retval |= PIPE_BIND_VERTEX_BUFFER;
}
- if (usage & PIPE_BIND_TRANSFER_READ)
- retval |= PIPE_BIND_TRANSFER_READ;
- if (usage & PIPE_BIND_TRANSFER_WRITE)
- retval |= PIPE_BIND_TRANSFER_WRITE;
-
if ((usage & PIPE_BIND_LINEAR) &&
!util_format_is_compressed(format) &&
!(usage & PIPE_BIND_DEPTH_STENCIL))
struct r600_poly_offset_state *state = (struct r600_poly_offset_state*)a;
float offset_units = state->offset_units;
float offset_scale = state->offset_scale;
-
- switch (state->zs_format) {
- case PIPE_FORMAT_Z24X8_UNORM:
- case PIPE_FORMAT_Z24_UNORM_S8_UINT:
- offset_units *= 2.0f;
- break;
- case PIPE_FORMAT_Z16_UNORM:
- offset_units *= 4.0f;
- break;
- default:;
+ uint32_t pa_su_poly_offset_db_fmt_cntl = 0;
+
+ if (!state->offset_units_unscaled) {
+ switch (state->zs_format) {
+ case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_Z24_UNORM_S8_UINT:
+ offset_units *= 2.0f;
+ pa_su_poly_offset_db_fmt_cntl =
+ S_028DF8_POLY_OFFSET_NEG_NUM_DB_BITS((char)-24);
+ break;
+ case PIPE_FORMAT_Z16_UNORM:
+ offset_units *= 4.0f;
+ pa_su_poly_offset_db_fmt_cntl =
+ S_028DF8_POLY_OFFSET_NEG_NUM_DB_BITS((char)-16);
+ break;
+ default:
+ pa_su_poly_offset_db_fmt_cntl =
+ S_028DF8_POLY_OFFSET_NEG_NUM_DB_BITS((char)-23) |
+ S_028DF8_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
+ }
}
radeon_set_context_reg_seq(cs, R_028E00_PA_SU_POLY_OFFSET_FRONT_SCALE, 4);
radeon_emit(cs, fui(offset_units));
radeon_emit(cs, fui(offset_scale));
radeon_emit(cs, fui(offset_units));
+
+ radeon_set_context_reg(cs, R_028DF8_PA_SU_POLY_OFFSET_DB_FMT_CNTL,
+ pa_su_poly_offset_db_fmt_cntl);
}
static uint32_t r600_get_blend_control(const struct pipe_blend_state *state, unsigned i)
r600_init_command_buffer(&rs->buffer, 30);
rs->scissor_enable = state->scissor;
+ rs->clip_halfz = state->clip_halfz;
rs->flatshade = state->flatshade;
rs->sprite_coord_enable = state->sprite_coord_enable;
+ rs->rasterizer_discard = state->rasterizer_discard;
rs->two_side = state->light_twoside;
rs->clip_plane_enable = state->clip_plane_enable;
rs->pa_sc_line_stipple = state->line_stipple_enable ?
S_028A0C_LINE_PATTERN(state->line_stipple_pattern) |
S_028A0C_REPEAT_COUNT(state->line_stipple_factor) : 0;
rs->pa_cl_clip_cntl =
- S_028810_PS_UCP_MODE(3) |
S_028810_DX_CLIP_SPACE_DEF(state->clip_halfz) |
S_028810_ZCLIP_NEAR_DISABLE(!state->depth_clip) |
S_028810_ZCLIP_FAR_DISABLE(!state->depth_clip) |
rs->offset_units = state->offset_units;
rs->offset_scale = state->offset_scale * 16.0f;
rs->offset_enable = state->offset_point || state->offset_line || state->offset_tri;
+ rs->offset_units_unscaled = state->offset_units_unscaled;
if (state->point_size_per_vertex) {
psize_min = util_get_min_point_size(state);
static struct pipe_sampler_view *
texture_buffer_sampler_view(struct r600_pipe_sampler_view *view,
unsigned width0, unsigned height0)
-
+
{
struct r600_texture *tmp = (struct r600_texture*)view->base.texture;
int stride = util_format_get_blocksize(view->base.format);
unsigned format, num_format, format_comp, endian;
- uint64_t offset = view->base.u.buf.first_element * stride;
- unsigned size = (view->base.u.buf.last_element - view->base.u.buf.first_element + 1) * stride;
+ uint64_t offset = view->base.u.buf.offset;
+ unsigned size = view->base.u.buf.size;
r600_vertex_data_type(view->base.format,
&format, &num_format, &format_comp,
swizzle[3] = state->swizzle_a;
if (R600_BIG_ENDIAN)
- do_endian_swap = !(tmp->is_depth && !tmp->is_flushing_texture);
