return 0;
}
-static unsigned r600_tex_dim(unsigned dim)
+static unsigned r600_tex_dim(unsigned dim, unsigned nr_samples)
{
switch (dim) {
default:
return V_038000_SQ_TEX_DIM_1D_ARRAY;
case PIPE_TEXTURE_2D:
case PIPE_TEXTURE_RECT:
- return V_038000_SQ_TEX_DIM_2D;
+ return nr_samples > 1 ? V_038000_SQ_TEX_DIM_2D_MSAA :
+ V_038000_SQ_TEX_DIM_2D;
case PIPE_TEXTURE_2D_ARRAY:
- return V_038000_SQ_TEX_DIM_2D_ARRAY;
+ return nr_samples > 1 ? V_038000_SQ_TEX_DIM_2D_ARRAY_MSAA :
+ V_038000_SQ_TEX_DIM_2D_ARRAY;
case PIPE_TEXTURE_3D:
return V_038000_SQ_TEX_DIM_3D;
case PIPE_TEXTURE_CUBE:
unsigned sample_count,
unsigned usage)
{
+ struct r600_screen *rscreen = (struct r600_screen*)screen;
unsigned retval = 0;
if (target >= PIPE_MAX_TEXTURE_TYPES) {
if (!util_format_is_supported(format, usage))
return FALSE;
- /* Multisample */
- if (sample_count > 1)
- return FALSE;
+ if (sample_count > 1) {
+ if (rscreen->info.drm_minor < 22)
+ return FALSE;
+
+ /* R11G11B10 is broken on R6xx. */
+ if (rscreen->chip_class == R600 &&
+ format == PIPE_FORMAT_R11G11B10_FLOAT)
+ return FALSE;
+
+ /* MSAA integer colorbuffers hang. */
+ if (util_format_is_pure_integer(format))
+ return FALSE;
+
+ switch (sample_count) {
+ case 2:
+ case 4:
+ case 8:
+ break;
+ default:
+ return FALSE;
+ }
+ }
if ((usage & PIPE_BIND_SAMPLER_VIEW) &&
r600_is_sampler_format_supported(screen, format)) {
}
}
-static void *r600_create_blend_state(struct pipe_context *ctx,
- const struct pipe_blend_state *state)
+static void *r600_create_blend_state_mode(struct pipe_context *ctx,
+ const struct pipe_blend_state *state,
+ int mode)
{
struct r600_context *rctx = (struct r600_context *)ctx;
struct r600_pipe_blend *blend = CALLOC_STRUCT(r600_pipe_blend);
struct r600_pipe_state *rstate;
- uint32_t color_control = 0, target_mask;
+ uint32_t color_control = 0, target_mask = 0;
if (blend == NULL) {
return NULL;
rstate->id = R600_PIPE_STATE_BLEND;
- target_mask = 0;
-
/* R600 does not support per-MRT blends */
if (rctx->family > CHIP_R600)
color_control |= S_028808_PER_MRT_BLEND(1);
+
if (state->logicop_enable) {
color_control |= (state->logicop_func << 16) | (state->logicop_func << 20);
} else {
}
if (target_mask)
- color_control |= S_028808_SPECIAL_OP(V_028808_NORMAL);
+ color_control |= S_028808_SPECIAL_OP(mode);
else
color_control |= S_028808_SPECIAL_OP(V_028808_DISABLE);
return rstate;
}
+
+static void *r600_create_blend_state(struct pipe_context *ctx,
+ const struct pipe_blend_state *state)
+{
+ return r600_create_blend_state_mode(ctx, state, V_028808_SPECIAL_NORMAL);
+}
+
static void *r600_create_dsa_state(struct pipe_context *ctx,
const struct pipe_depth_stencil_alpha_state *state)
{
if (rctx->chip_class >= R700) {
sc_mode_cntl =
+ S_028A4C_MSAA_ENABLE(state->multisample) |
S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1) |
S_028A4C_FORCE_EOV_REZ_ENABLE(1) |
S_028A4C_R700_ZMM_LINE_OFFSET(1) |
S_028A4C_R700_VPORT_SCISSOR_ENABLE(state->scissor);
} else {
sc_mode_cntl =
+ S_028A4C_MSAA_ENABLE(state->multisample) |
S_028A4C_WALK_ALIGN8_PRIM_FITS_ST(1) |
S_028A4C_FORCE_EOV_CNTDWN_ENABLE(1);
rs->scissor_enable = state->scissor;
r600_pipe_state_add_reg(rstate, R_028A4C_PA_SC_MODE_CNTL, sc_mode_cntl);
r600_pipe_state_add_reg(rstate, R_028C08_PA_SU_VTX_CNTL,
- S_028C08_PIX_CENTER_HALF(state->gl_rasterization_rules));
+ S_028C08_PIX_CENTER_HALF(state->gl_rasterization_rules) |
+ S_028C08_QUANT_MODE(V_028C08_X_1_256TH));
r600_pipe_state_add_reg(rstate, R_028DFC_PA_SU_POLY_OFFSET_CLAMP, fui(state->offset_clamp));
r600_pipe_state_add_reg(rstate, R_028814_PA_SU_SC_MODE_CNTL,
}
view->tex_resource = &tmp->resource;
- view->tex_resource_words[0] = (S_038000_DIM(r600_tex_dim(texture->target)) |
+ view->tex_resource_words[0] = (S_038000_DIM(r600_tex_dim(texture->target, texture->nr_samples)) |
S_038000_TILE_MODE(array_mode) |
S_038000_TILE_TYPE(tile_type) |
S_038000_PITCH((pitch / 8) - 1) |
S_038010_REQUEST_SIZE(1) |
S_038010_ENDIAN_SWAP(endian) |
S_038010_BASE_LEVEL(0));
- view->tex_resource_words[5] = (S_038014_LAST_LEVEL(last_level) |
- S_038014_BASE_ARRAY(state->u.tex.first_layer) |
+ view->tex_resource_words[5] = (S_038014_BASE_ARRAY(state->u.tex.first_layer) |
S_038014_LAST_ARRAY(state->u.tex.last_layer));
+ if (texture->nr_samples > 1) {
+ /* LAST_LEVEL holds log2(nr_samples) for multisample textures */
+ view->tex_resource_words[5] |= S_038014_LAST_LEVEL(util_logbase2(texture->nr_samples));
+ } else {
+ view->tex_resource_words[5] |= S_038014_LAST_LEVEL(last_level);
+ }
view->tex_resource_words[6] = (S_038018_TYPE(V_038010_SQ_TEX_VTX_VALID_TEXTURE) |
S_038018_MAX_ANISO(4 /* max 16 samples */));
return &view->base;
}
-static void r600_set_vs_sampler_views(struct pipe_context *ctx, unsigned count,
- struct pipe_sampler_view **views)
