vc4: Add support for 16-bit signed/unsigned norm/scaled vertex attrs.
[mesa.git] / src / gallium / drivers / r600 / r600_state_common.c
index 6cc6ef048bae7bb1d8fd532be1fa3f3e262c5e79..09d8952844fa5b9c6351b3ec9fd6ec83b83a1a6d 100644 (file)
@@ -28,7 +28,6 @@
 #include "r600_shader.h"
 #include "r600d.h"
 
-#include "util/u_draw_quad.h"
 #include "util/u_format_s3tc.h"
 #include "util/u_index_modify.h"
 #include "util/u_memory.h"
@@ -36,8 +35,6 @@
 #include "util/u_math.h"
 #include "tgsi/tgsi_parse.h"
 
-#define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
-
 void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
 {
        assert(!cb->buf);
@@ -161,8 +158,10 @@ static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
        struct r600_context *rctx = (struct r600_context *)ctx;
        struct r600_blend_state *blend = (struct r600_blend_state *)state;
 
-       if (blend == NULL)
+       if (blend == NULL) {
+               r600_set_cso_state_with_cb(&rctx->blend_state, NULL, NULL);
                return;
+       }
 
        r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
 }
@@ -334,9 +333,9 @@ static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
 
        /* Workaround for a missing scissor enable on r600. */
        if (rctx->b.chip_class == R600 &&
-           rs->scissor_enable != rctx->scissor.enable) {
-               rctx->scissor.enable = rs->scissor_enable;
-               rctx->scissor.atom.dirty = true;
+           rs->scissor_enable != rctx->scissor[0].enable) {
+               rctx->scissor[0].enable = rs->scissor_enable;
+               rctx->scissor[0].atom.dirty = true;
        }
 
        /* Re-emit PA_SC_LINE_STIPPLE. */
@@ -354,10 +353,14 @@ static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
 static void r600_sampler_view_destroy(struct pipe_context *ctx,
                                      struct pipe_sampler_view *state)
 {
-       struct r600_pipe_sampler_view *resource = (struct r600_pipe_sampler_view *)state;
+       struct r600_pipe_sampler_view *view = (struct r600_pipe_sampler_view *)state;
+
+       if (view->tex_resource->gpu_address &&
+           view->tex_resource->b.b.target == PIPE_BUFFER)
+               LIST_DELINIT(&view->list);
 
        pipe_resource_reference(&state->texture, NULL);
-       FREE(resource);
+       FREE(view);
 }
 
 void r600_sampler_states_dirty(struct r600_context *rctx,
@@ -446,8 +449,13 @@ static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
 
 static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
 {
+       struct r600_context *rctx = (struct r600_context *)ctx;
        struct r600_blend_state *blend = (struct r600_blend_state*)state;
 
+       if (rctx->blend_state.cso == state) {
+               ctx->bind_blend_state(ctx, NULL);
+       }
+
        r600_release_command_buffer(&blend->buffer);
        r600_release_command_buffer(&blend->buffer_no_blend);
        FREE(blend);
@@ -641,7 +649,6 @@ static void r600_set_sampler_views(struct pipe_context *pipe, unsigned shader,
        dst->views.dirty_mask |= new_mask;
        dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
        dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
-       dst->views.dirty_txq_constants = TRUE;
        dst->views.dirty_buffer_constants = TRUE;
        r600_sampler_views_dirty(rctx, &dst->views);
 
@@ -657,17 +664,22 @@ static void r600_set_viewport_states(struct pipe_context *ctx,
                                      const struct pipe_viewport_state *state)
 {
        struct r600_context *rctx = (struct r600_context *)ctx;
+       int i;
 
-       rctx->viewport.state = *state;
-       rctx->viewport.atom.dirty = true;
+       for (i = start_slot; i < start_slot + num_viewports; i++) {
+               rctx->viewport[i].state = state[i - start_slot];
+               rctx->viewport[i].atom.dirty = true;
+       }
 }
 
 void r600_emit_viewport_state(struct r600_context *rctx, struct r600_atom *atom)
 {
        struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
-       struct pipe_viewport_state *state = &rctx->viewport.state;
+       struct r600_viewport_state *rstate = (struct r600_viewport_state *)atom;
+       struct pipe_viewport_state *state = &rstate->state;
+       int offset = rstate->idx * 6 * 4;
 
-       r600_write_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE_0, 6);
+       r600_write_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE_0 + offset, 6);
        radeon_emit(cs, fui(state->scale[0]));     /* R_02843C_PA_CL_VPORT_XSCALE_0  */
        radeon_emit(cs, fui(state->translate[0])); /* R_028440_PA_CL_VPORT_XOFFSET_0 */
        radeon_emit(cs, fui(state->scale[1]));     /* R_028444_PA_CL_VPORT_YSCALE_0  */
@@ -931,7 +943,7 @@ static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint
                        }
 
                        for (i = 0; i < size / 4; ++i) {
-                               tmpPtr[i] = util_bswap32(((uint32_t *)ptr)[i]);
+                               tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]);
                        }
 
