#include "util/u_inlines.h"
#include "util/u_format.h"
#include "util/u_memory.h"
+#include "util/u_pack_color.h"
#include "r600_screen.h"
#include "r600_context.h"
#include "r600_resource.h"
static void r600_viewport(struct r600_context *rctx, struct radeon_state *rstate, const struct pipe_viewport_state *state);
static void r600_ucp(struct r600_context *rctx, struct radeon_state *rstate, const struct pipe_clip_state *state);
static void r600_sampler(struct r600_context *rctx, struct radeon_state *rstate, const struct pipe_sampler_state *state, unsigned id);
+static void r600_sampler_border(struct r600_context *rctx, struct radeon_state *rstate,
+ const struct pipe_sampler_state *state, unsigned id);
static void r600_resource(struct pipe_context *ctx, struct radeon_state *rstate, const struct pipe_sampler_view *view, unsigned id);
static void r600_cb(struct r600_context *rctx, struct radeon_state *rstate,
const struct pipe_framebuffer_state *state, int cb);
static void r600_db(struct r600_context *rctx, struct radeon_state *rstate,
const struct pipe_framebuffer_state *state);
+static struct r600_context_state *r600_new_context_state(unsigned type)
+{
+ struct r600_context_state *rstate = CALLOC_STRUCT(r600_context_state);
+ if (rstate == NULL)
+ return NULL;
+ rstate->type = type;
+ rstate->refcount = 1;
+ return rstate;
+}
static void *r600_create_blend_state(struct pipe_context *ctx,
const struct pipe_blend_state *state)
{
struct r600_context *rctx = r600_context(ctx);
+ struct r600_context_state *rstate;
- return r600_context_state(rctx, pipe_blend_type, state);
+ rstate = r600_new_context_state(pipe_blend_type);
+ rstate->state.blend = *state;
+ r600_blend(rctx, &rstate->rstate[0], &rstate->state.blend);
+
+ return rstate;
}
static void *r600_create_dsa_state(struct pipe_context *ctx,
- const struct pipe_depth_stencil_alpha_state *state)
+ const struct pipe_depth_stencil_alpha_state *state)
{
- struct r600_context *rctx = r600_context(ctx);
+ struct r600_context_state *rstate;
- return r600_context_state(rctx, pipe_dsa_type, state);
+ rstate = r600_new_context_state(pipe_dsa_type);
+ rstate->state.dsa = *state;
+ return rstate;
}
static void *r600_create_rs_state(struct pipe_context *ctx,
const struct pipe_rasterizer_state *state)
{
- struct r600_context *rctx = r600_context(ctx);
+ struct r600_context_state *rstate;
- return r600_context_state(rctx, pipe_rasterizer_type, state);
+ rstate = r600_new_context_state(pipe_rasterizer_type);
+ rstate->state.rasterizer = *state;
+ return rstate;
}
static void *r600_create_sampler_state(struct pipe_context *ctx,
const struct pipe_sampler_state *state)
{
struct r600_context *rctx = r600_context(ctx);
+ struct r600_context_state *rstate;
- return r600_context_state(rctx, pipe_sampler_type, state);
+ rstate = r600_new_context_state(pipe_sampler_type);
+ rstate->state.sampler = *state;
+ r600_sampler(rctx, &rstate->rstate[0], &rstate->state.sampler, 0);
+ r600_sampler_border(rctx, &rstate->rstate[1], &rstate->state.sampler, 0);
+ return rstate;
}
static void r600_sampler_view_destroy(struct pipe_context *ctx,
struct pipe_resource *texture,
const struct pipe_sampler_view *state)
{
- struct r600_context *rctx = r600_context(ctx);
struct r600_context_state *rstate;
- rstate = r600_context_state(rctx, pipe_sampler_view_type, state);
+ rstate = r600_new_context_state(pipe_sampler_view_type);
+ rstate->state.sampler_view = *state;
+ rstate->state.sampler_view.texture = NULL;