+static void r600_emit_clip_state(struct r600_context *rctx, struct r600_atom *atom)
{
- r600_set_sampler_views(ctx, PIPE_SHADER_VERTEX, 0, count, views);
-}
-
-static void r600_set_ps_sampler_views(struct pipe_context *ctx, unsigned count,
- struct pipe_sampler_view **views)
-{
- r600_set_sampler_views(ctx, PIPE_SHADER_FRAGMENT, 0, count, views);
-}
-
-static void r600_set_clip_state(struct pipe_context *ctx,
- const struct pipe_clip_state *state)
-{
- struct r600_context *rctx = (struct r600_context *)ctx;
- struct r600_pipe_state *rstate = CALLOC_STRUCT(r600_pipe_state);
- struct pipe_constant_buffer cb;
-
- if (rstate == NULL)
- return;
-
- rctx->clip = *state;
- rstate->id = R600_PIPE_STATE_CLIP;
- for (int i = 0; i < 6; i++) {
- r600_pipe_state_add_reg(rstate,
- R_028E20_PA_CL_UCP0_X + i * 16,
- fui(state->ucp[i][0]));
- r600_pipe_state_add_reg(rstate,
- R_028E24_PA_CL_UCP0_Y + i * 16,
- fui(state->ucp[i][1]) );
- r600_pipe_state_add_reg(rstate,
- R_028E28_PA_CL_UCP0_Z + i * 16,
- fui(state->ucp[i][2]));
- r600_pipe_state_add_reg(rstate,
- R_028E2C_PA_CL_UCP0_W + i * 16,
- fui(state->ucp[i][3]));
- }
-
- free(rctx->states[R600_PIPE_STATE_CLIP]);
- rctx->states[R600_PIPE_STATE_CLIP] = rstate;
- r600_context_pipe_state_set(rctx, rstate);
+ struct radeon_winsys_cs *cs = rctx->cs;
+ struct pipe_clip_state *state = &rctx->clip_state.state;
- cb.buffer = NULL;
- cb.user_buffer = state->ucp;
- cb.buffer_offset = 0;
- cb.buffer_size = 4*4*8;
- r600_set_constant_buffer(ctx, PIPE_SHADER_VERTEX, 1, &cb);
- pipe_resource_reference(&cb.buffer, NULL);
+ r600_write_context_reg_seq(cs, R_028E20_PA_CL_UCP0_X, 6*4);
+ r600_write_array(cs, 6*4, (unsigned*)state);
}
static void r600_set_polygon_stipple(struct pipe_context *ctx,
r600_set_scissor_state(rctx, state);
}
-static void r600_set_viewport_state(struct pipe_context *ctx,
- const struct pipe_viewport_state *state)
+static struct r600_resource *r600_buffer_create_helper(struct r600_screen *rscreen,
+ unsigned size, unsigned alignment)
{
- struct r600_context *rctx = (struct r600_context *)ctx;
- struct r600_pipe_state *rstate = CALLOC_STRUCT(r600_pipe_state);
-
- if (rstate == NULL)
- return;
-
- rctx->viewport = *state;
- rstate->id = R600_PIPE_STATE_VIEWPORT;
- r600_pipe_state_add_reg(rstate, R_02843C_PA_CL_VPORT_XSCALE_0, fui(state->scale[0]));
- r600_pipe_state_add_reg(rstate, R_028444_PA_CL_VPORT_YSCALE_0, fui(state->scale[1]));
- r600_pipe_state_add_reg(rstate, R_02844C_PA_CL_VPORT_ZSCALE_0, fui(state->scale[2]));
- r600_pipe_state_add_reg(rstate, R_028440_PA_CL_VPORT_XOFFSET_0, fui(state->translate[0]));
- r600_pipe_state_add_reg(rstate, R_028448_PA_CL_VPORT_YOFFSET_0, fui(state->translate[1]));
- r600_pipe_state_add_reg(rstate, R_028450_PA_CL_VPORT_ZOFFSET_0, fui(state->translate[2]));
-
- free(rctx->states[R600_PIPE_STATE_VIEWPORT]);
- rctx->states[R600_PIPE_STATE_VIEWPORT] = rstate;
- r600_context_pipe_state_set(rctx, rstate);
+ struct pipe_resource buffer;
+
+ memset(&buffer, 0, sizeof buffer);
+ buffer.target = PIPE_BUFFER;
+ buffer.format = PIPE_FORMAT_R8_UNORM;
+ buffer.bind = PIPE_BIND_CUSTOM;
+ buffer.usage = PIPE_USAGE_STATIC;
+ buffer.flags = 0;
+ buffer.width0 = size;
+ buffer.height0 = 1;
+ buffer.depth0 = 1;
+ buffer.array_size = 1;
+
+ return (struct r600_resource*)
+ r600_buffer_create(&rscreen->screen, &buffer, alignment);
}
static void r600_init_color_surface(struct r600_context *rctx,
- struct r600_surface *surf)
+ struct r600_surface *surf,
+ bool force_cmask_fmask)
{
+ struct r600_screen *rscreen = rctx->screen;
struct r600_texture *rtex = (struct r600_texture*)surf->base.texture;
unsigned level = surf->base.u.tex.level;
unsigned pitch, slice;
}
}
+ /* These might not always be initialized to zero. */
surf->cb_color_base = offset >> 8;
- surf->cb_color_info = color_info;
surf->cb_color_size = S_028060_PITCH_TILE_MAX(pitch) |
S_028060_SLICE_TILE_MAX(slice);
+ surf->cb_color_fmask = surf->cb_color_base;
+ surf->cb_color_cmask = surf->cb_color_base;
+ surf->cb_color_mask = 0;
+
+ pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_cmask,
+ &rtex->resource.b.b);
+ pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_fmask,
+ &rtex->resource.b.b);
+
+ if (rtex->cmask_size) {
+ surf->cb_color_cmask = rtex->cmask_offset >> 8;
+ surf->cb_color_mask |= S_028100_CMASK_BLOCK_MAX(rtex->cmask_slice_tile_max);
+
+ if (rtex->fmask_size) {
+ color_info |= S_0280A0_TILE_MODE(V_0280A0_FRAG_ENABLE);
+ surf->cb_color_fmask = rtex->fmask_offset >> 8;
+ surf->cb_color_mask |= S_028100_FMASK_TILE_MAX(slice);
+ } else { /* cmask only */
+ color_info |= S_0280A0_TILE_MODE(V_0280A0_CLEAR_ENABLE);
+ }
+ } else if (force_cmask_fmask) {
+ /* Allocate dummy FMASK and CMASK if they aren't allocated already.