+ do_endian_swap = !tmp->db_compatible;
format = r600_translate_texformat(ctx->screen, state->format,
swizzle,
return NULL;
}
- if (tmp->is_depth && !tmp->is_flushing_texture && !r600_can_read_depth(tmp)) {
+ if (state->format == PIPE_FORMAT_X24S8_UINT ||
+ state->format == PIPE_FORMAT_S8X24_UINT ||
+ state->format == PIPE_FORMAT_X32_S8X24_UINT ||
+ state->format == PIPE_FORMAT_S8_UINT)
+ view->is_stencil_sampler = true;
+
+ if (tmp->is_depth && !r600_can_sample_zs(tmp, view->is_stencil_sampler)) {
if (!r600_init_flushed_depth_texture(ctx, texture, NULL)) {
FREE(view);
return NULL;
width = width_first_level;
height = height_first_level;
depth = u_minify(texture->depth0, offset_level);
- pitch = tmp->surface.level[offset_level].nblk_x * util_format_get_blockwidth(state->format);
+ pitch = tmp->surface.u.legacy.level[offset_level].nblk_x * util_format_get_blockwidth(state->format);
if (texture->target == PIPE_TEXTURE_1D_ARRAY) {
height = 1;
depth = texture->array_size;
} else if (texture->target == PIPE_TEXTURE_CUBE_ARRAY)
depth = texture->array_size / 6;
- switch (tmp->surface.level[offset_level].mode) {
+
+ switch (tmp->surface.u.legacy.level[offset_level].mode) {
+ default:
case RADEON_SURF_MODE_LINEAR_ALIGNED:
array_mode = V_038000_ARRAY_LINEAR_ALIGNED;
break;
case RADEON_SURF_MODE_2D:
array_mode = V_038000_ARRAY_2D_TILED_THIN1;
break;
- case RADEON_SURF_MODE_LINEAR:
- default:
- array_mode = V_038000_ARRAY_LINEAR_GENERAL;
- break;
}
- if (state->format == PIPE_FORMAT_X24S8_UINT ||
- state->format == PIPE_FORMAT_S8X24_UINT ||
- state->format == PIPE_FORMAT_X32_S8X24_UINT ||
- state->format == PIPE_FORMAT_S8_UINT)
- view->is_stencil_sampler = true;
-
view->tex_resource = &tmp->resource;
view->tex_resource_words[0] = (S_038000_DIM(r600_tex_dim(texture->target, texture->nr_samples)) |
S_038000_TILE_MODE(array_mode) |
view->tex_resource_words[1] = (S_038004_TEX_HEIGHT(height - 1) |
S_038004_TEX_DEPTH(depth - 1) |
S_038004_DATA_FORMAT(format));
- view->tex_resource_words[2] = tmp->surface.level[offset_level].offset >> 8;
- if (offset_level >= tmp->surface.last_level) {
- view->tex_resource_words[3] = tmp->surface.level[offset_level].offset >> 8;
+ view->tex_resource_words[2] = tmp->surface.u.legacy.level[offset_level].offset >> 8;
+ if (offset_level >= tmp->resource.b.b.last_level) {
+ view->tex_resource_words[3] = tmp->surface.u.legacy.level[offset_level].offset >> 8;
} else {
- view->tex_resource_words[3] = tmp->surface.level[offset_level + 1].offset >> 8;
+ view->tex_resource_words[3] = tmp->surface.u.legacy.level[offset_level + 1].offset >> 8;
}
view->tex_resource_words[4] = (word4 |
S_038010_REQUEST_SIZE(1) |
{
}
-static struct r600_resource *r600_buffer_create_helper(struct r600_screen *rscreen,
- unsigned size, unsigned alignment)
-{
- struct pipe_resource buffer;
-
- memset(&buffer, 0, sizeof buffer);
- buffer.target = PIPE_BUFFER;
- buffer.format = PIPE_FORMAT_R8_UNORM;
- buffer.bind = PIPE_BIND_CUSTOM;
- buffer.usage = PIPE_USAGE_DEFAULT;
- buffer.flags = 0;
- buffer.width0 = size;
- buffer.height0 = 1;
- buffer.depth0 = 1;
- buffer.array_size = 1;
-
- return (struct r600_resource*)
- r600_buffer_create(&rscreen->b.b, &buffer, alignment);
-}
-
static void r600_init_color_surface(struct r600_context *rctx,
struct r600_surface *surf,
bool force_cmask_fmask)
int i;
bool blend_bypass = 0, blend_clamp = 1, do_endian_swap = FALSE;
- if (rtex->is_depth && !rtex->is_flushing_texture && !r600_can_read_depth(rtex)) {