pipe_reference(NULL, &texture->reference);
rstate->state.sampler_view.texture = texture;
rstate->state.sampler_view.reference.count = 1;
return &rstate->state.sampler_view;
}
-static void r600_set_ps_sampler_view(struct pipe_context *ctx,
- unsigned count,
- struct pipe_sampler_view **views)
+static void r600_set_sampler_view(struct pipe_context *ctx,
+ unsigned count,
+ struct pipe_sampler_view **views,
+ struct r600_shader_sampler_states *sampler,
+ unsigned shader_id)
{
struct r600_context *rctx = r600_context(ctx);
struct r600_context_state *rstate;
unsigned i;
- for (i = 0; i < rctx->ps_nsampler_view; i++) {
- radeon_draw_unbind(&rctx->draw, rctx->ps_sampler_view[i]);
+ for (i = 0; i < sampler->nview; i++) {
+ radeon_draw_unbind(&rctx->draw, sampler->view[i]);
}
+
for (i = 0; i < count; i++) {
rstate = (struct r600_context_state *)views[i];
if (rstate) {
if (rstate->nrstate) {
memcpy(&rstate->rstate[rstate->nrstate], &rstate->rstate[0], sizeof(struct radeon_state));
}
- radeon_state_convert(&rstate->rstate[rstate->nrstate], R600_STATE_RESOURCE, i, R600_SHADER_PS);
- rctx->ps_sampler_view[i] = &rstate->rstate[rstate->nrstate];
+ radeon_state_convert(&rstate->rstate[rstate->nrstate], R600_STATE_RESOURCE, i, shader_id);
+ sampler->view[i] = &rstate->rstate[rstate->nrstate];
rstate->nrstate++;
}
}
- rctx->ps_nsampler_view = count;
+ sampler->nview = count;
}
-static void r600_set_vs_sampler_view(struct pipe_context *ctx,
+static void r600_set_ps_sampler_view(struct pipe_context *ctx,
unsigned count,
struct pipe_sampler_view **views)
{
struct r600_context *rctx = r600_context(ctx);
- struct r600_context_state *rstate;
- unsigned i;
+ r600_set_sampler_view(ctx, count, views, &rctx->ps_sampler, R600_SHADER_PS);
+}
- for (i = 0; i < rctx->vs_nsampler_view; i++) {
- radeon_draw_unbind(&rctx->draw, rctx->vs_sampler_view[i]);
- }
- for (i = 0; i < count; i++) {
- rstate = (struct r600_context_state *)views[i];
- if (rstate) {
- rstate->nrstate = 0;
- }
- }
- for (i = 0; i < count; i++) {
- rstate = (struct r600_context_state *)views[i];
- if (rstate) {
- if (rstate->nrstate >= R600_MAX_RSTATE)
- continue;
- if (rstate->nrstate) {
- memcpy(&rstate->rstate[rstate->nrstate], &rstate->rstate[0], sizeof(struct radeon_state));
- }
- radeon_state_convert(&rstate->rstate[rstate->nrstate], R600_STATE_RESOURCE, i, R600_SHADER_VS);
- rctx->vs_sampler_view[i] = &rstate->rstate[rstate->nrstate];
- rstate->nrstate++;
- }
- }
- rctx->vs_nsampler_view = count;
+static void r600_set_vs_sampler_view(struct pipe_context *ctx,
+ unsigned count,
+ struct pipe_sampler_view **views)
+{
+ struct r600_context *rctx = r600_context(ctx);
+ r600_set_sampler_view(ctx, count, views, &rctx->vs_sampler, R600_SHADER_VS);
}
static void *r600_create_shader_state(struct pipe_context *ctx,
const struct pipe_shader_state *state)
{
struct r600_context *rctx = r600_context(ctx);
+ struct r600_context_state *rstate;
+ int r;
- return r600_context_state(rctx, pipe_shader_type, state);
+ rstate = r600_new_context_state(pipe_shader_type);
+ rstate->state.shader = *state;
+ r = r600_pipe_shader_create(&rctx->context, rstate, rstate->state.shader.tokens);
+ if (r) {
+ r600_context_state_decref(rstate);
+ return NULL;
+ }
+ return rstate;
}
static void *r600_create_vertex_elements(struct pipe_context *ctx,
}
}
-static void r600_bind_state(struct pipe_context *ctx, void *state)
+static void r600_bind_rasterizer_state(struct pipe_context *ctx, void *state)
{