+ *
+ * R6xx needs FMASK and CMASK for the destination buffer of color resolve,
+ * otherwise it hangs. We don't have FMASK and CMASK pre-allocated,
+ * because it's not an MSAA buffer.
+ */
+ struct r600_cmask_info cmask;
+ struct r600_fmask_info fmask;
+
+ r600_texture_get_cmask_info(rscreen, rtex, &cmask);
+ r600_texture_get_fmask_info(rscreen, rtex, 8, &fmask);
+
+ /* CMASK. */
+ if (!rctx->dummy_cmask ||
+ rctx->dummy_cmask->buf->size < cmask.size ||
+ rctx->dummy_cmask->buf->alignment % cmask.alignment != 0) {
+ struct pipe_transfer *transfer;
+ void *ptr;
+
+ pipe_resource_reference((struct pipe_resource**)&rctx->dummy_cmask, NULL);
+ rctx->dummy_cmask = r600_buffer_create_helper(rscreen, cmask.size, cmask.alignment);
+
+ /* Set the contents to 0xCC. */
+ ptr = pipe_buffer_map(&rctx->context, &rctx->dummy_cmask->b.b, PIPE_TRANSFER_WRITE, &transfer);
+ memset(ptr, 0xCC, cmask.size);
+ pipe_buffer_unmap(&rctx->context, transfer);
+ }
+ pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_cmask,
+ &rctx->dummy_cmask->b.b);
+
+ /* FMASK. */
+ if (!rctx->dummy_fmask ||
+ rctx->dummy_fmask->buf->size < fmask.size ||
+ rctx->dummy_fmask->buf->alignment % fmask.alignment != 0) {
+ pipe_resource_reference((struct pipe_resource**)&rctx->dummy_fmask, NULL);
+ rctx->dummy_fmask = r600_buffer_create_helper(rscreen, fmask.size, fmask.alignment);
+
+ }
+ pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_fmask,
+ &rctx->dummy_fmask->b.b);
+
+ /* Init the registers. */
+ color_info |= S_0280A0_TILE_MODE(V_0280A0_FRAG_ENABLE);
+ surf->cb_color_cmask = 0;
+ surf->cb_color_fmask = 0;
+ surf->cb_color_mask = S_028100_CMASK_BLOCK_MAX(cmask.slice_tile_max) |
+ S_028100_FMASK_TILE_MAX(slice);
+ }
+
+ surf->cb_color_info = color_info;
+
if (rtex->surface.level[level].mode < RADEON_SURF_MODE_1D) {
surf->cb_color_view = 0;
} else {
surf->depth_initialized = true;
}
+#define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
+ (((s0x) & 0xf) | (((s0y) & 0xf) << 4) | \
+ (((s1x) & 0xf) << 8) | (((s1y) & 0xf) << 12) | \
+ (((s2x) & 0xf) << 16) | (((s2y) & 0xf) << 20) | \
+ (((s3x) & 0xf) << 24) | (((s3y) & 0xf) << 28))
+
+static uint32_t r600_set_ms_pos(struct pipe_context *ctx, struct r600_pipe_state *rstate, int nsample)
+{
+ static uint32_t sample_locs_2x[] = {
+ FILL_SREG(-4, 4, 4, -4, -4, 4, 4, -4),
+ FILL_SREG(-4, 4, 4, -4, -4, 4, 4, -4),
+ };
+ static unsigned max_dist_2x = 4;
+ static uint32_t sample_locs_4x[] = {
+ FILL_SREG(-2, -2, 2, 2, -6, 6, 6, -6),
+ FILL_SREG(-2, -2, 2, 2, -6, 6, 6, -6),
+ };
+ static unsigned max_dist_4x = 6;
+ static uint32_t sample_locs_8x[] = {
+ FILL_SREG(-2, -5, 3, -4, -1, 5, -6, -2),
+ FILL_SREG( 6, 0, 0, 0, -5, 3, 4, 4),
+ };
+ static unsigned max_dist_8x = 8;
+ struct r600_context *rctx = (struct r600_context *)ctx;
+
+ if (rctx->family == CHIP_R600) {
+ switch (nsample) {
+ case 0:
+ case 1:
+ return 0;
+ case 2:
+ r600_pipe_state_add_reg(rstate, R_008B40_PA_SC_AA_SAMPLE_LOCS_2S, sample_locs_2x[0]);
+ return max_dist_2x;
+ case 4:
+ r600_pipe_state_add_reg(rstate, R_008B44_PA_SC_AA_SAMPLE_LOCS_4S, sample_locs_4x[0]);
+ return max_dist_4x;
+ case 8:
+ r600_pipe_state_add_reg(rstate, R_008B48_PA_SC_AA_SAMPLE_LOCS_8S_WD0, sample_locs_8x[0]);
+ r600_pipe_state_add_reg(rstate, R_008B4C_PA_SC_AA_SAMPLE_LOCS_8S_WD1, sample_locs_8x[1]);
+ return max_dist_8x;
+ }
+ } else {
+ switch (nsample) {
+ case 0:
+ case 1:
+ r600_pipe_state_add_reg(rstate, R_028C1C_PA_SC_AA_SAMPLE_LOCS_MCTX, 0);
+ r600_pipe_state_add_reg(rstate, R_028C20_PA_SC_AA_SAMPLE_LOCS_8D_WD1_MCTX, 0);
+ return 0;
+ case 2:
+ r600_pipe_state_add_reg(rstate, R_028C1C_PA_SC_AA_SAMPLE_LOCS_MCTX, sample_locs_2x[0]);
+ r600_pipe_state_add_reg(rstate, R_028C20_PA_SC_AA_SAMPLE_LOCS_8D_WD1_MCTX, sample_locs_2x[1]);
+ return max_dist_2x;
+ case 4:
+ r600_pipe_state_add_reg(rstate, R_028C1C_PA_SC_AA_SAMPLE_LOCS_MCTX, sample_locs_4x[0]);
+ r600_pipe_state_add_reg(rstate, R_028C20_PA_SC_AA_SAMPLE_LOCS_8D_WD1_MCTX, sample_locs_4x[1]);
+ return max_dist_4x;
+ case 8:
+ r600_pipe_state_add_reg(rstate, R_028C1C_PA_SC_AA_SAMPLE_LOCS_MCTX, sample_locs_8x[0]);
+ r600_pipe_state_add_reg(rstate, R_028C20_PA_SC_AA_SAMPLE_LOCS_8D_WD1_MCTX, sample_locs_8x[1]);
+ return max_dist_8x;
+ }
+ }
+ R600_ERR("Invalid nr_samples %i\n", nsample);
+ return 0;
+}
+
static void r600_set_framebuffer_state(struct pipe_context *ctx,
const struct pipe_framebuffer_state *state)
{
struct r600_pipe_state *rstate = CALLOC_STRUCT(r600_pipe_state);
struct r600_surface *surf;
struct r600_resource *res;
- uint32_t tl, br, i;
+ struct r600_texture *rtex;
+ uint32_t tl, br, i, nr_samples, max_dist;
+ bool is_resolve = state->nr_cbufs == 2 &&
+ state->cbufs[0]->texture->nr_samples > 1 &&
+ state->cbufs[1]->texture->nr_samples <= 1;
+ /* The resolve buffer must have CMASK and FMASK to prevent hardlocks on R6xx. */
