r600g,radeonsi: consolidate create_surface and surface_destroy
[mesa.git] / src / gallium / drivers / r600 / r600_state_common.c
index c05b74d42cd2bd3d4260f9b54af26fa32535eb14..1ca2c90794aa9e3a6670e3c5eb59ea05749f3b70 100644 (file)
@@ -334,9 +334,9 @@ static void r600_bind_rs_state(struct pipe_context *ctx, void *state)
 
        /* Workaround for a missing scissor enable on r600. */
        if (rctx->b.chip_class == R600 &&
-           rs->scissor_enable != rctx->scissor.enable) {
-               rctx->scissor.enable = rs->scissor_enable;
-               rctx->scissor.atom.dirty = true;
+           rs->scissor_enable != rctx->scissor[0].enable) {
+               rctx->scissor[0].enable = rs->scissor_enable;
+               rctx->scissor[0].atom.dirty = true;
        }
 
        /* Re-emit PA_SC_LINE_STIPPLE. */
@@ -657,17 +657,22 @@ static void r600_set_viewport_states(struct pipe_context *ctx,
                                      const struct pipe_viewport_state *state)
 {
        struct r600_context *rctx = (struct r600_context *)ctx;
+       int i;
 
-       rctx->viewport.state = *state;
-       rctx->viewport.atom.dirty = true;
+       for (i = start_slot; i < start_slot + num_viewports; i++) {
+               rctx->viewport[i].state = state[i - start_slot];
+               rctx->viewport[i].atom.dirty = true;
+       }
 }
 
 void r600_emit_viewport_state(struct r600_context *rctx, struct r600_atom *atom)
 {
        struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
-       struct pipe_viewport_state *state = &rctx->viewport.state;
+       struct r600_viewport_state *rstate = (struct r600_viewport_state *)atom;
+       struct pipe_viewport_state *state = &rstate->state;
+       int offset = rstate->idx * 6 * 4;
 
-       r600_write_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE_0, 6);
+       r600_write_context_reg_seq(cs, R_02843C_PA_CL_VPORT_XSCALE_0 + offset, 6);
        radeon_emit(cs, fui(state->scale[0]));     /* R_02843C_PA_CL_VPORT_XSCALE_0  */
        radeon_emit(cs, fui(state->translate[0])); /* R_028440_PA_CL_VPORT_XOFFSET_0 */
        radeon_emit(cs, fui(state->scale[1]));     /* R_028444_PA_CL_VPORT_YSCALE_0  */
@@ -693,6 +698,8 @@ static INLINE struct r600_shader_key r600_shader_selector_key(struct pipe_contex
                /* Dual-source blending only makes sense with nr_cbufs == 1. */
                if (key.nr_cbufs == 1 && rctx->dual_src_blend)
                        key.nr_cbufs = 2;
+       } else if (sel->type == PIPE_SHADER_VERTEX) {
+               key.vs_as_es = (rctx->gs_shader != NULL);
        }
        return key;
 }
@@ -792,6 +799,12 @@ static void *r600_create_vs_state(struct pipe_context *ctx,
        return r600_create_shader_state(ctx, state, PIPE_SHADER_VERTEX);
 }
 
+static void *r600_create_gs_state(struct pipe_context *ctx,
+                                        const struct pipe_shader_state *state)
+{
+       return r600_create_shader_state(ctx, state, PIPE_SHADER_GEOMETRY);
+}
+
 static void r600_bind_ps_state(struct pipe_context *ctx, void *state)
 {
        struct r600_context *rctx = (struct r600_context *)ctx;
@@ -813,6 +826,17 @@ static void r600_bind_vs_state(struct pipe_context *ctx, void *state)
        rctx->b.streamout.stride_in_dw = rctx->vs_shader->so.stride;
 }
 