                        u_upload_data(rctx->b.uploader, 0, size, tmpPtr, &cb->buffer_offset, &cb->buffer);
@@ -971,6 +983,7 @@ static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask
  * then in the shader, we AND the 4 components with 0xffffffff or 0,
  * then OR the alpha with the value given here.
  * We use a 6th constant to store the txq buffer size in
+ * we use 7th slot for number of cube layers in a cube map array.
  */
 static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
 {
@@ -1009,6 +1022,7 @@ static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_ty
                                samplers->buffer_constants[offset + 4] = 0;
 
                        samplers->buffer_constants[offset + 5] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
+                       samplers->buffer_constants[offset + 6] = samplers->views.views[i]->base.texture->array_size / 6;
                }
        }
 
@@ -1020,7 +1034,10 @@ static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_ty
        pipe_resource_reference(&cb.buffer, NULL);
 }
 
-/* On evergreen we only need to store the buffer size for TXQ */
+/* On evergreen we store two values
+ * 1. buffer size for TXQ
+ * 2. number of cube layers in a cube map array.
+ */
 static void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
 {
        struct r600_textures_info *samplers = &rctx->samplers[shader_type];
@@ -1035,12 +1052,16 @@ static void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type
        samplers->views.dirty_buffer_constants = FALSE;
 
        bits = util_last_bit(samplers->views.enabled_mask);
-       array_size = bits * sizeof(uint32_t) * 4;
+       array_size = bits * 2 * sizeof(uint32_t) * 4;
        samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
        memset(samplers->buffer_constants, 0, array_size);
-       for (i = 0; i < bits; i++)
-               if (samplers->views.enabled_mask & (1 << i))
-                  samplers->buffer_constants[i] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
+       for (i = 0; i < bits; i++) {
+               if (samplers->views.enabled_mask & (1 << i)) {
+                       uint32_t offset = i * 2;
+                       samplers->buffer_constants[offset] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
+                       samplers->buffer_constants[offset + 1] = samplers->views.views[i]->base.texture->array_size / 6;
+               }
+       }
 
        cb.buffer = NULL;
        cb.user_buffer = samplers->buffer_constants;
@@ -1050,33 +1071,27 @@ static void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type
        pipe_resource_reference(&cb.buffer, NULL);
 }
 
-static void r600_setup_txq_cube_array_constants(struct r600_context *rctx, int shader_type)
+/* set sample xy locations as array of fragment shader constants */
+void r600_set_sample_locations_constant_buffer(struct r600_context *rctx)
 {
-       struct r600_textures_info *samplers = &rctx->samplers[shader_type];
-       int bits;
-       uint32_t array_size;
-       struct pipe_constant_buffer cb;
+       struct pipe_constant_buffer constbuf = {0};
+       float values[4*16] = {0.0f};
        int i;
+       struct pipe_context *ctx = &rctx->b.b;
 
-       if (!samplers->views.dirty_txq_constants)
-               return;
-
-       samplers->views.dirty_txq_constants = FALSE;
-
-       bits = util_last_bit(samplers->views.enabled_mask);
-       array_size = bits * sizeof(uint32_t) * 4;
-       samplers->txq_constants = realloc(samplers->txq_constants, array_size);
-       memset(samplers->txq_constants, 0, array_size);
-       for (i = 0; i < bits; i++)
-               if (samplers->views.enabled_mask & (1 << i))
-                       samplers->txq_constants[i] = samplers->views.views[i]->base.texture->array_size / 6;
+       assert(rctx->framebuffer.nr_samples <= Elements(values)/4);
+       for (i = 0; i < rctx->framebuffer.nr_samples; i++) {
+               ctx->get_sample_position(ctx, rctx->framebuffer.nr_samples, i, &values[4*i]);
+               /* Also fill in center-zeroed positions used for interpolateAtSample */
+               values[4*i + 2] = values[4*i + 0] - 0.5f;
+               values[4*i + 3] = values[4*i + 1] - 0.5f;
+       }
 
-       cb.buffer = NULL;
-       cb.user_buffer = samplers->txq_constants;
-       cb.buffer_offset = 0;
-       cb.buffer_size = array_size;
-       rctx->b.b.set_constant_buffer(&rctx->b.b, shader_type, R600_TXQ_CONST_BUFFER, &cb);
-       pipe_resource_reference(&cb.buffer, NULL);
+       constbuf.user_buffer = values;
+       constbuf.buffer_size = rctx->framebuffer.nr_samples * 4 * 4;
+       ctx->set_constant_buffer(ctx, PIPE_SHADER_FRAGMENT,
+               R600_SAMPLE_POSITIONS_CONST_BUFFER, &constbuf);
+       pipe_resource_reference(&constbuf.buffer, NULL);
 }
 
 static void update_shader_atom(struct pipe_context *ctx,
@@ -1109,14 +1124,14 @@ static void update_gs_block_state(struct r600_context *rctx, unsigned enable)
                        unsigned size = 0x1C000;
                        rctx->gs_rings.esgs_ring.buffer =
                                        pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
-                                                       PIPE_USAGE_STATIC, size);
+                                                       PIPE_USAGE_DEFAULT, size);
                        rctx->gs_rings.esgs_ring.buffer_size = size;
 