+ bool cb1_force_cmask_fmask = rctx->chip_class == R600 && is_resolve;
if (rstate == NULL)
return;
- r600_flush_framebuffer(rctx, false);
+ if (rctx->framebuffer.nr_cbufs) {
+ rctx->flags |= R600_CONTEXT_CB_FLUSH;
+ }
+ if (rctx->framebuffer.zsbuf) {
+ rctx->flags |= R600_CONTEXT_DB_FLUSH;
+ }
+ /* R6xx errata */
+ if (rctx->chip_class == R600) {
+ rctx->flags |= R600_CONTEXT_FLUSH_AND_INV;
+ }
/* unreference old buffer and reference new one */
rstate->id = R600_PIPE_STATE_FRAMEBUFFER;
util_copy_framebuffer_state(&rctx->framebuffer, state);
- /* build states */
+
+ /* Colorbuffers. */
rctx->export_16bpc = true;
rctx->nr_cbufs = state->nr_cbufs;
rctx->cb0_is_integer = state->nr_cbufs &&
util_format_is_pure_integer(state->cbufs[0]->format);
+ rctx->compressed_cb_mask = 0;
for (i = 0; i < state->nr_cbufs; i++) {
+ bool force_cmask_fmask = cb1_force_cmask_fmask && i == 1;
surf = (struct r600_surface*)state->cbufs[i];
res = (struct r600_resource*)surf->base.texture;
+ rtex = (struct r600_texture*)res;
- if (!surf->color_initialized) {
- r600_init_color_surface(rctx, surf);
+ if (!surf->color_initialized || force_cmask_fmask) {
+ r600_init_color_surface(rctx, surf, force_cmask_fmask);
+ if (force_cmask_fmask) {
+ /* re-initialize later without compression */
+ surf->color_initialized = false;
+ }
}
if (!surf->export_16bpc) {
r600_pipe_state_add_reg(rstate, R_028080_CB_COLOR0_VIEW + i * 4,
surf->cb_color_view);
r600_pipe_state_add_reg_bo(rstate, R_0280E0_CB_COLOR0_FRAG + i * 4,
- surf->cb_color_frag, res, RADEON_USAGE_READWRITE);
+ surf->cb_color_fmask, surf->cb_buffer_fmask,
+ RADEON_USAGE_READWRITE);
r600_pipe_state_add_reg_bo(rstate, R_0280C0_CB_COLOR0_TILE + i * 4,
- surf->cb_color_tile, res, RADEON_USAGE_READWRITE);
+ surf->cb_color_cmask, surf->cb_buffer_cmask,
+ RADEON_USAGE_READWRITE);
+ r600_pipe_state_add_reg(rstate, R_028100_CB_COLOR0_MASK + i * 4,
+ surf->cb_color_mask);
+
+ if (rtex->fmask_size && rtex->cmask_size) {
+ rctx->compressed_cb_mask |= 1 << i;
+ }
}
/* set CB_COLOR1_INFO for possible dual-src blending */
if (i == 1) {
surf->cb_color_info, res, RADEON_USAGE_READWRITE);
i++;
}
+ for (; i < 8 ; i++) {
+ r600_pipe_state_add_reg(rstate, R_0280A0_CB_COLOR0_INFO + i * 4, 0);
+ }
/* Update alpha-test state dependencies.
* Alpha-test is done on the first colorbuffer only. */
}
}
+ /* ZS buffer. */
if (state->zsbuf) {
surf = (struct r600_surface*)state->zsbuf;
res = (struct r600_resource*)surf->base.texture;
r600_pipe_state_add_reg(rstate, R_028D34_DB_PREFETCH_LIMIT, surf->db_prefetch_limit);
}
+ /* Framebuffer dimensions. */
tl = S_028240_TL_X(0) | S_028240_TL_Y(0) | S_028240_WINDOW_OFFSET_DISABLE(1);
br = S_028244_BR_X(state->width) | S_028244_BR_Y(state->height);
r600_pipe_state_add_reg(rstate,
R_028208_PA_SC_WINDOW_SCISSOR_BR, br);
- /* Always enable the first colorbuffer in CB_SHADER_CONTROL. This
- * will assure that the alpha-test will work even if there is
- * no colorbuffer bound. */
- r600_pipe_state_add_reg(rstate, R_0287A0_CB_SHADER_CONTROL,
- (1ull << MAX2(state->nr_cbufs, 1)) - 1);
+ /* If we're doing MSAA resolve... */
+ if (is_resolve) {
+ r600_pipe_state_add_reg(rstate, R_0287A0_CB_SHADER_CONTROL, 1);
+ } else {
+ /* Always enable the first colorbuffer in CB_SHADER_CONTROL. This
+ * will assure that the alpha-test will work even if there is
+ * no colorbuffer bound. */
+ r600_pipe_state_add_reg(rstate, R_0287A0_CB_SHADER_CONTROL,
+ (1ull << MAX2(state->nr_cbufs, 1)) - 1);
+ }
+
+ /* Multisampling */
+ if (state->nr_cbufs)
+ nr_samples = state->cbufs[0]->texture->nr_samples;
+ else if (state->zsbuf)
+ nr_samples = state->zsbuf->texture->nr_samples;
+ else
+ nr_samples = 0;
- if (state->nr_cbufs == 0 && rctx->alphatest_state.bypass) {
- rctx->alphatest_state.bypass = false;
- r600_atom_dirty(rctx, &rctx->alphatest_state.atom);
+ max_dist = r600_set_ms_pos(ctx, rstate, nr_samples);
+
+ if (nr_samples > 1) {
+ unsigned log_samples = util_logbase2(nr_samples);
+
+ r600_pipe_state_add_reg(rstate, R_028C00_PA_SC_LINE_CNTL,
+ S_028C00_LAST_PIXEL(1) |
+ S_028C00_EXPAND_LINE_WIDTH(1));
+ r600_pipe_state_add_reg(rstate, R_028C04_PA_SC_AA_CONFIG,
+ S_028C04_MSAA_NUM_SAMPLES(log_samples) |
+ S_028C04_MAX_SAMPLE_DIST(max_dist));
+ } else {
+ r600_pipe_state_add_reg(rstate, R_028C00_PA_SC_LINE_CNTL, S_028C00_LAST_PIXEL(1));
+ r600_pipe_state_add_reg(rstate, R_028C04_PA_SC_AA_CONFIG, 0);
}
free(rctx->states[R600_PIPE_STATE_FRAMEBUFFER]);
rctx->cb_misc_state.nr_cbufs = state->nr_cbufs;
r600_atom_dirty(rctx, &rctx->cb_misc_state.atom);
}
+
+ if (state->nr_cbufs == 0 && rctx->alphatest_state.bypass) {
+ rctx->alphatest_state.bypass = false;
+ r600_atom_dirty(rctx, &rctx->alphatest_state.atom);
+ }
}
static void r600_emit_cb_misc_state(struct r600_context *rctx, struct r600_atom *atom)
{
