* Jerome Glisse <jglisse@redhat.com>
*/
#include "r600_formats.h"
+#include "r600_shader.h"
#include "r600d.h"
#include "util/u_draw_quad.h"
+#include "util/u_format_s3tc.h"
+#include "util/u_index_modify.h"
+#include "util/u_memory.h"
#include "util/u_upload_mgr.h"
+#include "util/u_math.h"
#include "tgsi/tgsi_parse.h"
-#include <byteswap.h>
#define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
-static void r600_emit_command_buffer(struct r600_context *rctx, struct r600_atom *atom)
+void r600_init_command_buffer(struct r600_command_buffer *cb, unsigned num_dw)
{
- struct radeon_winsys_cs *cs = rctx->cs;
- struct r600_command_buffer *cb = (struct r600_command_buffer*)atom;
-
- assert(cs->cdw + cb->atom.num_dw <= RADEON_MAX_CMDBUF_DWORDS);
- memcpy(cs->buf + cs->cdw, cb->buf, 4 * cb->atom.num_dw);
- cs->cdw += cb->atom.num_dw;
-}
-
-void r600_init_command_buffer(struct r600_context *rctx, struct r600_command_buffer *cb, unsigned id, unsigned num_dw)
-{
- r600_init_atom(rctx, &cb->atom, id, r600_emit_command_buffer, 0);
+ assert(!cb->buf);
cb->buf = CALLOC(1, 4 * num_dw);
cb->max_num_dw = num_dw;
}
void (*emit)(struct r600_context *ctx, struct r600_atom *state),
unsigned num_dw)
{
- assert(id < R600_MAX_ATOM);
+ assert(id < R600_NUM_ATOMS);
assert(rctx->atoms[id] == NULL);
rctx->atoms[id] = atom;
- atom->id = id;
- atom->emit = emit;
+ atom->emit = (void*)emit;
atom->num_dw = num_dw;
atom->dirty = false;
}
+void r600_emit_cso_state(struct r600_context *rctx, struct r600_atom *atom)
+{
+ r600_emit_command_buffer(rctx->b.rings.gfx.cs, ((struct r600_cso_state*)atom)->cb);
+}
+
void r600_emit_alphatest_state(struct r600_context *rctx, struct r600_atom *atom)
{
- struct radeon_winsys_cs *cs = rctx->cs;
+ struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
struct r600_alphatest_state *a = (struct r600_alphatest_state*)atom;
unsigned alpha_ref = a->sx_alpha_ref;
- if (rctx->chip_class >= EVERGREEN && a->cb0_export_16bpc) {
+ if (rctx->b.chip_class >= EVERGREEN && a->cb0_export_16bpc) {
alpha_ref &= ~0x1FFF;
}
{
struct r600_context *rctx = (struct r600_context *)ctx;
- rctx->flags |= R600_CONTEXT_CB_FLUSH | R600_CONTEXT_TEX_FLUSH;
-
- /* R6xx errata */
- if (rctx->chip_class == R600) {
- rctx->flags |= R600_CONTEXT_FLUSH_AND_INV;
- }
+ rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE |
+ R600_CONTEXT_FLUSH_AND_INV_CB |
+ R600_CONTEXT_FLUSH_AND_INV |
+ R600_CONTEXT_WAIT_3D_IDLE;
}
-static bool r600_conv_pipe_prim(unsigned pprim, unsigned *prim)
+static unsigned r600_conv_pipe_prim(unsigned prim)
{
- static const int prim_conv[] = {
+ static const unsigned prim_conv[] = {
V_008958_DI_PT_POINTLIST,
V_008958_DI_PT_LINELIST,
V_008958_DI_PT_LINELOOP,
V_008958_DI_PT_QUADLIST,
V_008958_DI_PT_QUADSTRIP,
V_008958_DI_PT_POLYGON,
- -1,
- -1,
- -1,
- -1,
+ V_008958_DI_PT_LINELIST_ADJ,
+ V_008958_DI_PT_LINESTRIP_ADJ,
+ V_008958_DI_PT_TRILIST_ADJ,
+ V_008958_DI_PT_TRISTRIP_ADJ,
V_008958_DI_PT_RECTLIST
};
-
- *prim = prim_conv[pprim];
- if (*prim == -1) {
- fprintf(stderr, "%s:%d unsupported %d\n", __func__, __LINE__, pprim);
- return false;
- }
- return true;
+ return prim_conv[prim];
}
/* common state between evergreen and r600 */
static void r600_bind_blend_state_internal(struct r600_context *rctx,
- struct r600_pipe_blend *blend)
+ struct r600_blend_state *blend, bool blend_disable)
{
- struct r600_pipe_state *rstate;
+ unsigned color_control;
bool update_cb = false;
- rstate = &blend->rstate;
- rctx->states[rstate->id] = rstate;
- r600_context_pipe_state_set(rctx, rstate);
+ rctx->alpha_to_one = blend->alpha_to_one;
+ rctx->dual_src_blend = blend->dual_src_blend;
+
+ if (!blend_disable) {
+ r600_set_cso_state_with_cb(&rctx->blend_state, blend, &blend->buffer);
+ color_control = blend->cb_color_control;
+ } else {
+ /* Blending is disabled. */
+ r600_set_cso_state_with_cb(&rctx->blend_state, blend, &blend->buffer_no_blend);
+ color_control = blend->cb_color_control_no_blend;
+ }
+ /* Update derived states. */
if (rctx->cb_misc_state.blend_colormask != blend->cb_target_mask) {
rctx->cb_misc_state.blend_colormask = blend->cb_target_mask;
update_cb = true;
}
- if (rctx->chip_class <= R700 &&
- rctx->cb_misc_state.cb_color_control != blend->cb_color_control) {
- rctx->cb_misc_state.cb_color_control = blend->cb_color_control;
+ if (rctx->b.chip_class <= R700 &&
+ rctx->cb_misc_state.cb_color_control != color_control) {
+ rctx->cb_misc_state.cb_color_control = color_control;
update_cb = true;
}
if (rctx->cb_misc_state.dual_src_blend != blend->dual_src_blend) {
update_cb = true;
}
if (update_cb) {
- r600_atom_dirty(rctx, &rctx->cb_misc_state.atom);
+ rctx->cb_misc_state.atom.dirty = true;
}
}
static void r600_bind_blend_state(struct pipe_context *ctx, void *state)
{
struct r600_context *rctx = (struct r600_context *)ctx;
- struct r600_pipe_blend *blend = (struct r600_pipe_blend *)state;
+ struct r600_blend_state *blend = (struct r600_blend_state *)state;
if (blend == NULL)
return;
- rctx->blend = blend;
- rctx->alpha_to_one = blend->alpha_to_one;
- rctx->dual_src_blend = blend->dual_src_blend;
-
- if (!rctx->blend_override)
- r600_bind_blend_state_internal(rctx, blend);
+ r600_bind_blend_state_internal(rctx, blend, rctx->force_blend_disable);
}
static void r600_set_blend_color(struct pipe_context *ctx,
const struct pipe_blend_color *state)
{
struct r600_context *rctx = (struct r600_context *)ctx;
- struct r600_pipe_state *rstate = CALLOC_STRUCT(r600_pipe_state);
- if (rstate == NULL)
- return;
+ rctx->blend_color.state = *state;
+ rctx->blend_color.atom.dirty = true;
+}
- rstate->id = R600_PIPE_STATE_BLEND_COLOR;
- r600_pipe_state_add_reg(rstate, R_028414_CB_BLEND_RED, fui(state->color[0]));
- r600_pipe_state_add_reg(rstate, R_028418_CB_BLEND_GREEN, fui(state->color[1]));
- r600_pipe_state_add_reg(rstate, R_02841C_CB_BLEND_BLUE, fui(state->color[2]));
- r600_pipe_state_add_reg(rstate, R_028420_CB_BLEND_ALPHA, fui(state->color[3]));
+void r600_emit_blend_color(struct r600_context *rctx, struct r600_atom *atom)
+{
+ struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
+ struct pipe_blend_color *state = &rctx->blend_color.state;
+
+ r600_write_context_reg_seq(cs, R_028414_CB_BLEND_RED, 4);
+ radeon_emit(cs, fui(state->color[0])); /* R_028414_CB_BLEND_RED */
+ radeon_emit(cs, fui(state->color[1])); /* R_028418_CB_BLEND_GREEN */
+ radeon_emit(cs, fui(state->color[2])); /* R_02841C_CB_BLEND_BLUE */
+ radeon_emit(cs, fui(state->color[3])); /* R_028420_CB_BLEND_ALPHA */
+}
- free(rctx->states[R600_PIPE_STATE_BLEND_COLOR]);
- rctx->states[R600_PIPE_STATE_BLEND_COLOR] = rstate;
- r600_context_pipe_state_set(rctx, rstate);
+void r600_emit_vgt_state(struct r600_context *rctx, struct r600_atom *atom)
+{
+ struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
+ struct r600_vgt_state *a = (struct r600_vgt_state *)atom;
+
+ r600_write_context_reg(cs, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, a->vgt_multi_prim_ib_reset_en);
+ r600_write_context_reg_seq(cs, R_028408_VGT_INDX_OFFSET, 2);
+ radeon_emit(cs, a->vgt_indx_offset); /* R_028408_VGT_INDX_OFFSET */
+ radeon_emit(cs, a->vgt_multi_prim_ib_reset_indx); /* R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX */
+}
+
+static void r600_set_clip_state(struct pipe_context *ctx,
+ const struct pipe_clip_state *state)
+{
+ struct r600_context *rctx = (struct r600_context *)ctx;
+ struct pipe_constant_buffer cb;
+
+ rctx->clip_state.state = *state;
+ rctx->clip_state.atom.dirty = true;
+
+ cb.buffer = NULL;
+ cb.user_buffer = state->ucp;
+ cb.buffer_offset = 0;
+ cb.buffer_size = 4*4*8;
+ ctx->set_constant_buffer(ctx, PIPE_SHADER_VERTEX, R600_UCP_CONST_BUFFER, &cb);
+ pipe_resource_reference(&cb.buffer, NULL);
}
static void r600_set_stencil_ref(struct pipe_context *ctx,
const struct r600_stencil_ref *state)
{
struct r600_context *rctx = (struct r600_context *)ctx;
- struct r600_pipe_state *rstate = CALLOC_STRUCT(r600_pipe_state);
-
- if (rstate == NULL)
- return;
- rstate->id = R600_PIPE_STATE_STENCIL_REF;
- r600_pipe_state_add_reg(rstate,
- R_028430_DB_STENCILREFMASK,
- S_028430_STENCILREF(state->ref_value[0]) |
- S_028430_STENCILMASK(state->valuemask[0]) |
- S_028430_STENCILWRITEMASK(state->writemask[0]));
- r600_pipe_state_add_reg(rstate,
- R_028434_DB_STENCILREFMASK_BF,
- S_028434_STENCILREF_BF(state->ref_value[1]) |
- S_028434_STENCILMASK_BF(state->valuemask[1]) |
- S_028434_STENCILWRITEMASK_BF(state->writemask[1]));
+ rctx->stencil_ref.state = *state;
+ rctx->stencil_ref.atom.dirty = true;
+}
- free(rctx->states[R600_PIPE_STATE_STENCIL_REF]);
- rctx->states[R600_PIPE_STATE_STENCIL_REF] = rstate;
- r600_context_pipe_state_set(rctx, rstate);
+void r600_emit_stencil_ref(struct r600_context *rctx, struct r600_atom *atom)
+{
+ struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
+ struct r600_stencil_ref_state *a = (struct r600_stencil_ref_state*)atom;
+
+ r600_write_context_reg_seq(cs, R_028430_DB_STENCILREFMASK, 2);
+ radeon_emit(cs, /* R_028430_DB_STENCILREFMASK */
+ S_028430_STENCILREF(a->state.ref_value[0]) |
+ S_028430_STENCILMASK(a->state.valuemask[0]) |
+ S_028430_STENCILWRITEMASK(a->state.writemask[0]));
+ radeon_emit(cs, /* R_028434_DB_STENCILREFMASK_BF */
+ S_028434_STENCILREF_BF(a->state.ref_value[1]) |
+ S_028434_STENCILMASK_BF(a->state.valuemask[1]) |
+ S_028434_STENCILWRITEMASK_BF(a->state.writemask[1]));
}
static void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
const struct pipe_stencil_ref *state)
{
struct r600_context *rctx = (struct r600_context *)ctx;
- struct r600_pipe_dsa *dsa = (struct r600_pipe_dsa*)rctx->states[R600_PIPE_STATE_DSA];
+ struct r600_dsa_state *dsa = (struct r600_dsa_state*)rctx->dsa_state.cso;
struct r600_stencil_ref ref;
- rctx->stencil_ref = *state;
+ rctx->stencil_ref.pipe_state = *state;
if (!dsa)
return;
static void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
{
struct r600_context *rctx = (struct r600_context *)ctx;
- struct r600_pipe_dsa *dsa = state;
- struct r600_pipe_state *rstate;
+ struct r600_dsa_state *dsa = state;
struct r600_stencil_ref ref;
- if (state == NULL)
+ if (state == NULL) {