                        size = 0x4000000;
 
                        rctx->gs_rings.gsvs_ring.buffer =
                                        pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
-                                                       PIPE_USAGE_STATIC, size);
+                                                       PIPE_USAGE_DEFAULT, size);
                        rctx->gs_rings.gsvs_ring.buffer_size = size;
                }
 
@@ -1139,7 +1154,7 @@ static bool r600_update_derived_state(struct r600_context *rctx)
        struct pipe_context * ctx = (struct pipe_context*)rctx;
        bool ps_dirty = false, vs_dirty = false, gs_dirty = false;
        bool blend_disable;
-
+       bool need_buf_const;
        if (!rctx->blitter->running) {
                unsigned i;
 
@@ -1162,7 +1177,7 @@ static bool r600_update_derived_state(struct r600_context *rctx)
                if (unlikely(!rctx->gs_shader->current))
                        return false;
 
-               if (rctx->b.chip_class >= EVERGREEN && !rctx->shader_stages.geom_enable) {
+               if (!rctx->shader_stages.geom_enable) {
                        rctx->shader_stages.geom_enable = true;
                        rctx->shader_stages.atom.dirty = true;
                }
@@ -1171,6 +1186,15 @@ static bool r600_update_derived_state(struct r600_context *rctx)
                if (unlikely(rctx->geometry_shader.shader != rctx->gs_shader->current)) {
                        update_shader_atom(ctx, &rctx->geometry_shader, rctx->gs_shader->current);
                        update_shader_atom(ctx, &rctx->vertex_shader, rctx->gs_shader->current->gs_copy_shader);
+                       /* Update clip misc state. */
+                       if (rctx->gs_shader->current->gs_copy_shader->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
+                                       rctx->gs_shader->current->gs_copy_shader->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
+                                       rctx->clip_misc_state.clip_disable != rctx->gs_shader->current->shader.vs_position_window_space) {
+                               rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->gs_shader->current->gs_copy_shader->pa_cl_vs_out_cntl;
+                               rctx->clip_misc_state.clip_dist_write = rctx->gs_shader->current->gs_copy_shader->shader.clip_dist_write;
+                               rctx->clip_misc_state.clip_disable = rctx->gs_shader->current->shader.vs_position_window_space;
+                               rctx->clip_misc_state.atom.dirty = true;
+                       }
                }
 
                r600_shader_select(ctx, rctx->vs_shader, &vs_dirty);
@@ -1198,9 +1222,11 @@ static bool r600_update_derived_state(struct r600_context *rctx)
 
                        /* Update clip misc state. */
                        if (rctx->vs_shader->current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
-                                       rctx->vs_shader->current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write) {
+                                       rctx->vs_shader->current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
+                                       rctx->clip_misc_state.clip_disable != rctx->vs_shader->current->shader.vs_position_window_space) {
                                rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->vs_shader->current->pa_cl_vs_out_cntl;
                                rctx->clip_misc_state.clip_dist_write = rctx->vs_shader->current->shader.clip_dist_write;
+                               rctx->clip_misc_state.clip_disable = rctx->vs_shader->current->shader.vs_position_window_space;
                                rctx->clip_misc_state.atom.dirty = true;
                        }
                }
@@ -1210,7 +1236,9 @@ static bool r600_update_derived_state(struct r600_context *rctx)
        if (unlikely(!rctx->ps_shader->current))
                return false;
 
-       if (unlikely(ps_dirty || rctx->pixel_shader.shader != rctx->ps_shader->current)) {
+       if (unlikely(ps_dirty || rctx->pixel_shader.shader != rctx->ps_shader->current ||
+               rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable ||
+               rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)) {
 
                if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
                        rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
@@ -1226,12 +1254,6 @@ static bool r600_update_derived_state(struct r600_context *rctx)
                        }
                }
 
-               if (rctx->b.chip_class >= EVERGREEN) {
-                       evergreen_update_db_shader_control(rctx);
-               } else {
-                       r600_update_db_shader_control(rctx);
-               }
-
                if (unlikely(!ps_dirty && rctx->ps_shader && rctx->rasterizer &&
                                ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
                                                (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) {
@@ -1245,25 +1267,43 @@ static bool r600_update_derived_state(struct r600_context *rctx)
                update_shader_atom(ctx, &rctx->pixel_shader, rctx->ps_shader->current);
        }
 
