ struct r600_context_state *rstate = (struct r600_context_state *)state;
+
+ if (state == NULL)
+ return;
+ rctx->rasterizer = r600_context_state_decref(rctx->rasterizer);
+ rctx->rasterizer = r600_context_state_incref(rstate);
}
-static inline unsigned r600_tex_compare(unsigned compare)
+static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
{
- switch (compare) {
- default:
- case PIPE_FUNC_NEVER:
- return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
- case PIPE_FUNC_LESS:
- return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
- case PIPE_FUNC_EQUAL:
- return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
- case PIPE_FUNC_LEQUAL:
- return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
- case PIPE_FUNC_GREATER:
- return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
- case PIPE_FUNC_NOTEQUAL:
- return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
- case PIPE_FUNC_GEQUAL:
- return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
- case PIPE_FUNC_ALWAYS:
- return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
- }
+ struct r600_context *rctx = r600_context(ctx);
+ struct r600_context_state *rstate = (struct r600_context_state *)state;
+
+ if (state == NULL)
+ return;
+ rctx->blend = r600_context_state_decref(rctx->blend);
+ rctx->blend = r600_context_state_incref(rstate);
+
}
-static void *r600_create_sampler_state(struct pipe_context *ctx,
- const struct pipe_sampler_state *state)
+static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
{
- struct r600_screen *rscreen = r600_screen(ctx->screen);
- struct radeon_state *rstate;
+ struct r600_context *rctx = r600_context(ctx);
+ struct r600_context_state *rstate = (struct r600_context_state *)state;
- rstate = radeon_state(rscreen->rw, R600_PS_SAMPLER_TYPE, R600_PS_SAMPLER);
- if (rstate == NULL)
- return NULL;
- rstate->states[R600_PS_SAMPLER__SQ_TEX_SAMPLER_WORD0_0] =
- S_03C000_CLAMP_X(r600_tex_wrap(state->wrap_s)) |
- S_03C000_CLAMP_Y(r600_tex_wrap(state->wrap_t)) |
- S_03C000_CLAMP_Z(r600_tex_wrap(state->wrap_r)) |
- S_03C000_XY_MAG_FILTER(r600_tex_filter(state->mag_img_filter)) |
- S_03C000_XY_MIN_FILTER(r600_tex_filter(state->min_img_filter)) |
- S_03C000_MIP_FILTER(r600_tex_mipfilter(state->min_mip_filter)) |
- S_03C000_DEPTH_COMPARE_FUNCTION(r600_tex_compare(state->compare_func));
- /* FIXME LOD it depends on texture base level ... */
- rstate->states[R600_PS_SAMPLER__SQ_TEX_SAMPLER_WORD1_0] =
- S_03C004_MIN_LOD(0) |
- S_03C004_MAX_LOD(0) |
- S_03C004_LOD_BIAS(0);
- rstate->states[R600_PS_SAMPLER__SQ_TEX_SAMPLER_WORD2_0] = S_03C008_TYPE(1);
- if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
- return NULL;
- }
- return rstate;
+ if (state == NULL)
+ return;
+ rctx->dsa = r600_context_state_decref(rctx->dsa);
+ rctx->dsa = r600_context_state_incref(rstate);
}
-static void r600_bind_sampler_states(struct pipe_context *ctx,
- unsigned count, void **states)
+static void r600_bind_ps_shader(struct pipe_context *ctx, void *state)
{
struct r600_context *rctx = r600_context(ctx);
+ struct r600_context_state *rstate = (struct r600_context_state *)state;
+
+ rctx->ps_shader = r600_context_state_decref(rctx->ps_shader);
+ rctx->ps_shader = r600_context_state_incref(rstate);
+}
+
+static void r600_bind_vs_shader(struct pipe_context *ctx, void *state)
+{
+ struct r600_context *rctx = r600_context(ctx);
+ struct r600_context_state *rstate = (struct r600_context_state *)state;
+
+ rctx->vs_shader = r600_context_state_decref(rctx->vs_shader);
+ rctx->vs_shader = r600_context_state_incref(rstate);
+}
+
+static void r600_bind_sampler_shader(struct pipe_context *ctx,
+ unsigned count, void **states,
+ struct r600_shader_sampler_states *sampler, unsigned shader_id)
+{
+ struct r600_context *rctx = r600_context(ctx);
+ struct r600_context_state *rstate;
unsigned i;
- /* FIXME split VS/PS/GS sampler */
+ for (i = 0; i < sampler->nsampler; i++) {
+ radeon_draw_unbind(&rctx->draw, sampler->sampler[i]);
+ }
+ for (i = 0; i < sampler->nborder; i++) {
+ radeon_draw_unbind(&rctx->draw, sampler->border[i]);
+ }