+ r600_set_cso_state_with_cb(&rctx->dsa_state, NULL, NULL);
return;
- rstate = &dsa->rstate;
- rctx->states[rstate->id] = rstate;
- r600_context_pipe_state_set(rctx, rstate);
+ }
+
+ r600_set_cso_state_with_cb(&rctx->dsa_state, dsa, &dsa->buffer);
- ref.ref_value[0] = rctx->stencil_ref.ref_value[0];
- ref.ref_value[1] = rctx->stencil_ref.ref_value[1];
+ ref.ref_value[0] = rctx->stencil_ref.pipe_state.ref_value[0];
+ ref.ref_value[1] = rctx->stencil_ref.pipe_state.ref_value[1];
ref.valuemask[0] = dsa->valuemask[0];
ref.valuemask[1] = dsa->valuemask[1];
ref.writemask[0] = dsa->writemask[0];
ref.writemask[1] = dsa->writemask[1];
+ if (rctx->zwritemask != dsa->zwritemask) {
+ rctx->zwritemask = dsa->zwritemask;
+ if (rctx->b.chip_class >= EVERGREEN) {
+ /* work around some issue when not writting to zbuffer
+ * we are having lockup on evergreen so do not enable
+ * hyperz when not writting zbuffer
+ */
+ rctx->db_misc_state.atom.dirty = true;
+ }
+ }
r600_set_stencil_ref(ctx, &ref);
rctx->alphatest_state.sx_alpha_ref != dsa->alpha_ref) {
rctx->alphatest_state.sx_alpha_test_control = dsa->sx_alpha_test_control;
rctx->alphatest_state.sx_alpha_ref = dsa->alpha_ref;
- r600_atom_dirty(rctx, &rctx->alphatest_state.atom);
+ rctx->alphatest_state.atom.dirty = true;
}
}
-void r600_set_max_scissor(struct r600_context *rctx)
-{
- /* Set a scissor state such that it doesn't do anything. */
- struct pipe_scissor_state scissor;
- scissor.minx = 0;
- scissor.miny = 0;
- scissor.maxx = 8192;
- scissor.maxy = 8192;
-
- r600_set_scissor_state(rctx, &scissor);
-}
-
static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
{
- struct r600_pipe_rasterizer *rs = (struct r600_pipe_rasterizer *)state;
+ struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
struct r600_context *rctx = (struct r600_context *)ctx;
if (state == NULL)
return;
- rctx->sprite_coord_enable = rs->sprite_coord_enable;
- rctx->two_side = rs->two_side;
- rctx->pa_sc_line_stipple = rs->pa_sc_line_stipple;
- rctx->pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
- rctx->multisample_enable = rs->multisample_enable;
-
rctx->rasterizer = rs;
- rctx->states[rs->rstate.id] = &rs->rstate;
- r600_context_pipe_state_set(rctx, &rs->rstate);
+ r600_set_cso_state_with_cb(&rctx->rasterizer_state, rs, &rs->buffer);
- if (rctx->chip_class >= EVERGREEN) {
- evergreen_polygon_offset_update(rctx);
- } else {
- r600_polygon_offset_update(rctx);
+ if (rs->offset_enable &&
+ (rs->offset_units != rctx->poly_offset_state.offset_units ||
+ rs->offset_scale != rctx->poly_offset_state.offset_scale)) {
+ rctx->poly_offset_state.offset_units = rs->offset_units;
+ rctx->poly_offset_state.offset_scale = rs->offset_scale;
+ rctx->poly_offset_state.atom.dirty = true;
}
- /* Workaround for a missing scissor enable on r600. */
- if (rctx->chip_class == R600) {
- if (rs->scissor_enable != rctx->scissor_enable) {
- rctx->scissor_enable = rs->scissor_enable;
+ /* Update clip_misc_state. */
+ if (rctx->clip_misc_state.pa_cl_clip_cntl != rs->pa_cl_clip_cntl ||
+ rctx->clip_misc_state.clip_plane_enable != rs->clip_plane_enable) {
+ rctx->clip_misc_state.pa_cl_clip_cntl = rs->pa_cl_clip_cntl;
+ rctx->clip_misc_state.clip_plane_enable = rs->clip_plane_enable;
+ rctx->clip_misc_state.atom.dirty = true;
+ }
- if (rs->scissor_enable) {
- r600_set_scissor_state(rctx, &rctx->scissor_state);
- } else {
- r600_set_max_scissor(rctx);
- }
- }
+ /* Workaround for a missing scissor enable on r600. */
+ if (rctx->b.chip_class == R600 &&
+ rs->scissor_enable != rctx->scissor[0].enable) {
+ rctx->scissor[0].enable = rs->scissor_enable;
+ rctx->scissor[0].atom.dirty = true;
}
+
+ /* Re-emit PA_SC_LINE_STIPPLE. */
+ rctx->last_primitive_type = -1;
}
static void r600_delete_rs_state(struct pipe_context *ctx, void *state)
{
- struct r600_context *rctx = (struct r600_context *)ctx;
- struct r600_pipe_rasterizer *rs = (struct r600_pipe_rasterizer *)state;
+ struct r600_rasterizer_state *rs = (struct r600_rasterizer_state *)state;
- if (rctx->rasterizer == rs) {
- rctx->rasterizer = NULL;
- }
- if (rctx->states[rs->rstate.id] == &rs->rstate) {
- rctx->states[rs->rstate.id] = NULL;
- }
- free(rs);
+ r600_release_command_buffer(&rs->buffer);
+ FREE(rs);
}
static void r600_sampler_view_destroy(struct pipe_context *ctx,
FREE(resource);
}
+void r600_sampler_states_dirty(struct r600_context *rctx,
+ struct r600_sampler_states *state)
+{
+ if (state->dirty_mask) {
+ if (state->dirty_mask & state->has_bordercolor_mask) {
+ rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
+ }
+ state->atom.num_dw =
+ util_bitcount(state->dirty_mask & state->has_bordercolor_mask) * 11 +
+ util_bitcount(state->dirty_mask & ~state->has_bordercolor_mask) * 5;
+ state->atom.dirty = true;
+ }
+}
+
static void r600_bind_sampler_states(struct pipe_context *pipe,
unsigned shader,
unsigned start,
unsigned count, void **states)
{
struct r600_context *rctx = (struct r600_context *)pipe;
- struct r600_textures_info *dst;
+ struct r600_textures_info *dst = &rctx->samplers[shader];
+ struct r600_pipe_sampler_state **rstates = (struct r600_pipe_sampler_state**)states;
int seamless_cube_map = -1;
unsigned i;
+ /* This sets 1-bit for states with index >= count. */
+ uint32_t disable_mask = ~((1ull << count) - 1);
+ /* These are the new states set by this function. */
+ uint32_t new_mask = 0;
assert(start == 0); /* XXX fix below */
- switch (shader) {
- case PIPE_SHADER_VERTEX:
- dst = &rctx->vs_samplers;
- break;
- case PIPE_SHADER_FRAGMENT:
- dst = &rctx->ps_samplers;
- break;
- default:
- debug_error("bad shader in r600_bind_samplers()");
+ if (shader != PIPE_SHADER_VERTEX &&
+ shader != PIPE_SHADER_FRAGMENT) {
return;
}
- memcpy(dst->samplers, states, sizeof(void*) * count);
- dst->n_samplers = count;
- dst->atom_sampler.num_dw = 0;
-
for (i = 0; i < count; i++) {
- struct r600_pipe_sampler_state *sampler = states[i];
+ struct r600_pipe_sampler_state *rstate = rstates[i];
- if (sampler == NULL) {
+ if (rstate == dst->states.states[i]) {
continue;
}
- if (sampler->border_color_use) {
- dst->atom_sampler.num_dw += 11;
- rctx->flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
+
+ if (rstate) {
+ if (rstate->border_color_use) {
+ dst->states.has_bordercolor_mask |= 1 << i;
+ } else {
+ dst->states.has_bordercolor_mask &= ~(1 << i);
+ }
+ seamless_cube_map = rstate->seamless_cube_map;
+
+ new_mask |= 1 << i;
} else {
- dst->atom_sampler.num_dw += 5;
+ disable_mask |= 1 << i;
}
- seamless_cube_map = sampler->seamless_cube_map;
}
- if (rctx->chip_class <= R700 && seamless_cube_map != -1 && seamless_cube_map != rctx->seamless_cube_map.enabled) {
+
+ memcpy(dst->states.states, rstates, sizeof(void*) * count);
+ memset(dst->states.states + count, 0, sizeof(void*) * (NUM_TEX_UNITS - count));
+
+ dst->states.enabled_mask &= ~disable_mask;
+ dst->states.dirty_mask &= dst->states.enabled_mask;
+ dst->states.enabled_mask |= new_mask;
+ dst->states.dirty_mask |= new_mask;
+ dst->states.has_bordercolor_mask &= dst->states.enabled_mask;
+
+ r600_sampler_states_dirty(rctx, &dst->states);
+
+ /* Seamless cubemap state. */
+ if (rctx->b.chip_class <= R700 &&
+ seamless_cube_map != -1 &&
+ seamless_cube_map != rctx->seamless_cube_map.enabled) {
/* change in TA_CNTL_AUX need a pipeline flush */
- rctx->flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
+ rctx->b.flags |= R600_CONTEXT_WAIT_3D_IDLE;
rctx->seamless_cube_map.enabled = seamless_cube_map;
- r600_atom_dirty(rctx, &rctx->seamless_cube_map.atom);
- }
- if (dst->atom_sampler.num_dw) {
- r600_atom_dirty(rctx, &dst->atom_sampler);
+ rctx->seamless_cube_map.atom.dirty = true;
}
}
-static void r600_bind_vs_sampler_states(struct pipe_context *ctx, unsigned count, void **states)
+static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
{
- r600_bind_sampler_states(ctx, PIPE_SHADER_VERTEX, 0, count, states);
+ free(state);
}
-static void r600_bind_ps_sampler_states(struct pipe_context *ctx, unsigned count, void **states)
+static void r600_delete_blend_state(struct pipe_context *ctx, void *state)
{
- r600_bind_sampler_states(ctx, PIPE_SHADER_FRAGMENT, 0, count, states);
-}
+ struct r600_blend_state *blend = (struct r600_blend_state*)state;
-static void r600_delete_sampler_state(struct pipe_context *ctx, void *state)
-{
- free(state);
+ r600_release_command_buffer(&blend->buffer);
+ r600_release_command_buffer(&blend->buffer_no_blend);
+ FREE(blend);
}
-static void r600_delete_state(struct pipe_context *ctx, void *state)
+static void r600_delete_dsa_state(struct pipe_context *ctx, void *state)
{
struct r600_context *rctx = (struct r600_context *)ctx;
- struct r600_pipe_state *rstate = (struct r600_pipe_state *)state;
+ struct r600_dsa_state *dsa = (struct r600_dsa_state *)state;
- if (rctx->states[rstate->id] == rstate) {
- rctx->states[rstate->id] = NULL;
- }
- for (int i = 0; i < rstate->nregs; i++) {
- pipe_resource_reference((struct pipe_resource**)&rstate->regs[i].bo, NULL);
+ if (rctx->dsa_state.cso == state) {
+ ctx->bind_depth_stencil_alpha_state(ctx, NULL);
}
- free(rstate);
+
+ r600_release_command_buffer(&dsa->buffer);
+ free(dsa);
}
static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state)
{
struct r600_context *rctx = (struct r600_context *)ctx;
- struct r600_vertex_element *v = (struct r600_vertex_element*)state;
- rctx->vertex_elements = v;
- if (v) {
- rctx->states[v->rstate.id] = &v->rstate;
- r600_context_pipe_state_set(rctx, &v->rstate);
- }
+ r600_set_cso_state(&rctx->vertex_fetch_shader, state);
}
static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state)
{
- struct r600_context *rctx = (struct r600_context *)ctx;
- struct r600_vertex_element *v = (struct r600_vertex_element*)state;
-
- if (rctx->states[v->rstate.id] == &v->rstate) {
- rctx->states[v->rstate.id] = NULL;
- }
- if (rctx->vertex_elements == state)
- rctx->vertex_elements = NULL;
-
- pipe_resource_reference((struct pipe_resource**)&v->fetch_shader, NULL);
- FREE(state);
+ struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state;
+ pipe_resource_reference((struct pipe_resource**)&shader->buffer, NULL);
+ FREE(shader);
}
static void r600_set_index_buffer(struct pipe_context *ctx,