struct radeon_winsys_cs *cs = rctx->cs;
struct r600_cb_misc_state *a = (struct r600_cb_misc_state*)atom;
- unsigned fb_colormask = (1ULL << ((unsigned)a->nr_cbufs * 4)) - 1;
- unsigned ps_colormask = (1ULL << ((unsigned)a->nr_ps_color_outputs * 4)) - 1;
- unsigned multiwrite = a->multiwrite && a->nr_cbufs > 1;
-
- r600_write_context_reg_seq(cs, R_028238_CB_TARGET_MASK, 2);
- r600_write_value(cs, a->blend_colormask & fb_colormask); /* R_028238_CB_TARGET_MASK */
- r600_write_value(cs, (a->dual_src_blend ? ps_colormask : 0) | fb_colormask); /* R_02823C_CB_SHADER_MASK */
- r600_write_context_reg(cs, R_028808_CB_COLOR_CONTROL,
- a->cb_color_control |
- S_028808_MULTIWRITE_ENABLE(multiwrite));
+
+ if (G_028808_SPECIAL_OP(a->cb_color_control) == V_028808_SPECIAL_RESOLVE_BOX) {
+ r600_write_context_reg_seq(cs, R_028238_CB_TARGET_MASK, 2);
+ if (rctx->chip_class == R600) {
+ r600_write_value(cs, 0xff); /* R_028238_CB_TARGET_MASK */
+ r600_write_value(cs, 0xff); /* R_02823C_CB_SHADER_MASK */
+ } else {
+ r600_write_value(cs, 0xf); /* R_028238_CB_TARGET_MASK */
+ r600_write_value(cs, 0xf); /* R_02823C_CB_SHADER_MASK */
+ }
+ r600_write_context_reg(cs, R_028808_CB_COLOR_CONTROL, a->cb_color_control);
+ } else {
+ unsigned fb_colormask = (1ULL << ((unsigned)a->nr_cbufs * 4)) - 1;
+ unsigned ps_colormask = (1ULL << ((unsigned)a->nr_ps_color_outputs * 4)) - 1;
+ unsigned multiwrite = a->multiwrite && a->nr_cbufs > 1;
+
+ r600_write_context_reg_seq(cs, R_028238_CB_TARGET_MASK, 2);
+ r600_write_value(cs, a->blend_colormask & fb_colormask); /* R_028238_CB_TARGET_MASK */
+ /* Always enable the first color output to make sure alpha-test works even without one. */
+ r600_write_value(cs, 0xf | (multiwrite ? fb_colormask : ps_colormask)); /* R_02823C_CB_SHADER_MASK */
+ r600_write_context_reg(cs, R_028808_CB_COLOR_CONTROL,
+ a->cb_color_control |
+ S_028808_MULTIWRITE_ENABLE(multiwrite));
+ }
}
static void r600_emit_db_misc_state(struct r600_context *rctx, struct r600_atom *atom)
db_render_control |= S_028D0C_DEPTH_COPY_ENABLE(a->copy_depth) |
S_028D0C_STENCIL_COPY_ENABLE(a->copy_stencil) |
- S_028D0C_COPY_CENTROID(1);
+ S_028D0C_COPY_CENTROID(1) |
+ S_028D0C_COPY_SAMPLE(a->copy_sample);
}
r600_write_context_reg_seq(cs, R_028D0C_DB_RENDER_CONTROL, 2);
static void r600_emit_vs_constant_buffers(struct r600_context *rctx, struct r600_atom *atom)
{
- r600_emit_constant_buffers(rctx, &rctx->vs_constbuf_state, 160,
+ r600_emit_constant_buffers(rctx, &rctx->constbuf_state[PIPE_SHADER_VERTEX], 160,
R_028180_ALU_CONST_BUFFER_SIZE_VS_0,
R_028980_ALU_CONST_CACHE_VS_0);
}
+static void r600_emit_gs_constant_buffers(struct r600_context *rctx, struct r600_atom *atom)
+{
+ r600_emit_constant_buffers(rctx, &rctx->constbuf_state[PIPE_SHADER_GEOMETRY], 336,
+ R_0281C0_ALU_CONST_BUFFER_SIZE_GS_0,
+ R_0289C0_ALU_CONST_CACHE_GS_0);
+}
+
static void r600_emit_ps_constant_buffers(struct r600_context *rctx, struct r600_atom *atom)
{
- r600_emit_constant_buffers(rctx, &rctx->ps_constbuf_state, 0,
+ r600_emit_constant_buffers(rctx, &rctx->constbuf_state[PIPE_SHADER_FRAGMENT], 0,
R_028140_ALU_CONST_BUFFER_SIZE_PS_0,
R_028940_ALU_CONST_CACHE_PS_0);
}
state->dirty_mask = 0;
}
+/* Resource IDs:
+ * PS: 0 .. +160
+ * VS: 160 .. +160
+ * FS: 320 .. +16
+ * GS: 336 .. +160
+ */
+
static void r600_emit_vs_sampler_views(struct r600_context *rctx, struct r600_atom *atom)
{
- r600_emit_sampler_views(rctx, &rctx->vs_samplers.views, 160 + R600_MAX_CONST_BUFFERS);
+ r600_emit_sampler_views(rctx, &rctx->samplers[PIPE_SHADER_VERTEX].views, 160 + R600_MAX_CONST_BUFFERS);
+}
+
+static void r600_emit_gs_sampler_views(struct r600_context *rctx, struct r600_atom *atom)
+{
+ r600_emit_sampler_views(rctx, &rctx->samplers[PIPE_SHADER_GEOMETRY].views, 336 + R600_MAX_CONST_BUFFERS);
}
static void r600_emit_ps_sampler_views(struct r600_context *rctx, struct r600_atom *atom)
{
- r600_emit_sampler_views(rctx, &rctx->ps_samplers.views, R600_MAX_CONST_BUFFERS);
+ r600_emit_sampler_views(rctx, &rctx->samplers[PIPE_SHADER_FRAGMENT].views, R600_MAX_CONST_BUFFERS);
}
-static void r600_emit_sampler(struct r600_context *rctx,
+static void r600_emit_sampler_states(struct r600_context *rctx,
struct r600_textures_info *texinfo,
unsigned resource_id_base,
unsigned border_color_reg)
{
struct radeon_winsys_cs *cs = rctx->cs;
- unsigned i;
+ uint32_t dirty_mask = texinfo->states.dirty_mask;
- for (i = 0; i < texinfo->n_samplers; i++) {
+ while (dirty_mask) {
+ struct r600_pipe_sampler_state *rstate;
+ struct r600_pipe_sampler_view *rview;
+ unsigned i = u_bit_scan(&dirty_mask);
- if (texinfo->samplers[i] == NULL) {
- continue;
- }
+ rstate = texinfo->states.states[i];
+ assert(rstate);
+ rview = texinfo->views.views[i];
/* TEX_ARRAY_OVERRIDE must be set for array textures to disable
* filtering between layers.