for (i = 0; i < count; i++) {
- rctx->ps_sampler[i] = radeon_state_decref(rctx->ps_sampler[i]);
+ rstate = (struct r600_context_state *)states[i];
+ if (rstate) {
+ rstate->nrstate = 0;
+ }
}
- rctx->nps_sampler = count;
for (i = 0; i < count; i++) {
- rctx->ps_sampler[i] = radeon_state_incref(states[i]);
- rctx->ps_sampler[i]->id = R600_PS_SAMPLER + i;
+ rstate = (struct r600_context_state *)states[i];
+ if (rstate) {
+ if (rstate->nrstate >= R600_MAX_RSTATE)
+ continue;
+ if (rstate->nrstate) {
+ memcpy(&rstate->rstate[rstate->nrstate], &rstate->rstate[0], sizeof(struct radeon_state));
+ memcpy(&rstate->rstate[rstate->nrstate+1], &rstate->rstate[1], sizeof(struct radeon_state));
+ }
+ radeon_state_convert(&rstate->rstate[rstate->nrstate], R600_STATE_SAMPLER, i, shader_id);
+ radeon_state_convert(&rstate->rstate[rstate->nrstate + 1], R600_STATE_SAMPLER_BORDER, i, shader_id);
+ sampler->sampler[i] = &rstate->rstate[rstate->nrstate];
+ sampler->border[i] = &rstate->rstate[rstate->nrstate + 1];
+ rstate->nrstate += 2;
+ }
}
+ sampler->nsampler = count;
+ sampler->nborder = count;
}
-static inline unsigned r600_tex_swizzle(unsigned swizzle)
+static void r600_bind_ps_sampler(struct pipe_context *ctx,
+ unsigned count, void **states)
{
- switch (swizzle) {
- case PIPE_SWIZZLE_RED:
- return V_038010_SQ_SEL_X;
- case PIPE_SWIZZLE_GREEN:
- return V_038010_SQ_SEL_Y;
- case PIPE_SWIZZLE_BLUE:
- return V_038010_SQ_SEL_Z;
- case PIPE_SWIZZLE_ALPHA:
- return V_038010_SQ_SEL_W;
- case PIPE_SWIZZLE_ZERO:
- return V_038010_SQ_SEL_0;
- default:
- case PIPE_SWIZZLE_ONE:
- return V_038010_SQ_SEL_1;
- }
+ struct r600_context *rctx = r600_context(ctx);
+ r600_bind_sampler_shader(ctx, count, states, &rctx->ps_sampler, R600_SHADER_PS);
}
-static inline unsigned r600_format_type(unsigned format_type)
+static void r600_bind_vs_sampler(struct pipe_context *ctx,
+ unsigned count, void **states)
{
- switch (format_type) {
- default:
- case UTIL_FORMAT_TYPE_UNSIGNED:
- return V_038010_SQ_FORMAT_COMP_UNSIGNED;
- case UTIL_FORMAT_TYPE_SIGNED:
- return V_038010_SQ_FORMAT_COMP_SIGNED;
- case UTIL_FORMAT_TYPE_FIXED:
- return V_038010_SQ_FORMAT_COMP_UNSIGNED_BIASED;
- }
+ struct r600_context *rctx = r600_context(ctx);
+ r600_bind_sampler_shader(ctx, count, states, &rctx->vs_sampler, R600_SHADER_VS);
}
-static inline unsigned r600_tex_dim(unsigned dim)
+static void r600_delete_state(struct pipe_context *ctx, void *state)
{
- switch (dim) {
- default:
- case PIPE_TEXTURE_1D:
- return V_038000_SQ_TEX_DIM_1D;
- case PIPE_TEXTURE_2D:
- return V_038000_SQ_TEX_DIM_2D;
- case PIPE_TEXTURE_3D:
- return V_038000_SQ_TEX_DIM_3D;
- case PIPE_TEXTURE_CUBE:
- return V_038000_SQ_TEX_DIM_CUBEMAP;
- }
+ struct r600_context_state *rstate = (struct r600_context_state *)state;
+
+ r600_context_state_decref(rstate);
}
-static struct pipe_sampler_view *r600_create_sampler_view(struct pipe_context *ctx,
- struct pipe_resource *texture,
- const struct pipe_sampler_view *view)
+static void r600_set_blend_color(struct pipe_context *ctx,
+ const struct pipe_blend_color *color)
{
- struct r600_screen *rscreen = r600_screen(ctx->screen);
- struct r600_texture_resource *rtexture;
- const struct util_format_description *desc;
- struct r600_texture *tmp;
- struct r600_buffer *rbuffer;
- unsigned format;
+ struct r600_context *rctx = r600_context(ctx);
- if (r600_conv_pipe_format(texture->format, &format))
- return NULL;
- rtexture = CALLOC_STRUCT(r600_texture_resource);
- if (rtexture == NULL)
- return NULL;
- desc = util_format_description(texture->format);
- assert(desc == NULL);
- rtexture->state = radeon_state(rscreen->rw, R600_PS_RESOURCE_TYPE, R600_PS_RESOURCE);
- if (rtexture->state == NULL) {
- FREE(rtexture);
- return NULL;
- }
- rtexture->view = *view;
- rtexture->view.reference.count = 1;
- rtexture->view.texture = NULL;
- pipe_resource_reference(&rtexture->view.texture, texture);
- rtexture->view.context = ctx;
-
- tmp = (struct r600_texture*)texture;
- rbuffer = (struct r600_buffer*)tmp->buffer;
- rtexture->state->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo);