if (ib) {
pipe_resource_reference(&rctx->index_buffer.buffer, ib->buffer);
- memcpy(&rctx->index_buffer, ib, sizeof(*ib));
+ memcpy(&rctx->index_buffer, ib, sizeof(*ib));
+ r600_context_add_resource_size(ctx, ib->buffer);
} else {
pipe_resource_reference(&rctx->index_buffer.buffer, NULL);
}
void r600_vertex_buffers_dirty(struct r600_context *rctx)
{
if (rctx->vertex_buffer_state.dirty_mask) {
- rctx->flags |= rctx->has_vertex_cache ? R600_CONTEXT_VTX_FLUSH : R600_CONTEXT_TEX_FLUSH;
- rctx->vertex_buffer_state.atom.num_dw = (rctx->chip_class >= EVERGREEN ? 12 : 11) *
+ rctx->b.flags |= R600_CONTEXT_INV_VERTEX_CACHE;
+ rctx->vertex_buffer_state.atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 12 : 11) *
util_bitcount(rctx->vertex_buffer_state.dirty_mask);
- r600_atom_dirty(rctx, &rctx->vertex_buffer_state.atom);
+ rctx->vertex_buffer_state.atom.dirty = true;
}
}
-static void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
- const struct pipe_vertex_buffer *input)
+static void r600_set_vertex_buffers(struct pipe_context *ctx,
+ unsigned start_slot, unsigned count,
+ const struct pipe_vertex_buffer *input)
{
struct r600_context *rctx = (struct r600_context *)ctx;
struct r600_vertexbuf_state *state = &rctx->vertex_buffer_state;
- struct pipe_vertex_buffer *vb = state->vb;
+ struct pipe_vertex_buffer *vb = state->vb + start_slot;
unsigned i;
- /* This sets 1-bit for buffers with index >= count. */
- uint32_t disable_mask = ~((1ull << count) - 1);
+ uint32_t disable_mask = 0;
/* These are the new buffers set by this function. */
uint32_t new_buffer_mask = 0;
- /* Set buffers with index >= count to NULL. */
- uint32_t remaining_buffers_mask =
- rctx->vertex_buffer_state.enabled_mask & disable_mask;
-
- while (remaining_buffers_mask) {
- i = u_bit_scan(&remaining_buffers_mask);
- pipe_resource_reference(&vb[i].buffer, NULL);
- }
-
/* Set vertex buffers. */
- for (i = 0; i < count; i++) {
- if (memcmp(&input[i], &vb[i], sizeof(struct pipe_vertex_buffer))) {
- if (input[i].buffer) {
- vb[i].stride = input[i].stride;
- vb[i].buffer_offset = input[i].buffer_offset;
- pipe_resource_reference(&vb[i].buffer, input[i].buffer);
- new_buffer_mask |= 1 << i;
- } else {
- pipe_resource_reference(&vb[i].buffer, NULL);
- disable_mask |= 1 << i;
+ if (input) {
+ for (i = 0; i < count; i++) {
+ if (memcmp(&input[i], &vb[i], sizeof(struct pipe_vertex_buffer))) {
+ if (input[i].buffer) {
+ vb[i].stride = input[i].stride;
+ vb[i].buffer_offset = input[i].buffer_offset;
+ pipe_resource_reference(&vb[i].buffer, input[i].buffer);
+ new_buffer_mask |= 1 << i;
+ r600_context_add_resource_size(ctx, input[i].buffer);
+ } else {
+ pipe_resource_reference(&vb[i].buffer, NULL);
+ disable_mask |= 1 << i;
+ }
}
}
- }
+ } else {
+ for (i = 0; i < count; i++) {
+ pipe_resource_reference(&vb[i].buffer, NULL);
+ }
+ disable_mask = ((1ull << count) - 1);
+ }
+
+ disable_mask <<= start_slot;
+ new_buffer_mask <<= start_slot;
rctx->vertex_buffer_state.enabled_mask &= ~disable_mask;
rctx->vertex_buffer_state.dirty_mask &= rctx->vertex_buffer_state.enabled_mask;
struct r600_samplerview_state *state)
{
if (state->dirty_mask) {
- rctx->flags |= R600_CONTEXT_TEX_FLUSH;
- state->atom.num_dw = (rctx->chip_class >= EVERGREEN ? 14 : 13) *
+ rctx->b.flags |= R600_CONTEXT_INV_TEX_CACHE;
+ state->atom.num_dw = (rctx->b.chip_class >= EVERGREEN ? 14 : 13) *
util_bitcount(state->dirty_mask);
- r600_atom_dirty(rctx, &state->atom);
+ state->atom.dirty = true;
}
}
-void r600_set_sampler_views(struct pipe_context *pipe,
- unsigned shader,
- unsigned start,
- unsigned count,
- struct pipe_sampler_view **views)
+static void r600_set_sampler_views(struct pipe_context *pipe, unsigned shader,
+ unsigned start, unsigned count,
+ struct pipe_sampler_view **views)
{
struct r600_context *rctx = (struct r600_context *) pipe;
- struct r600_textures_info *dst;
+ struct r600_textures_info *dst = &rctx->samplers[shader];
struct r600_pipe_sampler_view **rviews = (struct r600_pipe_sampler_view **)views;
+ uint32_t dirty_sampler_states_mask = 0;
unsigned i;
/* This sets 1-bit for textures with index >= count. */
uint32_t disable_mask = ~((1ull << count) - 1);
assert(start == 0); /* XXX fix below */
- switch (shader) {
- case PIPE_SHADER_VERTEX:
- dst = &rctx->vs_samplers;
- break;
- case PIPE_SHADER_FRAGMENT:
- dst = &rctx->ps_samplers;
- break;
- default:
- debug_error("bad shader in r600_set_sampler_views()");
+ if (shader == PIPE_SHADER_COMPUTE) {
+ evergreen_set_cs_sampler_view(pipe, start, count, views);
return;
}
struct r600_texture *rtex =
(struct r600_texture*)rviews[i]->base.texture;
- if (rtex->is_depth && !rtex->is_flushing_texture) {
- dst->views.compressed_depthtex_mask |= 1 << i;
- } else {
- dst->views.compressed_depthtex_mask &= ~(1 << i);
- }
-
- /* Track compressed colorbuffers for Evergreen (Cayman doesn't need this). */
- if (rctx->chip_class != CAYMAN && rtex->cmask_size && rtex->fmask_size) {
- dst->views.compressed_colortex_mask |= 1 << i;
- } else {
- dst->views.compressed_colortex_mask &= ~(1 << i);
+ if (rviews[i]->base.texture->target != PIPE_BUFFER) {
+ if (rtex->is_depth && !rtex->is_flushing_texture) {
+ dst->views.compressed_depthtex_mask |= 1 << i;
+ } else {
+ dst->views.compressed_depthtex_mask &= ~(1 << i);
+ }
+
+ /* Track compressed colorbuffers. */
+ if (rtex->cmask.size) {
+ dst->views.compressed_colortex_mask |= 1 << i;
+ } else {
+ dst->views.compressed_colortex_mask &= ~(1 << i);
+ }
}
-
- /* Changing from array to non-arrays textures and vice
- * versa requires updating TEX_ARRAY_OVERRIDE on R6xx-R7xx. */
- if (rctx->chip_class <= R700 &&
+ /* Changing from array to non-arrays textures and vice versa requires
+ * updating TEX_ARRAY_OVERRIDE in sampler states on R6xx-R7xx. */
+ if (rctx->b.chip_class <= R700 &&
+ (dst->states.enabled_mask & (1 << i)) &&
(rviews[i]->base.texture->target == PIPE_TEXTURE_1D_ARRAY ||
rviews[i]->base.texture->target == PIPE_TEXTURE_2D_ARRAY) != dst->is_array_sampler[i]) {
- r600_atom_dirty(rctx, &dst->atom_sampler);
+ dirty_sampler_states_mask |= 1 << i;
}
pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], views[i]);
new_mask |= 1 << i;
+ r600_context_add_resource_size(pipe, views[i]->texture);
} else {
pipe_sampler_view_reference((struct pipe_sampler_view **)&dst->views.views[i], NULL);
disable_mask |= 1 << i;
dst->views.dirty_mask |= new_mask;
dst->views.compressed_depthtex_mask &= dst->views.enabled_mask;
dst->views.compressed_colortex_mask &= dst->views.enabled_mask;
-
+ dst->views.dirty_txq_constants = TRUE;
+ dst->views.dirty_buffer_constants = TRUE;
r600_sampler_views_dirty(rctx, &dst->views);
+
+ if (dirty_sampler_states_mask) {
+ dst->states.dirty_mask |= dirty_sampler_states_mask;
+ r600_sampler_states_dirty(rctx, &dst->states);
+ }
}
-static void *r600_create_vertex_elements(struct pipe_context *ctx, unsigned count,
- const struct pipe_vertex_element *elements)
+static void r600_set_viewport_states(struct pipe_context *ctx,
+ unsigned start_slot,
+ unsigned num_viewports,
+ const struct pipe_viewport_state *state)
{
struct r600_context *rctx = (struct r600_context *)ctx;
- struct r600_vertex_element *v = CALLOC_STRUCT(r600_vertex_element);
+ int i;
- assert(count < 32);
- if (!v)
- return NULL;
-
- v->count = count;
- memcpy(v->elements, elements, sizeof(struct pipe_vertex_element) * count);
-
- if (r600_vertex_elements_build_fetch_shader(rctx, v)) {
- FREE(v);
- return NULL;
+ for (i = start_slot; i < start_slot + num_viewports; i++) {
+ rctx->viewport[i].state = state[i - start_slot];
+ rctx->viewport[i].atom.dirty = true;
}
+}
- return v;
+void r600_emit_viewport_state(struct r600_context *rctx, struct r600_atom *atom)
+{
+ struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
+ struct r600_viewport_state *rstate = (struct r600_viewport_state *)atom;
+ struct pipe_viewport_state *state = &rstate->state;
+ int offset = rstate->idx * 6 * 4;
+
+ r600_write_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE_0 + offset, 6);
+ radeon_emit(cs, fui(state->scale[0])); /* R_02843C_PA_CL_VPORT_XSCALE_0 */
+ radeon_emit(cs, fui(state->translate[0])); /* R_028440_PA_CL_VPORT_XOFFSET_0 */
+ radeon_emit(cs, fui(state->scale[1])); /* R_028444_PA_CL_VPORT_YSCALE_0 */
+ radeon_emit(cs, fui(state->translate[1])); /* R_028448_PA_CL_VPORT_YOFFSET_0 */
+ radeon_emit(cs, fui(state->scale[2])); /* R_02844C_PA_CL_VPORT_ZSCALE_0 */
+ radeon_emit(cs, fui(state->translate[2])); /* R_028450_PA_CL_VPORT_ZOFFSET_0 */
}
/* Compute the key for the hw shader variant */
-static INLINE unsigned r600_shader_selector_key(struct pipe_context * ctx,
+static INLINE struct r600_shader_key r600_shader_selector_key(struct pipe_context * ctx,
struct r600_pipe_shader_selector * sel)
{
struct r600_context *rctx = (struct r600_context *)ctx;
- unsigned key;
+ struct r600_shader_key key;
+ memset(&key, 0, sizeof(key));
if (sel->type == PIPE_SHADER_FRAGMENT) {
- key = rctx->two_side |
- ((rctx->alpha_to_one && rctx->multisample_enable && !rctx->cb0_is_integer) << 1) |
- (MIN2(sel->nr_ps_max_color_exports, rctx->nr_cbufs + rctx->dual_src_blend) << 2);
- } else
- key = 0;
-
+ key.color_two_side = rctx->rasterizer && rctx->rasterizer->two_side;
+ key.alpha_to_one = rctx->alpha_to_one &&
+ rctx->rasterizer && rctx->rasterizer->multisample_enable &&
+ !rctx->framebuffer.cb0_is_integer;
+ key.nr_cbufs = rctx->framebuffer.state.nr_cbufs;
+ /* Dual-source blending only makes sense with nr_cbufs == 1. */
+ if (key.nr_cbufs == 1 && rctx->dual_src_blend)
+ key.nr_cbufs = 2;
+ } else if (sel->type == PIPE_SHADER_VERTEX) {
+ key.vs_as_es = (rctx->gs_shader != NULL);
+ }
return key;
}
* (*dirty) is set to 1 if current variant was changed */
static int r600_shader_select(struct pipe_context *ctx,
struct r600_pipe_shader_selector* sel,
- unsigned *dirty)
+ bool *dirty)
{
- unsigned key;
- struct r600_context *rctx = (struct r600_context *)ctx;
+ struct r600_shader_key key;
struct r600_pipe_shader * shader = NULL;
int r;
+ memset(&key, 0, sizeof(key));
key = r600_shader_selector_key(ctx, sel);
/* Check if we don't need to change anything.