+ if (rtex->db_compatible && !r600_can_sample_zs(rtex, false)) {
r600_init_flushed_depth_texture(&rctx->b.b, surf->base.texture, NULL);
rtex = rtex->flushed_depth_texture;
assert(rtex);
}
- offset = rtex->surface.level[level].offset;
- if (rtex->surface.level[level].mode == RADEON_SURF_MODE_LINEAR) {
- assert(surf->base.u.tex.first_layer == surf->base.u.tex.last_layer);
- offset += rtex->surface.level[level].slice_size *
- surf->base.u.tex.first_layer;
- color_view = 0;
- } else
- color_view = S_028080_SLICE_START(surf->base.u.tex.first_layer) |
- S_028080_SLICE_MAX(surf->base.u.tex.last_layer);
+ offset = rtex->surface.u.legacy.level[level].offset;
+ color_view = S_028080_SLICE_START(surf->base.u.tex.first_layer) |
+ S_028080_SLICE_MAX(surf->base.u.tex.last_layer);
- pitch = rtex->surface.level[level].nblk_x / 8 - 1;
- slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
+ pitch = rtex->surface.u.legacy.level[level].nblk_x / 8 - 1;
+ slice = (rtex->surface.u.legacy.level[level].nblk_x * rtex->surface.u.legacy.level[level].nblk_y) / 64;
if (slice) {
slice = slice - 1;
}
color_info = 0;
- switch (rtex->surface.level[level].mode) {
+ switch (rtex->surface.u.legacy.level[level].mode) {
+ default:
case RADEON_SURF_MODE_LINEAR_ALIGNED:
color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_LINEAR_ALIGNED);
break;
case RADEON_SURF_MODE_2D:
color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_2D_TILED_THIN1);
break;
- case RADEON_SURF_MODE_LINEAR:
- default:
- color_info = S_0280A0_ARRAY_MODE(V_038000_ARRAY_LINEAR_GENERAL);
- break;
}
desc = util_format_description(surf->base.format);
}
if (R600_BIG_ENDIAN)
- do_endian_swap = !(rtex->is_depth && !rtex->is_flushing_texture);
+ do_endian_swap = !rtex->db_compatible;
format = r600_translate_colorformat(rctx->b.chip_class, surf->base.format,
do_endian_swap);
surf->cb_color_cmask = surf->cb_color_base;
surf->cb_color_mask = 0;
- pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_cmask,
- &rtex->resource.b.b);
- pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_fmask,
- &rtex->resource.b.b);
+ r600_resource_reference(&surf->cb_buffer_cmask, &rtex->resource);
+ r600_resource_reference(&surf->cb_buffer_fmask, &rtex->resource);
if (rtex->cmask.size) {
surf->cb_color_cmask = rtex->cmask.offset >> 8;
struct pipe_transfer *transfer;
void *ptr;
- pipe_resource_reference((struct pipe_resource**)&rctx->dummy_cmask, NULL);
- rctx->dummy_cmask = r600_buffer_create_helper(rscreen, cmask.size, cmask.alignment);
+ r600_resource_reference(&rctx->dummy_cmask, NULL);
+ rctx->dummy_cmask = (struct r600_resource*)
+ r600_aligned_buffer_create(&rscreen->b.b, 0,
+ PIPE_USAGE_DEFAULT,
+ cmask.size, cmask.alignment);
+
+ if (unlikely(!rctx->dummy_cmask)) {
+ surf->color_initialized = false;
+ return;
+ }
/* Set the contents to 0xCC. */
ptr = pipe_buffer_map(&rctx->b.b, &rctx->dummy_cmask->b.b, PIPE_TRANSFER_WRITE, &transfer);
memset(ptr, 0xCC, cmask.size);
pipe_buffer_unmap(&rctx->b.b, transfer);
}
- pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_cmask,
- &rctx->dummy_cmask->b.b);
+ r600_resource_reference(&surf->cb_buffer_cmask, rctx->dummy_cmask);
/* FMASK. */
if (!rctx->dummy_fmask ||
rctx->dummy_fmask->b.b.width0 < fmask.size ||
rctx->dummy_fmask->buf->alignment % fmask.alignment != 0) {
- pipe_resource_reference((struct pipe_resource**)&rctx->dummy_fmask, NULL);
- rctx->dummy_fmask = r600_buffer_create_helper(rscreen, fmask.size, fmask.alignment);