- rtexture->state->bo[1] = radeon_bo_incref(rscreen->rw, rbuffer->bo);
- rtexture->state->nbo = 2;
- rtexture->state->placement[0] = RADEON_GEM_DOMAIN_GTT;
- rtexture->state->placement[1] = RADEON_GEM_DOMAIN_GTT;
- rtexture->state->placement[2] = RADEON_GEM_DOMAIN_GTT;
- rtexture->state->placement[3] = RADEON_GEM_DOMAIN_GTT;
-
- /* FIXME properly handle first level != 0 */
- rtexture->state->states[R600_PS_RESOURCE__RESOURCE0_WORD0] =
- S_038000_DIM(r600_tex_dim(texture->target)) |
- S_038000_PITCH((tmp->pitch[0] / 8) - 1) |
- S_038000_TEX_WIDTH(texture->width0 - 1);
- rtexture->state->states[R600_PS_RESOURCE__RESOURCE0_WORD1] =
- S_038004_TEX_HEIGHT(texture->height0 - 1) |
- S_038004_TEX_DEPTH(texture->depth0 - 1) |
- S_038004_DATA_FORMAT(format);
- rtexture->state->states[R600_PS_RESOURCE__RESOURCE0_WORD2] = 0;
- rtexture->state->states[R600_PS_RESOURCE__RESOURCE0_WORD3] = tmp->offset[1] >> 8;
- rtexture->state->states[R600_PS_RESOURCE__RESOURCE0_WORD4] =
- S_038010_FORMAT_COMP_X(r600_format_type(UTIL_FORMAT_TYPE_UNSIGNED)) |
- S_038010_FORMAT_COMP_Y(r600_format_type(UTIL_FORMAT_TYPE_UNSIGNED)) |
- S_038010_FORMAT_COMP_Z(r600_format_type(UTIL_FORMAT_TYPE_UNSIGNED)) |
- S_038010_FORMAT_COMP_W(r600_format_type(UTIL_FORMAT_TYPE_UNSIGNED)) |
- S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_NORM) |
- S_038010_SRF_MODE_ALL(V_038010_SFR_MODE_NO_ZERO) |
- S_038010_REQUEST_SIZE(1) |
- S_038010_DST_SEL_X(r600_tex_swizzle(view->swizzle_r)) |
- S_038010_DST_SEL_Y(r600_tex_swizzle(view->swizzle_g)) |
- S_038010_DST_SEL_Z(r600_tex_swizzle(view->swizzle_b)) |
- S_038010_DST_SEL_W(r600_tex_swizzle(view->swizzle_a)) |
- S_038010_BASE_LEVEL(view->first_level);
- rtexture->state->states[R600_PS_RESOURCE__RESOURCE0_WORD5] =
- S_038014_LAST_LEVEL(view->last_level) |
- S_038014_BASE_ARRAY(0) |
- S_038014_LAST_ARRAY(0);
- rtexture->state->states[R600_PS_RESOURCE__RESOURCE0_WORD6] =
- S_038018_TYPE(V_038010_SQ_TEX_VTX_VALID_TEXTURE);
- return &rtexture->view;
+ rctx->blend_color = *color;
}
-static void r600_sampler_view_destroy(struct pipe_context *ctx,
- struct pipe_sampler_view *view)
+static void r600_set_clip_state(struct pipe_context *ctx,
+ const struct pipe_clip_state *state)
{
- struct r600_texture_resource *texture;
+ struct r600_context *rctx = r600_context(ctx);
+ struct r600_context_state *rstate;
- if (view == NULL)
- return;
- texture = LIST_ENTRY(struct r600_texture_resource, view, view);
- radeon_state_decref(texture->state);
- FREE(texture);
+ r600_context_state_decref(rctx->clip);
+
+ rstate = r600_new_context_state(pipe_clip_type);
+ rstate->state.clip = *state;
+ rctx->vtbl->ucp(rctx, &rstate->rstate[0], &rstate->state.clip);
+ rctx->clip = rstate;
}
-static void r600_set_fragment_sampler_views(struct pipe_context *ctx,
- unsigned count,
- struct pipe_sampler_view **views)
+static void r600_set_framebuffer_state(struct pipe_context *ctx,
+ const struct pipe_framebuffer_state *state)
{
- struct r600_texture_resource *rtexture;
struct r600_context *rctx = r600_context(ctx);
- struct pipe_sampler_view *tmp;
- unsigned i;
+ struct r600_context_state *rstate;
+ int i;
- if (views == NULL)
- return;
+ if (rctx->framebuffer) {
+ for (i = 0; i < rctx->framebuffer->state.framebuffer.nr_cbufs; i++)
+ radeon_draw_unbind(&rctx->draw, &rctx->framebuffer->rstate[i+1]);
+ radeon_draw_unbind(&rctx->draw, &rctx->framebuffer->rstate[0]);
+ }
+ clean_flush(rctx, &rctx->hw_states.cb_flush);
+ clean_flush(rctx, &rctx->hw_states.db_flush);
- for (i = 0; i < rctx->nps_view; i++) {
- tmp = &rctx->ps_view[i]->view;
- pipe_sampler_view_reference(&tmp, NULL);
- rctx->ps_view[i] = NULL;
+ r600_context_state_decref(rctx->framebuffer);
+
+ rstate = r600_new_context_state(pipe_framebuffer_type);
+ rstate->state.framebuffer = *state;
+ for (i = 0; i < rstate->state.framebuffer.nr_cbufs; i++) {
+ pipe_reference(NULL, &state->cbufs[i]->reference);
}
- rctx->nps_view = count;
- for (i = 0; i < count; i++) {
- rtexture = LIST_ENTRY(struct r600_texture_resource, views[i], view);
- rctx->ps_view[i] = rtexture;
- tmp = NULL;
