rs->clip_halfz = state->clip_halfz;
rs->flatshade = state->flatshade;
rs->sprite_coord_enable = state->sprite_coord_enable;
+ rs->rasterizer_discard = state->rasterizer_discard;
rs->two_side = state->light_twoside;
rs->clip_plane_enable = state->clip_plane_enable;
rs->pa_sc_line_stipple = state->line_stipple_enable ?
static struct pipe_sampler_view *
texture_buffer_sampler_view(struct r600_pipe_sampler_view *view,
unsigned width0, unsigned height0)
-
+
{
struct r600_texture *tmp = (struct r600_texture*)view->base.texture;
int stride = util_format_get_blocksize(view->base.format);
width = width_first_level;
height = height_first_level;
depth = u_minify(texture->depth0, offset_level);
- pitch = tmp->surface.level[offset_level].nblk_x * util_format_get_blockwidth(state->format);
+ pitch = tmp->surface.u.legacy.level[offset_level].nblk_x * util_format_get_blockwidth(state->format);
if (texture->target == PIPE_TEXTURE_1D_ARRAY) {
height = 1;
} else if (texture->target == PIPE_TEXTURE_CUBE_ARRAY)
depth = texture->array_size / 6;
- switch (tmp->surface.level[offset_level].mode) {
+ switch (tmp->surface.u.legacy.level[offset_level].mode) {
default:
case RADEON_SURF_MODE_LINEAR_ALIGNED:
array_mode = V_038000_ARRAY_LINEAR_ALIGNED;
view->tex_resource_words[1] = (S_038004_TEX_HEIGHT(height - 1) |
S_038004_TEX_DEPTH(depth - 1) |
S_038004_DATA_FORMAT(format));
- view->tex_resource_words[2] = tmp->surface.level[offset_level].offset >> 8;
+ view->tex_resource_words[2] = tmp->surface.u.legacy.level[offset_level].offset >> 8;
if (offset_level >= tmp->resource.b.b.last_level) {
- view->tex_resource_words[3] = tmp->surface.level[offset_level].offset >> 8;
+ view->tex_resource_words[3] = tmp->surface.u.legacy.level[offset_level].offset >> 8;
} else {
- view->tex_resource_words[3] = tmp->surface.level[offset_level + 1].offset >> 8;
+ view->tex_resource_words[3] = tmp->surface.u.legacy.level[offset_level + 1].offset >> 8;
}
view->tex_resource_words[4] = (word4 |
S_038010_REQUEST_SIZE(1) |
unsigned offset;
const struct util_format_description *desc;
int i;
- bool blend_bypass = 0, blend_clamp = 1, do_endian_swap = FALSE;
+ bool blend_bypass = 0, blend_clamp = 0, do_endian_swap = FALSE;
if (rtex->db_compatible && !r600_can_sample_zs(rtex, false)) {
r600_init_flushed_depth_texture(&rctx->b.b, surf->base.texture, NULL);
assert(rtex);
}
- offset = rtex->surface.level[level].offset;
+ offset = rtex->surface.u.legacy.level[level].offset;
color_view = S_028080_SLICE_START(surf->base.u.tex.first_layer) |
S_028080_SLICE_MAX(surf->base.u.tex.last_layer);
- pitch = rtex->surface.level[level].nblk_x / 8 - 1;
- slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
+ pitch = rtex->surface.u.legacy.level[level].nblk_x / 8 - 1;
+ slice = (rtex->surface.u.legacy.level[level].nblk_x * rtex->surface.u.legacy.level[level].nblk_y) / 64;
if (slice) {
slice = slice - 1;
}
color_info = 0;
- switch (rtex->surface.level[level].mode) {
+ switch (rtex->surface.u.legacy.level[level].mode) {
default:
case RADEON_SURF_MODE_LINEAR_ALIGNED:
color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_LINEAR_ALIGNED);
ntype = V_0280A0_NUMBER_UNORM;
else if (desc->channel[i].pure_integer)
ntype = V_0280A0_NUMBER_UINT;
+ } else if (desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT) {
+ ntype = V_0280A0_NUMBER_FLOAT;
}
if (R600_BIG_ENDIAN)
endian = r600_colorformat_endian_swap(format, do_endian_swap);
+ /* blend clamp should be set for all NORM/SRGB types */