struct r600_context *rctx = r600_context(ctx);
struct r600_context_state *rstate = (struct r600_context_state *)state;
if (state == NULL)
return;
- switch (rstate->type) {
- case pipe_rasterizer_type:
- rctx->rasterizer = r600_context_state_decref(rctx->rasterizer);
- rctx->rasterizer = r600_context_state_incref(rstate);
- break;
- case pipe_poly_stipple_type:
- rctx->poly_stipple = r600_context_state_decref(rctx->poly_stipple);
- rctx->poly_stipple = r600_context_state_incref(rstate);
- break;
- case pipe_scissor_type:
- rctx->scissor = r600_context_state_decref(rctx->scissor);
- rctx->scissor = r600_context_state_incref(rstate);
- break;
- case pipe_clip_type:
- rctx->clip = r600_context_state_decref(rctx->clip);
- rctx->clip = r600_context_state_incref(rstate);
- break;
- case pipe_depth_type:
- rctx->depth = r600_context_state_decref(rctx->depth);
- rctx->depth = r600_context_state_incref(rstate);
- break;
- case pipe_stencil_type:
- rctx->stencil = r600_context_state_decref(rctx->stencil);
- rctx->stencil = r600_context_state_incref(rstate);
- break;
- case pipe_alpha_type:
- rctx->alpha = r600_context_state_decref(rctx->alpha);
- rctx->alpha = r600_context_state_incref(rstate);
- break;
- case pipe_dsa_type:
- rctx->dsa = r600_context_state_decref(rctx->dsa);
- rctx->dsa = r600_context_state_incref(rstate);
- break;
- case pipe_blend_type:
- rctx->blend = r600_context_state_decref(rctx->blend);
- rctx->blend = r600_context_state_incref(rstate);
- break;
- case pipe_framebuffer_type:
- rctx->framebuffer = r600_context_state_decref(rctx->framebuffer);
- rctx->framebuffer = r600_context_state_incref(rstate);
- break;
- case pipe_stencil_ref_type:
- rctx->stencil_ref = r600_context_state_decref(rctx->stencil_ref);
- rctx->stencil_ref = r600_context_state_incref(rstate);
- break;
- case pipe_viewport_type:
- rctx->viewport = r600_context_state_decref(rctx->viewport);
- rctx->viewport = r600_context_state_incref(rstate);
- break;
- case pipe_shader_type:
- case pipe_sampler_type:
- case pipe_sampler_view_type:
- default:
- R600_ERR("invalid type %d\n", rstate->type);
+ rctx->rasterizer = r600_context_state_decref(rctx->rasterizer);
+ rctx->rasterizer = r600_context_state_incref(rstate);
+}
+
+static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
+{
+ struct r600_context *rctx = r600_context(ctx);
+ struct r600_context_state *rstate = (struct r600_context_state *)state;
+
+ if (state == NULL)
return;
- }
+ rctx->blend = r600_context_state_decref(rctx->blend);
+ rctx->blend = r600_context_state_incref(rstate);
+
+}
+
+static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
+{
+ struct r600_context *rctx = r600_context(ctx);
+ struct r600_context_state *rstate = (struct r600_context_state *)state;
+
+ if (state == NULL)
+ return;
+ rctx->dsa = r600_context_state_decref(rctx->dsa);
+ rctx->dsa = r600_context_state_incref(rstate);
}
static void r600_bind_ps_shader(struct pipe_context *ctx, void *state)
rctx->vs_shader = r600_context_state_incref(rstate);
}
-static void r600_bind_ps_sampler(struct pipe_context *ctx,
- unsigned count, void **states)
+static void r600_bind_sampler_shader(struct pipe_context *ctx,
+ unsigned count, void **states,
+ struct r600_shader_sampler_states *sampler, unsigned shader_id)
{
struct r600_context *rctx = r600_context(ctx);
struct r600_context_state *rstate;
unsigned i;
- for (i = 0; i < rctx->ps_nsampler; i++) {
- radeon_draw_unbind(&rctx->draw, rctx->ps_sampler[i]);