* Don't update TEX_ARRAY_OVERRIDE if we don't have the sampler view.
*/
- if (texinfo->views.views[i]) {
- if (texinfo->views.views[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
- texinfo->views.views[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) {
- texinfo->samplers[i]->tex_sampler_words[0] |= S_03C000_TEX_ARRAY_OVERRIDE(1);
+ if (rview) {
+ enum pipe_texture_target target = rview->base.texture->target;
+ if (target == PIPE_TEXTURE_1D_ARRAY ||
+ target == PIPE_TEXTURE_2D_ARRAY) {
+ rstate->tex_sampler_words[0] |= S_03C000_TEX_ARRAY_OVERRIDE(1);
texinfo->is_array_sampler[i] = true;
} else {
- texinfo->samplers[i]->tex_sampler_words[0] &= C_03C000_TEX_ARRAY_OVERRIDE;
+ rstate->tex_sampler_words[0] &= C_03C000_TEX_ARRAY_OVERRIDE;
texinfo->is_array_sampler[i] = false;
}
}
r600_write_value(cs, PKT3(PKT3_SET_SAMPLER, 3, 0));
r600_write_value(cs, (resource_id_base + i) * 3);
- r600_write_array(cs, 3, texinfo->samplers[i]->tex_sampler_words);
+ r600_write_array(cs, 3, rstate->tex_sampler_words);
- if (texinfo->samplers[i]->border_color_use) {
+ if (rstate->border_color_use) {
unsigned offset;
offset = border_color_reg;
offset += i * 16;
r600_write_config_reg_seq(cs, offset, 4);
- r600_write_array(cs, 4, texinfo->samplers[i]->border_color);
+ r600_write_array(cs, 4, rstate->border_color);
}
}
+ texinfo->states.dirty_mask = 0;
}
-static void r600_emit_vs_sampler(struct r600_context *rctx, struct r600_atom *atom)
+static void r600_emit_vs_sampler_states(struct r600_context *rctx, struct r600_atom *atom)
{
- r600_emit_sampler(rctx, &rctx->vs_samplers, 18, R_00A600_TD_VS_SAMPLER0_BORDER_RED);
+ r600_emit_sampler_states(rctx, &rctx->samplers[PIPE_SHADER_VERTEX], 18, R_00A600_TD_VS_SAMPLER0_BORDER_RED);
}
-static void r600_emit_ps_sampler(struct r600_context *rctx, struct r600_atom *atom)
+static void r600_emit_gs_sampler_states(struct r600_context *rctx, struct r600_atom *atom)
{
- r600_emit_sampler(rctx, &rctx->ps_samplers, 0, R_00A400_TD_PS_SAMPLER0_BORDER_RED);
+ r600_emit_sampler_states(rctx, &rctx->samplers[PIPE_SHADER_GEOMETRY], 36, R_00A800_TD_GS_SAMPLER0_BORDER_RED);
+}
+
+static void r600_emit_ps_sampler_states(struct r600_context *rctx, struct r600_atom *atom)
+{
+ r600_emit_sampler_states(rctx, &rctx->samplers[PIPE_SHADER_FRAGMENT], 0, R_00A400_TD_PS_SAMPLER0_BORDER_RED);
}
static void r600_emit_seamless_cube_map(struct r600_context *rctx, struct r600_atom *atom)
void r600_init_state_functions(struct r600_context *rctx)
{
- r600_init_atom(&rctx->seamless_cube_map.atom, r600_emit_seamless_cube_map, 3, 0);
- r600_atom_dirty(rctx, &rctx->seamless_cube_map.atom);
- r600_init_atom(&rctx->cb_misc_state.atom, r600_emit_cb_misc_state, 0, 0);
- r600_atom_dirty(rctx, &rctx->cb_misc_state.atom);
- r600_init_atom(&rctx->db_misc_state.atom, r600_emit_db_misc_state, 4, 0);
- r600_atom_dirty(rctx, &rctx->db_misc_state.atom);
- r600_init_atom(&rctx->vertex_buffer_state.atom, r600_emit_vertex_buffers, 0, 0);
- r600_init_atom(&rctx->vs_constbuf_state.atom, r600_emit_vs_constant_buffers, 0, 0);
- r600_init_atom(&rctx->ps_constbuf_state.atom, r600_emit_ps_constant_buffers, 0, 0);
- r600_init_atom(&rctx->vs_samplers.views.atom, r600_emit_vs_sampler_views, 0, 0);
- r600_init_atom(&rctx->ps_samplers.views.atom, r600_emit_ps_sampler_views, 0, 0);
- /* sampler must be emited before TA_CNTL_AUX otherwise DISABLE_CUBE_WRAP change
- * does not take effect
+ unsigned id = 4;
+
+ /* !!!
+ * To avoid GPU lockup registers must be emited in a specific order
+ * (no kidding ...). The order below is important and have been
+ * partialy infered from analyzing fglrx command stream.
+ *
+ * Don't reorder atom without carefully checking the effect (GPU lockup
+ * or piglit regression).
+ * !!!