+ if (ntype == V_0280A0_NUMBER_UNORM || ntype == V_0280A0_NUMBER_SNORM ||
+ ntype == V_0280A0_NUMBER_SRGB)
+ blend_clamp = 1;
+
/* set blend bypass according to docs if SINT/UINT or
8/24 COLOR variants */
if (ntype == V_0280A0_NUMBER_UINT || ntype == V_0280A0_NUMBER_SINT ||
S_0280A0_COMP_SWAP(swap) |
S_0280A0_BLEND_BYPASS(blend_bypass) |
S_0280A0_BLEND_CLAMP(blend_clamp) |
+ S_0280A0_SIMPLE_FLOAT(1) |
S_0280A0_NUMBER_TYPE(ntype) |
S_0280A0_ENDIAN(endian);
ntype != V_0280A0_NUMBER_UINT &&
ntype != V_0280A0_NUMBER_SINT) &&
G_0280A0_BLEND_CLAMP(color_info) &&
+ /* XXX this condition is always true since BLEND_FLOAT32 is never set (bug?). */
!G_0280A0_BLEND_FLOAT32(color_info)) {
color_info |= S_0280A0_SOURCE_FORMAT(V_0280A0_EXPORT_NORM);
surf->export_16bpc = true;
PIPE_USAGE_DEFAULT,
cmask.size, cmask.alignment);
+ if (unlikely(!rctx->dummy_cmask)) {
+ surf->color_initialized = false;
+ return;
+ }
+
/* Set the contents to 0xCC. */
ptr = pipe_buffer_map(&rctx->b.b, &rctx->dummy_cmask->b.b, PIPE_TRANSFER_WRITE, &transfer);
memset(ptr, 0xCC, cmask.size);
r600_aligned_buffer_create(&rscreen->b.b, 0,
PIPE_USAGE_DEFAULT,
fmask.size, fmask.alignment);
+
+ if (unlikely(!rctx->dummy_fmask)) {
+ surf->color_initialized = false;
+ return;
+ }
}
r600_resource_reference(&surf->cb_buffer_fmask, rctx->dummy_fmask);
unsigned level, pitch, slice, format, offset, array_mode;
level = surf->base.u.tex.level;
- offset = rtex->surface.level[level].offset;
- pitch = rtex->surface.level[level].nblk_x / 8 - 1;
- slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
+ offset = rtex->surface.u.legacy.level[level].offset;
+ pitch = rtex->surface.u.legacy.level[level].nblk_x / 8 - 1;
+ slice = (rtex->surface.u.legacy.level[level].nblk_x * rtex->surface.u.legacy.level[level].nblk_y) / 64;
if (slice) {
slice = slice - 1;
}
- switch (rtex->surface.level[level].mode) {
+ switch (rtex->surface.u.legacy.level[level].mode) {
case RADEON_SURF_MODE_2D:
array_mode = V_0280A0_ARRAY_2D_TILED_THIN1;
break;
surf->db_depth_view = S_028004_SLICE_START(surf->base.u.tex.first_layer) |
S_028004_SLICE_MAX(surf->base.u.tex.last_layer);
surf->db_depth_size = S_028000_PITCH_TILE_MAX(pitch) | S_028000_SLICE_TILE_MAX(slice);
- surf->db_prefetch_limit = (rtex->surface.level[level].nblk_y / 8) - 1;
+ surf->db_prefetch_limit = (rtex->surface.u.legacy.level[level].nblk_y / 8) - 1;
- /* use htile only for first level */
- if (rtex->htile_buffer && !level) {
- surf->db_htile_data_base = 0;
+ if (r600_htile_enabled(rtex, level)) {
+ surf->db_htile_data_base = rtex->htile_offset >> 8;
surf->db_htile_surface = S_028D24_HTILE_WIDTH(1) |
S_028D24_HTILE_HEIGHT(1) |
S_028D24_FULL_CACHE(1);
r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
r600_set_sample_locations_constant_buffer(rctx);
+ rctx->framebuffer.do_update_surf_dirtiness = true;
}
static uint32_t sample_locs_2x[] = {
radeon_emit(cs, cb[i] ? cb[i]->cb_color_info : 0);
}
/* set CB_COLOR1_INFO for possible dual-src blending */
- if (i == 1 && cb[0]) {
+ if (rctx->framebuffer.dual_src_blend && i == 1 && cb[0]) {
radeon_emit(cs, cb[0]->cb_color_info);
i++;
}
radeon_set_context_reg(cs, R_02802C_DB_DEPTH_CLEAR, fui(rtex->depth_clear_value));
radeon_set_context_reg(cs, R_028D24_DB_HTILE_SURFACE, a->rsurf->db_htile_surface);
radeon_set_context_reg(cs, R_028014_DB_HTILE_DATA_BASE, a->rsurf->db_htile_data_base);
- reloc_idx = radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, rtex->htile_buffer,