+ r600_resource_reference(&rctx->dummy_fmask, NULL);
+ rctx->dummy_fmask = (struct r600_resource*)
+ r600_aligned_buffer_create(&rscreen->b.b, 0,
+ PIPE_USAGE_DEFAULT,
+ fmask.size, fmask.alignment);
+ if (unlikely(!rctx->dummy_fmask)) {
+ surf->color_initialized = false;
+ return;
+ }
}
- pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_fmask,
- &rctx->dummy_fmask->b.b);
+ r600_resource_reference(&surf->cb_buffer_fmask, rctx->dummy_fmask);
/* Init the registers. */
color_info |= S_0280A0_TILE_MODE(V_0280A0_FRAG_ENABLE);
unsigned level, pitch, slice, format, offset, array_mode;
level = surf->base.u.tex.level;
- offset = rtex->surface.level[level].offset;
- pitch = rtex->surface.level[level].nblk_x / 8 - 1;
- slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
+ offset = rtex->surface.u.legacy.level[level].offset;
+ pitch = rtex->surface.u.legacy.level[level].nblk_x / 8 - 1;
+ slice = (rtex->surface.u.legacy.level[level].nblk_x * rtex->surface.u.legacy.level[level].nblk_y) / 64;
if (slice) {
slice = slice - 1;
}
- switch (rtex->surface.level[level].mode) {
+ switch (rtex->surface.u.legacy.level[level].mode) {
case RADEON_SURF_MODE_2D:
array_mode = V_0280A0_ARRAY_2D_TILED_THIN1;
break;
case RADEON_SURF_MODE_1D:
case RADEON_SURF_MODE_LINEAR_ALIGNED:
- case RADEON_SURF_MODE_LINEAR:
default:
array_mode = V_0280A0_ARRAY_1D_TILED_THIN1;
break;
surf->db_depth_view = S_028004_SLICE_START(surf->base.u.tex.first_layer) |
S_028004_SLICE_MAX(surf->base.u.tex.last_layer);
surf->db_depth_size = S_028000_PITCH_TILE_MAX(pitch) | S_028000_SLICE_TILE_MAX(slice);
- surf->db_prefetch_limit = (rtex->surface.level[level].nblk_y / 8) - 1;
-
- switch (surf->base.format) {
- case PIPE_FORMAT_Z24X8_UNORM:
- case PIPE_FORMAT_Z24_UNORM_S8_UINT:
- surf->pa_su_poly_offset_db_fmt_cntl =
- S_028DF8_POLY_OFFSET_NEG_NUM_DB_BITS((char)-24);
- break;
- case PIPE_FORMAT_Z32_FLOAT:
- case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
- surf->pa_su_poly_offset_db_fmt_cntl =
- S_028DF8_POLY_OFFSET_NEG_NUM_DB_BITS((char)-23) |
- S_028DF8_POLY_OFFSET_DB_IS_FLOAT_FMT(1);
- break;
- case PIPE_FORMAT_Z16_UNORM:
- surf->pa_su_poly_offset_db_fmt_cntl =
- S_028DF8_POLY_OFFSET_NEG_NUM_DB_BITS((char)-16);
- break;
- default:;
- }
+ surf->db_prefetch_limit = (rtex->surface.u.legacy.level[level].nblk_y / 8) - 1;
/* use htile only for first level */
- if (rtex->htile_buffer && !level) {
- surf->db_htile_data_base = 0;
+ if (rtex->htile_offset && !level) {
+ surf->db_htile_data_base = rtex->htile_offset >> 8;
surf->db_htile_surface = S_028D24_HTILE_WIDTH(1) |
S_028D24_HTILE_HEIGHT(1) |
S_028D24_FULL_CACHE(1);
struct r600_texture *rtex;
unsigned i;
- if (rctx->framebuffer.state.nr_cbufs) {
- rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE | R600_CONTEXT_FLUSH_AND_INV;
- rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV_CB |
- R600_CONTEXT_FLUSH_AND_INV_CB_META;
- }
- if (rctx->framebuffer.state.zsbuf) {
- rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE | R600_CONTEXT_FLUSH_AND_INV;
- rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV_DB;
-
- rtex = (struct r600_texture*)rctx->framebuffer.state.zsbuf->texture;
- if (rctx->b.chip_class >= R700 && rtex->htile_buffer) {
- rctx->b.flags |= R600_CONTEXT_FLUSH_AND_INV_DB_META;
- }
- }
+ /* Flush TC when changing the framebuffer state, because the only
+ * client not using TC that can change textures is the framebuffer.