* This path is also used for most shaders that don't need multiple
* variants, it will cost just a computation of the key and this
* test. */
- if (likely(sel->current && sel->current->key == key)) {
+ if (likely(sel->current && memcmp(&sel->current->key, &key, sizeof(key)) == 0)) {
return 0;
}
if (sel->num_shaders > 1) {
struct r600_pipe_shader *p = sel->current, *c = p->next_variant;
- while (c && c->key != key) {
+ while (c && memcmp(&c->key, &key, sizeof(key)) != 0) {
p = c;
c = c->next_variant;
}
shader = CALLOC(1, sizeof(struct r600_pipe_shader));
shader->selector = sel;
- r = r600_pipe_shader_create(ctx, shader);
+ r = r600_pipe_shader_create(ctx, shader, key);
if (unlikely(r)) {
- R600_ERR("Failed to build shader variant (type=%u, key=%u) %d\n",
- sel->type, key, r);
+ R600_ERR("Failed to build shader variant (type=%u) %d\n",
+ sel->type, r);
sel->current = NULL;
+ FREE(shader);
return r;
}
key = r600_shader_selector_key(ctx, sel);
}
- shader->key = key;
+ memcpy(&shader->key, &key, sizeof(key));
sel->num_shaders++;
}
if (dirty)
- *dirty = 1;
+ *dirty = true;
shader->next_variant = sel->current;
sel->current = shader;
- if (rctx->chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
- r600_adjust_gprs(rctx);
- }
-
- if (rctx->ps_shader &&
- rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
- rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
- r600_atom_dirty(rctx, &rctx->cb_misc_state.atom);
- }
return 0;
}
unsigned pipe_shader_type)
{
struct r600_pipe_shader_selector *sel = CALLOC_STRUCT(r600_pipe_shader_selector);
- int r;
sel->type = pipe_shader_type;
sel->tokens = tgsi_dup_tokens(state->tokens);
sel->so = state->stream_output;
-
- r = r600_shader_select(ctx, sel, NULL);
- if (r)
- return NULL;
-
return sel;
}
return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
}
+static void *r600_create_gs_state(struct pipe_context *ctx,
+ const struct pipe_shader_state *state)
+{
+ return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY);
+}
+
static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
{
struct r600_context *rctx = (struct r600_context *)ctx;
state = rctx->dummy_pixel_shader;
rctx->ps_shader = (struct r600_pipe_shader_selector *)state;
- r600_context_pipe_state_set(rctx, &rctx->ps_shader->current->rstate);
-
- if (rctx->chip_class <= R700) {
- bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
+}
- if (rctx->cb_misc_state.multiwrite != multiwrite) {
- rctx->cb_misc_state.multiwrite = multiwrite;
- r600_atom_dirty(rctx, &rctx->cb_misc_state.atom);
- }
+static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
+{
+ struct r600_context *rctx = (struct r600_context *)ctx;
- if (rctx->vs_shader)
- r600_adjust_gprs(rctx);
- }
+ if (!state)
+ return;
- if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
- rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
- r600_atom_dirty(rctx, &rctx->cb_misc_state.atom);
- }
+ rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
+ rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;
}
-static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
+static void r600_bind_gs_state(struct pipe_context *ctx, void *state)
{
struct r600_context *rctx = (struct r600_context *)ctx;
- rctx->vs_shader = (struct r600_pipe_shader_selector *)state;
- if (state) {
- r600_context_pipe_state_set(rctx, &rctx->vs_shader->current->rstate);
+ rctx->gs_shader = (struct r600_pipe_shader_selector *)state;
- if (rctx->chip_class < EVERGREEN && rctx->ps_shader)
- r600_adjust_gprs(rctx);
- }
+ if (!state)
+ return;
+ rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride;
}
static void r600_delete_shader_selector(struct pipe_context *ctx,
r600_delete_shader_selector(ctx, sel);
}
+
+static void r600_delete_gs_state(struct pipe_context *ctx, void *state)
+{
+ struct r600_context *rctx = (struct r600_context *)ctx;
+ struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
+
+ if (rctx->gs_shader == sel) {
+ rctx->gs_shader = NULL;
+ }
+
+ r600_delete_shader_selector(ctx, sel);
+}
+
+
void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
{
if (state->dirty_mask) {
- rctx->flags |= R600_CONTEXT_SHADERCONST_FLUSH;
- state->atom.num_dw = rctx->chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
+ rctx->b.flags |= R600_CONTEXT_INV_CONST_CACHE;
+ state->atom.num_dw = rctx->b.chip_class >= EVERGREEN ? util_bitcount(state->dirty_mask)*20
: util_bitcount(state->dirty_mask)*19;
- r600_atom_dirty(rctx, &state->atom);
+ state->atom.dirty = true;
}
}
/* Note that the state tracker can unbind constant buffers by
* passing NULL here.
*/
- if (unlikely(!input)) {
+ if (unlikely(!input || (!input->buffer && !input->user_buffer))) {
state->enabled_mask &= ~(1 << index);
state->dirty_mask &= ~(1 << index);
pipe_resource_reference(&state->cb[index].buffer, NULL);
}
for (i = 0; i < size / 4; ++i) {
- tmpPtr[i] = bswap_32(((uint32_t *)ptr)[i]);
+ tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]);
}
- u_upload_data(rctx->uploader, 0, size, tmpPtr, &cb->buffer_offset, &cb->buffer);
+ u_upload_data(rctx->b.uploader, 0, size, tmpPtr, &cb->buffer_offset, &cb->buffer);
free(tmpPtr);
} else {
- u_upload_data(rctx->uploader, 0, input->buffer_size, ptr, &cb->buffer_offset, &cb->buffer);
+ u_upload_data(rctx->b.uploader, 0, input->buffer_size, ptr, &cb->buffer_offset, &cb->buffer);
}
+ /* account it in gtt */
+ rctx->b.gtt += input->buffer_size;
} else {
/* Setup the hw buffer. */
cb->buffer_offset = input->buffer_offset;
pipe_resource_reference(&cb->buffer, input->buffer);
+ r600_context_add_resource_size(ctx, input->buffer);
}
state->enabled_mask |= 1 << index;
r600_constant_buffers_dirty(rctx, state);
}
-static struct pipe_stream_output_target *
-r600_create_so_target(struct pipe_context *ctx,
- struct pipe_resource *buffer,
- unsigned buffer_offset,
- unsigned buffer_size)
+static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
{
- struct r600_context *rctx = (struct r600_context *)ctx;
- struct r600_so_target *t;
- void *ptr;
+ struct r600_context *rctx = (struct r600_context*)pipe;
- t = CALLOC_STRUCT(r600_so_target);
- if (!t) {
- return NULL;
- }
+ if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
+ return;
+
+ rctx->sample_mask.sample_mask = sample_mask;
+ rctx->sample_mask.atom.dirty = true;
+}
+
+/*
+ * On r600/700 hw we don't have vertex fetch swizzle, though TBO
+ * doesn't require full swizzles it does need masking and setting alpha
+ * to one, so we setup a set of 5 constants with the masks + alpha value
+ * then in the shader, we AND the 4 components with 0xffffffff or 0,
+ * then OR the alpha with the value given here.
+ * We use a 6th constant to store the txq buffer size in
+ */
+static void r600_setup_buffer_constants(struct r600_context *rctx, int shader_type)
+{
+ struct r600_textures_info *samplers = &rctx->samplers[shader_type];
+ int bits;
+ uint32_t array_size;
+ struct pipe_constant_buffer cb;
+ int i, j;
- t->b.reference.count = 1;
- t->b.context = ctx;
- pipe_resource_reference(&t->b.buffer, buffer);
- t->b.buffer_offset = buffer_offset;
- t->b.buffer_size = buffer_size;
+ if (!samplers->views.dirty_buffer_constants)
+ return;
- t->filled_size = (struct r600_resource*)
- pipe_buffer_create(ctx->screen, PIPE_BIND_CUSTOM, PIPE_USAGE_STATIC, 4);
- ptr = rctx->ws->buffer_map(t->filled_size->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE);
- memset(ptr, 0, t->filled_size->buf->size);
- rctx->ws->buffer_unmap(t->filled_size->cs_buf);
+ samplers->views.dirty_buffer_constants = FALSE;
+
+ bits = util_last_bit(samplers->views.enabled_mask);
+ array_size = bits * 8 * sizeof(uint32_t) * 4;
+ samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
+ memset(samplers->buffer_constants, 0, array_size);
+ for (i = 0; i < bits; i++) {
+ if (samplers->views.enabled_mask & (1 << i)) {
+ int offset = i * 8;
+ const struct util_format_description *desc;
+ desc = util_format_description(samplers->views.views[i]->base.format);
+
+ for (j = 0; j < 4; j++)
+ if (j < desc->nr_channels)
+ samplers->buffer_constants[offset+j] = 0xffffffff;
+ else
+ samplers->buffer_constants[offset+j] = 0x0;
+ if (desc->nr_channels < 4) {
+ if (desc->channel[0].pure_integer)
+ samplers->buffer_constants[offset+4] = 1;
+ else
+ samplers->buffer_constants[offset+4] = 0x3f800000;
+ } else
+ samplers->buffer_constants[offset + 4] = 0;
+
+ samplers->buffer_constants[offset + 5] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
+ }
+ }
- return &t->b;
+ cb.buffer = NULL;
+ cb.user_buffer = samplers->buffer_constants;
+ cb.buffer_offset = 0;
+ cb.buffer_size = array_size;
+ rctx->b.b.set_constant_buffer(&rctx->b.b, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
+ pipe_resource_reference(&cb.buffer, NULL);
}
-static void r600_so_target_destroy(struct pipe_context *ctx,
- struct pipe_stream_output_target *target)
+/* On evergreen we only need to store the buffer size for TXQ */
+static void eg_setup_buffer_constants(struct r600_context *rctx, int shader_type)
{
- struct r600_so_target *t = (struct r600_so_target*)target;
- pipe_resource_reference(&t->b.buffer, NULL);
- pipe_resource_reference((struct pipe_resource**)&t->filled_size, NULL);
- FREE(t);
+ struct r600_textures_info *samplers = &rctx->samplers[shader_type];
+ int bits;
+ uint32_t array_size;
+ struct pipe_constant_buffer cb;
+ int i;
+
+ if (!samplers->views.dirty_buffer_constants)
+ return;
+
+ samplers->views.dirty_buffer_constants = FALSE;
+
+ bits = util_last_bit(samplers->views.enabled_mask);
+ array_size = bits * sizeof(uint32_t) * 4;
+ samplers->buffer_constants = realloc(samplers->buffer_constants, array_size);
+ memset(samplers->buffer_constants, 0, array_size);
+ for (i = 0; i < bits; i++)
+ if (samplers->views.enabled_mask & (1 << i))
+ samplers->buffer_constants[i] = samplers->views.views[i]->base.texture->width0 / util_format_get_blocksize(samplers->views.views[i]->base.format);
+
+ cb.buffer = NULL;
+ cb.user_buffer = samplers->buffer_constants;
+ cb.buffer_offset = 0;
+ cb.buffer_size = array_size;
+ rctx->b.b.set_constant_buffer(&rctx->b.b, shader_type, R600_BUFFER_INFO_CONST_BUFFER, &cb);
+ pipe_resource_reference(&cb.buffer, NULL);
}
-static void r600_set_so_targets(struct pipe_context *ctx,
- unsigned num_targets,
- struct pipe_stream_output_target **targets,
- unsigned append_bitmask)
+static void r600_setup_txq_cube_array_constants(struct r600_context *rctx, int shader_type)
{
- struct r600_context *rctx = (struct r600_context *)ctx;
- unsigned i;
+ struct r600_textures_info *samplers = &rctx->samplers[shader_type];
+ int bits;
+ uint32_t array_size;
+ struct pipe_constant_buffer cb;
+ int i;
- /* Stop streamout. */
- if (rctx->num_so_targets && !rctx->streamout_start) {
- r600_context_streamout_end(rctx);
- }
+ if (!samplers->views.dirty_txq_constants)
+ return;
- /* Set the new targets. */
- for (i = 0; i < num_targets; i++) {
- pipe_so_target_reference((struct pipe_stream_output_target**)&rctx->so_targets[i], targets[i]);
- }
- for (; i < rctx->num_so_targets; i++) {
- pipe_so_target_reference((struct pipe_stream_output_target**)&rctx->so_targets[i], NULL);
- }
+ samplers->views.dirty_txq_constants = FALSE;
+
+ bits = util_last_bit(samplers->views.enabled_mask);
+ array_size = bits * sizeof(uint32_t) * 4;
+ samplers->txq_constants = realloc(samplers->txq_constants, array_size);
+ memset(samplers->txq_constants, 0, array_size);
+ for (i = 0; i < bits; i++)
+ if (samplers->views.enabled_mask & (1 << i))
+ samplers->txq_constants[i] = samplers->views.views[i]->base.texture->array_size / 6;
+
+ cb.buffer = NULL;
+ cb.user_buffer = samplers->txq_constants;
+ cb.buffer_offset = 0;
+ cb.buffer_size = array_size;
+ rctx->b.b.set_constant_buffer(&rctx->b.b, shader_type, R600_TXQ_CONST_BUFFER, &cb);
+ pipe_resource_reference(&cb.buffer, NULL);
+}
- rctx->num_so_targets = num_targets;
- rctx->streamout_start = num_targets != 0;
- rctx->streamout_append_bitmask = append_bitmask;
+static void update_shader_atom(struct pipe_context *ctx,
+ struct r600_shader_state *state,
+ struct r600_pipe_shader *shader)
+{
+ state->shader = shader;
+ if (shader) {
+ state->atom.num_dw = shader->command_buffer.num_dw;
+ state->atom.dirty = true;