+ for (i = 0; i < sampler->nsampler; i++) {
+ radeon_draw_unbind(&rctx->draw, sampler->sampler[i]);
+ }
+ for (i = 0; i < sampler->nborder; i++) {
+ radeon_draw_unbind(&rctx->draw, sampler->border[i]);
}
for (i = 0; i < count; i++) {
rstate = (struct r600_context_state *)states[i];
continue;
if (rstate->nrstate) {
memcpy(&rstate->rstate[rstate->nrstate], &rstate->rstate[0], sizeof(struct radeon_state));
+ memcpy(&rstate->rstate[rstate->nrstate+1], &rstate->rstate[1], sizeof(struct radeon_state));
}
- radeon_state_convert(&rstate->rstate[rstate->nrstate], R600_STATE_SAMPLER, i, R600_SHADER_PS);
- rctx->ps_sampler[i] = &rstate->rstate[rstate->nrstate];
- rstate->nrstate++;
+ radeon_state_convert(&rstate->rstate[rstate->nrstate], R600_STATE_SAMPLER, i, shader_id);
+ radeon_state_convert(&rstate->rstate[rstate->nrstate + 1], R600_STATE_SAMPLER_BORDER, i, shader_id);
+ sampler->sampler[i] = &rstate->rstate[rstate->nrstate];
+ sampler->border[i] = &rstate->rstate[rstate->nrstate + 1];
+ rstate->nrstate += 2;
}
}
- rctx->ps_nsampler = count;
+ sampler->nsampler = count;
+ sampler->nborder = count;
}
-static void r600_bind_vs_sampler(struct pipe_context *ctx,
+static void r600_bind_ps_sampler(struct pipe_context *ctx,
unsigned count, void **states)
{
struct r600_context *rctx = r600_context(ctx);
- struct r600_context_state *rstate;
- unsigned i;
+ r600_bind_sampler_shader(ctx, count, states, &rctx->ps_sampler, R600_SHADER_PS);
+}
- for (i = 0; i < rctx->vs_nsampler; i++) {
- radeon_draw_unbind(&rctx->draw, rctx->vs_sampler[i]);
- }
- for (i = 0; i < count; i++) {
- rstate = (struct r600_context_state *)states[i];
- if (rstate) {
- rstate->nrstate = 0;
- }
- }
- for (i = 0; i < count; i++) {
- rstate = (struct r600_context_state *)states[i];
- if (rstate) {
- if (rstate->nrstate >= R600_MAX_RSTATE)
- continue;
- if (rstate->nrstate) {
- memcpy(&rstate->rstate[rstate->nrstate], &rstate->rstate[0], sizeof(struct radeon_state));
- }
- radeon_state_convert(&rstate->rstate[rstate->nrstate], R600_STATE_SAMPLER, i, R600_SHADER_VS);
- rctx->vs_sampler[i] = &rstate->rstate[rstate->nrstate];
- rstate->nrstate++;
- }
- }
- rctx->vs_nsampler = count;
+static void r600_bind_vs_sampler(struct pipe_context *ctx,
+ unsigned count, void **states)
+{
+ struct r600_context *rctx = r600_context(ctx);
+ r600_bind_sampler_shader(ctx, count, states, &rctx->vs_sampler, R600_SHADER_VS);
}
static void r600_delete_state(struct pipe_context *ctx, void *state)
struct r600_context *rctx = r600_context(ctx);
struct r600_context_state *rstate;
- rstate = r600_context_state(rctx, pipe_clip_type, state);
- r600_bind_state(ctx, rstate);
- /* refcount is taken care of this */
- r600_delete_state(ctx, rstate);
+ r600_context_state_decref(rctx->clip);
+
+ rstate = r600_new_context_state(pipe_clip_type);
+ rstate->state.clip = *state;
+ r600_ucp(rctx, &rstate->rstate[0], &rstate->state.clip);
+ rctx->clip = rstate;
}
static void r600_set_constant_buffer(struct pipe_context *ctx,
{
struct r600_context *rctx = r600_context(ctx);
struct r600_context_state *rstate;
+ int i;
+
+ r600_context_state_decref(rctx->framebuffer);
- rstate = r600_context_state(rctx, pipe_framebuffer_type, state);
- r600_bind_state(ctx, rstate);
- for (int i = 0; i < state->nr_cbufs; i++) {
+ rstate = r600_new_context_state(pipe_framebuffer_type);
+ rstate->state.framebuffer = *state;
+ for (i = 0; i < rstate->state.framebuffer.nr_cbufs; i++) {
+ pipe_surface_reference(&rstate->state.framebuffer.cbufs[i],