+       if (rctx->b.chip_class >= EVERGREEN) {
+               evergreen_update_db_shader_control(rctx);
+       } else {
+               r600_update_db_shader_control(rctx);
+       }
+
        /* on R600 we stuff masks + txq info into one constant buffer */
        /* on evergreen we only need a txq info one */
-       if (rctx->b.chip_class < EVERGREEN) {
-               if (rctx->ps_shader && rctx->ps_shader->current->shader.uses_tex_buffers)
-                       r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
-               if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers)
-                       r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
-       } else {
-               if (rctx->ps_shader && rctx->ps_shader->current->shader.uses_tex_buffers)
-                       eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
-               if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers)
-                       eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
+       if (rctx->ps_shader) {
+               need_buf_const = rctx->ps_shader->current->shader.uses_tex_buffers || rctx->ps_shader->current->shader.has_txq_cube_array_z_comp;
+               if (need_buf_const) {
+                       if (rctx->b.chip_class < EVERGREEN)
+                               r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
+                       else
+                               eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
+               }
        }
 
+       if (rctx->vs_shader) {
+               need_buf_const = rctx->vs_shader->current->shader.uses_tex_buffers || rctx->vs_shader->current->shader.has_txq_cube_array_z_comp;
+               if (need_buf_const) {
+                       if (rctx->b.chip_class < EVERGREEN)
+                               r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
+                       else
+                               eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
+               }
+       }
 
-       if (rctx->ps_shader && rctx->ps_shader->current->shader.has_txq_cube_array_z_comp)
-               r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_FRAGMENT);
-       if (rctx->vs_shader && rctx->vs_shader->current->shader.has_txq_cube_array_z_comp)
-               r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_VERTEX);
+       if (rctx->gs_shader) {
+               need_buf_const = rctx->gs_shader->current->shader.uses_tex_buffers || rctx->gs_shader->current->shader.has_txq_cube_array_z_comp;
+               if (need_buf_const) {
+                       if (rctx->b.chip_class < EVERGREEN)
+                               r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
+                       else
+                               eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
+               }
+       }
 
        if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
                if (!r600_adjust_gprs(rctx)) {
@@ -1285,30 +1325,6 @@ static bool r600_update_derived_state(struct r600_context *rctx)
        return true;
 }
 
-static unsigned r600_conv_prim_to_gs_out(unsigned mode)
-{
-       static const int prim_conv[] = {
-               V_028A6C_OUTPRIM_TYPE_POINTLIST,
-               V_028A6C_OUTPRIM_TYPE_LINESTRIP,
-               V_028A6C_OUTPRIM_TYPE_LINESTRIP,
-               V_028A6C_OUTPRIM_TYPE_LINESTRIP,
-               V_028A6C_OUTPRIM_TYPE_TRISTRIP,
-               V_028A6C_OUTPRIM_TYPE_TRISTRIP,
-               V_028A6C_OUTPRIM_TYPE_TRISTRIP,
-               V_028A6C_OUTPRIM_TYPE_TRISTRIP,
-               V_028A6C_OUTPRIM_TYPE_TRISTRIP,
-               V_028A6C_OUTPRIM_TYPE_TRISTRIP,
-               V_028A6C_OUTPRIM_TYPE_LINESTRIP,
-               V_028A6C_OUTPRIM_TYPE_LINESTRIP,
-               V_028A6C_OUTPRIM_TYPE_TRISTRIP,
-               V_028A6C_OUTPRIM_TYPE_TRISTRIP,
-               V_028A6C_OUTPRIM_TYPE_TRISTRIP
-       };
-       assert(mode < Elements(prim_conv));
-
-       return prim_conv[mode];
-}
-
 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
 {
        struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
@@ -1316,7 +1332,8 @@ void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom
 
        r600_write_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
                               state->pa_cl_clip_cntl |
-                              (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F));
+                              (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F) |
+                               S_028810_CLIP_DISABLE(state->clip_disable));
        r600_write_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
                               state->pa_cl_vs_out_cntl |
                               (state->clip_plane_enable & state->clip_dist_write));
@@ -1331,7 +1348,6 @@ static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info
        struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
 
        if (!info.count && (info.indexed || !info.count_from_stream_output)) {
-               assert(0);
                return;
        }
 
@@ -1341,8 +1357,8 @@ static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info
        }
 
        /* make sure that the gfx ring is only one active */
-       if (rctx->b.rings.dma.cs) {
-               rctx->b.rings.dma.flush(rctx, RADEON_FLUSH_ASYNC);
+       if (rctx->b.rings.dma.cs && rctx->b.rings.dma.cs->cdw) {
+               rctx->b.rings.dma.flush(rctx, RADEON_FLUSH_ASYNC, NULL);
        }
 
        if (!r600_update_derived_state(rctx)) {
@@ -1419,6 +1435,49 @@ static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info
                r600_emit_atom(rctx, rctx->atoms[i]);
        }
 