+static void r600_bind_gs_state(struct pipe_context *ctx, void *state)
+{
+       struct r600_context *rctx = (struct r600_context *)ctx;
+
+       rctx->gs_shader = (struct r600_pipe_shader_selector *)state;
+
+       if (!state)
+               return;
+       rctx->b.streamout.stride_in_dw = rctx->gs_shader->so.stride;
+}
+
 static void r600_delete_shader_selector(struct pipe_context *ctx,
                struct r600_pipe_shader_selector *sel)
 {
@@ -853,6 +877,20 @@ static void r600_delete_vs_state(struct pipe_context *ctx, void *state)
        r600_delete_shader_selector(ctx, sel);
 }
 
+
+static void r600_delete_gs_state(struct pipe_context *ctx, void *state)
+{
+       struct r600_context *rctx = (struct r600_context *)ctx;
+       struct r600_pipe_shader_selector *sel = (struct r600_pipe_shader_selector *)state;
+
+       if (rctx->gs_shader == sel) {
+               rctx->gs_shader = NULL;
+       }
+
+       r600_delete_shader_selector(ctx, sel);
+}
+
+
 void r600_constant_buffers_dirty(struct r600_context *rctx, struct r600_constbuf_state *state)
 {
        if (state->dirty_mask) {
@@ -898,7 +936,7 @@ static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint
                        }
 
                        for (i = 0; i < size / 4; ++i) {
-                               tmpPtr[i] = util_bswap32(((uint32_t *)ptr)[i]);
+                               tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]);
                        }
 
                        u_upload_data(rctx->b.uploader, 0, size, tmpPtr, &cb->buffer_offset, &cb->buffer);
@@ -1046,10 +1084,65 @@ static void r600_setup_txq_cube_array_constants(struct r600_context *rctx, int s
        pipe_resource_reference(&cb.buffer, NULL);
 }
 
+static void update_shader_atom(struct pipe_context *ctx,
+                              struct r600_shader_state *state,
+                              struct r600_pipe_shader *shader)
+{
+       state->shader = shader;
+       if (shader) {
+               state->atom.num_dw = shader->command_buffer.num_dw;
+               state->atom.dirty = true;
+               r600_context_add_resource_size(ctx, (struct pipe_resource *)shader->bo);
+       } else {
+               state->atom.num_dw = 0;
+               state->atom.dirty = false;
+       }
+}
+
+static void update_gs_block_state(struct r600_context *rctx, unsigned enable)
+{
+       if (rctx->shader_stages.geom_enable != enable) {
+               rctx->shader_stages.geom_enable = enable;
+               rctx->shader_stages.atom.dirty = true;
+       }
+
+       if (rctx->gs_rings.enable != enable) {
+               rctx->gs_rings.enable = enable;
+               rctx->gs_rings.atom.dirty = true;
+
+               if (enable && !rctx->gs_rings.esgs_ring.buffer) {
+                       unsigned size = 0x1C000;
+                       rctx->gs_rings.esgs_ring.buffer =
+                                       pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
+                                                       PIPE_USAGE_DEFAULT, size);
+                       rctx->gs_rings.esgs_ring.buffer_size = size;
+
+                       size = 0x4000000;
+
+                       rctx->gs_rings.gsvs_ring.buffer =
+                                       pipe_buffer_create(rctx->b.b.screen, PIPE_BIND_CUSTOM,
+                                                       PIPE_USAGE_DEFAULT, size);
+                       rctx->gs_rings.gsvs_ring.buffer_size = size;
+               }
+
+               if (enable) {
+                       r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
+                                       R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.esgs_ring);
+                       r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
+                                       R600_GS_RING_CONST_BUFFER, &rctx->gs_rings.gsvs_ring);
+               } else {
+                       r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_GEOMETRY,
+                                       R600_GS_RING_CONST_BUFFER, NULL);
+                       r600_set_constant_buffer(&rctx->b.b, PIPE_SHADER_VERTEX,
+                                       R600_GS_RING_CONST_BUFFER, NULL);
+               }
+       }
+}
+
 static bool r600_update_derived_state(struct r600_context *rctx)
 {
        struct pipe_context * ctx = (struct pipe_context*)rctx;
-       bool ps_dirty = false, vs_dirty = false;
+       bool ps_dirty = false, vs_dirty = false, gs_dirty = false;
        bool blend_disable;
 
        if (!rctx->blitter->running) {
@@ -1067,22 +1160,61 @@ static bool r600_update_derived_state(struct r600_context *rctx)
                }
        }
 