+ state->cbufs[i]);
+ }
+ pipe_surface_reference(&rstate->state.framebuffer.zsbuf,
+ state->zsbuf);
+ rctx->framebuffer = rstate;
+ for (i = 0; i < state->nr_cbufs; i++) {
r600_cb(rctx, &rstate->rstate[i+1], state, i);
}
if (state->zsbuf) {
r600_db(rctx, &rstate->rstate[0], state);
}
+ return;
}
static void r600_set_polygon_stipple(struct pipe_context *ctx,
struct r600_context *rctx = r600_context(ctx);
struct r600_context_state *rstate;
- rstate = r600_context_state(rctx, pipe_scissor_type, state);
- r600_bind_state(ctx, rstate);
- /* refcount is taken care of this */
- r600_delete_state(ctx, rstate);
+ r600_context_state_decref(rctx->scissor);
+
+ rstate = r600_new_context_state(pipe_scissor_type);
+ rstate->state.scissor = *state;
+ rctx->scissor = rstate;
}
static void r600_set_stencil_ref(struct pipe_context *ctx,
struct r600_context *rctx = r600_context(ctx);
struct r600_context_state *rstate;
- rstate = r600_context_state(rctx, pipe_stencil_ref_type, state);
- r600_bind_state(ctx, rstate);
- /* refcount is taken care of this */
- r600_delete_state(ctx, rstate);
+ r600_context_state_decref(rctx->stencil_ref);
+
+ rstate = r600_new_context_state(pipe_stencil_ref_type);
+ rstate->state.stencil_ref = *state;
+ rctx->stencil_ref = rstate;
}
static void r600_set_vertex_buffers(struct pipe_context *ctx,
struct r600_context *rctx = r600_context(ctx);
struct r600_context_state *rstate;
- rstate = r600_context_state(rctx, pipe_viewport_type, state);
- r600_bind_state(ctx, rstate);
- r600_delete_state(ctx, rstate);
+ r600_context_state_decref(rctx->viewport);
+
+ rstate = r600_new_context_state(pipe_viewport_type);
+ rstate->state.viewport = *state;
+ r600_viewport(rctx, &rstate->rstate[0], &rstate->state.viewport);
+ rctx->viewport = rstate;
}
void r600_init_state_functions(struct r600_context *rctx)
rctx->context.create_sampler_view = r600_create_sampler_view;
rctx->context.create_vertex_elements_state = r600_create_vertex_elements;
rctx->context.create_vs_state = r600_create_shader_state;
- rctx->context.bind_blend_state = r600_bind_state;
- rctx->context.bind_depth_stencil_alpha_state = r600_bind_state;
+ rctx->context.bind_blend_state = r600_bind_blend_state;
+ rctx->context.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
rctx->context.bind_fragment_sampler_states = r600_bind_ps_sampler;
rctx->context.bind_fs_state = r600_bind_ps_shader;
- rctx->context.bind_rasterizer_state = r600_bind_state;
+ rctx->context.bind_rasterizer_state = r600_bind_rasterizer_state;
rctx->context.bind_vertex_elements_state = r600_bind_vertex_elements;
rctx->context.bind_vertex_sampler_states = r600_bind_vs_sampler;
rctx->context.bind_vs_state = r600_bind_vs_shader;
return NULL;
}
-struct r600_context_state *r600_context_state(struct r600_context *rctx, unsigned type, const void *state)
-{
- struct r600_context_state *rstate = CALLOC_STRUCT(r600_context_state);
- const union pipe_states *states = state;
- unsigned i;
- int r;
-
- if (rstate == NULL)
- return NULL;
- rstate->type = type;
- rstate->refcount = 1;
-
- switch (rstate->type) {
- case pipe_sampler_view_type:
- rstate->state.sampler_view = (*states).sampler_view;
- rstate->state.sampler_view.texture = NULL;
- break;
- case pipe_framebuffer_type:
- rstate->state.framebuffer = (*states).framebuffer;
- for (i = 0; i < rstate->state.framebuffer.nr_cbufs; i++) {
- pipe_surface_reference(&rstate->state.framebuffer.cbufs[i],
- (*states).framebuffer.cbufs[i]);
- }