- pipe_sampler_view_reference(&tmp, views[i]);
- rtexture->state->id = R600_PS_RESOURCE + i;
+ pipe_reference(NULL, &state->zsbuf->reference);
+ rctx->framebuffer = rstate;
+ for (i = 0; i < state->nr_cbufs; i++) {
+ rctx->vtbl->cb(rctx, &rstate->rstate[i+1], state, i);
+ }
+ if (state->zsbuf) {
+ rctx->vtbl->db(rctx, &rstate->rstate[0], state);
}
+ /* setup flush states */
+ setup_cb_flush(rctx, &rctx->hw_states.cb_flush);
+ setup_db_flush(rctx, &rctx->hw_states.db_flush);
+
+ return;
}
-static void r600_set_vertex_sampler_views(struct pipe_context *ctx,
- unsigned count,
- struct pipe_sampler_view **views)
+static void r600_set_polygon_stipple(struct pipe_context *ctx,
+ const struct pipe_poly_stipple *state)
{
- struct r600_texture_resource *rtexture;
- struct r600_context *rctx = r600_context(ctx);
- struct pipe_sampler_view *tmp;
- unsigned i;
-
- if (views == NULL)
- return;
+}
- for (i = 0; i < rctx->nvs_view; i++) {
- tmp = &rctx->vs_view[i]->view;
- pipe_sampler_view_reference(&tmp, NULL);
- rctx->vs_view[i] = NULL;
- }
- rctx->nps_view = count;
- for (i = 0; i < count; i++) {
- rtexture = LIST_ENTRY(struct r600_texture_resource, views[i], view);
- rctx->vs_view[i] = rtexture;
- tmp = NULL;
- pipe_sampler_view_reference(&tmp, views[i]);
- rtexture->state->id = R600_VS_RESOURCE + i;
- }
+static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
+{
}
static void r600_set_scissor_state(struct pipe_context *ctx,
const struct pipe_scissor_state *state)
{
- struct r600_screen *rscreen = r600_screen(ctx->screen);
struct r600_context *rctx = r600_context(ctx);
- struct radeon_state *rstate;
- u32 tl, br;
+ struct r600_context_state *rstate;
- tl = S_028240_TL_X(state->minx) | S_028240_TL_Y(state->miny) | S_028240_WINDOW_OFFSET_DISABLE(1);
- br = S_028244_BR_X(state->maxx) | S_028244_BR_Y(state->maxy);
- rstate = radeon_state(rscreen->rw, R600_SCISSOR_TYPE, R600_SCISSOR);
- if (rstate == NULL)
- return;
- rstate->states[R600_SCISSOR__PA_SC_SCREEN_SCISSOR_TL] = tl;
- rstate->states[R600_SCISSOR__PA_SC_SCREEN_SCISSOR_BR] = br;
- rstate->states[R600_SCISSOR__PA_SC_WINDOW_OFFSET] = 0x00000000;
- rstate->states[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_TL] = tl;
- rstate->states[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_BR] = br;
- rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_RULE] = 0x0000FFFF;
- rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_0_TL] = tl;
- rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_0_BR] = br;
- rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_1_TL] = tl;
- rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_1_BR] = br;
- rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_2_TL] = tl;
- rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_2_BR] = br;
- rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_3_TL] = tl;
- rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_3_BR] = br;
- rstate->states[R600_SCISSOR__PA_SC_EDGERULE] = 0xAAAAAAAA;
- rstate->states[R600_SCISSOR__PA_SC_GENERIC_SCISSOR_TL] = tl;
- rstate->states[R600_SCISSOR__PA_SC_GENERIC_SCISSOR_BR] = br;
- rstate->states[R600_SCISSOR__PA_SC_VPORT_SCISSOR_0_TL] = tl;
- rstate->states[R600_SCISSOR__PA_SC_VPORT_SCISSOR_0_BR] = br;
- if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
- return;
- }
- radeon_draw_set_new(rctx->draw, rstate);
+ r600_context_state_decref(rctx->scissor);
+
+ rstate = r600_new_context_state(pipe_scissor_type);
+ rstate->state.scissor = *state;
+ rctx->scissor = rstate;
}
-static void r600_set_viewport_state(struct pipe_context *ctx,
- const struct pipe_viewport_state *state)
+static void r600_set_stencil_ref(struct pipe_context *ctx,
+ const struct pipe_stencil_ref *state)
{
- struct r600_screen *rscreen = r600_screen(ctx->screen);
struct r600_context *rctx = r600_context(ctx);
- struct radeon_state *rstate;
+ struct r600_context_state *rstate;
- rstate = radeon_state(rscreen->rw, R600_VIEWPORT_TYPE, R600_VIEWPORT);
- if (rstate == NULL)
- return;
- rstate->states[R600_VIEWPORT__PA_SC_VPORT_ZMIN_0] = 0x00000000;
- rstate->states[R600_VIEWPORT__PA_SC_VPORT_ZMAX_0] = 0x3F800000;