+ reloc_idx = radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, &rtex->resource,
RADEON_USAGE_READWRITE, RADEON_PRIO_HTILE);
radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
radeon_emit(cs, reloc_idx);
unsigned buffer_index = u_bit_scan(&dirty_mask);
vb = &rctx->vertex_buffer_state.vb[buffer_index];
- rbuffer = (struct r600_resource*)vb->buffer;
+ rbuffer = (struct r600_resource*)vb->buffer.resource;
assert(rbuffer);
offset = vb->buffer_offset;
offset = cb->buffer_offset;
if (!gs_ring_buffer) {
+ assert(buffer_index < R600_MAX_HW_CONST_BUFFERS);
radeon_set_context_reg(cs, reg_alu_constbuf_size + buffer_index * 4,
DIV_ROUND_UP(cb->buffer_size, 256));
radeon_set_context_reg(cs, reg_alu_const_cache + buffer_index * 4, offset >> 8);
+ radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
+ radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, rbuffer,
+ RADEON_USAGE_READ, RADEON_PRIO_CONST_BUFFER));
}
- radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
- radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, rbuffer,
- RADEON_USAGE_READ, RADEON_PRIO_CONST_BUFFER));
-
radeon_emit(cs, PKT3(PKT3_SET_RESOURCE, 7, 0));
radeon_emit(cs, (buffer_id_base + buffer_index) * 7);
radeon_emit(cs, offset); /* RESOURCEi_WORD0 */
struct r600_cso_state *state = (struct r600_cso_state*)a;
struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state->cso;
+ if (!shader)
+ return;
+
radeon_set_context_reg(cs, R_028894_SQ_PGM_START_FS, shader->offset >> 8);
radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, shader->buffer,
r600_store_context_reg_seq(cb, R_028850_SQ_PGM_RESOURCES_PS, 2);
r600_store_value(cb, /* R_028850_SQ_PGM_RESOURCES_PS*/
S_028850_NUM_GPRS(rshader->bc.ngpr) |
+ /*
+ * docs are misleading about the dx10_clamp bit. This only affects
+ * instructions using CLAMP dst modifier, in which case they will
+ * return 0 with this set for a NaN (otherwise NaN).
+ */
+ S_028850_DX10_CLAMP(1) |
S_028850_STACK_SIZE(rshader->bc.nstack) |
S_028850_UNCACHED_FIRST_INST(ufi));
r600_store_value(cb, exports_ps); /* R_028854_SQ_PGM_EXPORTS_PS */
S_0286C4_VS_EXPORT_COUNT(nparams - 1));
r600_store_context_reg(cb, R_028868_SQ_PGM_RESOURCES_VS,
S_028868_NUM_GPRS(rshader->bc.ngpr) |
+ S_028868_DX10_CLAMP(1) |
S_028868_STACK_SIZE(rshader->bc.nstack));
if (rshader->vs_position_window_space) {
r600_store_context_reg(cb, R_028818_PA_CL_VTE_CNTL,
r600_store_context_reg(cb, R_02887C_SQ_PGM_RESOURCES_GS,
S_02887C_NUM_GPRS(rshader->bc.ngpr) |
+ S_02887C_DX10_CLAMP(1) |
S_02887C_STACK_SIZE(rshader->bc.nstack));
r600_store_context_reg(cb, R_02886C_SQ_PGM_START_GS, 0);
/* After that, the NOP relocation packet must be emitted (shader->bo, RADEON_USAGE_READ). */
r600_store_context_reg(cb, R_028890_SQ_PGM_RESOURCES_ES,
S_028890_NUM_GPRS(rshader->bc.ngpr) |
+ S_028890_DX10_CLAMP(1) |
S_028890_STACK_SIZE(rshader->bc.nstack));
r600_store_context_reg(cb, R_028880_SQ_PGM_START_ES, 0);
/* After that, the NOP relocation packet must be emitted (shader->bo, RADEON_USAGE_READ). */
unsigned ncopy, height, cheight, detile, i, x, y, z, src_mode, dst_mode;
uint64_t base, addr;
- dst_mode = rdst->surface.level[dst_level].mode;
- src_mode = rsrc->surface.level[src_level].mode;
+ dst_mode = rdst->surface.u.legacy.level[dst_level].mode;
+ src_mode = rsrc->surface.u.legacy.level[src_level].mode;
assert(dst_mode != src_mode);
y = 0;
if (dst_mode == RADEON_SURF_MODE_LINEAR_ALIGNED) {
/* T2L */
array_mode = r600_array_mode(src_mode);