+ r600_context_add_resource_size(ctx, (struct pipe_resource *)shader->bo);
+ } else {
+ state->atom.num_dw = 0;
+ state->atom.dirty = false;
+ }
}
-static void r600_set_sample_mask(struct pipe_context *pipe, unsigned sample_mask)
+static void update_gs_block_state(struct r600_context *rctx, unsigned enable)
{
- struct r600_context *rctx = (struct r600_context*)pipe;
+ if (rctx->shader_stages.geom_enable != enable) {
+ rctx->shader_stages.geom_enable = enable;
+ rctx->shader_stages.atom.dirty = true;
+ }
- if (rctx->sample_mask.sample_mask == (uint16_t)sample_mask)
- return;
+ if (rctx->gs_rings.enable != enable) {
+ rctx->gs_rings.enable = enable;
+ rctx->gs_rings.atom.dirty = true;
- rctx->sample_mask.sample_mask = sample_mask;
- r600_atom_dirty(rctx, &rctx->sample_mask.atom);
+ if (enable && !rctx->gs_rings.esgs_ring.buffer) {
+ unsigned size = 0x1C000;
+ rctx->gs_rings.esgs_ring.buffer =
+ pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
+ PIPE_USAGE_DEFAULT, size);
+ rctx->gs_rings.esgs_ring.buffer_size = size;
+
+ size = 0x4000000;
+
+ rctx->gs_rings.gsvs_ring.buffer =
+ pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
+ PIPE_USAGE_DEFAULT, size);
+ rctx->gs_rings.gsvs_ring.buffer_size = size;
+ }
+
+ if (enable) {
+ r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
+ R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.esgs_ring);
+ r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
+ R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
+ } else {
+ r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
+ R600_GS_RING_CONST_BUFFER, NULL);
+ r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
+ R600_GS_RING_CONST_BUFFER, NULL);
+ }
+ }
}
-static void r600_update_derived_state(struct r600_context *rctx)
+static bool r600_update_derived_state(struct r600_context *rctx)
{
struct pipe_context * ctx = (struct pipe_context*)rctx;
- unsigned ps_dirty = 0, blend_override;
+ bool ps_dirty = false, vs_dirty = false, gs_dirty = false;
+ bool blend_disable;
if (!rctx->blitter->running) {
+ unsigned i;
+
/* Decompress textures if needed. */
- if (rctx->vs_samplers.views.compressed_depthtex_mask) {
- r600_decompress_depth_textures(rctx, &rctx->vs_samplers.views);
+ for (i = 0; i < PIPE_SHADER_TYPES; i++) {
+ struct r600_samplerview_state *views = &rctx->samplers[i].views;
+ if (views->compressed_depthtex_mask) {
+ r600_decompress_depth_textures(rctx, views);
+ }
+ if (views->compressed_colortex_mask) {
+ r600_decompress_color_textures(rctx, views);
+ }
+ }
+ }
+
+ update_gs_block_state(rctx, rctx->gs_shader != NULL);
+
+ if (rctx->gs_shader) {
+ r600_shader_select(ctx, rctx->gs_shader, &gs_dirty);
+ if (unlikely(!rctx->gs_shader->current))
+ return false;
+
+ if (!rctx->shader_stages.geom_enable) {
+ rctx->shader_stages.geom_enable = true;
+ rctx->shader_stages.atom.dirty = true;
+ }
+
+ /* gs_shader provides GS and VS (copy shader) */
+ if (unlikely(rctx->geometry_shader.shader != rctx->gs_shader->current)) {
+ update_shader_atom(ctx, &rctx->geometry_shader, rctx->gs_shader->current);
+ update_shader_atom(ctx, &rctx->vertex_shader, rctx->gs_shader->current->gs_copy_shader);
+ /* Update clip misc state. */
+ if (rctx->gs_shader->current->gs_copy_shader->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
+ rctx->gs_shader->current->gs_copy_shader->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write) {
+ rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->gs_shader->current->gs_copy_shader->pa_cl_vs_out_cntl;
+ rctx->clip_misc_state.clip_dist_write = rctx->gs_shader->current->gs_copy_shader->shader.clip_dist_write;
+ rctx->clip_misc_state.atom.dirty = true;
+ }
}
- if (rctx->ps_samplers.views.compressed_depthtex_mask) {
- r600_decompress_depth_textures(rctx, &rctx->ps_samplers.views);
+
+ r600_shader_select(ctx, rctx->vs_shader, &vs_dirty);
+ if (unlikely(!rctx->vs_shader->current))
+ return false;
+
+ /* vs_shader is used as ES */
+ if (unlikely(vs_dirty || rctx->export_shader.shader != rctx->vs_shader->current)) {
+ update_shader_atom(ctx, &rctx->export_shader, rctx->vs_shader->current);
}
- if (rctx->vs_samplers.views.compressed_colortex_mask) {
- r600_decompress_color_textures(rctx, &rctx->vs_samplers.views);
+ } else {
+ if (unlikely(rctx->geometry_shader.shader)) {
+ update_shader_atom(ctx, &rctx->geometry_shader, NULL);
+ update_shader_atom(ctx, &rctx->export_shader, NULL);
+ rctx->shader_stages.geom_enable = false;
+ rctx->shader_stages.atom.dirty = true;
}
- if (rctx->ps_samplers.views.compressed_colortex_mask) {
- r600_decompress_color_textures(rctx, &rctx->ps_samplers.views);
+
+ r600_shader_select(ctx, rctx->vs_shader, &vs_dirty);
+ if (unlikely(!rctx->vs_shader->current))
+ return false;
+
+ if (unlikely(vs_dirty || rctx->vertex_shader.shader != rctx->vs_shader->current)) {
+ update_shader_atom(ctx, &rctx->vertex_shader, rctx->vs_shader->current);
+
+ /* Update clip misc state. */
+ if (rctx->vs_shader->current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
+ rctx->vs_shader->current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write) {
+ rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->vs_shader->current->pa_cl_vs_out_cntl;
+ rctx->clip_misc_state.clip_dist_write = rctx->vs_shader->current->shader.clip_dist_write;
+ rctx->clip_misc_state.atom.dirty = true;
+ }
}
}
r600_shader_select(ctx, rctx->ps_shader, &ps_dirty);
+ if (unlikely(!rctx->ps_shader->current))
+ return false;
+
+ if (unlikely(ps_dirty || rctx->pixel_shader.shader != rctx->ps_shader->current)) {
+
+ if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
+ rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
+ rctx->cb_misc_state.atom.dirty = true;
+ }
+
+ if (rctx->b.chip_class <= R700) {
+ bool multiwrite = rctx->ps_shader->current->shader.fs_write_all;
+
+ if (rctx->cb_misc_state.multiwrite != multiwrite) {
+ rctx->cb_misc_state.multiwrite = multiwrite;
+ rctx->cb_misc_state.atom.dirty = true;
+ }
+ }
+
+ if (rctx->b.chip_class >= EVERGREEN) {
+ evergreen_update_db_shader_control(rctx);
+ } else {
+ r600_update_db_shader_control(rctx);
+ }
- if (rctx->ps_shader && ((rctx->sprite_coord_enable &&
- (rctx->ps_shader->current->sprite_coord_enable != rctx->sprite_coord_enable)) ||
- (rctx->rasterizer && rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade))) {
+ if (unlikely(!ps_dirty && rctx->ps_shader && rctx->rasterizer &&
+ ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
+ (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) {
- if (rctx->chip_class >= EVERGREEN)
- evergreen_pipe_shader_ps(ctx, rctx->ps_shader->current);
- else
- r600_pipe_shader_ps(ctx, rctx->ps_shader->current);
+ if (rctx->b.chip_class >= EVERGREEN)
+ evergreen_update_ps_state(ctx, rctx->ps_shader->current);
+ else
+ r600_update_ps_state(ctx, rctx->ps_shader->current);
+ }
- ps_dirty = 1;
+ update_shader_atom(ctx, &rctx->pixel_shader, rctx->ps_shader->current);
}
- if (ps_dirty)
- r600_context_pipe_state_set(rctx, &rctx->ps_shader->current->rstate);
+ /* on R600 we stuff masks + txq info into one constant buffer */
+ /* on evergreen we only need a txq info one */
+ if (rctx->b.chip_class < EVERGREEN) {
+ if (rctx->ps_shader && rctx->ps_shader->current->shader.uses_tex_buffers)
+ r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
+ if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers)
+ r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
+ if (rctx->gs_shader && rctx->gs_shader->current->shader.uses_tex_buffers)
+ r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
+ } else {
+ if (rctx->ps_shader && rctx->ps_shader->current->shader.uses_tex_buffers)
+ eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
+ if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers)
+ eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
+ if (rctx->gs_shader && rctx->gs_shader->current->shader.uses_tex_buffers)
+ eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
+ }
+
+
+ if (rctx->ps_shader && rctx->ps_shader->current->shader.has_txq_cube_array_z_comp)
+ r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_FRAGMENT);
+ if (rctx->vs_shader && rctx->vs_shader->current->shader.has_txq_cube_array_z_comp)
+ r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_VERTEX);
+ if (rctx->gs_shader && rctx->gs_shader->current->shader.has_txq_cube_array_z_comp)
+ r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_GEOMETRY);
+
+ if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
+ if (!r600_adjust_gprs(rctx)) {
+ /* discard rendering */
+ return false;
+ }
+ }
- blend_override = (rctx->dual_src_blend &&
+ blend_disable = (rctx->dual_src_blend &&
rctx->ps_shader->current->nr_ps_color_outputs < 2);
- if (blend_override != rctx->blend_override) {
- rctx->blend_override = blend_override;
+ if (blend_disable != rctx->force_blend_disable) {
+ rctx->force_blend_disable = blend_disable;
r600_bind_blend_state_internal(rctx,
- blend_override ? rctx->no_blend : rctx->blend);
+ rctx->blend_state.cso,
+ blend_disable);
}
- if (rctx->chip_class >= EVERGREEN) {
- evergreen_update_dual_export_state(rctx);
- } else {
- r600_update_dual_export_state(rctx);
- }
-}
-
-static unsigned r600_conv_prim_to_gs_out(unsigned mode)
-{
- static const int prim_conv[] = {
- V_028A6C_OUTPRIM_TYPE_POINTLIST,
- V_028A6C_OUTPRIM_TYPE_LINESTRIP,
- V_028A6C_OUTPRIM_TYPE_LINESTRIP,
- V_028A6C_OUTPRIM_TYPE_LINESTRIP,
- V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- V_028A6C_OUTPRIM_TYPE_LINESTRIP,
- V_028A6C_OUTPRIM_TYPE_LINESTRIP,
- V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- V_028A6C_OUTPRIM_TYPE_TRISTRIP,
- V_028A6C_OUTPRIM_TYPE_TRISTRIP
- };
- assert(mode < Elements(prim_conv));
+ return true;
+}
- return prim_conv[mode];
+void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
+{
+ struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
+ struct r600_clip_misc_state *state = &rctx->clip_misc_state;
+
+ r600_write_context_reg(cs, R_028810_PA_CL_CLIP_CNTL,
+ state->pa_cl_clip_cntl |
+ (state->clip_dist_write ? 0 : state->clip_plane_enable & 0x3F));
+ r600_write_context_reg(cs, R_02881C_PA_CL_VS_OUT_CNTL,
+ state->pa_cl_vs_out_cntl |
+ (state->clip_plane_enable & state->clip_dist_write));
}
static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *dinfo)
struct r600_context *rctx = (struct r600_context *)ctx;
struct pipe_draw_info info = *dinfo;
struct pipe_index_buffer ib = {};
- unsigned prim, ls_mask = 0, i;
- struct r600_block *dirty_block = NULL, *next_block = NULL;
- struct radeon_winsys_cs *cs = rctx->cs;
- uint64_t va;
- uint8_t *ptr;
+ unsigned i;
+ struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
- if ((!info.count && (info.indexed || !info.count_from_stream_output)) ||
- !r600_conv_pipe_prim(info.mode, &prim)) {
+ if (!info.count && (info.indexed || !info.count_from_stream_output)) {
assert(0);
return;
}
- if (!rctx->vs_shader) {
+ if (!rctx->vs_shader || !rctx->ps_shader) {
assert(0);
return;
}
- r600_update_derived_state(rctx);
+ /* make sure that the gfx ring is only one active */
+ if (rctx->b.rings.dma.cs) {
+ rctx->b.rings.dma.flush(rctx, RADEON_FLUSH_ASYNC);
+ }
+
+ if (!r600_update_derived_state(rctx)) {
+ /* useless to render because current rendering command
+ * can't be achieved
+ */
+ return;
+ }
if (info.indexed) {
/* Initialize the index buffer struct. */
ib.index_size = rctx->index_buffer.index_size;
ib.offset = rctx->index_buffer.offset + info.start * ib.index_size;
- /* Translate or upload, if needed. */
- r600_translate_index_buffer(rctx, &ib, info.count);
+ /* Translate 8-bit indices to 16-bit. */
+ if (ib.index_size == 1) {
+ struct pipe_resource *out_buffer = NULL;
+ unsigned out_offset;
+ void *ptr;
+
+ u_upload_alloc(rctx->b.uploader, 0, info.count * 2,
+ &out_offset, &out_buffer, &ptr);
+
+ util_shorten_ubyte_elts_to_userptr(
+ &rctx->b.b, &ib, 0, ib.offset, info.count, ptr);
- ptr = (uint8_t*)ib.user_buffer;
- if (!ib.buffer && ptr) {
- u_upload_data(rctx->uploader, 0, info.count * ib.index_size,
- ptr, &ib.offset, &ib.buffer);
+ pipe_resource_reference(&ib.buffer, NULL);
+ ib.user_buffer = NULL;
+ ib.buffer = out_buffer;
+ ib.offset = out_offset;
+ ib.index_size = 2;
+ }
+
+ /* Upload the index buffer.