- rstate->states[R600_VIEWPORT__PA_CL_VPORT_XSCALE_0] = fui(state->scale[0]);
- rstate->states[R600_VIEWPORT__PA_CL_VPORT_YSCALE_0] = fui(state->scale[1]);
- rstate->states[R600_VIEWPORT__PA_CL_VPORT_ZSCALE_0] = fui(state->scale[2]);
- rstate->states[R600_VIEWPORT__PA_CL_VPORT_XOFFSET_0] = fui(state->translate[0]);
- rstate->states[R600_VIEWPORT__PA_CL_VPORT_YOFFSET_0] = fui(state->translate[1]);
- rstate->states[R600_VIEWPORT__PA_CL_VPORT_ZOFFSET_0] = fui(state->translate[2]);
- rstate->states[R600_VIEWPORT__PA_CL_VTE_CNTL] = 0x0000043F;
- if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
- return;
- }
- radeon_draw_set_new(rctx->draw, rstate);
- rctx->viewport = *state;
+ r600_context_state_decref(rctx->stencil_ref);
+
+ rstate = r600_new_context_state(pipe_stencil_ref_type);
+ rstate->state.stencil_ref = *state;
+ rctx->stencil_ref = rstate;
}
static void r600_set_vertex_buffers(struct pipe_context *ctx,
const struct pipe_vertex_buffer *buffers)
{
struct r600_context *rctx = r600_context(ctx);
+ unsigned i;
+ boolean any_user_buffers = FALSE;
+ for (i = 0; i < rctx->nvertex_buffer; i++) {
+ pipe_resource_reference(&rctx->vertex_buffer[i].buffer, NULL);
+ }
memcpy(rctx->vertex_buffer, buffers, sizeof(struct pipe_vertex_buffer) * count);
+ for (i = 0; i < count; i++) {
+ rctx->vertex_buffer[i].buffer = NULL;
+ if (r600_buffer_is_user_buffer(buffers[i].buffer))
+ any_user_buffers = TRUE;
+ pipe_resource_reference(&rctx->vertex_buffer[i].buffer, buffers[i].buffer);
+ }
+ rctx->any_user_vbs = any_user_buffers;
rctx->nvertex_buffer = count;
}
-
-static void *r600_create_vertex_elements_state(struct pipe_context *ctx,
- unsigned count,
- const struct pipe_vertex_element *elements)
+static void r600_set_index_buffer(struct pipe_context *ctx,
+ const struct pipe_index_buffer *ib)
{
- struct r600_vertex_elements_state *v = CALLOC_STRUCT(r600_vertex_elements_state);
+ struct r600_context *rctx = r600_context(ctx);
- assert(count < 32);
- v->count = count;
- memcpy(v->elements, elements, count * sizeof(struct pipe_vertex_element));
- return v;
+ if (ib) {
+ pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer);
+ memcpy(&rctx->index_buffer, ib, sizeof(rctx->index_buffer));
+ } else {
+ pipe_resource_reference(&rctx->index_buffer.buffer, NULL);
+ memset(&rctx->index_buffer, 0, sizeof(rctx->index_buffer));
+ }
+
+ /* TODO make this more like a state */
}
-static void r600_bind_vertex_elements_state(struct pipe_context *ctx, void *state)
+static void r600_set_viewport_state(struct pipe_context *ctx,
+ const struct pipe_viewport_state *state)
{
struct r600_context *rctx = r600_context(ctx);
- struct r600_vertex_elements_state *v = (struct r600_vertex_elements_state*)state;
+ struct r600_context_state *rstate;
- rctx->vertex_elements = v;
+ r600_context_state_decref(rctx->viewport);
+
+ rstate = r600_new_context_state(pipe_viewport_type);
+ rstate->state.viewport = *state;
+ rctx->vtbl->viewport(rctx, &rstate->rstate[0], &rstate->state.viewport);
+ rctx->viewport = rstate;
}
-static void r600_delete_vertex_elements_state(struct pipe_context *ctx, void *state)
+void r600_init_state_functions(struct r600_context *rctx)
{
- FREE(state);
+ rctx->context.create_blend_state = r600_create_blend_state;
+ rctx->context.create_depth_stencil_alpha_state = r600_create_dsa_state;
+ rctx->context.create_fs_state = r600_create_shader_state;
+ rctx->context.create_rasterizer_state = r600_create_rs_state;
+ rctx->context.create_sampler_state = r600_create_sampler_state;
+ rctx->context.create_sampler_view = r600_create_sampler_view;
+ rctx->context.create_vertex_elements_state = r600_create_vertex_elements;
+ rctx->context.create_vs_state = r600_create_shader_state;
+ rctx->context.bind_blend_state = r600_bind_blend_state;
+ rctx->context.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
+ rctx->context.bind_fragment_sampler_states = r600_bind_ps_sampler;
+ rctx->context.bind_fs_state = r600_bind_ps_shader;
+ rctx->context.bind_rasterizer_state = r600_bind_rasterizer_state;