*/
- r600_init_atom(&rctx->vs_samplers.atom_sampler, r600_emit_vs_sampler, 0, EMIT_EARLY);
- r600_init_atom(&rctx->ps_samplers.atom_sampler, r600_emit_ps_sampler, 0, EMIT_EARLY);
- r600_init_atom(&rctx->sample_mask.atom, r600_emit_sample_mask, 3, 0);
+ /* shader const */
+ r600_init_atom(rctx, &rctx->constbuf_state[PIPE_SHADER_VERTEX].atom, id++, r600_emit_vs_constant_buffers, 0);
+ r600_init_atom(rctx, &rctx->constbuf_state[PIPE_SHADER_GEOMETRY].atom, id++, r600_emit_gs_constant_buffers, 0);
+ r600_init_atom(rctx, &rctx->constbuf_state[PIPE_SHADER_FRAGMENT].atom, id++, r600_emit_ps_constant_buffers, 0);
+
+ /* sampler must be emited before TA_CNTL_AUX otherwise DISABLE_CUBE_WRAP change
+ * does not take effect (TA_CNTL_AUX emited by r600_emit_seamless_cube_map)
+ */
+ r600_init_atom(rctx, &rctx->samplers[PIPE_SHADER_VERTEX].states.atom, id++, r600_emit_vs_sampler_states, 0);
+ r600_init_atom(rctx, &rctx->samplers[PIPE_SHADER_GEOMETRY].states.atom, id++, r600_emit_gs_sampler_states, 0);
+ r600_init_atom(rctx, &rctx->samplers[PIPE_SHADER_FRAGMENT].states.atom, id++, r600_emit_ps_sampler_states, 0);
+ /* resource */
+ r600_init_atom(rctx, &rctx->samplers[PIPE_SHADER_VERTEX].views.atom, id++, r600_emit_vs_sampler_views, 0);
+ r600_init_atom(rctx, &rctx->samplers[PIPE_SHADER_GEOMETRY].views.atom, id++, r600_emit_gs_sampler_views, 0);
+ r600_init_atom(rctx, &rctx->samplers[PIPE_SHADER_FRAGMENT].views.atom, id++, r600_emit_ps_sampler_views, 0);
+ r600_init_atom(rctx, &rctx->vertex_buffer_state.atom, id++, r600_emit_vertex_buffers, 0);
+
+ r600_init_atom(rctx, &rctx->vgt_state.atom, id++, r600_emit_vgt_state, 6);
+ r600_init_atom(rctx, &rctx->vgt2_state.atom, id++, r600_emit_vgt2_state, 3);
+
+ r600_init_atom(rctx, &rctx->seamless_cube_map.atom, id++, r600_emit_seamless_cube_map, 3);
+ r600_init_atom(rctx, &rctx->sample_mask.atom, id++, r600_emit_sample_mask, 3);
rctx->sample_mask.sample_mask = ~0;
- r600_atom_dirty(rctx, &rctx->sample_mask.atom);
+
+ r600_init_atom(rctx, &rctx->alphatest_state.atom, id++, r600_emit_alphatest_state, 6);
+ r600_init_atom(rctx, &rctx->blend_color.atom, id++, r600_emit_blend_color, 6);
+ r600_init_atom(rctx, &rctx->cb_misc_state.atom, id++, r600_emit_cb_misc_state, 7);
+ r600_init_atom(rctx, &rctx->clip_misc_state.atom, id++, r600_emit_clip_misc_state, 6);
+ r600_init_atom(rctx, &rctx->clip_state.atom, id++, r600_emit_clip_state, 26);
+ r600_init_atom(rctx, &rctx->db_misc_state.atom, id++, r600_emit_db_misc_state, 4);
+ r600_init_atom(rctx, &rctx->stencil_ref.atom, id++, r600_emit_stencil_ref, 4);
+ r600_init_atom(rctx, &rctx->viewport.atom, id++, r600_emit_viewport_state, 8);
rctx->context.create_blend_state = r600_create_blend_state;
rctx->context.create_depth_stencil_alpha_state = r600_create_dsa_state;
- rctx->context.create_fs_state = r600_create_shader_state_ps;
rctx->context.create_rasterizer_state = r600_create_rs_state;
rctx->context.create_sampler_state = r600_create_sampler_state;
rctx->context.create_sampler_view = r600_create_sampler_view;
- rctx->context.create_vertex_elements_state = r600_create_vertex_elements;
- rctx->context.create_vs_state = r600_create_shader_state_vs;
- rctx->context.bind_blend_state = r600_bind_blend_state;
- rctx->context.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
- rctx->context.bind_fragment_sampler_states = r600_bind_ps_samplers;
- rctx->context.bind_fs_state = r600_bind_ps_shader;
- rctx->context.bind_rasterizer_state = r600_bind_rs_state;
- rctx->context.bind_vertex_elements_state = r600_bind_vertex_elements;
- rctx->context.bind_vertex_sampler_states = r600_bind_vs_samplers;
- rctx->context.bind_vs_state = r600_bind_vs_shader;
- rctx->context.delete_blend_state = r600_delete_state;
- rctx->context.delete_depth_stencil_alpha_state = r600_delete_state;
- rctx->context.delete_fs_state = r600_delete_ps_shader;
- rctx->context.delete_rasterizer_state = r600_delete_rs_state;
- rctx->context.delete_sampler_state = r600_delete_sampler;
- rctx->context.delete_vertex_elements_state = r600_delete_vertex_element;
- rctx->context.delete_vs_state = r600_delete_vs_shader;
- rctx->context.set_blend_color = r600_set_blend_color;
- rctx->context.set_clip_state = r600_set_clip_state;
- rctx->context.set_constant_buffer = r600_set_constant_buffer;
- rctx->context.set_fragment_sampler_views = r600_set_ps_sampler_views;
rctx->context.set_framebuffer_state = r600_set_framebuffer_state;
rctx->context.set_polygon_stipple = r600_set_polygon_stipple;
- rctx->context.set_sample_mask = r600_set_sample_mask;
rctx->context.set_scissor_state = r600_pipe_set_scissor_state;
- rctx->context.set_stencil_ref = r600_set_pipe_stencil_ref;
- rctx->context.set_vertex_buffers = r600_set_vertex_buffers;
- rctx->context.set_index_buffer = r600_set_index_buffer;
- rctx->context.set_vertex_sampler_views = r600_set_vs_sampler_views;
- rctx->context.set_viewport_state = r600_set_viewport_state;
- rctx->context.sampler_view_destroy = r600_sampler_view_destroy;
- rctx->context.texture_barrier = r600_texture_barrier;
- rctx->context.create_stream_output_target = r600_create_so_target;
- rctx->context.stream_output_target_destroy = r600_so_target_destroy;
- rctx->context.set_stream_output_targets = r600_set_so_targets;
}
/* Adjust GPR allocation on R6xx/R7xx */
unsigned tmp;
int diff;
- /* XXX: Following call moved from r600_bind_[ps|vs]_shader,
- * it seems eg+ doesn't need it, r6xx/7xx probably need it only for
- * adjusting the GPR allocation?