-       if (unlikely(rctx->vertex_shader.shader != rctx->vs_shader)) {
+       update_gs_block_state(rctx, rctx->gs_shader != NULL);
+
+       if (rctx->gs_shader) {
+               r600_shader_select(ctx, rctx->gs_shader, &gs_dirty);
+               if (unlikely(!rctx->gs_shader->current))
+                       return false;
+
+               if (!rctx->shader_stages.geom_enable) {
+                       rctx->shader_stages.geom_enable = true;
+                       rctx->shader_stages.atom.dirty = true;
+               }
+
+               /* gs_shader provides GS and VS (copy shader) */
+               if (unlikely(rctx->geometry_shader.shader != rctx->gs_shader->current)) {
+                       update_shader_atom(ctx, &rctx->geometry_shader, rctx->gs_shader->current);
+                       update_shader_atom(ctx, &rctx->vertex_shader, rctx->gs_shader->current->gs_copy_shader);
+                       /* Update clip misc state. */
+                       if (rctx->gs_shader->current->gs_copy_shader->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
+                                       rctx->gs_shader->current->gs_copy_shader->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write) {
+                               rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->gs_shader->current->gs_copy_shader->pa_cl_vs_out_cntl;
+                               rctx->clip_misc_state.clip_dist_write = rctx->gs_shader->current->gs_copy_shader->shader.clip_dist_write;
+                               rctx->clip_misc_state.atom.dirty = true;
+                       }
+               }
+
                r600_shader_select(ctx, rctx->vs_shader, &vs_dirty);
+               if (unlikely(!rctx->vs_shader->current))
+                       return false;
+
+               /* vs_shader is used as ES */
+               if (unlikely(vs_dirty || rctx->export_shader.shader != rctx->vs_shader->current)) {
+                       update_shader_atom(ctx, &rctx->export_shader, rctx->vs_shader->current);
+               }
+       } else {
+               if (unlikely(rctx->geometry_shader.shader)) {
+                       update_shader_atom(ctx, &rctx->geometry_shader, NULL);
+                       update_shader_atom(ctx, &rctx->export_shader, NULL);
+                       rctx->shader_stages.geom_enable = false;
+                       rctx->shader_stages.atom.dirty = true;
+               }
 
+               r600_shader_select(ctx, rctx->vs_shader, &vs_dirty);
                if (unlikely(!rctx->vs_shader->current))
                        return false;
 
-               rctx->vertex_shader.shader = rctx->vs_shader;
-               rctx->vertex_shader.atom.dirty = true;
-               r600_context_add_resource_size(ctx, (struct pipe_resource *)rctx->vs_shader->current->bo);
+               if (unlikely(vs_dirty || rctx->vertex_shader.shader != rctx->vs_shader->current)) {
+                       update_shader_atom(ctx, &rctx->vertex_shader, rctx->vs_shader->current);
 
-               /* Update clip misc state. */
-               if (rctx->vs_shader->current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
-                               rctx->vs_shader->current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write) {
-                       rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->vs_shader->current->pa_cl_vs_out_cntl;
-                       rctx->clip_misc_state.clip_dist_write = rctx->vs_shader->current->shader.clip_dist_write;
-                       rctx->clip_misc_state.atom.dirty = true;
+                       /* Update clip misc state. */
+                       if (rctx->vs_shader->current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
+                                       rctx->vs_shader->current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write) {
+                               rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->vs_shader->current->pa_cl_vs_out_cntl;
+                               rctx->clip_misc_state.clip_dist_write = rctx->vs_shader->current->shader.clip_dist_write;
+                               rctx->clip_misc_state.atom.dirty = true;
+                       }
                }
        }
 