+ rctx->context.bind_vertex_elements_state = r600_bind_vertex_elements;
+ rctx->context.bind_vertex_sampler_states = r600_bind_vs_sampler;
+ rctx->context.bind_vs_state = r600_bind_vs_shader;
+ rctx->context.delete_blend_state = r600_delete_state;
+ rctx->context.delete_depth_stencil_alpha_state = r600_delete_state;
+ rctx->context.delete_fs_state = r600_delete_state;
+ rctx->context.delete_rasterizer_state = r600_delete_state;
+ rctx->context.delete_sampler_state = r600_delete_state;
+ rctx->context.delete_vertex_elements_state = r600_delete_vertex_element;
+ rctx->context.delete_vs_state = r600_delete_state;
+ rctx->context.set_blend_color = r600_set_blend_color;
+ rctx->context.set_clip_state = r600_set_clip_state;
+
+ if (radeon_get_family_class(rctx->rw) == EVERGREEN)
+ rctx->context.set_constant_buffer = eg_set_constant_buffer;
+ else if (rctx->screen->use_mem_constant)
+ rctx->context.set_constant_buffer = r600_set_constant_buffer_mem;
+ else
+ rctx->context.set_constant_buffer = r600_set_constant_buffer_file;
+
+ rctx->context.set_fragment_sampler_views = r600_set_ps_sampler_view;
+ rctx->context.set_framebuffer_state = r600_set_framebuffer_state;
+ rctx->context.set_polygon_stipple = r600_set_polygon_stipple;
+ rctx->context.set_sample_mask = r600_set_sample_mask;
+ rctx->context.set_scissor_state = r600_set_scissor_state;
+ rctx->context.set_stencil_ref = r600_set_stencil_ref;
+ rctx->context.set_vertex_buffers = r600_set_vertex_buffers;
+ rctx->context.set_index_buffer = r600_set_index_buffer;
+ rctx->context.set_vertex_sampler_views = r600_set_vs_sampler_view;
+ rctx->context.set_viewport_state = r600_set_viewport_state;
+ rctx->context.sampler_view_destroy = r600_sampler_view_destroy;
}
-static void *r600_create_dsa_state(struct pipe_context *ctx,
- const struct pipe_depth_stencil_alpha_state *state)
+struct r600_context_state *r600_context_state_incref(struct r600_context_state *rstate)
{
- struct r600_screen *rscreen = r600_screen(ctx->screen);
- struct radeon_state *rstate;
- unsigned db_depth_control;
-
- rstate = radeon_state(rscreen->rw, R600_DSA_TYPE, R600_DSA);
if (rstate == NULL)
return NULL;
- db_depth_control = 0x00700700 | S_028800_Z_ENABLE(state->depth.enabled) | S_028800_Z_WRITE_ENABLE(state->depth.writemask) | S_028800_ZFUNC(state->depth.func);
-
- rstate->states[R600_DSA__DB_STENCIL_CLEAR] = 0x00000000;
- rstate->states[R600_DSA__DB_DEPTH_CLEAR] = 0x3F800000;
- rstate->states[R600_DSA__SX_ALPHA_TEST_CONTROL] = 0x00000000;
- rstate->states[R600_DSA__DB_STENCILREFMASK] = 0xFFFFFF00;
- rstate->states[R600_DSA__DB_STENCILREFMASK_BF] = 0xFFFFFF00;
- rstate->states[R600_DSA__SX_ALPHA_REF] = 0x00000000;
- rstate->states[R600_DSA__SPI_FOG_FUNC_SCALE] = 0x00000000;
- rstate->states[R600_DSA__SPI_FOG_FUNC_BIAS] = 0x00000000;
- rstate->states[R600_DSA__SPI_FOG_CNTL] = 0x00000000;
- rstate->states[R600_DSA__DB_DEPTH_CONTROL] = db_depth_control;
- rstate->states[R600_DSA__DB_SHADER_CONTROL] = 0x00000210;
- rstate->states[R600_DSA__DB_RENDER_CONTROL] = 0x00000060;
- rstate->states[R600_DSA__DB_RENDER_OVERRIDE] = 0x0000002A;
- rstate->states[R600_DSA__DB_SRESULTS_COMPARE_STATE1] = 0x00000000;
- rstate->states[R600_DSA__DB_PRELOAD_CONTROL] = 0x00000000;
- rstate->states[R600_DSA__DB_ALPHA_TO_MASK] = 0x0000AA00;
- if (radeon_state_pm4(rstate)) {
- radeon_state_decref(rstate);
- return NULL;
- }
+ rstate->refcount++;
return rstate;
}
-static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
+struct r600_context_state *r600_context_state_decref(struct r600_context_state *rstate)
{
- struct r600_context *rctx = r600_context(ctx);
- radeon_draw_set(rctx->draw, state);
-}
+ unsigned i;
-static void r600_set_constant_buffer(struct pipe_context *ctx,
- uint shader, uint index,
- struct pipe_resource *buffer)
-{
- struct r600_screen *rscreen = r600_screen(ctx->screen);
- struct r600_context *rctx = r600_context(ctx);
- unsigned nconstant = 0, i, type, id;
- struct radeon_state *rstate;
- struct pipe_transfer *transfer;
- u32 *ptr;
-
- switch (shader) {
- case PIPE_SHADER_VERTEX:
- id = R600_VS_CONSTANT;
- type = R600_VS_CONSTANT_TYPE;
