static void r600_spi_update(struct r600_pipe_context *rctx);
-static int r600_conv_pipe_prim(unsigned pprim, unsigned *prim)
+static bool r600_conv_pipe_prim(unsigned pprim, unsigned *prim)
{
static const int prim_conv[] = {
V_008958_DI_PT_POINTLIST,
*prim = prim_conv[pprim];
if (*prim == -1) {
fprintf(stderr, "%s:%d unsupported %d\n", __func__, __LINE__, pprim);
- return -1;
+ return false;
}
- return 0;
+ return true;
}
/* common state between evergreen and r600 */
rctx->states[rstate->id] = NULL;
}
for (int i = 0; i < rstate->nregs; i++) {
- r600_bo_reference(&rstate->regs[i].bo, NULL);
+ pipe_resource_reference((struct pipe_resource**)&rstate->regs[i].bo, NULL);
}
free(rstate);
}
if (rctx->vertex_elements == state)
rctx->vertex_elements = NULL;
- r600_bo_reference(&v->fetch_shader, NULL);
+ pipe_resource_reference((struct pipe_resource**)&v->fetch_shader, NULL);
u_vbuf_destroy_vertex_elements(rctx->vbuf_mgr, v->vmgr_elements);
FREE(state);
}
0xFFFFFFFF, NULL, 0);
r600_pipe_state_add_reg(&rctx->vs_const_buffer,
R_028980_ALU_CONST_CACHE_VS_0,
- offset >> 8, 0xFFFFFFFF, rbuffer->bo, RADEON_USAGE_READ);
+ offset >> 8, 0xFFFFFFFF, rbuffer, RADEON_USAGE_READ);
r600_context_pipe_state_set(&rctx->ctx, &rctx->vs_const_buffer);
rstate = &rctx->vs_const_buffer_resource[index];
0xFFFFFFFF, NULL, 0);
r600_pipe_state_add_reg(&rctx->ps_const_buffer,
R_028940_ALU_CONST_CACHE_PS_0,
- offset >> 8, 0xFFFFFFFF, rbuffer->bo, RADEON_USAGE_READ);
+ offset >> 8, 0xFFFFFFFF, rbuffer, RADEON_USAGE_READ);
r600_context_pipe_state_set(&rctx->ctx, &rctx->ps_const_buffer);
rstate = &rctx->ps_const_buffer_resource[index];
return 0;
}
+static void r600_update_derived_state(struct r600_pipe_context *rctx)
+{
+ if (!rctx->blit) {
+ if (rctx->have_depth_fb || rctx->have_depth_texture)
+ r600_flush_depth_textures(rctx);
+ }
+
+ if (rctx->chip_class < EVERGREEN) {
+ r600_update_sampler_states(rctx);
+ }
+
+ if (rctx->vs_shader->shader.clamp_color != rctx->clamp_vertex_color) {
+ r600_shader_rebuild(&rctx->context, rctx->vs_shader);
+ }
+
+ if ((rctx->ps_shader->shader.clamp_color != rctx->clamp_fragment_color) ||
+ ((rctx->chip_class >= EVERGREEN) && rctx->ps_shader->shader.fs_write_all &&
+ (rctx->ps_shader->shader.nr_cbufs != rctx->nr_cbufs))) {
+ r600_shader_rebuild(&rctx->context, rctx->ps_shader);
+ }
+
+ if (rctx->spi_dirty) {
+ r600_spi_update(rctx);
+ }
+
+ if (rctx->alpha_ref_dirty) {
+ r600_update_alpha_ref(rctx);
+ }
+}
+
void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_drawl draw;
unsigned prim, mask;
- if (!rctx->blit) {
- if (rctx->have_depth_fb || rctx->have_depth_texture)
- r600_flush_depth_textures(rctx);
+ if (!info->count ||
+ !r600_conv_pipe_prim(info->mode, &prim)) {
+ return;
}
- if (rctx->chip_class < EVERGREEN)
- r600_update_sampler_states(rctx);
+ r600_update_derived_state(rctx);
u_vbuf_draw_begin(rctx->vbuf_mgr, info);
r600_vertex_buffer_update(rctx);
draw.info.index_bias = info->start;
}
- if (r600_conv_pipe_prim(draw.info.mode, &prim))
- return;
-
- if (rctx->vs_shader->shader.clamp_color != rctx->clamp_vertex_color)
- r600_shader_rebuild(ctx, rctx->vs_shader);
-
- if ((rctx->ps_shader->shader.clamp_color != rctx->clamp_fragment_color) ||
- ((rctx->chip_class >= EVERGREEN) && rctx->ps_shader->shader.fs_write_all &&
- (rctx->ps_shader->shader.nr_cbufs != rctx->nr_cbufs)))
- r600_shader_rebuild(ctx, rctx->ps_shader);
-
- if (rctx->spi_dirty)
- r600_spi_update(rctx);
-
- if (rctx->alpha_ref_dirty)
- r600_update_alpha_ref(rctx);
mask = (1ULL << ((unsigned)rctx->framebuffer.nr_cbufs * 4)) - 1;
rdraw.vgt_num_indices = draw.info.count;
rdraw.vgt_num_instances = draw.info.instance_count;
- rdraw.vgt_index_type = ((draw.index_size == 4) ? 1 : 0);
- if (R600_BIG_ENDIAN)
- rdraw.vgt_index_type |= (draw.index_size >> 1) << 2;
- rdraw.vgt_draw_initiator = draw.index_size ? 0 : 2;
+
+ rdraw.vgt_index_type = draw.index_size == 4 ? VGT_INDEX_32 : VGT_INDEX_16;
+ if (R600_BIG_ENDIAN) {
+ rdraw.vgt_index_type |= draw.index_size == 4 ? VGT_DMA_SWAP_32_BIT
+ : VGT_DMA_SWAP_16_BIT;
+ }
+
+ rdraw.vgt_draw_initiator = draw.index_size ? V_0287F0_DI_SRC_SEL_DMA
+ : V_0287F0_DI_SRC_SEL_AUTO_INDEX;
+
rdraw.indices = NULL;
if (draw.index_buffer) {
rbuffer = (struct r600_resource*)draw.index_buffer;
- rdraw.indices = rbuffer->bo;
+ rdraw.indices = rbuffer;
rdraw.indices_bo_offset = draw.index_buffer_offset;
}
struct r600_pipe_state *state,
u32 offset, u32 value, u32 mask,
u32 range_id, u32 block_id,
- struct r600_bo *bo,
+ struct r600_resource *bo,
enum radeon_bo_usage usage)
{
struct r600_range *range;
void r600_pipe_state_add_reg_noblock(struct r600_pipe_state *state,
u32 offset, u32 value, u32 mask,
- struct r600_bo *bo,
+ struct r600_resource *bo,
enum radeon_bo_usage usage)
{
if (bo) assert(usage);