+ * The upload is skipped for small index counts on little-endian machines
+ * and the indices are emitted via PKT3_DRAW_INDEX_IMMD.
+ * Note: Instanced rendering in combination with immediate indices hangs. */
+ if (ib.user_buffer && (R600_BIG_ENDIAN || info.instance_count > 1 ||
+ info.count*ib.index_size > 20)) {
+ u_upload_data(rctx->b.uploader, 0, info.count * ib.index_size,
+ ib.user_buffer, &ib.offset, &ib.buffer);
+ ib.user_buffer = NULL;
}
} else {
info.index_bias = info.start;
}
- if (rctx->vgt.id != R600_PIPE_STATE_VGT) {
- rctx->vgt.id = R600_PIPE_STATE_VGT;
- rctx->vgt.nregs = 0;
- r600_pipe_state_add_reg(&rctx->vgt, R_008958_VGT_PRIMITIVE_TYPE, prim);
- r600_pipe_state_add_reg(&rctx->vgt, R_028A6C_VGT_GS_OUT_PRIM_TYPE, 0);
- r600_pipe_state_add_reg(&rctx->vgt, R_028408_VGT_INDX_OFFSET, info.index_bias);
- r600_pipe_state_add_reg(&rctx->vgt, R_02840C_VGT_MULTI_PRIM_IB_RESET_INDX, info.restart_index);
- r600_pipe_state_add_reg(&rctx->vgt, R_028A94_VGT_MULTI_PRIM_IB_RESET_EN, info.primitive_restart);
- r600_pipe_state_add_reg(&rctx->vgt, R_03CFF4_SQ_VTX_START_INST_LOC, info.start_instance);
- r600_pipe_state_add_reg(&rctx->vgt, R_028A0C_PA_SC_LINE_STIPPLE, 0);
- r600_pipe_state_add_reg(&rctx->vgt, R_02881C_PA_CL_VS_OUT_CNTL, 0);
- r600_pipe_state_add_reg(&rctx->vgt, R_028810_PA_CL_CLIP_CNTL, 0);
- }
-
- rctx->vgt.nregs = 0;
- r600_pipe_state_mod_reg(&rctx->vgt, prim);
- r600_pipe_state_mod_reg(&rctx->vgt, r600_conv_prim_to_gs_out(info.mode));
- r600_pipe_state_mod_reg(&rctx->vgt, info.index_bias);
- r600_pipe_state_mod_reg(&rctx->vgt, info.restart_index);
- r600_pipe_state_mod_reg(&rctx->vgt, info.primitive_restart);
- r600_pipe_state_mod_reg(&rctx->vgt, info.start_instance);
-
- if (prim == V_008958_DI_PT_LINELIST)
- ls_mask = 1;
- else if (prim == V_008958_DI_PT_LINESTRIP ||
- prim == V_008958_DI_PT_LINELOOP)
- ls_mask = 2;
- r600_pipe_state_mod_reg(&rctx->vgt, S_028A0C_AUTO_RESET_CNTL(ls_mask) | rctx->pa_sc_line_stipple);
- r600_pipe_state_mod_reg(&rctx->vgt,
- rctx->vs_shader->current->pa_cl_vs_out_cntl |
- (rctx->rasterizer->clip_plane_enable & rctx->vs_shader->current->shader.clip_dist_write));
- r600_pipe_state_mod_reg(&rctx->vgt,
- rctx->pa_cl_clip_cntl |
- (rctx->vs_shader->current->shader.clip_dist_write ||
- rctx->vs_shader->current->shader.vs_prohibit_ucps ?
- 0 : rctx->rasterizer->clip_plane_enable & 0x3F));
-
- r600_context_pipe_state_set(rctx, &rctx->vgt);
-
- /* Enable stream out if needed. */
- if (rctx->streamout_start) {
- r600_context_streamout_begin(rctx);
- rctx->streamout_start = FALSE;
- }
-
- /* Emit states (the function expects that we emit at most 17 dwords here). */
- r600_need_cs_space(rctx, 0, TRUE);
+ /* Set the index offset and primitive restart. */
+ if (rctx->vgt_state.vgt_multi_prim_ib_reset_en != info.primitive_restart ||
+ rctx->vgt_state.vgt_multi_prim_ib_reset_indx != info.restart_index ||
+ rctx->vgt_state.vgt_indx_offset != info.index_bias) {
+ rctx->vgt_state.vgt_multi_prim_ib_reset_en = info.primitive_restart;
+ rctx->vgt_state.vgt_multi_prim_ib_reset_indx = info.restart_index;
+ rctx->vgt_state.vgt_indx_offset = info.index_bias;
+ rctx->vgt_state.atom.dirty = true;
+ }
+
+ /* Workaround for hardware deadlock on certain R600 ASICs: write into a CB register. */
+ if (rctx->b.chip_class == R600) {
+ rctx->b.flags |= R600_CONTEXT_PS_PARTIAL_FLUSH;
+ rctx->cb_misc_state.atom.dirty = true;
+ }
+
+ /* Emit states. */
+ r600_need_cs_space(rctx, ib.user_buffer ? 5 : 0, TRUE);
r600_flush_emit(rctx);
- for (i = 0; i < R600_MAX_ATOM; i++) {
+ for (i = 0; i < R600_NUM_ATOMS; i++) {
if (rctx->atoms[i] == NULL || !rctx->atoms[i]->dirty) {
continue;
}
r600_emit_atom(rctx, rctx->atoms[i]);
}
- LIST_FOR_EACH_ENTRY_SAFE(dirty_block, next_block, &rctx->dirty,list) {
- r600_context_block_emit_dirty(rctx, dirty_block, 0 /* pkt_flags */);
+
+ /* Update start instance. */
+ if (rctx->last_start_instance != info.start_instance) {
+ r600_write_ctl_const(cs, R_03CFF4_SQ_VTX_START_INST_LOC, info.start_instance);
+ rctx->last_start_instance = info.start_instance;
+ }
+
+ /* Update the primitive type. */
+ if (rctx->last_primitive_type != info.mode) {
+ unsigned ls_mask = 0;
+
+ if (info.mode == PIPE_PRIM_LINES)
+ ls_mask = 1;
+ else if (info.mode == PIPE_PRIM_LINE_STRIP ||
+ info.mode == PIPE_PRIM_LINE_LOOP)
+ ls_mask = 2;
+
+ r600_write_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
+ S_028A0C_AUTO_RESET_CNTL(ls_mask) |
+ (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
+ r600_write_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
+ r600_conv_pipe_prim(info.mode));
+
+ rctx->last_primitive_type = info.mode;
}
- rctx->pm4_dirty_cdwords = 0;
- /* draw packet */
- cs->buf[cs->cdw++] = PKT3(PKT3_NUM_INSTANCES, 0, rctx->predicate_drawing);
+ /* Draw packets. */
+ cs->buf[cs->cdw++] = PKT3(PKT3_NUM_INSTANCES, 0, rctx->b.predicate_drawing);
cs->buf[cs->cdw++] = info.instance_count;
if (info.indexed) {
- cs->buf[cs->cdw++] = PKT3(PKT3_INDEX_TYPE, 0, rctx->predicate_drawing);
+ cs->buf[cs->cdw++] = PKT3(PKT3_INDEX_TYPE, 0, rctx->b.predicate_drawing);
cs->buf[cs->cdw++] = ib.index_size == 4 ?
(VGT_INDEX_32 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_32_BIT : 0)) :
(VGT_INDEX_16 | (R600_BIG_ENDIAN ? VGT_DMA_SWAP_16_BIT : 0));
- va = r600_resource_va(ctx->screen, ib.buffer);
- va += ib.offset;
- cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX, 3, rctx->predicate_drawing);
- cs->buf[cs->cdw++] = va;
- cs->buf[cs->cdw++] = (va >> 32UL) & 0xFF;
- cs->buf[cs->cdw++] = info.count;
- cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_DMA;
- cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, rctx->predicate_drawing);
- cs->buf[cs->cdw++] = r600_context_bo_reloc(rctx, (struct r600_resource*)ib.buffer, RADEON_USAGE_READ);
+ if (ib.user_buffer) {
+ unsigned size_bytes = info.count*ib.index_size;
+ unsigned size_dw = align(size_bytes, 4) / 4;
+ cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_IMMD, 1 + size_dw, rctx->b.predicate_drawing);
+ cs->buf[cs->cdw++] = info.count;
+ cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_IMMEDIATE;
+ memcpy(cs->buf+cs->cdw, ib.user_buffer, size_bytes);
+ cs->cdw += size_dw;
+ } else {
+ uint64_t va = r600_resource_va(ctx->screen, ib.buffer) + ib.offset;
+ cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX, 3, rctx->b.predicate_drawing);
+ cs->buf[cs->cdw++] = va;
+ cs->buf[cs->cdw++] = (va >> 32UL) & 0xFF;
+ cs->buf[cs->cdw++] = info.count;
+ cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_DMA;
+ cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, rctx->b.predicate_drawing);
+ cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, (struct r600_resource*)ib.buffer, RADEON_USAGE_READ);
+ }
} else {
if (info.count_from_stream_output) {
struct r600_so_target *t = (struct r600_so_target*)info.count_from_stream_output;
- uint64_t va = r600_resource_va(&rctx->screen->screen, (void*)t->filled_size);
+ uint64_t va = r600_resource_va(&rctx->screen->b.b, (void*)t->buf_filled_size) + t->buf_filled_size_offset;
r600_write_context_reg(cs, R_028B30_VGT_STRMOUT_DRAW_OPAQUE_VERTEX_STRIDE, t->stride_in_dw);
cs->buf[cs->cdw++] = 0; /* unused */
cs->buf[cs->cdw++] = PKT3(PKT3_NOP, 0, 0);
- cs->buf[cs->cdw++] = r600_context_bo_reloc(rctx, t->filled_size, RADEON_USAGE_READ);
+ cs->buf[cs->cdw++] = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, t->buf_filled_size, RADEON_USAGE_READ);
}
- cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_AUTO, 1, rctx->predicate_drawing);
+ cs->buf[cs->cdw++] = PKT3(PKT3_DRAW_INDEX_AUTO, 1, rctx->b.predicate_drawing);
cs->buf[cs->cdw++] = info.count;
cs->buf[cs->cdw++] = V_0287F0_DI_SRC_SEL_AUTO_INDEX |
(info.count_from_stream_output ? S_0287F0_USE_OPAQUE(1) : 0);
}
+ if (rctx->screen->b.trace_bo) {
+ r600_trace_emit(rctx);
+ }
+
/* Set the depth buffer as dirty. */
- if (rctx->framebuffer.zsbuf) {
- struct pipe_surface *surf = rctx->framebuffer.zsbuf;
+ if (rctx->framebuffer.state.zsbuf) {
+ struct pipe_surface *surf = rctx->framebuffer.state.zsbuf;
struct r600_texture *rtex = (struct r600_texture *)surf->texture;
rtex->dirty_level_mask |= 1 << surf->u.tex.level;
}
- if (rctx->compressed_cb_mask) {
+ if (rctx->framebuffer.compressed_cb_mask) {
struct pipe_surface *surf;
struct r600_texture *rtex;
- unsigned mask = rctx->compressed_cb_mask;
+ unsigned mask = rctx->framebuffer.compressed_cb_mask;
do {
unsigned i = u_bit_scan(&mask);
- surf = rctx->framebuffer.cbufs[i];
+ surf = rctx->framebuffer.state.cbufs[i];
rtex = (struct r600_texture*)surf->texture;
rtex->dirty_level_mask |= 1 << surf->u.tex.level;
}
pipe_resource_reference(&ib.buffer, NULL);
+ rctx->b.num_draw_calls++;
}
void r600_draw_rectangle(struct blitter_context *blitter,
- unsigned x1, unsigned y1, unsigned x2, unsigned y2, float depth,
+ int x1, int y1, int x2, int y2, float depth,
enum blitter_attrib_type type, const union pipe_color_union *attrib)
{
struct r600_context *rctx = (struct r600_context*)util_blitter_get_pipe(blitter);
viewport.translate[1] = 0.0f;
viewport.translate[2] = 0.0f;
viewport.translate[3] = 0.0f;
- rctx->context.set_viewport_state(&rctx->context, &viewport);
+ rctx->b.b.set_viewport_states(&rctx->b.b, 0, 1, &viewport);
/* Upload vertices. The hw rectangle has only 3 vertices,
* I guess the 4th one is derived from the first 3.