- pipe_surface_reference(&rstate->state.framebuffer.zsbuf,
- (*states).framebuffer.zsbuf);
- break;
- case pipe_viewport_type:
- rstate->state.viewport = (*states).viewport;
- r600_viewport(rctx, &rstate->rstate[0], &rstate->state.viewport);
- break;
- case pipe_depth_type:
- rstate->state.depth = (*states).depth;
- break;
- case pipe_rasterizer_type:
- rstate->state.rasterizer = (*states).rasterizer;
- break;
- case pipe_poly_stipple_type:
- rstate->state.poly_stipple = (*states).poly_stipple;
- break;
- case pipe_scissor_type:
- rstate->state.scissor = (*states).scissor;
- break;
- case pipe_clip_type:
- rstate->state.clip = (*states).clip;
- r600_ucp(rctx, &rstate->rstate[0], &rstate->state.clip);
- break;
- case pipe_stencil_type:
- rstate->state.stencil = (*states).stencil;
- break;
- case pipe_alpha_type:
- rstate->state.alpha = (*states).alpha;
- break;
- case pipe_dsa_type:
- rstate->state.dsa = (*states).dsa;
- break;
- case pipe_blend_type:
- rstate->state.blend = (*states).blend;
- r600_blend(rctx, &rstate->rstate[0], &rstate->state.blend);
- break;
- case pipe_stencil_ref_type:
- rstate->state.stencil_ref = (*states).stencil_ref;
- break;
- case pipe_shader_type:
- rstate->state.shader = (*states).shader;
- r = r600_pipe_shader_create(&rctx->context, rstate, rstate->state.shader.tokens);
- if (r) {
- r600_context_state_decref(rstate);
- return NULL;
- }
- break;
- case pipe_sampler_type:
- rstate->state.sampler = (*states).sampler;
- r600_sampler(rctx, &rstate->rstate[0], &rstate->state.sampler, 0);
- break;
- default:
- R600_ERR("invalid type %d\n", rstate->type);
- FREE(rstate);
- return NULL;
- }
- return rstate;
-}
-
static void r600_blend(struct r600_context *rctx, struct radeon_state *rstate, const struct pipe_blend_state *state)
{
struct r600_screen *rscreen = rctx->screen;
const struct pipe_stencil_ref *stencil_ref = &rctx->stencil_ref->state.stencil_ref;
struct r600_screen *rscreen = rctx->screen;
unsigned db_depth_control, alpha_test_control, alpha_ref, db_shader_control;
- unsigned stencil_ref_mask, stencil_ref_mask_bf;
+ unsigned stencil_ref_mask, stencil_ref_mask_bf, db_render_override, db_render_control;
struct r600_shader *rshader;
+ struct r600_query *rquery;
+ boolean query_running;
int i;
if (rctx->ps_shader == NULL) {
alpha_ref = fui(state->alpha.ref_value);
}
+ db_render_control = S_028D0C_STENCIL_COMPRESS_DISABLE(1) |
+ S_028D0C_DEPTH_COMPRESS_DISABLE(1);
+ db_render_override = S_028D10_FORCE_HIZ_ENABLE(V_028D10_FORCE_DISABLE) |
+ S_028D10_FORCE_HIS_ENABLE0(V_028D10_FORCE_DISABLE) |
+ S_028D10_FORCE_HIS_ENABLE1(V_028D10_FORCE_DISABLE);
+
+ query_running = false;
+
+ LIST_FOR_EACH_ENTRY(rquery, &rctx->query_list, list) {
+ if (rquery->state & R600_QUERY_STATE_STARTED) {
+ query_running = true;
+ }
+ }
+
+ if (query_running) {
+ db_render_override |= S_028D10_NOOP_CULL_DISABLE(1);
+ if (rscreen->chip_class == R700)
+ db_render_control |= S_028D0C_R700_PERFECT_ZPASS_COUNTS(1);
+ }
+
rstate->states[R600_DSA__DB_STENCIL_CLEAR] = 0x00000000;
rstate->states[R600_DSA__DB_DEPTH_CLEAR] = 0x3F800000;
rstate->states[R600_DSA__SX_ALPHA_TEST_CONTROL] = alpha_test_control;
rstate->states[R600_DSA__SPI_FOG_CNTL] = 0x00000000;
rstate->states[R600_DSA__DB_DEPTH_CONTROL] = db_depth_control;
rstate->states[R600_DSA__DB_SHADER_CONTROL] = db_shader_control;
- rstate->states[R600_DSA__DB_RENDER_CONTROL] = 0x00000060;
- rstate->states[R600_DSA__DB_RENDER_OVERRIDE] = 0x0000002A;