+       if (rctx->b.chip_class == CAYMAN) {
+               /* Copied from radeonsi. */
+               unsigned primgroup_size = 128; /* recommended without a GS */
+               bool ia_switch_on_eop = false;
+               bool partial_vs_wave = false;
+
+               if (rctx->gs_shader)
+                       primgroup_size = 64; /* recommended with a GS */
+
+               if ((rctx->rasterizer && rctx->rasterizer->pa_sc_line_stipple) ||
+                   (rctx->b.screen->debug_flags & DBG_SWITCH_ON_EOP)) {
+                       ia_switch_on_eop = true;
+               }
+
+               if (rctx->b.streamout.streamout_enabled ||
+                   rctx->b.streamout.prims_gen_query_enabled)
+                       partial_vs_wave = true;
+
+               r600_write_context_reg(cs, CM_R_028AA8_IA_MULTI_VGT_PARAM,
+                                      S_028AA8_SWITCH_ON_EOP(ia_switch_on_eop) |
+                                      S_028AA8_PARTIAL_VS_WAVE_ON(partial_vs_wave) |
+                                      S_028AA8_PRIMGROUP_SIZE(primgroup_size - 1));
+       }
+
+       /* On R6xx, CULL_FRONT=1 culls all points, lines, and rectangles,
+        * even though it should have no effect on those. */
+       if (rctx->b.chip_class == R600 && rctx->rasterizer) {
+               unsigned su_sc_mode_cntl = rctx->rasterizer->pa_su_sc_mode_cntl;
+               unsigned prim = info.mode;
+
+               if (rctx->gs_shader) {
+                       prim = rctx->gs_shader->current->shader.gs_output_prim;
+               }
+               prim = r600_conv_prim_to_gs_out(prim); /* decrease the number of types to 3 */
+
+               if (prim == V_028A6C_OUTPRIM_TYPE_POINTLIST ||
+                   prim == V_028A6C_OUTPRIM_TYPE_LINESTRIP ||
+                   info.mode == R600_PRIM_RECTANGLE_LIST) {
+                       su_sc_mode_cntl &= C_028814_CULL_FRONT;
+               }
+               r600_write_context_reg(cs, R_028814_PA_SU_SC_MODE_CNTL, su_sc_mode_cntl);
+       }
+
        /* Update start instance. */
        if (rctx->last_start_instance != info.start_instance) {
                r600_write_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info.start_instance);
@@ -1438,8 +1497,6 @@ static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info
                r600_write_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
                                       S_028A0C_AUTO_RESET_CNTL(ls_mask) |
                                       (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
-               r600_write_context_reg(cs, R_028A6C_VGT_GS_OUT_PRIM_TYPE,
-                                      r600_conv_prim_to_gs_out(info.mode));
                r600_write_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
                                      r600_conv_pipe_prim(info.mode));
 
@@ -1464,19 +1521,21 @@ static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info
                        memcpy(cs->buf+cs->cdw, ib.user_buffer, size_bytes);
                        cs->cdw += size_dw;
                } else {
-                       uint64_t va = r600_resource_va(ctx->screen, ib.buffer) + ib.offset;
+                       uint64_t va = r600_resource(ib.buffer)->gpu_address + ib.offset;
                        cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX, 3, rctx->b.predicate_drawing);
                        cs->buf[cs->cdw++] = va;
                        cs->buf[cs->cdw++] = (va >> 32UL) & 0xFF;
                        cs->buf[cs->cdw++] = info.count;
                        cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_DMA;
                        cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, rctx->b.predicate_drawing);
-                       cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, (struct r600_resource*)ib.buffer, RADEON_USAGE_READ);
+                       cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx,
+                                                                  (struct r600_resource*)ib.buffer,
+                                                                  RADEON_USAGE_READ, RADEON_PRIO_MIN);
                }
        } else {
                if (info.count_from_stream_output) {
                        struct r600_so_target *t = (struct r600_so_target*)info.count_from_stream_output;
-                       uint64_t va = r600_resource_va(&rctx->screen->b.b, (void*)t->buf_filled_size) + t->buf_filled_size_offset;
+                       uint64_t va = t->buf_filled_size->gpu_address + t->buf_filled_size_offset;
 
                        r600_write_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
 
@@ -1488,7 +1547,9 @@ static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info
                        cs->buf[cs->cdw++] = 0; /* unused */
 
                        cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0);
-                       cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, t->buf_filled_size, RADEON_USAGE_READ);
+                       cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx,
+                                                                  t->buf_filled_size, RADEON_USAGE_READ,
+                                                                  RADEON_PRIO_MIN);
                }
 
                cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_AUTO, 1, rctx->b.predicate_drawing);
@@ -1527,67 +1588,6 @@ static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info
        rctx->b.num_draw_calls++;
 }
 