+ * Other places don't typically have to flush TC.
+ */
+ rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE |
+ R600_CONTEXT_FLUSH_AND_INV |
+ R600_CONTEXT_FLUSH_AND_INV_CB |
+ R600_CONTEXT_FLUSH_AND_INV_CB_META |
+ R600_CONTEXT_FLUSH_AND_INV_DB |
+ R600_CONTEXT_FLUSH_AND_INV_DB_META |
+ R600_CONTEXT_INV_TEX_CACHE;
/* Set the new state. */
util_copy_framebuffer_state(&rctx->framebuffer.state, state);
rctx->framebuffer.export_16bpc = false;
}
- if (rtex->fmask.size && rtex->cmask.size) {
+ if (rtex->fmask.size) {
rctx->framebuffer.compressed_cb_mask |= 1 << i;
}
}
r600_mark_atom_dirty(rctx, &rctx->framebuffer.atom);
r600_set_sample_locations_constant_buffer(rctx);
+ rctx->framebuffer.do_update_surf_dirtiness = true;
}
static uint32_t sample_locs_2x[] = {
radeon_emit(cs, cb[i] ? cb[i]->cb_color_info : 0);
}
/* set CB_COLOR1_INFO for possible dual-src blending */
- if (i == 1 && cb[0]) {
+ if (rctx->framebuffer.dual_src_blend && i == 1 && cb[0]) {
radeon_emit(cs, cb[0]->cb_color_info);
i++;
}
RADEON_PRIO_DEPTH_BUFFER_MSAA :
RADEON_PRIO_DEPTH_BUFFER);
- radeon_set_context_reg(cs, R_028DF8_PA_SU_POLY_OFFSET_DB_FMT_CNTL,
- surf->pa_su_poly_offset_db_fmt_cntl);
-
radeon_set_context_reg_seq(cs, R_028000_DB_DEPTH_SIZE, 2);
radeon_emit(cs, surf->db_depth_size); /* R_028000_DB_DEPTH_SIZE */
radeon_emit(cs, surf->db_depth_view); /* R_028004_DB_DEPTH_VIEW */
radeon_set_context_reg(cs, R_02802C_DB_DEPTH_CLEAR, fui(rtex->depth_clear_value));
radeon_set_context_reg(cs, R_028D24_DB_HTILE_SURFACE, a->rsurf->db_htile_surface);
radeon_set_context_reg(cs, R_028014_DB_HTILE_DATA_BASE, a->rsurf->db_htile_data_base);
- reloc_idx = radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, rtex->htile_buffer,
+ reloc_idx = radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, &rtex->resource,
RADEON_USAGE_READWRITE, RADEON_PRIO_HTILE);
- cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0);
- cs->buf[cs->cdw++] = reloc_idx;
+ radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
+ radeon_emit(cs, reloc_idx);
} else {
radeon_set_context_reg(cs, R_028D24_DB_HTILE_SURFACE, 0);
}
unsigned buffer_index = u_bit_scan(&dirty_mask);
vb = &rctx->vertex_buffer_state.vb[buffer_index];
- rbuffer = (struct r600_resource*)vb->buffer;
+ rbuffer = (struct r600_resource*)vb->buffer.resource;
assert(rbuffer);
offset = vb->buffer_offset;
radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, shader->buffer,
RADEON_USAGE_READ,
- RADEON_PRIO_INTERNAL_SHADER));
+ RADEON_PRIO_SHADER_BINARY));
}
static void r600_emit_shader_stages(struct r600_context *rctx, struct r600_atom *a)
radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, rbuffer,
RADEON_USAGE_READWRITE,
- RADEON_PRIO_RINGS_STREAMOUT));
+ RADEON_PRIO_SHADER_RINGS));
radeon_set_config_reg(cs, R_008C44_SQ_ESGS_RING_SIZE,
state->esgs_ring.buffer_size >> 8);
radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