+ rstate->states[R600_DSA__DB_RENDER_CONTROL] = db_render_control;
+ rstate->states[R600_DSA__DB_RENDER_OVERRIDE] = db_render_override;
+
rstate->states[R600_DSA__DB_SRESULTS_COMPARE_STATE1] = 0x00000000;
rstate->states[R600_DSA__DB_PRELOAD_CONTROL] = 0x00000000;
rstate->states[R600_DSA__DB_ALPHA_TO_MASK] = 0x0000AA00;
radeon_state_pm4(rstate);
}
-static inline unsigned r600_tex_wrap(unsigned wrap)
-{
- switch (wrap) {
- default:
- case PIPE_TEX_WRAP_REPEAT:
- return V_03C000_SQ_TEX_WRAP;
- case PIPE_TEX_WRAP_CLAMP:
- return V_03C000_SQ_TEX_CLAMP_LAST_TEXEL;
- case PIPE_TEX_WRAP_CLAMP_TO_EDGE:
- return V_03C000_SQ_TEX_CLAMP_HALF_BORDER;
- case PIPE_TEX_WRAP_CLAMP_TO_BORDER:
- return V_03C000_SQ_TEX_CLAMP_BORDER;
- case PIPE_TEX_WRAP_MIRROR_REPEAT:
- return V_03C000_SQ_TEX_MIRROR;
- case PIPE_TEX_WRAP_MIRROR_CLAMP:
- return V_03C000_SQ_TEX_MIRROR_ONCE_LAST_TEXEL;
- case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE:
- return V_03C000_SQ_TEX_MIRROR_ONCE_HALF_BORDER;
- case PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER:
- return V_03C000_SQ_TEX_MIRROR_ONCE_BORDER;
- }
-}
-static inline unsigned r600_tex_filter(unsigned filter)
+static INLINE u32 S_FIXED(float value, u32 frac_bits)
{
- switch (filter) {
- default:
- case PIPE_TEX_FILTER_NEAREST:
- return V_03C000_SQ_TEX_XY_FILTER_POINT;
- case PIPE_TEX_FILTER_LINEAR:
- return V_03C000_SQ_TEX_XY_FILTER_BILINEAR;
- }
+ return value * (1 << frac_bits);
}
-static inline unsigned r600_tex_mipfilter(unsigned filter)
+static void r600_sampler_border(struct r600_context *rctx, struct radeon_state *rstate,
+ const struct pipe_sampler_state *state, unsigned id)
{
- switch (filter) {
- case PIPE_TEX_MIPFILTER_NEAREST:
- return V_03C000_SQ_TEX_Z_FILTER_POINT;
- case PIPE_TEX_MIPFILTER_LINEAR:
- return V_03C000_SQ_TEX_Z_FILTER_LINEAR;
- default:
- case PIPE_TEX_MIPFILTER_NONE:
- return V_03C000_SQ_TEX_Z_FILTER_NONE;
- }
-}
+ struct r600_screen *rscreen = rctx->screen;
+ union util_color uc;
-static inline unsigned r600_tex_compare(unsigned compare)
-{
- switch (compare) {
- default:
- case PIPE_FUNC_NEVER:
- return V_03C000_SQ_TEX_DEPTH_COMPARE_NEVER;
- case PIPE_FUNC_LESS:
- return V_03C000_SQ_TEX_DEPTH_COMPARE_LESS;
- case PIPE_FUNC_EQUAL:
- return V_03C000_SQ_TEX_DEPTH_COMPARE_EQUAL;
- case PIPE_FUNC_LEQUAL:
- return V_03C000_SQ_TEX_DEPTH_COMPARE_LESSEQUAL;
- case PIPE_FUNC_GREATER:
- return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATER;
- case PIPE_FUNC_NOTEQUAL:
- return V_03C000_SQ_TEX_DEPTH_COMPARE_NOTEQUAL;
- case PIPE_FUNC_GEQUAL:
- return V_03C000_SQ_TEX_DEPTH_COMPARE_GREATEREQUAL;
- case PIPE_FUNC_ALWAYS:
- return V_03C000_SQ_TEX_DEPTH_COMPARE_ALWAYS;
- }
-}
+ util_pack_color(state->border_color, PIPE_FORMAT_B8G8R8A8_UNORM, &uc);
-static INLINE u32 S_FIXED(float value, u32 frac_bits)
-{
- return value * (1 << frac_bits);
+ if (uc.ui) {
+ radeon_state_init(rstate, rscreen->rw, R600_STATE_SAMPLER_BORDER, id, R600_SHADER_PS);
+ rstate->states[R600_PS_SAMPLER_BORDER__TD_PS_SAMPLER0_BORDER_RED] = fui(state->border_color[0]);
+ rstate->states[R600_PS_SAMPLER_BORDER__TD_PS_SAMPLER0_BORDER_GREEN] = fui(state->border_color[1]);
+ rstate->states[R600_PS_SAMPLER_BORDER__TD_PS_SAMPLER0_BORDER_BLUE] = fui(state->border_color[2]);
+ rstate->states[R600_PS_SAMPLER_BORDER__TD_PS_SAMPLER0_BORDER_ALPHA] = fui(state->border_color[3]);
+ radeon_state_pm4(rstate);
+ }
}
static void r600_sampler(struct r600_context *rctx, struct radeon_state *rstate,
const struct pipe_sampler_state *state, unsigned id)