-void r600_draw_rectangle(struct blitter_context *blitter,
-                        int x1, int y1, int x2, int y2, float depth,
-                        enum blitter_attrib_type type, const union pipe_color_union *attrib)
-{
-       struct r600_context *rctx = (struct r600_context*)util_blitter_get_pipe(blitter);
-       struct pipe_viewport_state viewport;
-       struct pipe_resource *buf = NULL;
-       unsigned offset = 0;
-       float *vb;
-
-       if (type == UTIL_BLITTER_ATTRIB_TEXCOORD) {
-               util_blitter_draw_rectangle(blitter, x1, y1, x2, y2, depth, type, attrib);
-               return;
-       }
-
-       /* Some operations (like color resolve on r6xx) don't work
-        * with the conventional primitive types.
-        * One that works is PT_RECTLIST, which we use here. */
-
-       /* setup viewport */
-       viewport.scale[0] = 1.0f;
-       viewport.scale[1] = 1.0f;
-       viewport.scale[2] = 1.0f;
-       viewport.scale[3] = 1.0f;
-       viewport.translate[0] = 0.0f;
-       viewport.translate[1] = 0.0f;
-       viewport.translate[2] = 0.0f;
-       viewport.translate[3] = 0.0f;
-       rctx->b.b.set_viewport_states(&rctx->b.b, 0, 1, &viewport);
-
-       /* Upload vertices. The hw rectangle has only 3 vertices,
-        * I guess the 4th one is derived from the first 3.
-        * The vertex specification should match u_blitter's vertex element state. */
-       u_upload_alloc(rctx->b.uploader, 0, sizeof(float) * 24, &offset, &buf, (void**)&vb);
-       vb[0] = x1;
-       vb[1] = y1;
-       vb[2] = depth;
-       vb[3] = 1;
-
-       vb[8] = x1;
-       vb[9] = y2;
-       vb[10] = depth;
-       vb[11] = 1;
-
-       vb[16] = x2;
-       vb[17] = y1;
-       vb[18] = depth;
-       vb[19] = 1;
-
-       if (attrib) {
-               memcpy(vb+4, attrib->f, sizeof(float)*4);
-               memcpy(vb+12, attrib->f, sizeof(float)*4);
-               memcpy(vb+20, attrib->f, sizeof(float)*4);
-       }
-
-       /* draw */
-       util_draw_vertex_buffer(&rctx->b.b, NULL, buf, rctx->blitter->vb_slot, offset,
-                               R600_PRIM_RECTANGLE_LIST, 3, 2);
-       pipe_resource_reference(&buf, NULL);
-}
-
 uint32_t r600_translate_stencil_op(int s_op)
 {
        switch (s_op) {
@@ -1732,50 +1732,8 @@ void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
 
        r600_emit_command_buffer(cs, &shader->command_buffer);
        radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
-       radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, shader->bo, RADEON_USAGE_READ));
-}
-
-struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
-                                               struct pipe_resource *texture,
-                                               const struct pipe_surface *templ,
-                                               unsigned width, unsigned height)
-{
-       struct r600_surface *surface = CALLOC_STRUCT(r600_surface);
-
-        assert(templ->u.tex.first_layer <= util_max_layer(texture, templ->u.tex.level));
-        assert(templ->u.tex.last_layer <= util_max_layer(texture, templ->u.tex.level));
-       assert(templ->u.tex.first_layer == templ->u.tex.last_layer);
-       if (surface == NULL)
-               return NULL;
-       pipe_reference_init(&surface->base.reference, 1);
-       pipe_resource_reference(&surface->base.texture, texture);
-       surface->base.context = pipe;
-       surface->base.format = templ->format;
-       surface->base.width = width;
-       surface->base.height = height;
-       surface->base.u = templ->u;
-       return &surface->base;
-}
-
-static struct pipe_surface *r600_create_surface(struct pipe_context *pipe,
-                                               struct pipe_resource *tex,
-                                               const struct pipe_surface *templ)
-{
-       unsigned level = templ->u.tex.level;
-
-       return r600_create_surface_custom(pipe, tex, templ,
-                                          u_minify(tex->width0, level),
-                                         u_minify(tex->height0, level));
-}
-
-static void r600_surface_destroy(struct pipe_context *pipe,
-                                struct pipe_surface *surface)
-{
-       struct r600_surface *surf = (struct r600_surface*)surface;
-       pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_fmask, NULL);
-       pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_cmask, NULL);
-       pipe_resource_reference(&surface->texture, NULL);
-       FREE(surface);
+       radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, shader->bo,
+                                             RADEON_USAGE_READ, RADEON_PRIO_SHADER_DATA));
 }
 
 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
@@ -1990,6 +1948,30 @@ uint32_t r600_translate_texformat(struct pipe_screen *screen,
                }
        }
 
+       if (desc->layout == UTIL_FORMAT_LAYOUT_BPTC) {
+               if (!enable_s3tc)
+                       goto out_unknown;
+
+               if (rscreen->b.chip_class < EVERGREEN)
+                       goto out_unknown;
+
+               switch (format) {
+                       case PIPE_FORMAT_BPTC_RGBA_UNORM:
+                       case PIPE_FORMAT_BPTC_SRGBA:
+                               result = FMT_BC7;
+                               is_srgb_valid = TRUE;
+                               goto out_word4;
+                       case PIPE_FORMAT_BPTC_RGB_FLOAT:
+                               word4 |= sign_bit[0] | sign_bit[1] | sign_bit[2];
+                               /* fall through */
+                       case PIPE_FORMAT_BPTC_RGB_UFLOAT:
+                               result = FMT_BC6;
+                               goto out_word4;
+                       default:
+                               goto out_unknown;
+               }
+       }
+
        if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
                switch (format) {
                case PIPE_FORMAT_R8G8_B8G8_UNORM:
@@ -2183,18 +2165,165 @@ out_unknown:
        return ~0;
 }
 