* The vertex specification should match u_blitter's vertex element state. */
- u_upload_alloc(rctx->uploader, 0, sizeof(float) * 24, &offset, &buf, (void**)&vb);
+ u_upload_alloc(rctx->b.uploader, 0, sizeof(float) * 24, &offset, &buf, (void**)&vb);
vb[0] = x1;
vb[1] = y1;
vb[2] = depth;
}
/* draw */
- util_draw_vertex_buffer(&rctx->context, NULL, buf, offset,
+ util_draw_vertex_buffer(&rctx->b.b, NULL, buf, rctx->blitter->vb_slot, offset,
R600_PRIM_RECTANGLE_LIST, 3, 2);
pipe_resource_reference(&buf, NULL);
}
-void _r600_pipe_state_add_reg_bo(struct r600_context *ctx,
- struct r600_pipe_state *state,
- uint32_t offset, uint32_t value,
- uint32_t range_id, uint32_t block_id,
- struct r600_resource *bo,
- enum radeon_bo_usage usage)
-
-{
- struct r600_range *range;
- struct r600_block *block;
-
- if (bo) assert(usage);
-
- range = &ctx->range[range_id];
- block = range->blocks[block_id];
- state->regs[state->nregs].block = block;
- state->regs[state->nregs].id = (offset - block->start_offset) >> 2;
-
- state->regs[state->nregs].value = value;
- state->regs[state->nregs].bo = bo;
- state->regs[state->nregs].bo_usage = usage;
-
- state->nregs++;
- assert(state->nregs < R600_BLOCK_MAX_REG);
-}
-
-void _r600_pipe_state_add_reg(struct r600_context *ctx,
- struct r600_pipe_state *state,
- uint32_t offset, uint32_t value,
- uint32_t range_id, uint32_t block_id)
-{
- _r600_pipe_state_add_reg_bo(ctx, state, offset, value,
- range_id, block_id, NULL, 0);
-}
-
uint32_t r600_translate_stencil_op(int s_op)
{
switch (s_op) {
}
}
+static bool wrap_mode_uses_border_color(unsigned wrap, bool linear_filter)
+{
+ return wrap == PIPE_TEX_WRAP_CLAMP_TO_BORDER ||
+ wrap == PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER ||
+ (linear_filter &&
+ (wrap == PIPE_TEX_WRAP_CLAMP ||
+ wrap == PIPE_TEX_WRAP_MIRROR_CLAMP));
+}
+
+bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
+{
+ bool linear_filter = state->min_img_filter != PIPE_TEX_FILTER_NEAREST ||
+ state->mag_img_filter != PIPE_TEX_FILTER_NEAREST;
+
+ return (state->border_color.ui[0] || state->border_color.ui[1] ||
+ state->border_color.ui[2] || state->border_color.ui[3]) &&
+ (wrap_mode_uses_border_color(state->wrap_s, linear_filter) ||
+ wrap_mode_uses_border_color(state->wrap_t, linear_filter) ||
+ wrap_mode_uses_border_color(state->wrap_r, linear_filter));
+}
+
+void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
+{
+
+ struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
+ struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader;
+
+ if (!shader)
+ return;
+
+ r600_emit_command_buffer(cs, &shader->command_buffer);
+ radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
+ radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, shader->bo, RADEON_USAGE_READ));
+}
+
+unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
+ const unsigned char *swizzle_view,
+ boolean vtx)
+{
+ unsigned i;
+ unsigned char swizzle[4];
+ unsigned result = 0;
+ const uint32_t tex_swizzle_shift[4] = {
+ 16, 19, 22, 25,
+ };
+ const uint32_t vtx_swizzle_shift[4] = {
+ 3, 6, 9, 12,
+ };
+ const uint32_t swizzle_bit[4] = {
+ 0, 1, 2, 3,
+ };
+ const uint32_t *swizzle_shift = tex_swizzle_shift;
+
+ if (vtx)
+ swizzle_shift = vtx_swizzle_shift;
+
+ if (swizzle_view) {
+ util_format_compose_swizzles(swizzle_format, swizzle_view, swizzle);
+ } else {
+ memcpy(swizzle, swizzle_format, 4);
+ }
+
+ /* Get swizzle. */
+ for (i = 0; i < 4; i++) {
+ switch (swizzle[i]) {
+ case UTIL_FORMAT_SWIZZLE_Y:
+ result |= swizzle_bit[1] << swizzle_shift[i];
+ break;
+ case UTIL_FORMAT_SWIZZLE_Z:
+ result |= swizzle_bit[2] << swizzle_shift[i];
+ break;
+ case UTIL_FORMAT_SWIZZLE_W:
+ result |= swizzle_bit[3] << swizzle_shift[i];
+ break;
+ case UTIL_FORMAT_SWIZZLE_0:
+ result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
+ break;
+ case UTIL_FORMAT_SWIZZLE_1:
+ result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
+ break;
+ default: /* UTIL_FORMAT_SWIZZLE_X */
+ result |= swizzle_bit[0] << swizzle_shift[i];
+ }
+ }
+ return result;
+}
+
+/* texture format translate */
+uint32_t r600_translate_texformat(struct pipe_screen *screen,
+ enum pipe_format format,
+ const unsigned char *swizzle_view,
+ uint32_t *word4_p, uint32_t *yuv_format_p)
+{
+ struct r600_screen *rscreen = (struct r600_screen *)screen;
+ uint32_t result = 0, word4 = 0, yuv_format = 0;
+ const struct util_format_description *desc;
+ boolean uniform = TRUE;
+ bool enable_s3tc = rscreen->b.info.drm_minor >= 9;
+ bool is_srgb_valid = FALSE;
+ const unsigned char swizzle_xxxx[4] = {0, 0, 0, 0};
+ const unsigned char swizzle_yyyy[4] = {1, 1, 1, 1};
+
+ int i;
+ const uint32_t sign_bit[4] = {
+ S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
+ S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
+ S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
+ S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
+ };
+ desc = util_format_description(format);
+
+ /* Depth and stencil swizzling is handled separately. */
+ if (desc->colorspace != UTIL_FORMAT_COLORSPACE_ZS) {
+ word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view, FALSE);
+ }
+
+ /* Colorspace (return non-RGB formats directly). */
+ switch (desc->colorspace) {
+ /* Depth stencil formats */
+ case UTIL_FORMAT_COLORSPACE_ZS:
+ switch (format) {
+ /* Depth sampler formats. */
+ case PIPE_FORMAT_Z16_UNORM:
+ word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
+ result = FMT_16;
+ goto out_word4;
+ case PIPE_FORMAT_Z24X8_UNORM:
+ case PIPE_FORMAT_Z24_UNORM_S8_UINT:
+ word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
+ result = FMT_8_24;
+ goto out_word4;
+ case PIPE_FORMAT_X8Z24_UNORM:
+ case PIPE_FORMAT_S8_UINT_Z24_UNORM:
+ if (rscreen->b.chip_class < EVERGREEN)
+ goto out_unknown;
+ word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
+ result = FMT_24_8;
+ goto out_word4;
+ case PIPE_FORMAT_Z32_FLOAT:
+ word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
+ result = FMT_32_FLOAT;
+ goto out_word4;
+ case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
+ word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
+ result = FMT_X24_8_32_FLOAT;
+ goto out_word4;
+ /* Stencil sampler formats. */
+ case PIPE_FORMAT_S8_UINT:
+ word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
+ word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
+ result = FMT_8;
+ goto out_word4;
+ case PIPE_FORMAT_X24S8_UINT:
+ word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
+ word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
+ result = FMT_8_24;
+ goto out_word4;
+ case PIPE_FORMAT_S8X24_UINT:
+ if (rscreen->b.chip_class < EVERGREEN)
+ goto out_unknown;
+ word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
+ word4 |= r600_get_swizzle_combined(swizzle_xxxx, swizzle_view, FALSE);
+ result = FMT_24_8;
+ goto out_word4;
+ case PIPE_FORMAT_X32_S8X24_UINT:
+ word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
+ word4 |= r600_get_swizzle_combined(swizzle_yyyy, swizzle_view, FALSE);
+ result = FMT_X24_8_32_FLOAT;
+ goto out_word4;
+ default:
+ goto out_unknown;
+ }
+
+ case UTIL_FORMAT_COLORSPACE_YUV:
+ yuv_format |= (1 << 30);
+ switch (format) {
+ case PIPE_FORMAT_UYVY:
+ case PIPE_FORMAT_YUYV:
+ default:
+ break;
+ }
+ goto out_unknown; /* XXX */
+
+ case UTIL_FORMAT_COLORSPACE_SRGB:
+ word4 |= S_038010_FORCE_DEGAMMA(1);
+ break;
+
+ default:
+ break;
+ }
+
+ if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
+ if (!enable_s3tc)
+ goto out_unknown;
+
+ switch (format) {
+ case PIPE_FORMAT_RGTC1_SNORM:
+ case PIPE_FORMAT_LATC1_SNORM:
+ word4 |= sign_bit[0];
+ case PIPE_FORMAT_RGTC1_UNORM:
+ case PIPE_FORMAT_LATC1_UNORM:
+ result = FMT_BC4;
+ goto out_word4;
+ case PIPE_FORMAT_RGTC2_SNORM:
+ case PIPE_FORMAT_LATC2_SNORM:
+ word4 |= sign_bit[0] | sign_bit[1];
+ case PIPE_FORMAT_RGTC2_UNORM:
+ case PIPE_FORMAT_LATC2_UNORM:
+ result = FMT_BC5;
+ goto out_word4;
+ default:
+ goto out_unknown;
+ }
+ }
+
+ if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
+
+ if (!enable_s3tc)
+ goto out_unknown;
+
+ if (!util_format_s3tc_enabled) {
+ goto out_unknown;
+ }
+
+ switch (format) {
+ case PIPE_FORMAT_DXT1_RGB:
+ case PIPE_FORMAT_DXT1_RGBA:
+ case PIPE_FORMAT_DXT1_SRGB:
+ case PIPE_FORMAT_DXT1_SRGBA:
+ result = FMT_BC1;
+ is_srgb_valid = TRUE;
+ goto out_word4;
+ case PIPE_FORMAT_DXT3_RGBA:
+ case PIPE_FORMAT_DXT3_SRGBA:
+ result = FMT_BC2;
+ is_srgb_valid = TRUE;
+ goto out_word4;
+ case PIPE_FORMAT_DXT5_RGBA:
+ case PIPE_FORMAT_DXT5_SRGBA:
+ result = FMT_BC3;
+ is_srgb_valid = TRUE;
+ goto out_word4;
+ default:
+ goto out_unknown;
+ }
+ }
+
+ if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
+ switch (format) {
+ case PIPE_FORMAT_R8G8_B8G8_UNORM:
+ case PIPE_FORMAT_G8R8_B8R8_UNORM:
+ result = FMT_GB_GR;
+ goto out_word4;
+ case PIPE_FORMAT_G8R8_G8B8_UNORM:
+ case PIPE_FORMAT_R8G8_R8B8_UNORM:
+ result = FMT_BG_RG;
+ goto out_word4;
+ default:
+ goto out_unknown;
+ }
+ }
+
+ if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
+ result = FMT_5_9_9_9_SHAREDEXP;
+ goto out_word4;
+ } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
+ result = FMT_10_11_11_FLOAT;
+ goto out_word4;
+ }
+
+
+ for (i = 0; i < desc->nr_channels; i++) {
+ if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
+ word4 |= sign_bit[i];
+ }
+ }
+
+ /* R8G8Bx_SNORM - XXX CxV8U8 */
+
+ /* See whether the components are of the same size. */
+ for (i = 1; i < desc->nr_channels; i++) {
+ uniform = uniform && desc->channel[0].size == desc->channel[i].size;
+ }
+
+ /* Non-uniform formats. */
+ if (!uniform) {
+ if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
+ desc->channel[0].pure_integer)
+ word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
+ switch(desc->nr_channels) {