{
struct r600_screen *rscreen = rctx->screen;
+ union util_color uc;
+
+ util_pack_color(state->border_color, PIPE_FORMAT_B8G8R8A8_UNORM, &uc);
radeon_state_init(rstate, rscreen->rw, R600_STATE_SAMPLER, id, R600_SHADER_PS);
rstate->states[R600_PS_SAMPLER__SQ_TEX_SAMPLER_WORD0_0] =
S_03C000_XY_MAG_FILTER(r600_tex_filter(state->mag_img_filter)) |
S_03C000_XY_MIN_FILTER(r600_tex_filter(state->min_img_filter)) |
S_03C000_MIP_FILTER(r600_tex_mipfilter(state->min_mip_filter)) |
- S_03C000_DEPTH_COMPARE_FUNCTION(r600_tex_compare(state->compare_func));
+ S_03C000_DEPTH_COMPARE_FUNCTION(r600_tex_compare(state->compare_func)) |
+ S_03C000_BORDER_COLOR_TYPE(uc.ui ? V_03C000_SQ_TEX_BORDER_COLOR_REGISTER : 0);
/* FIXME LOD it depends on texture base level ... */
rstate->states[R600_PS_SAMPLER__SQ_TEX_SAMPLER_WORD1_0] =
S_03C004_MIN_LOD(S_FIXED(CLAMP(state->min_lod, 0, 15), 6)) |
S_03C004_LOD_BIAS(S_FIXED(CLAMP(state->lod_bias, -16, 16), 6));
rstate->states[R600_PS_SAMPLER__SQ_TEX_SAMPLER_WORD2_0] = S_03C008_TYPE(1);
radeon_state_pm4(rstate);
-}
-
-static inline unsigned r600_tex_swizzle(unsigned swizzle)
-{
- switch (swizzle) {
- case PIPE_SWIZZLE_RED:
- return V_038010_SQ_SEL_X;
- case PIPE_SWIZZLE_GREEN:
- return V_038010_SQ_SEL_Y;
- case PIPE_SWIZZLE_BLUE:
- return V_038010_SQ_SEL_Z;
- case PIPE_SWIZZLE_ALPHA:
- return V_038010_SQ_SEL_W;
- case PIPE_SWIZZLE_ZERO:
- return V_038010_SQ_SEL_0;
- default:
- case PIPE_SWIZZLE_ONE:
- return V_038010_SQ_SEL_1;
- }
-}
-static inline unsigned r600_format_type(unsigned format_type)
-{
- switch (format_type) {
- default:
- case UTIL_FORMAT_TYPE_UNSIGNED:
- return V_038010_SQ_FORMAT_COMP_UNSIGNED;
- case UTIL_FORMAT_TYPE_SIGNED:
- return V_038010_SQ_FORMAT_COMP_SIGNED;
- case UTIL_FORMAT_TYPE_FIXED:
- return V_038010_SQ_FORMAT_COMP_UNSIGNED_BIASED;
- }
}
-static inline unsigned r600_tex_dim(unsigned dim)
-{
- switch (dim) {
- default:
- case PIPE_TEXTURE_1D:
- return V_038000_SQ_TEX_DIM_1D;
- case PIPE_TEXTURE_2D:
- case PIPE_TEXTURE_RECT:
- return V_038000_SQ_TEX_DIM_2D;
- case PIPE_TEXTURE_3D:
- return V_038000_SQ_TEX_DIM_3D;
- case PIPE_TEXTURE_CUBE:
- return V_038000_SQ_TEX_DIM_CUBEMAP;
- }
-}
static void r600_resource(struct pipe_context *ctx, struct radeon_state *rstate,
const struct pipe_sampler_view *view, unsigned id)
radeon_state_pm4(rstate);
}
+static void r600_bind_shader_sampler(struct r600_context *rctx, struct r600_shader_sampler_states *sampler)
+{
+ int i;
+
+ for (i = 0; i < sampler->nsampler; i++) {
+ if (sampler->sampler[i])
+ radeon_draw_bind(&rctx->draw, sampler->sampler[i]);
+ }
+
+ for (i = 0; i < sampler->nborder; i++) {
+ if (sampler->border[i])
+ radeon_draw_bind(&rctx->draw, sampler->border[i]);
+ }
+
+ for (i = 0; i < sampler->nview; i++) {
+ if (sampler->view[i])
+ radeon_draw_bind(&rctx->draw, sampler->view[i]);
+ }
+}
+
int r600_context_hw_states(struct pipe_context *ctx)
{
struct r600_context *rctx = r600_context(ctx);
if (rctx->framebuffer->state.framebuffer.zsbuf) {
radeon_draw_bind(&rctx->draw, &rctx->framebuffer->rstate[0]);
}
- for (i = 0; i < rctx->ps_nsampler; i++) {
- if (rctx->ps_sampler[i]) {
- radeon_draw_bind(&rctx->draw, rctx->ps_sampler[i]);
- }
- }
- for (i = 0; i < rctx->ps_nsampler_view; i++) {
- if (rctx->ps_sampler_view[i]) {
- radeon_draw_bind(&rctx->draw, rctx->ps_sampler_view[i]);
- }
- }
+
+ r600_bind_shader_sampler(rctx, &rctx->vs_sampler);
+ r600_bind_shader_sampler(rctx, &rctx->ps_sampler);
+
return 0;
}