+uint32_t r600_translate_colorformat(enum chip_class chip, enum pipe_format format)
+{
+       const struct util_format_description *desc = util_format_description(format);
+       int channel = util_format_get_first_non_void_channel(format);
+       bool is_float;
+
+#define HAS_SIZE(x,y,z,w) \
+       (desc->channel[0].size == (x) && desc->channel[1].size == (y) && \
+         desc->channel[2].size == (z) && desc->channel[3].size == (w))
+
+       if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
+               return V_0280A0_COLOR_10_11_11_FLOAT;
+
+       if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN ||
+           channel == -1)
+               return ~0U;
+
+       is_float = desc->channel[channel].type == UTIL_FORMAT_TYPE_FLOAT;
+
+       switch (desc->nr_channels) {
+       case 1:
+               switch (desc->channel[0].size) {
+               case 8:
+                       return V_0280A0_COLOR_8;
+               case 16:
+                       if (is_float)
+                               return V_0280A0_COLOR_16_FLOAT;
+                       else
+                               return V_0280A0_COLOR_16;
+               case 32:
+                       if (is_float)
+                               return V_0280A0_COLOR_32_FLOAT;
+                       else
+                               return V_0280A0_COLOR_32;
+               }
+               break;
+       case 2:
+               if (desc->channel[0].size == desc->channel[1].size) {
+                       switch (desc->channel[0].size) {
+                       case 4:
+                               if (chip <= R700)
+                                       return V_0280A0_COLOR_4_4;
+                               else
+                                       return ~0U; /* removed on Evergreen */
+                       case 8:
+                               return V_0280A0_COLOR_8_8;
+                       case 16:
+                               if (is_float)
+                                       return V_0280A0_COLOR_16_16_FLOAT;
+                               else
+                                       return V_0280A0_COLOR_16_16;
+                       case 32:
+                               if (is_float)
+                                       return V_0280A0_COLOR_32_32_FLOAT;
+                               else
+                                       return V_0280A0_COLOR_32_32;
+                       }
+               } else if (HAS_SIZE(8,24,0,0)) {
+                       return V_0280A0_COLOR_24_8;
+               } else if (HAS_SIZE(24,8,0,0)) {
+                       return V_0280A0_COLOR_8_24;
+               }
+               break;
+       case 3:
+               if (HAS_SIZE(5,6,5,0)) {
+                       return V_0280A0_COLOR_5_6_5;
+               } else if (HAS_SIZE(32,8,24,0)) {
+                       return V_0280A0_COLOR_X24_8_32_FLOAT;
+               }
+               break;
+       case 4:
+               if (desc->channel[0].size == desc->channel[1].size &&
+                   desc->channel[0].size == desc->channel[2].size &&
+                   desc->channel[0].size == desc->channel[3].size) {
+                       switch (desc->channel[0].size) {
+                       case 4:
+                               return V_0280A0_COLOR_4_4_4_4;
+                       case 8:
+                               return V_0280A0_COLOR_8_8_8_8;
+                       case 16:
+                               if (is_float)
+                                       return V_0280A0_COLOR_16_16_16_16_FLOAT;
+                               else
+                                       return V_0280A0_COLOR_16_16_16_16;
+                       case 32:
+                               if (is_float)
+                                       return V_0280A0_COLOR_32_32_32_32_FLOAT;
+                               else
+                                       return V_0280A0_COLOR_32_32_32_32;
+                       }
+               } else if (HAS_SIZE(5,5,5,1)) {
+                       return V_0280A0_COLOR_1_5_5_5;
+               } else if (HAS_SIZE(10,10,10,2)) {
+                       return V_0280A0_COLOR_2_10_10_10;
+               }
+               break;
+       }
+       return ~0U;
+}
+
+uint32_t r600_colorformat_endian_swap(uint32_t colorformat)
+{
+       if (R600_BIG_ENDIAN) {
+               switch(colorformat) {
+               /* 8-bit buffers. */
+               case V_0280A0_COLOR_4_4:
+               case V_0280A0_COLOR_8:
+                       return ENDIAN_NONE;
+
+               /* 16-bit buffers. */
+               case V_0280A0_COLOR_5_6_5:
+               case V_0280A0_COLOR_1_5_5_5:
+               case V_0280A0_COLOR_4_4_4_4:
+               case V_0280A0_COLOR_16:
+               case V_0280A0_COLOR_8_8:
+                       return ENDIAN_8IN16;
+
+               /* 32-bit buffers. */
+               case V_0280A0_COLOR_8_8_8_8:
+               case V_0280A0_COLOR_2_10_10_10:
+               case V_0280A0_COLOR_8_24:
+               case V_0280A0_COLOR_24_8:
+               case V_0280A0_COLOR_32_FLOAT:
+               case V_0280A0_COLOR_16_16_FLOAT:
+               case V_0280A0_COLOR_16_16:
+                       return ENDIAN_8IN32;
+
+               /* 64-bit buffers. */
+               case V_0280A0_COLOR_16_16_16_16:
+               case V_0280A0_COLOR_16_16_16_16_FLOAT:
+                       return ENDIAN_8IN16;
+
+               case V_0280A0_COLOR_32_32_FLOAT:
+               case V_0280A0_COLOR_32_32:
+               case V_0280A0_COLOR_X24_8_32_FLOAT:
+                       return ENDIAN_8IN32;
+
+               /* 128-bit buffers. */
+               case V_0280A0_COLOR_32_32_32_32_FLOAT:
+               case V_0280A0_COLOR_32_32_32_32:
+                       return ENDIAN_8IN32;
+               default:
+                       return ENDIAN_NONE; /* Unsupported. */
+               }
+       } else {
+               return ENDIAN_NONE;
+       }
+}
+
 static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf)
 {
        struct r600_context *rctx = (struct r600_context*)ctx;
        struct r600_resource *rbuffer = r600_resource(buf);
        unsigned i, shader, mask, alignment = rbuffer->buf->alignment;
+       struct r600_pipe_sampler_view *view;
 