@@ -1090,7 +1222,7 @@ static bool r600_update_derived_state(struct r600_context *rctx)
        if (unlikely(!rctx->ps_shader->current))
                return false;
 
-       if (unlikely(ps_dirty || rctx->pixel_shader.shader != rctx->ps_shader)) {
+       if (unlikely(ps_dirty || rctx->pixel_shader.shader != rctx->ps_shader->current)) {
 
                if (rctx->cb_misc_state.nr_ps_color_outputs != rctx->ps_shader->current->nr_ps_color_outputs) {
                        rctx->cb_misc_state.nr_ps_color_outputs = rctx->ps_shader->current->nr_ps_color_outputs;
@@ -1112,9 +1244,9 @@ static bool r600_update_derived_state(struct r600_context *rctx)
                        r600_update_db_shader_control(rctx);
                }
 
-               if (!ps_dirty && rctx->ps_shader && rctx->rasterizer &&
+               if (unlikely(!ps_dirty && rctx->ps_shader && rctx->rasterizer &&
                                ((rctx->rasterizer->sprite_coord_enable != rctx->ps_shader->current->sprite_coord_enable) ||
-                                               (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade))) {
+                                               (rctx->rasterizer->flatshade != rctx->ps_shader->current->flatshade)))) {
 
                        if (rctx->b.chip_class >= EVERGREEN)
                                evergreen_update_ps_state(ctx, rctx->ps_shader->current);
@@ -1122,11 +1254,7 @@ static bool r600_update_derived_state(struct r600_context *rctx)
                                r600_update_ps_state(ctx, rctx->ps_shader->current);
                }
 
-               rctx->pixel_shader.shader = rctx->ps_shader;
-               rctx->pixel_shader.atom.num_dw = rctx->ps_shader->current->command_buffer.num_dw;
-               rctx->pixel_shader.atom.dirty = true;
-               r600_context_add_resource_size(ctx,
-                                              (struct pipe_resource *)rctx->ps_shader->current->bo);
+               update_shader_atom(ctx, &rctx->pixel_shader, rctx->ps_shader->current);
        }
 
        /* on R600 we stuff masks + txq info into one constant buffer */
@@ -1136,11 +1264,15 @@ static bool r600_update_derived_state(struct r600_context *rctx)
                        r600_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
                if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers)
                        r600_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
+               if (rctx->gs_shader && rctx->gs_shader->current->shader.uses_tex_buffers)
+                       r600_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
        } else {
                if (rctx->ps_shader && rctx->ps_shader->current->shader.uses_tex_buffers)
                        eg_setup_buffer_constants(rctx, PIPE_SHADER_FRAGMENT);
                if (rctx->vs_shader && rctx->vs_shader->current->shader.uses_tex_buffers)
                        eg_setup_buffer_constants(rctx, PIPE_SHADER_VERTEX);
+               if (rctx->gs_shader && rctx->gs_shader->current->shader.uses_tex_buffers)
+                       eg_setup_buffer_constants(rctx, PIPE_SHADER_GEOMETRY);
        }
 
 
@@ -1148,6 +1280,8 @@ static bool r600_update_derived_state(struct r600_context *rctx)
                r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_FRAGMENT);
        if (rctx->vs_shader && rctx->vs_shader->current->shader.has_txq_cube_array_z_comp)
                r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_VERTEX);
+       if (rctx->gs_shader && rctx->gs_shader->current->shader.has_txq_cube_array_z_comp)
+               r600_setup_txq_cube_array_constants(rctx, PIPE_SHADER_GEOMETRY);
 
        if (rctx->b.chip_class < EVERGREEN && rctx->ps_shader && rctx->vs_shader) {
                if (!r600_adjust_gprs(rctx)) {
@@ -1165,31 +1299,8 @@ static bool r600_update_derived_state(struct r600_context *rctx)
                                               rctx->blend_state.cso,
                                               blend_disable);
        }
-       return true;
-}
 