radeon_emit(cs, radeon_add_to_buffer_list(&rctx->b, &rctx->b.gfx, rbuffer,
RADEON_USAGE_READWRITE,
- RADEON_PRIO_RINGS_STREAMOUT));
+ RADEON_PRIO_SHADER_RINGS));
radeon_set_config_reg(cs, R_008C4C_SQ_GSVS_RING_SIZE,
state->gsvs_ring.buffer_size >> 8);
} else {
r600_store_context_reg(cb, R_028820_PA_CL_NANINF_CNTL, 0);
r600_store_context_reg(cb, R_028A48_PA_SC_MPASS_PS_CNTL, 0);
- r600_store_context_reg_seq(cb, R_0282D0_PA_SC_VPORT_ZMIN_0, 2 * R600_MAX_VIEWPORTS);
- for (tmp = 0; tmp < R600_MAX_VIEWPORTS; tmp++) {
- r600_store_value(cb, 0); /* R_0282D0_PA_SC_VPORT_ZMIN_0 */
- r600_store_value(cb, fui(1.0)); /* R_0282D4_PA_SC_VPORT_ZMAX_0 */
- }
-
r600_store_context_reg(cb, R_028200_PA_SC_WINDOW_OFFSET, 0);
r600_store_context_reg(cb, R_02820C_PA_SC_CLIPRECT_RULE, 0xFFFF);
tmp = S_028644_SEMANTIC(sid);
+ /* D3D 9 behaviour. GL is undefined */
+ if (rshader->input[i].name == TGSI_SEMANTIC_COLOR && rshader->input[i].sid == 0)
+ tmp |= S_028644_DEFAULT_VAL(3);
+
if (rshader->input[i].name == TGSI_SEMANTIC_POSITION ||
rshader->input[i].interpolate == TGSI_INTERPOLATE_CONSTANT ||
(rshader->input[i].interpolate == TGSI_INTERPOLATE_COLOR &&
static inline unsigned r600_array_mode(unsigned mode)
{
switch (mode) {
+ default:
case RADEON_SURF_MODE_LINEAR_ALIGNED: return V_0280A0_ARRAY_LINEAR_ALIGNED;
break;
case RADEON_SURF_MODE_1D: return V_0280A0_ARRAY_1D_TILED_THIN1;
break;
case RADEON_SURF_MODE_2D: return V_0280A0_ARRAY_2D_TILED_THIN1;
- default:
- case RADEON_SURF_MODE_LINEAR: return V_0280A0_ARRAY_LINEAR_GENERAL;
}
}
unsigned ncopy, height, cheight, detile, i, x, y, z, src_mode, dst_mode;
uint64_t base, addr;
- dst_mode = rdst->surface.level[dst_level].mode;
- src_mode = rsrc->surface.level[src_level].mode;
- /* downcast linear aligned to linear to simplify test */
- src_mode = src_mode == RADEON_SURF_MODE_LINEAR_ALIGNED ? RADEON_SURF_MODE_LINEAR : src_mode;
- dst_mode = dst_mode == RADEON_SURF_MODE_LINEAR_ALIGNED ? RADEON_SURF_MODE_LINEAR : dst_mode;
+ dst_mode = rdst->surface.u.legacy.level[dst_level].mode;
+ src_mode = rsrc->surface.u.legacy.level[src_level].mode;
assert(dst_mode != src_mode);
y = 0;
lbpp = util_logbase2(bpp);
pitch_tile_max = ((pitch / bpp) / 8) - 1;
- if (dst_mode == RADEON_SURF_MODE_LINEAR) {
+ if (dst_mode == RADEON_SURF_MODE_LINEAR_ALIGNED) {
/* T2L */
array_mode = r600_array_mode(src_mode);
- slice_tile_max = (rsrc->surface.level[src_level].nblk_x * rsrc->surface.level[src_level].nblk_y) / (8*8);
+ slice_tile_max = (rsrc->surface.u.legacy.level[src_level].nblk_x * rsrc->surface.u.legacy.level[src_level].nblk_y) / (8*8);
slice_tile_max = slice_tile_max ? slice_tile_max - 1 : 0;
/* linear height must be the same as the slice tile max height, it's ok even
* if the linear destination/source have smaller heigh as the size of the
* dma packet will be using the copy_height which is always smaller or equal
* to the linear height
*/
- height = rsrc->surface.level[src_level].npix_y;