- * Do we need this if we aren't really changing config below? */
- r600_inval_shader_cache(rctx);
-
- if (rctx->ps_shader->current->shader.bc.ngpr > rctx->default_ps_gprs)
- {
+ if (rctx->ps_shader->current->shader.bc.ngpr > rctx->default_ps_gprs) {
diff = rctx->ps_shader->current->shader.bc.ngpr - rctx->default_ps_gprs;
num_vs_gprs -= diff;
num_ps_gprs += diff;
enum radeon_family family;
struct r600_command_buffer *cb = &rctx->start_cs_cmd;
uint32_t tmp;
- unsigned i;
- r600_init_command_buffer(cb, 256, EMIT_EARLY);
+ r600_init_command_buffer(rctx, cb, 0, 256);
/* R6xx requires this packet at the start of each command buffer */
if (rctx->chip_class == R600) {
r600_store_value(cb, 0); /* R_0288C4_SQ_REDUC_RING_ITEMSIZE */
r600_store_value(cb, 0); /* R_0288C8_SQ_GS_VERT_ITEMSIZE */
+ /* to avoid GPU doing any preloading of constant from random address */
+ r600_store_context_reg_seq(cb, R_028140_ALU_CONST_BUFFER_SIZE_PS_0, 8);
+ r600_store_value(cb, 0); /* R_028140_ALU_CONST_BUFFER_SIZE_PS_0 */
+ r600_store_value(cb, 0);
+ r600_store_value(cb, 0);
+ r600_store_value(cb, 0);
+ r600_store_value(cb, 0);
+ r600_store_value(cb, 0);
+ r600_store_value(cb, 0);
+ r600_store_value(cb, 0);
+ r600_store_context_reg_seq(cb, R_028180_ALU_CONST_BUFFER_SIZE_VS_0, 8);
+ r600_store_value(cb, 0); /* R_028180_ALU_CONST_BUFFER_SIZE_VS_0 */
+ r600_store_value(cb, 0);
+ r600_store_value(cb, 0);
+ r600_store_value(cb, 0);
+ r600_store_value(cb, 0);
+ r600_store_value(cb, 0);
+ r600_store_value(cb, 0);
+ r600_store_value(cb, 0);
+
r600_store_context_reg_seq(cb, R_028A10_VGT_OUTPUT_PATH_CNTL, 13);
r600_store_value(cb, 0); /* R_028A10_VGT_OUTPUT_PATH_CNTL */
r600_store_value(cb, 0); /* R_028A14_VGT_HOS_CNTL */
r600_store_context_reg(cb, R_028820_PA_CL_NANINF_CNTL, 0);
r600_store_context_reg(cb, R_028A48_PA_SC_MPASS_PS_CNTL, 0);
- r600_store_context_reg_seq(cb, R_028C00_PA_SC_LINE_CNTL, 2);
- r600_store_value(cb, 0x400); /* R_028C00_PA_SC_LINE_CNTL */
- r600_store_value(cb, 0); /* R_028C04_PA_SC_AA_CONFIG */
-
- r600_store_context_reg_seq(cb, R_028C0C_PA_CL_GB_VERT_CLIP_ADJ, 6);
+ r600_store_context_reg_seq(cb, R_028C0C_PA_CL_GB_VERT_CLIP_ADJ, 4);
r600_store_value(cb, 0x3F800000); /* R_028C0C_PA_CL_GB_VERT_CLIP_ADJ */
r600_store_value(cb, 0x3F800000); /* R_028C10_PA_CL_GB_VERT_DISC_ADJ */
r600_store_value(cb, 0x3F800000); /* R_028C14_PA_CL_GB_HORZ_CLIP_ADJ */
r600_store_value(cb, 0x3F800000); /* R_028C18_PA_CL_GB_HORZ_DISC_ADJ */
- r600_store_value(cb, 0); /* R_028C1C_PA_SC_AA_SAMPLE_LOCS_MCTX */
- r600_store_value(cb, 0); /* R_028C20_PA_SC_AA_SAMPLE_LOCS_8S_WD1_MCTX */
r600_store_context_reg_seq(cb, R_0282D0_PA_SC_VPORT_ZMIN_0, 2);
r600_store_value(cb, 0); /* R_0282D0_PA_SC_VPORT_ZMIN_0 */
r600_store_context_reg(cb, R_028818_PA_CL_VTE_CNTL, 0x43F);
- r600_store_context_reg_seq(cb, R_028100_CB_COLOR0_MASK, 8);
- for (i = 0; i < 8; i++) {
- r600_store_value(cb, 0);
- }
-
r600_store_context_reg(cb, R_028200_PA_SC_WINDOW_OFFSET, 0);
r600_store_context_reg(cb, R_02820C_PA_SC_CLIPRECT_RULE, 0xFFFF);
ve->fetch_shader, RADEON_USAGE_READ);
}
+void *r600_create_resolve_blend(struct r600_context *rctx)
+{
+ struct pipe_blend_state blend;
+ struct r600_pipe_state *rstate;
+ unsigned i;
+
+ memset(&blend, 0, sizeof(blend));
+ blend.independent_blend_enable = true;
+ for (i = 0; i < 2; i++) {
+ blend.rt[i].colormask = 0xf;
+ blend.rt[i].blend_enable = 1;
+ blend.rt[i].rgb_func = PIPE_BLEND_ADD;
+ blend.rt[i].alpha_func = PIPE_BLEND_ADD;
+ blend.rt[i].rgb_src_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[i].rgb_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[i].alpha_src_factor = PIPE_BLENDFACTOR_ZERO;
+ blend.rt[i].alpha_dst_factor = PIPE_BLENDFACTOR_ZERO;
+ }
+ rstate = r600_create_blend_state_mode(&rctx->context, &blend, V_028808_SPECIAL_RESOLVE_BOX);
+ return rstate;
+}
+
+void *r700_create_resolve_blend(struct r600_context *rctx)
+{
+ struct pipe_blend_state blend;
+ struct r600_pipe_state *rstate;
+
+ memset(&blend, 0, sizeof(blend));
+ blend.independent_blend_enable = true;
+ blend.rt[0].colormask = 0xf;
+ rstate = r600_create_blend_state_mode(&rctx->context, &blend, V_028808_SPECIAL_RESOLVE_BOX);
+ return rstate;
+}
+
+void *r600_create_decompress_blend(struct r600_context *rctx)
+{
+ struct pipe_blend_state blend;
+ struct r600_pipe_state *rstate;
+
+ memset(&blend, 0, sizeof(blend));
+ blend.independent_blend_enable = true;
+ blend.rt[0].colormask = 0xf;
+ rstate = r600_create_blend_state_mode(&rctx->context, &blend, V_028808_SPECIAL_EXPAND_SAMPLES);
+ return rstate;
+}
+
void *r600_create_db_flush_dsa(struct r600_context *rctx)
{
struct pipe_depth_stencil_alpha_state dsa;