-static unsigned r600_conv_prim_to_gs_out(unsigned mode)
-{
-       static const int prim_conv[] = {
-               V_028A6C_OUTPRIM_TYPE_POINTLIST,
-               V_028A6C_OUTPRIM_TYPE_LINESTRIP,
-               V_028A6C_OUTPRIM_TYPE_LINESTRIP,
-               V_028A6C_OUTPRIM_TYPE_LINESTRIP,
-               V_028A6C_OUTPRIM_TYPE_TRISTRIP,
-               V_028A6C_OUTPRIM_TYPE_TRISTRIP,
-               V_028A6C_OUTPRIM_TYPE_TRISTRIP,
-               V_028A6C_OUTPRIM_TYPE_TRISTRIP,
-               V_028A6C_OUTPRIM_TYPE_TRISTRIP,
-               V_028A6C_OUTPRIM_TYPE_TRISTRIP,
-               V_028A6C_OUTPRIM_TYPE_LINESTRIP,
-               V_028A6C_OUTPRIM_TYPE_LINESTRIP,
-               V_028A6C_OUTPRIM_TYPE_TRISTRIP,
-               V_028A6C_OUTPRIM_TYPE_TRISTRIP,
-               V_028A6C_OUTPRIM_TYPE_TRISTRIP
-       };
-       assert(mode < Elements(prim_conv));
-
-       return prim_conv[mode];
+       return true;
 }
 
 void r600_emit_clip_misc_state(struct r600_context *rctx, struct r600_atom *atom)
@@ -1321,8 +1432,6 @@ static void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info
                r600_write_context_reg(cs, R_028A0C_PA_SC_LINE_STIPPLE,
                                       S_028A0C_AUTO_RESET_CNTL(ls_mask) |
                                       (rctx->rasterizer ? rctx->rasterizer->pa_sc_line_stipple : 0));
-               r600_write_context_reg(cs, R_028A6C_VGT_GS_OUT_PRIM_TYPE,
-                                      r600_conv_prim_to_gs_out(info.mode));
                r600_write_config_reg(cs, R_008958_VGT_PRIMITIVE_TYPE,
                                      r600_conv_pipe_prim(info.mode));
 
@@ -1606,58 +1715,18 @@ bool sampler_state_needs_border_color(const struct pipe_sampler_state *state)
 
 void r600_emit_shader(struct r600_context *rctx, struct r600_atom *a)
 {
+
        struct radeon_winsys_cs *cs = rctx->b.rings.gfx.cs;
-       struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader->current;
+       struct r600_pipe_shader *shader = ((struct r600_shader_state*)a)->shader;
 
-       r600_emit_command_buffer(cs, &shader->command_buffer);
+       if (!shader)
+               return;
 
+       r600_emit_command_buffer(cs, &shader->command_buffer);
        radeon_emit(cs, PKT3(PKT3_NOP, 0, 0));
        radeon_emit(cs, r600_context_bo_reloc(&rctx->b, &rctx->b.rings.gfx, shader->bo, RADEON_USAGE_READ));
 }
 
-struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
-                                               struct pipe_resource *texture,
-                                               const struct pipe_surface *templ,
-                                               unsigned width, unsigned height)
-{
-       struct r600_surface *surface = CALLOC_STRUCT(r600_surface);
-
-        assert(templ->u.tex.first_layer <= util_max_layer(texture, templ->u.tex.level));
-        assert(templ->u.tex.last_layer <= util_max_layer(texture, templ->u.tex.level));
-       assert(templ->u.tex.first_layer == templ->u.tex.last_layer);
-       if (surface == NULL)
-               return NULL;
-       pipe_reference_init(&surface->base.reference, 1);
-       pipe_resource_reference(&surface->base.texture, texture);
-       surface->base.context = pipe;
-       surface->base.format = templ->format;
-       surface->base.width = width;
-       surface->base.height = height;
-       surface->base.u = templ->u;
-       return &surface->base;
-}
-
-static struct pipe_surface *r600_create_surface(struct pipe_context *pipe,
-                                               struct pipe_resource *tex,
-                                               const struct pipe_surface *templ)
-{
-       unsigned level = templ->u.tex.level;
-
-       return r600_create_surface_custom(pipe, tex, templ,
-                                          u_minify(tex->width0, level),
-                                         u_minify(tex->height0, level));
-}
-
-static void r600_surface_destroy(struct pipe_context *pipe,
-                                struct pipe_surface *surface)
-{
-       struct r600_surface *surf = (struct r600_surface*)surface;
-       pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_fmask, NULL);
-       pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_cmask, NULL);
-       pipe_resource_reference(&surface->texture, NULL);
-       FREE(surface);
-}
-
 unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
                                   const unsigned char *swizzle_view,
                                   boolean vtx)
@@ -2073,8 +2142,8 @@ static void r600_invalidate_buffer(struct pipe_context *ctx, struct pipe_resourc
        pb_reference(&rbuffer->buf, NULL);
 
        /* Create a new one in the same pipe_resource. */
-       r600_init_resource(&rctx->screen->b, rbuffer, rbuffer->b.b.width0, alignment,
-                          TRUE, rbuffer->b.b.usage);
+       r600_init_resource(&rctx->screen->b, rbuffer, rbuffer->b.b.width0,
+                          alignment, TRUE);
 
        /* We changed the buffer, now we need to bind it where the old one was bound. */
        /* Vertex buffers. */
@@ -2139,6 +2208,7 @@ void r600_init_common_state_functions(struct r600_context *rctx)
 {
        rctx->b.b.create_fs_state = r600_create_ps_state;
        rctx->b.b.create_vs_state = r600_create_vs_state;
+       rctx->b.b.create_gs_state = r600_create_gs_state;
        rctx->b.b.create_vertex_elements_state = r600_create_vertex_fetch_shader;
        rctx->b.b.bind_blend_state = r600_bind_blend_state;
        rctx->b.b.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
@@ -2147,6 +2217,7 @@ void r600_init_common_state_functions(struct r600_context *rctx)
        rctx->b.b.bind_rasterizer_state = r600_bind_rs_state;
        rctx->b.b.bind_vertex_elements_state = r600_bind_vertex_elements;
        rctx->b.b.bind_vs_state = r600_bind_vs_state;
+       rctx->b.b.bind_gs_state = r600_bind_gs_state;
        rctx->b.b.delete_blend_state = r600_delete_blend_state;
        rctx->b.b.delete_depth_stencil_alpha_state = r600_delete_dsa_state;
        rctx->b.b.delete_fs_state = r600_delete_ps_state;
@@ -2154,6 +2225,7 @@ void r600_init_common_state_functions(struct r600_context *rctx)
        rctx->b.b.delete_sampler_state = r600_delete_sampler_state;
        rctx->b.b.delete_vertex_elements_state = r600_delete_vertex_elements;
        rctx->b.b.delete_vs_state = r600_delete_vs_state;
+       rctx->b.b.delete_gs_state = r600_delete_gs_state;
        rctx->b.b.set_blend_color = r600_set_blend_color;
        rctx->b.b.set_clip_state = r600_set_clip_state;
        rctx->b.b.set_constant_buffer = r600_set_constant_buffer;
@@ -2166,8 +2238,6 @@ void r600_init_common_state_functions(struct r600_context *rctx)
        rctx->b.b.sampler_view_destroy = r600_sampler_view_destroy;
        rctx->b.b.texture_barrier = r600_texture_barrier;
        rctx->b.b.set_stream_output_targets = r600_set_streamout_targets;
-       rctx->b.b.create_surface = r600_create_surface;
-       rctx->b.b.surface_destroy = r600_surface_destroy;
        rctx->b.b.draw_vbo = r600_draw_vbo;
        rctx->b.invalidate_buffer = r600_invalidate_buffer;
        rctx->b.set_occlusion_query_state = r600_set_occlusion_query_state;