+ height = u_minify(rsrc->resource.b.b.height0, src_level);
detile = 1;
x = src_x;
y = src_y;
z = src_z;
- base = rsrc->surface.level[src_level].offset;
- addr = rdst->surface.level[dst_level].offset;
- addr += rdst->surface.level[dst_level].slice_size * dst_z;
+ base = rsrc->surface.u.legacy.level[src_level].offset;
+ addr = rdst->surface.u.legacy.level[dst_level].offset;
+ addr += rdst->surface.u.legacy.level[dst_level].slice_size * dst_z;
addr += dst_y * pitch + dst_x * bpp;
} else {
/* L2T */
array_mode = r600_array_mode(dst_mode);
- slice_tile_max = (rdst->surface.level[dst_level].nblk_x * rdst->surface.level[dst_level].nblk_y) / (8*8);
+ slice_tile_max = (rdst->surface.u.legacy.level[dst_level].nblk_x * rdst->surface.u.legacy.level[dst_level].nblk_y) / (8*8);
slice_tile_max = slice_tile_max ? slice_tile_max - 1 : 0;
/* linear height must be the same as the slice tile max height, it's ok even
* if the linear destination/source have smaller heigh as the size of the
* dma packet will be using the copy_height which is always smaller or equal
* to the linear height
*/
- height = rdst->surface.level[dst_level].npix_y;
+ height = u_minify(rdst->resource.b.b.height0, dst_level);
detile = 0;
x = dst_x;
y = dst_y;
z = dst_z;
- base = rdst->surface.level[dst_level].offset;
- addr = rsrc->surface.level[src_level].offset;
- addr += rsrc->surface.level[src_level].slice_size * src_z;
+ base = rdst->surface.u.legacy.level[dst_level].offset;
+ addr = rsrc->surface.u.legacy.level[src_level].offset;
+ addr += rsrc->surface.u.legacy.level[src_level].slice_size * src_z;
addr += src_y * pitch + src_x * bpp;
}
/* check that we are in dw/base alignment constraint */
*/
cheight = ((R600_DMA_COPY_MAX_SIZE_DW * 4) / pitch) & 0xfffffff8;
ncopy = (copy_height / cheight) + !!(copy_height % cheight);
- r600_need_dma_space(&rctx->b, ncopy * 7);
+ r600_need_dma_space(&rctx->b, ncopy * 7, &rdst->resource, &rsrc->resource);
for (i = 0; i < ncopy; i++) {
cheight = cheight > copy_height ? copy_height : cheight;
RADEON_PRIO_SDMA_TEXTURE);
radeon_add_to_buffer_list(&rctx->b, &rctx->b.dma, &rdst->resource, RADEON_USAGE_WRITE,
RADEON_PRIO_SDMA_TEXTURE);
- cs->buf[cs->cdw++] = DMA_PACKET(DMA_PACKET_COPY, 1, 0, size);
- cs->buf[cs->cdw++] = base >> 8;
- cs->buf[cs->cdw++] = (detile << 31) | (array_mode << 27) |
- (lbpp << 24) | ((height - 1) << 10) |
- pitch_tile_max;
- cs->buf[cs->cdw++] = (slice_tile_max << 12) | (z << 0);
- cs->buf[cs->cdw++] = (x << 3) | (y << 17);
- cs->buf[cs->cdw++] = addr & 0xfffffffc;
- cs->buf[cs->cdw++] = (addr >> 32UL) & 0xff;
+ radeon_emit(cs, DMA_PACKET(DMA_PACKET_COPY, 1, 0, size));
+ radeon_emit(cs, base >> 8);
+ radeon_emit(cs, (detile << 31) | (array_mode << 27) |
+ (lbpp << 24) | ((height - 1) << 10) |
+ pitch_tile_max);
+ radeon_emit(cs, (slice_tile_max << 12) | (z << 0));
+ radeon_emit(cs, (x << 3) | (y << 17));
+ radeon_emit(cs, addr & 0xfffffffc);
+ radeon_emit(cs, (addr >> 32UL) & 0xff);