- slice_tile_max = (rsrc->surface.level[src_level].nblk_x * rsrc->surface.level[src_level].nblk_y) / (8*8);
+ slice_tile_max = (rsrc->surface.u.legacy.level[src_level].nblk_x * rsrc->surface.u.legacy.level[src_level].nblk_y) / (8*8);
slice_tile_max = slice_tile_max ? slice_tile_max - 1 : 0;
/* linear height must be the same as the slice tile max height, it's ok even
* if the linear destination/source have smaller heigh as the size of the
x = src_x;
y = src_y;
z = src_z;
- base = rsrc->surface.level[src_level].offset;
- addr = rdst->surface.level[dst_level].offset;
- addr += rdst->surface.level[dst_level].slice_size * dst_z;
+ base = rsrc->surface.u.legacy.level[src_level].offset;
+ addr = rdst->surface.u.legacy.level[dst_level].offset;
+ addr += (uint64_t)rdst->surface.u.legacy.level[dst_level].slice_size_dw * 4 * dst_z;
addr += dst_y * pitch + dst_x * bpp;
} else {
/* L2T */
array_mode = r600_array_mode(dst_mode);
- slice_tile_max = (rdst->surface.level[dst_level].nblk_x * rdst->surface.level[dst_level].nblk_y) / (8*8);
+ slice_tile_max = (rdst->surface.u.legacy.level[dst_level].nblk_x * rdst->surface.u.legacy.level[dst_level].nblk_y) / (8*8);
slice_tile_max = slice_tile_max ? slice_tile_max - 1 : 0;
/* linear height must be the same as the slice tile max height, it's ok even
* if the linear destination/source have smaller heigh as the size of the
x = dst_x;
y = dst_y;
z = dst_z;
- base = rdst->surface.level[dst_level].offset;
- addr = rsrc->surface.level[src_level].offset;
- addr += rsrc->surface.level[src_level].slice_size * src_z;
+ base = rdst->surface.u.legacy.level[dst_level].offset;
+ addr = rsrc->surface.u.legacy.level[src_level].offset;
+ addr += (uint64_t)rsrc->surface.u.legacy.level[src_level].slice_size_dw * 4 * src_z;
addr += src_y * pitch + src_x * bpp;
}
/* check that we are in dw/base alignment constraint */
dst_y = util_format_get_nblocksy(src->format, dst_y);
bpp = rdst->surface.bpe;
- dst_pitch = rdst->surface.level[dst_level].nblk_x * rdst->surface.bpe;
- src_pitch = rsrc->surface.level[src_level].nblk_x * rsrc->surface.bpe;
+ dst_pitch = rdst->surface.u.legacy.level[dst_level].nblk_x * rdst->surface.bpe;
+ src_pitch = rsrc->surface.u.legacy.level[src_level].nblk_x * rsrc->surface.bpe;
src_w = u_minify(rsrc->resource.b.b.width0, src_level);
dst_w = u_minify(rdst->resource.b.b.width0, dst_level);
copy_height = src_box->height / rsrc->surface.blk_h;
- dst_mode = rdst->surface.level[dst_level].mode;
- src_mode = rsrc->surface.level[src_level].mode;
+ dst_mode = rdst->surface.u.legacy.level[dst_level].mode;
+ src_mode = rsrc->surface.u.legacy.level[src_level].mode;
if (src_pitch != dst_pitch || src_box->x || dst_x || src_w != dst_w) {
/* strict requirement on r6xx/r7xx */
* dst_x/y == 0
* dst_pitch == src_pitch
*/
- src_offset= rsrc->surface.level[src_level].offset;
- src_offset += rsrc->surface.level[src_level].slice_size * src_box->z;
+ src_offset= rsrc->surface.u.legacy.level[src_level].offset;
+ src_offset += (uint64_t)rsrc->surface.u.legacy.level[src_level].slice_size_dw * 4 * src_box->z;
src_offset += src_y * src_pitch + src_x * bpp;
- dst_offset = rdst->surface.level[dst_level].offset;
- dst_offset += rdst->surface.level[dst_level].slice_size * dst_z;
+ dst_offset = rdst->surface.u.legacy.level[dst_level].offset;
+ dst_offset += (uint64_t)rdst->surface.u.legacy.level[dst_level].slice_size_dw * 4 * dst_z;
dst_offset += dst_y * dst_pitch + dst_x * bpp;
size = src_box->height * src_pitch;
/* must be dw aligned */