+ case 3:
+ if (desc->channel[0].size == 5 &&
+ desc->channel[1].size == 6 &&
+ desc->channel[2].size == 5) {
+ result = FMT_5_6_5;
+ goto out_word4;
+ }
+ goto out_unknown;
+ case 4:
+ if (desc->channel[0].size == 5 &&
+ desc->channel[1].size == 5 &&
+ desc->channel[2].size == 5 &&
+ desc->channel[3].size == 1) {
+ result = FMT_1_5_5_5;
+ goto out_word4;
+ }
+ if (desc->channel[0].size == 10 &&
+ desc->channel[1].size == 10 &&
+ desc->channel[2].size == 10 &&
+ desc->channel[3].size == 2) {
+ result = FMT_2_10_10_10;
+ goto out_word4;
+ }
+ goto out_unknown;
+ }
+ goto out_unknown;
+ }
+
+ /* Find the first non-VOID channel. */
+ for (i = 0; i < 4; i++) {
+ if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
+ break;
+ }
+ }
+
+ if (i == 4)
+ goto out_unknown;
+
+ /* uniform formats */
+ switch (desc->channel[i].type) {
+ case UTIL_FORMAT_TYPE_UNSIGNED:
+ case UTIL_FORMAT_TYPE_SIGNED:
+#if 0
+ if (!desc->channel[i].normalized &&
+ desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
+ goto out_unknown;
+ }
+#endif
+ if (desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB &&
+ desc->channel[i].pure_integer)
+ word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
+
+ switch (desc->channel[i].size) {
+ case 4:
+ switch (desc->nr_channels) {
+ case 2:
+ result = FMT_4_4;
+ goto out_word4;
+ case 4:
+ result = FMT_4_4_4_4;
+ goto out_word4;
+ }
+ goto out_unknown;
+ case 8:
+ switch (desc->nr_channels) {
+ case 1:
+ result = FMT_8;
+ goto out_word4;
+ case 2:
+ result = FMT_8_8;
+ goto out_word4;
+ case 4:
+ result = FMT_8_8_8_8;
+ is_srgb_valid = TRUE;
+ goto out_word4;
+ }
+ goto out_unknown;
+ case 16:
+ switch (desc->nr_channels) {
+ case 1:
+ result = FMT_16;
+ goto out_word4;
+ case 2:
+ result = FMT_16_16;
+ goto out_word4;
+ case 4:
+ result = FMT_16_16_16_16;
+ goto out_word4;
+ }
+ goto out_unknown;
+ case 32:
+ switch (desc->nr_channels) {
+ case 1:
+ result = FMT_32;
+ goto out_word4;
+ case 2:
+ result = FMT_32_32;
+ goto out_word4;
+ case 4:
+ result = FMT_32_32_32_32;
+ goto out_word4;
+ }
+ }
+ goto out_unknown;
+
+ case UTIL_FORMAT_TYPE_FLOAT:
+ switch (desc->channel[i].size) {
+ case 16:
+ switch (desc->nr_channels) {
+ case 1:
+ result = FMT_16_FLOAT;
+ goto out_word4;
+ case 2:
+ result = FMT_16_16_FLOAT;
+ goto out_word4;
+ case 4:
+ result = FMT_16_16_16_16_FLOAT;
+ goto out_word4;
+ }
+ goto out_unknown;
+ case 32:
+ switch (desc->nr_channels) {
+ case 1:
+ result = FMT_32_FLOAT;
+ goto out_word4;
+ case 2:
+ result = FMT_32_32_FLOAT;
+ goto out_word4;
+ case 4:
+ result = FMT_32_32_32_32_FLOAT;
+ goto out_word4;
+ }
+ }
+ goto out_unknown;
+ }
+
+out_word4:
+
+ if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB && !is_srgb_valid)
+ return ~0;
+ if (word4_p)
+ *word4_p = word4;
+ if (yuv_format_p)
+ *yuv_format_p = yuv_format;
+ return result;
+out_unknown:
+ /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
+ return ~0;
+}
+
+static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resource *buf)
+{
+ struct r600_context *rctx = (struct r600_context*)ctx;
+ struct r600_resource *rbuffer = r600_resource(buf);
+ unsigned i, shader, mask, alignment = rbuffer->buf->alignment;
+
+ /* Discard the buffer. */
+ pb_reference(&rbuffer->buf, NULL);
+
+ /* Create a new one in the same pipe_resource. */
+ r600_init_resource(&rctx->screen->b, rbuffer, rbuffer->b.b.width0,
+ alignment, TRUE);
+
+ /* We changed the buffer, now we need to bind it where the old one was bound. */
+ /* Vertex buffers. */
+ mask = rctx->vertex_buffer_state.enabled_mask;
+ while (mask) {
+ i = u_bit_scan(&mask);
+ if (rctx->vertex_buffer_state.vb[i].buffer == &rbuffer->b.b) {
+ rctx->vertex_buffer_state.dirty_mask |= 1 << i;
+ r600_vertex_buffers_dirty(rctx);
+ }
+ }
+ /* Streamout buffers. */
+ for (i = 0; i < rctx->b.streamout.num_targets; i++) {
+ if (rctx->b.streamout.targets[i]->b.buffer == &rbuffer->b.b) {
+ if (rctx->b.streamout.begin_emitted) {
+ r600_emit_streamout_end(&rctx->b);
+ }
+ rctx->b.streamout.append_bitmask = rctx->b.streamout.enabled_mask;
+ r600_streamout_buffers_dirty(&rctx->b);
+ }
+ }
+
+ /* Constant buffers. */
+ for (shader = 0; shader < PIPE_SHADER_TYPES; shader++) {
+ struct r600_constbuf_state *state = &rctx->constbuf_state[shader];
+ bool found = false;
+ uint32_t mask = state->enabled_mask;
+
+ while (mask) {
+ unsigned i = u_bit_scan(&mask);
+ if (state->cb[i].buffer == &rbuffer->b.b) {
+ found = true;
+ state->dirty_mask |= 1 << i;
+ }
+ }
+ if (found) {
+ r600_constant_buffers_dirty(rctx, state);
+ }
+ }
+
+ /* XXX TODO: texture buffer objects */
+}
+
+static void r600_set_occlusion_query_state(struct pipe_context *ctx, bool enable)
+{
+ struct r600_context *rctx = (struct r600_context*)ctx;
+
+ if (rctx->db_misc_state.occlusion_query_enabled != enable) {
+ rctx->db_misc_state.occlusion_query_enabled = enable;
+ rctx->db_misc_state.atom.dirty = true;
+ }
+}
+
+static void r600_need_gfx_cs_space(struct pipe_context *ctx, unsigned num_dw,
+ bool include_draw_vbo)
+{
+ r600_need_cs_space((struct r600_context*)ctx, num_dw, include_draw_vbo);
+}
+
/* keep this at the end of this file, please */
void r600_init_common_state_functions(struct r600_context *rctx)
{
- rctx->context.create_fs_state = r600_create_ps_state;
- rctx->context.create_vs_state = r600_create_vs_state;
- rctx->context.create_vertex_elements_state = r600_create_vertex_elements;
- rctx->context.bind_blend_state = r600_bind_blend_state;
- rctx->context.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
- rctx->context.bind_fragment_sampler_states = r600_bind_ps_sampler_states;
- rctx->context.bind_fs_state = r600_bind_ps_state;
- rctx->context.bind_rasterizer_state = r600_bind_rs_state;
- rctx->context.bind_vertex_elements_state = r600_bind_vertex_elements;
- rctx->context.bind_vertex_sampler_states = r600_bind_vs_sampler_states;
- rctx->context.bind_vs_state = r600_bind_vs_state;
- rctx->context.delete_blend_state = r600_delete_state;
- rctx->context.delete_depth_stencil_alpha_state = r600_delete_state;
- rctx->context.delete_fs_state = r600_delete_ps_state;
- rctx->context.delete_rasterizer_state = r600_delete_rs_state;
- rctx->context.delete_sampler_state = r600_delete_sampler_state;
- rctx->context.delete_vertex_elements_state = r600_delete_vertex_elements;
- rctx->context.delete_vs_state = r600_delete_vs_state;
- rctx->context.set_blend_color = r600_set_blend_color;
- rctx->context.set_constant_buffer = r600_set_constant_buffer;
- rctx->context.set_sample_mask = r600_set_sample_mask;
- rctx->context.set_stencil_ref = r600_set_pipe_stencil_ref;
- rctx->context.set_vertex_buffers = r600_set_vertex_buffers;
- rctx->context.set_index_buffer = r600_set_index_buffer;
- rctx->context.sampler_view_destroy = r600_sampler_view_destroy;
- rctx->context.texture_barrier = r600_texture_barrier;
- rctx->context.create_stream_output_target = r600_create_so_target;
- rctx->context.stream_output_target_destroy = r600_so_target_destroy;
- rctx->context.set_stream_output_targets = r600_set_so_targets;
- rctx->context.draw_vbo = r600_draw_vbo;
+ rctx->b.b.create_fs_state = r600_create_ps_state;
+ rctx->b.b.create_vs_state = r600_create_vs_state;
+ rctx->b.b.create_gs_state = r600_create_gs_state;
+ rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader;
+ rctx->b.b.bind_blend_state = r600_bind_blend_state;
+ rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
+ rctx->b.b.bind_sampler_states = r600_bind_sampler_states;
+ rctx->b.b.bind_fs_state = r600_bind_ps_state;
+ rctx->b.b.bind_rasterizer_state = r600_bind_rs_state;
+ rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements;
+ rctx->b.b.bind_vs_state = r600_bind_vs_state;
+ rctx->b.b.bind_gs_state = r600_bind_gs_state;
+ rctx->b.b.delete_blend_state = r600_delete_blend_state;
+ rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
+ rctx->b.b.delete_fs_state = r600_delete_ps_state;
+ rctx->b.b.delete_rasterizer_state = r600_delete_rs_state;
+ rctx->b.b.delete_sampler_state = r600_delete_sampler_state;
+ rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements;
+ rctx->b.b.delete_vs_state = r600_delete_vs_state;
+ rctx->b.b.delete_gs_state = r600_delete_gs_state;
+ rctx->b.b.set_blend_color = r600_set_blend_color;
+ rctx->b.b.set_clip_state = r600_set_clip_state;
+ rctx->b.b.set_constant_buffer = r600_set_constant_buffer;
+ rctx->b.b.set_sample_mask = r600_set_sample_mask;
+ rctx->b.b.set_stencil_ref = r600_set_pipe_stencil_ref;
+ rctx->b.b.set_viewport_states = r600_set_viewport_states;
+ rctx->b.b.set_vertex_buffers = r600_set_vertex_buffers;
+ rctx->b.b.set_index_buffer = r600_set_index_buffer;
+ rctx->b.b.set_sampler_views = r600_set_sampler_views;
+ rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy;
+ rctx->b.b.texture_barrier = r600_texture_barrier;
+ rctx->b.b.set_stream_output_targets = r600_set_streamout_targets;
+ rctx->b.b.draw_vbo = r600_draw_vbo;
+ rctx->b.invalidate_buffer = r600_invalidate_buffer;
+ rctx->b.set_occlusion_query_state = r600_set_occlusion_query_state;
+ rctx->b.need_gfx_cs_space = r600_need_gfx_cs_space;
+}
+
+void r600_trace_emit(struct r600_context *rctx)
+{
+ struct r600_screen *rscreen = rctx->screen;
+ struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
+ uint64_t va;
+ uint32_t reloc;
+
+ va = r600_resource_va(&rscreen->b.b, (void*)rscreen->b.trace_bo);
+ reloc = r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, rscreen->b.trace_bo, RADEON_USAGE_READWRITE);
+ radeon_emit(cs, PKT3(PKT3_MEM_WRITE, 3, 0));
+ radeon_emit(cs, va & 0xFFFFFFFFUL);
+ radeon_emit(cs, (va >> 32UL) & 0xFFUL);
+ radeon_emit(cs, cs->cdw);
+ radeon_emit(cs, rscreen->b.cs_count);
+ radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
+ radeon_emit(cs, reloc);
}