-       /* Discard the buffer. */
-       pb_reference(&rbuffer->buf, NULL);
-
-       /* Create a new one in the same pipe_resource. */
-       r600_init_resource(&rctx->screen->b, rbuffer, rbuffer->b.b.width0, alignment,
-                          TRUE, rbuffer->b.b.usage);
+       /* Reallocate the buffer in the same pipe_resource. */
+       r600_init_resource(&rctx->screen->b, rbuffer, rbuffer->b.b.width0,
+                          alignment, TRUE);
 
        /* We changed the buffer, now we need to bind it where the old one was bound. */
        /* Vertex buffers. */
@@ -2235,7 +2364,35 @@ static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resourc
                }
        }
 
-       /* XXX TODO: texture buffer objects */
+       /* Texture buffer objects - update the virtual addresses in descriptors. */
+       LIST_FOR_EACH_ENTRY(view, &rctx->b.texture_buffers, list) {
+               if (view->base.texture == &rbuffer->b.b) {
+                       unsigned stride = util_format_get_blocksize(view->base.format);
+                       uint64_t offset = (uint64_t)view->base.u.buf.first_element * stride;
+                       uint64_t va = rbuffer->gpu_address + offset;
+
+                       view->tex_resource_words[0] = va;
+                       view->tex_resource_words[2] &= C_038008_BASE_ADDRESS_HI;
+                       view->tex_resource_words[2] |= S_038008_BASE_ADDRESS_HI(va >> 32);
+               }
+       }
+       /* Texture buffer objects - make bindings dirty if needed. */
+       for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
+               struct r600_samplerview_state *state = &rctx->samplers[shader].views;
+               bool found = false;
+               uint32_t mask = state->enabled_mask;
+
+               while (mask) {
+                       unsigned i = u_bit_scan(&mask);
+                       if (state->views[i]->base.texture == &rbuffer->b.b) {
+                               found = true;
+                               state->dirty_mask |= 1 << i;
+                       }
+               }
+               if (found) {
+                       r600_sampler_views_dirty(rctx, state);
+               }
+       }
 }
 
 static void r600_set_occlusion_query_state(struct pipe_context *ctx, bool enable)
@@ -2289,8 +2446,6 @@ void r600_init_common_state_functions(struct r600_context *rctx)
        rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy;
        rctx->b.b.texture_barrier = r600_texture_barrier;
        rctx->b.b.set_stream_output_targets = r600_set_streamout_targets;
-       rctx->b.b.create_surface = r600_create_surface;
-       rctx->b.b.surface_destroy = r600_surface_destroy;
        rctx->b.b.draw_vbo = r600_draw_vbo;
        rctx->b.invalidate_buffer = r600_invalidate_buffer;
        rctx->b.set_occlusion_query_state = r600_set_occlusion_query_state;
@@ -2304,8 +2459,9 @@ void r600_trace_emit(struct r600_context *rctx)
        uint64_t va;
        uint32_t reloc;
 
-       va = r600_resource_va(&rscreen->b.b, (void*)rscreen->b.trace_bo);
-       reloc = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rscreen->b.trace_bo, RADEON_USAGE_READWRITE);
+       va = rscreen->b.trace_bo->gpu_address;
+       reloc = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rscreen->b.trace_bo,
+                                     RADEON_USAGE_READWRITE, RADEON_PRIO_MIN);
        radeon_emit(cs, PKT3(PKT3_MEM_WRITE, 3, 0));
        radeon_emit(cs, va & 0xFFFFFFFFUL);
        radeon_emit(cs, (va >> 32UL) & 0xFFUL);