copy_height -= cheight;
addr += cheight * pitch;
y += cheight;
return;
}
- if (src->format != dst->format || src_box->depth > 1) {
+ if (src_box->depth > 1 ||
+ !r600_prepare_for_dma_blit(&rctx->b, rdst, dst_level, dstx, dsty,
+ dstz, rsrc, src_level, src_box))
goto fallback;
- }
src_x = util_format_get_nblocksx(src->format, src_box->x);
dst_x = util_format_get_nblocksx(src->format, dst_x);
dst_y = util_format_get_nblocksy(src->format, dst_y);
bpp = rdst->surface.bpe;
- dst_pitch = rdst->surface.level[dst_level].pitch_bytes;
- src_pitch = rsrc->surface.level[src_level].pitch_bytes;
- src_w = rsrc->surface.level[src_level].npix_x;
- dst_w = rdst->surface.level[dst_level].npix_x;
+ dst_pitch = rdst->surface.u.legacy.level[dst_level].nblk_x * rdst->surface.bpe;
+ src_pitch = rsrc->surface.u.legacy.level[src_level].nblk_x * rsrc->surface.bpe;
+ src_w = u_minify(rsrc->resource.b.b.width0, src_level);
+ dst_w = u_minify(rdst->resource.b.b.width0, dst_level);
copy_height = src_box->height / rsrc->surface.blk_h;
- dst_mode = rdst->surface.level[dst_level].mode;
- src_mode = rsrc->surface.level[src_level].mode;
- /* downcast linear aligned to linear to simplify test */
- src_mode = src_mode == RADEON_SURF_MODE_LINEAR_ALIGNED ? RADEON_SURF_MODE_LINEAR : src_mode;
- dst_mode = dst_mode == RADEON_SURF_MODE_LINEAR_ALIGNED ? RADEON_SURF_MODE_LINEAR : dst_mode;
+ dst_mode = rdst->surface.u.legacy.level[dst_level].mode;
+ src_mode = rsrc->surface.u.legacy.level[src_level].mode;
if (src_pitch != dst_pitch || src_box->x || dst_x || src_w != dst_w) {
/* strict requirement on r6xx/r7xx */
* dst_x/y == 0
* dst_pitch == src_pitch
*/
- src_offset= rsrc->surface.level[src_level].offset;
- src_offset += rsrc->surface.level[src_level].slice_size * src_box->z;
+ src_offset= rsrc->surface.u.legacy.level[src_level].offset;
+ src_offset += rsrc->surface.u.legacy.level[src_level].slice_size * src_box->z;
src_offset += src_y * src_pitch + src_x * bpp;
- dst_offset = rdst->surface.level[dst_level].offset;
- dst_offset += rdst->surface.level[dst_level].slice_size * dst_z;
+ dst_offset = rdst->surface.u.legacy.level[dst_level].offset;
+ dst_offset += rdst->surface.u.legacy.level[dst_level].slice_size * dst_z;
dst_offset += dst_y * dst_pitch + dst_x * bpp;
size = src_box->height * src_pitch;
/* must be dw aligned */
r600_init_atom(rctx, &rctx->db_misc_state.atom, id++, r600_emit_db_misc_state, 7);
r600_init_atom(rctx, &rctx->db_state.atom, id++, r600_emit_db_state, 11);
r600_init_atom(rctx, &rctx->dsa_state.atom, id++, r600_emit_cso_state, 0);
- r600_init_atom(rctx, &rctx->poly_offset_state.atom, id++, r600_emit_polygon_offset, 6);
+ r600_init_atom(rctx, &rctx->poly_offset_state.atom, id++, r600_emit_polygon_offset, 9);
r600_init_atom(rctx, &rctx->rasterizer_state.atom, id++, r600_emit_cso_state, 0);
r600_add_atom(rctx, &rctx->b.scissors.atom, id++);
r600_add_atom(rctx, &rctx->b.viewports.atom, id++);