+ if (rstate == NULL)
+ return NULL;
+ if (--rstate->refcount)
+ return NULL;
+ switch (rstate->type) {
+ case pipe_sampler_view_type:
+ pipe_resource_reference(&rstate->state.sampler_view.texture, NULL);
break;
- case PIPE_SHADER_FRAGMENT:
- id = R600_PS_CONSTANT;
- type = R600_PS_CONSTANT_TYPE;
+ case pipe_framebuffer_type:
+ for (i = 0; i < rstate->state.framebuffer.nr_cbufs; i++) {
+ pipe_surface_reference(&rstate->state.framebuffer.cbufs[i], NULL);
+ radeon_state_fini(&rstate->rstate[i+1]);
+ }
+ pipe_surface_reference(&rstate->state.framebuffer.zsbuf, NULL);
+ break;
+ case pipe_viewport_type:
+ case pipe_depth_type:
+ case pipe_rasterizer_type:
+ case pipe_poly_stipple_type:
+ case pipe_scissor_type:
+ case pipe_clip_type:
+ case pipe_stencil_type:
+ case pipe_alpha_type:
+ case pipe_dsa_type:
+ case pipe_blend_type:
+ case pipe_stencil_ref_type:
+ case pipe_shader_type:
+ case pipe_sampler_type:
break;
default:
- fprintf(stderr, "%s:%d unsupported %d\n", __func__, __LINE__, shader);
- return;
+ R600_ERR("invalid type %d\n", rstate->type);
+ return NULL;
}
- if (buffer && buffer->width0 > 0) {
- nconstant = buffer->width0 / 16;
- ptr = pipe_buffer_map(ctx, buffer, PIPE_TRANSFER_READ, &transfer);
- if (ptr == NULL)
- return;
- for (i = 0; i < nconstant; i++) {
- rstate = radeon_state(rscreen->rw, type, id + i);
- if (rstate == NULL)
- return;
- rstate->states[R600_PS_CONSTANT__SQ_ALU_CONSTANT0_0] = ptr[i * 4 + 0];
- rstate->states[R600_PS_CONSTANT__SQ_ALU_CONSTANT1_0] = ptr[i * 4 + 1];
- rstate->states[R600_PS_CONSTANT__SQ_ALU_CONSTANT2_0] = ptr[i * 4 + 2];
- rstate->states[R600_PS_CONSTANT__SQ_ALU_CONSTANT3_0] = ptr[i * 4 + 3];
- if (radeon_state_pm4(rstate))
- return;
- if (radeon_draw_set_new(rctx->draw, rstate))
- return;
- }
- pipe_buffer_unmap(ctx, buffer, transfer);
+ radeon_state_fini(&rstate->rstate[0]);
+ FREE(rstate);
+ return NULL;
+}
+
+static void r600_bind_shader_sampler(struct r600_context *rctx, struct r600_shader_sampler_states *sampler)
+{
+ int i;
+
+ for (i = 0; i < sampler->nsampler; i++) {
+ if (sampler->sampler[i])
+ radeon_draw_bind(&rctx->draw, sampler->sampler[i]);
+ }
+
+ for (i = 0; i < sampler->nborder; i++) {
+ if (sampler->border[i])
+ radeon_draw_bind(&rctx->draw, sampler->border[i]);
+ }
+
+ for (i = 0; i < sampler->nview; i++) {
+ if (sampler->view[i])
+ radeon_draw_bind(&rctx->draw, sampler->view[i]);
}
}
-static void r600_set_stencil_ref(struct pipe_context *ctx,
- const struct pipe_stencil_ref *sr)
+static void clean_flush(struct r600_context *rctx, struct radeon_state *flush)
{
- struct r600_context *rctx = r600_context(ctx);
- rctx->stencil_ref = *sr;
+ struct r600_screen *rscreen = rctx->screen;
+ int i;
+
+ for (i = 0 ; i < flush->nbo; i++) {
+ radeon_ws_bo_reference(rscreen->rw, &flush->bo[i], NULL);
+ }
+ flush->nbo = 0;
+ radeon_state_fini(flush);
}
-static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
+static int setup_cb_flush(struct r600_context *rctx, struct radeon_state *flush)
{
+ struct r600_screen *rscreen = rctx->screen;
+ struct r600_resource_texture *rtex;
+ struct r600_resource *rbuffer;
+ struct pipe_surface *surf;
+ int i;
+
+ radeon_state_init(flush, rscreen->rw, R600_STATE_CB_FLUSH, 0, 0);
+
+ for (i = 0; i < rctx->framebuffer->state.framebuffer.nr_cbufs; i++) {
+ surf = rctx->framebuffer->state.framebuffer.cbufs[i];
+
+ rtex = (struct r600_resource_texture*)surf->texture;
+ rbuffer = &rtex->resource;
+ /* just need to the bo to the flush list */
+ radeon_ws_bo_reference(rscreen->rw, &flush->bo[i], rbuffer->bo);
+ flush->placement[i] = RADEON_GEM_DOMAIN_VRAM;
+ }
+ flush->nbo = rctx->framebuffer->state.framebuffer.nr_cbufs;
+ return radeon_state_pm4(flush);
}
-void r600_init_state_functions(struct r600_context *rctx)
+static int setup_db_flush(struct r600_context *rctx, struct radeon_state *flush)
{
- rctx->context.set_sample_mask = r600_set_sample_mask;
- rctx->context.create_blend_state = r600_create_blend_state;
- rctx->context.bind_blend_state = r600_bind_blend_state;
- rctx->context.delete_blend_state = r600_delete_state;
- rctx->context.set_blend_color = r600_set_blend_color;
- rctx->context.set_clip_state = r600_set_clip_state;
- rctx->context.set_constant_buffer = r600_set_constant_buffer;
- rctx->context.create_depth_stencil_alpha_state = r600_create_dsa_state;
- rctx->context.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
- rctx->context.delete_depth_stencil_alpha_state = r600_delete_state;
- rctx->context.set_framebuffer_state = r600_set_framebuffer_state;
- rctx->context.create_fs_state = r600_create_fs_state;
- rctx->context.bind_fs_state = r600_bind_fs_state;
- rctx->context.delete_fs_state = r600_delete_state;
- rctx->context.set_polygon_stipple = r600_set_polygon_stipple;
- rctx->context.create_rasterizer_state = r600_create_rs_state;
- rctx->context.bind_rasterizer_state = r600_bind_rs_state;
- rctx->context.delete_rasterizer_state = r600_delete_state;
- rctx->context.create_sampler_state = r600_create_sampler_state;
- rctx->context.bind_fragment_sampler_states = r600_bind_sampler_states;
- rctx->context.bind_vertex_sampler_states = r600_bind_sampler_states;
- rctx->context.delete_sampler_state = r600_delete_state;
- rctx->context.create_sampler_view = r600_create_sampler_view;
- rctx->context.sampler_view_destroy = r600_sampler_view_destroy;
- rctx->context.set_fragment_sampler_views = r600_set_fragment_sampler_views;
- rctx->context.set_vertex_sampler_views = r600_set_vertex_sampler_views;
- rctx->context.set_scissor_state = r600_set_scissor_state;
- rctx->context.set_viewport_state = r600_set_viewport_state;
- rctx->context.set_vertex_buffers = r600_set_vertex_buffers;
- rctx->context.create_vertex_elements_state = r600_create_vertex_elements_state;
- rctx->context.bind_vertex_elements_state = r600_bind_vertex_elements_state;
- rctx->context.delete_vertex_elements_state = r600_delete_vertex_elements_state;
- rctx->context.create_vs_state = r600_create_vs_state;
- rctx->context.bind_vs_state = r600_bind_vs_state;
- rctx->context.delete_vs_state = r600_delete_state;
- rctx->context.set_stencil_ref = r600_set_stencil_ref;
+ struct r600_screen *rscreen = rctx->screen;
+ struct r600_resource_texture *rtex;
+ struct r600_resource *rbuffer;
+ struct pipe_surface *surf;
+
+ surf = rctx->framebuffer->state.framebuffer.zsbuf;
+
+ if (!surf)
+ return 0;
+
+ radeon_state_init(flush, rscreen->rw, R600_STATE_DB_FLUSH, 0, 0);
+ rtex = (struct r600_resource_texture*)surf->texture;
+ rbuffer = &rtex->resource;
+ /* just need to the bo to the flush list */
+ radeon_ws_bo_reference(rscreen->rw, &flush->bo[0], rbuffer->bo);
+ flush->placement[0] = RADEON_GEM_DOMAIN_VRAM;
+
+ flush->nbo = 1;
+ return radeon_state_pm4(flush);
+}
+
+int r600_context_hw_states(struct pipe_context *ctx)
+{
+ struct r600_context *rctx = r600_context(ctx);
+ unsigned i;
+
+ /* build new states */
+ rctx->vtbl->rasterizer(rctx, &rctx->hw_states.rasterizer);
+ rctx->vtbl->scissor(rctx, &rctx->hw_states.scissor);
+ rctx->vtbl->dsa(rctx, &rctx->hw_states.dsa);
+ rctx->vtbl->cb_cntl(rctx, &rctx->hw_states.cb_cntl);
+
+ /* bind states */
+ radeon_draw_bind(&rctx->draw, &rctx->config);
+
+ radeon_draw_bind(&rctx->draw, &rctx->hw_states.rasterizer);
+ radeon_draw_bind(&rctx->draw, &rctx->hw_states.scissor);
+ radeon_draw_bind(&rctx->draw, &rctx->hw_states.dsa);
+ radeon_draw_bind(&rctx->draw, &rctx->hw_states.cb_cntl);
+
+ radeon_draw_bind(&rctx->draw, &rctx->hw_states.db_flush);
+ radeon_draw_bind(&rctx->draw, &rctx->hw_states.cb_flush);
+
+ if (rctx->viewport) {
+ radeon_draw_bind(&rctx->draw, &rctx->viewport->rstate[0]);
+ }
+ if (rctx->blend) {
+ radeon_draw_bind(&rctx->draw, &rctx->blend->rstate[0]);
+ }
+ if (rctx->clip) {
+ radeon_draw_bind(&rctx->draw, &rctx->clip->rstate[0]);
+ }
+ for (i = 0; i < rctx->framebuffer->state.framebuffer.nr_cbufs; i++) {
+ radeon_draw_bind(&rctx->draw, &rctx->framebuffer->rstate[i+1]);
+ }
+ if (rctx->framebuffer->state.framebuffer.zsbuf) {
+ radeon_draw_bind(&rctx->draw, &rctx->framebuffer->rstate[0]);
+ }
+
+ r600_bind_shader_sampler(rctx, &rctx->vs_sampler);
+ r600_bind_shader_sampler(rctx, &rctx->ps_sampler);
+
+ return 0;
}