#include <util/u_format.h>
#include <pipebuffer/pb_buffer.h>
#include "pipe/p_shader_tokens.h"
+#include "tgsi/tgsi_parse.h"
+#include "r600_formats.h"
#include "r600_pipe.h"
#include "r600d.h"
+static void r600_spi_update(struct r600_pipe_context *rctx);
+
+static int r600_conv_pipe_prim(unsigned pprim, unsigned *prim)
+{
+ static const int prim_conv[] = {
+ V_008958_DI_PT_POINTLIST,
+ V_008958_DI_PT_LINELIST,
+ V_008958_DI_PT_LINELOOP,
+ V_008958_DI_PT_LINESTRIP,
+ V_008958_DI_PT_TRILIST,
+ V_008958_DI_PT_TRISTRIP,
+ V_008958_DI_PT_TRIFAN,
+ V_008958_DI_PT_QUADLIST,
+ V_008958_DI_PT_QUADSTRIP,
+ V_008958_DI_PT_POLYGON,
+ -1,
+ -1,
+ -1,
+ -1
+ };
+
+ *prim = prim_conv[pprim];
+ if (*prim == -1) {
+ fprintf(stderr, "%s:%d unsupported %d\n", __func__, __LINE__, pprim);
+ return -1;
+ }
+ return 0;
+}
+
/* common state between evergreen and r600 */
void r600_bind_blend_state(struct pipe_context *ctx, void *state)
{
r600_context_pipe_state_set(&rctx->ctx, rstate);
}
+void r600_bind_dsa_state(struct pipe_context *ctx, void *state)
+{
+ struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
+ struct r600_pipe_dsa *dsa = state;
+ struct r600_pipe_state *rstate;
+
+ if (state == NULL)
+ return;
+ rstate = &dsa->rstate;
+ rctx->states[rstate->id] = rstate;
+ rctx->alpha_ref = dsa->alpha_ref;
+ rctx->alpha_ref_dirty = true;
+ r600_context_pipe_state_set(&rctx->ctx, rstate);
+}
+
void r600_bind_rs_state(struct pipe_context *ctx, void *state)
{
struct r600_pipe_rasterizer *rs = (struct r600_pipe_rasterizer *)state;
if (state == NULL)
return;
+ rctx->clamp_vertex_color = rs->clamp_vertex_color;
+ rctx->clamp_fragment_color = rs->clamp_fragment_color;
rctx->flatshade = rs->flatshade;
rctx->sprite_coord_enable = rs->sprite_coord_enable;
rctx->rasterizer = rs;
rctx->states[rs->rstate.id] = &rs->rstate;
r600_context_pipe_state_set(&rctx->ctx, &rs->rstate);
- if (rctx->family >= CHIP_CEDAR) {
+ if (rctx->chip_class >= EVERGREEN) {
evergreen_polygon_offset_update(rctx);
} else {
r600_polygon_offset_update(rctx);
}
+ if (rctx->ps_shader && rctx->vs_shader)
+ rctx->spi_dirty = true;
}
void r600_delete_rs_state(struct pipe_context *ctx, void *state)
FREE(resource);
}
-void r600_bind_state(struct pipe_context *ctx, void *state)
-{
- struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
- struct r600_pipe_state *rstate = (struct r600_pipe_state *)state;
-
- if (state == NULL)
- return;
- rctx->states[rstate->id] = rstate;
- r600_context_pipe_state_set(&rctx->ctx, rstate);
-}
-
void r600_delete_state(struct pipe_context *ctx, void *state)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
rctx->states[rstate->id] = NULL;
}
for (int i = 0; i < rstate->nregs; i++) {
- r600_bo_reference(rctx->radeon, &rstate->regs[i].bo, NULL);
+ r600_bo_reference(&rstate->regs[i].bo, NULL);
}
free(rstate);
}
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_vertex_element *v = (struct r600_vertex_element*)state;
- /* delete previous translated vertex elements */
- if (rctx->tran.new_velems) {
- r600_end_vertex_translate(rctx);
- }
-
rctx->vertex_elements = v;
if (v) {
+ u_vbuf_mgr_bind_vertex_elements(rctx->vbuf_mgr, state,
+ v->vmgr_elements);
+
rctx->states[v->rstate.id] = &v->rstate;
r600_context_pipe_state_set(&rctx->ctx, &v->rstate);
- r600_vertex_buffer_update(rctx);
- }
-
- if (v) {
-// rctx->vs_rebuild = TRUE;
}
}
if (rctx->vertex_elements == state)
rctx->vertex_elements = NULL;
- r600_bo_reference(rctx->radeon, &v->fetch_shader, NULL);
+ r600_bo_reference(&v->fetch_shader, NULL);
+ u_vbuf_mgr_destroy_vertex_elements(rctx->vbuf_mgr, v->vmgr_elements);
FREE(state);
}
const struct pipe_vertex_buffer *buffers)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
- struct pipe_vertex_buffer *vbo;
- unsigned max_index = (unsigned)-1;
+ int i;
- if (rctx->family >= CHIP_CEDAR) {
- for (int i = 0; i < rctx->nvertex_buffer; i++) {
- pipe_resource_reference(&rctx->vertex_buffer[i].buffer, NULL);
- evergreen_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i);
- }
- } else {
- for (int i = 0; i < rctx->nvertex_buffer; i++) {
- pipe_resource_reference(&rctx->vertex_buffer[i].buffer, NULL);
- r600_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i);
+ /* Zero states. */
+ for (i = 0; i < count; i++) {
+ if (!buffers[i].buffer) {
+ if (rctx->chip_class >= EVERGREEN) {
+ evergreen_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i);
+ } else {
+ r600_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i);
+ }
}
}
- memcpy(rctx->vertex_buffer, buffers, sizeof(struct pipe_vertex_buffer) * count);
-
- for (int i = 0; i < count; i++) {
- vbo = (struct pipe_vertex_buffer*)&buffers[i];
-
- rctx->vertex_buffer[i].buffer = NULL;
- if (buffers[i].buffer == NULL)
- continue;
- if (r600_is_user_buffer(buffers[i].buffer))
- rctx->any_user_vbs = TRUE;
- pipe_resource_reference(&rctx->vertex_buffer[i].buffer, buffers[i].buffer);
-
- /* The stride of zero means we will be fetching only the first
- * vertex, so don't care about max_index. */
- if (!vbo->stride)
- continue;
-
- if (vbo->max_index == ~0) {
- vbo->max_index = (vbo->buffer->width0 - vbo->buffer_offset) / vbo->stride;
+ for (; i < rctx->vbuf_mgr->nr_real_vertex_buffers; i++) {
+ if (rctx->chip_class >= EVERGREEN) {
+ evergreen_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i);
+ } else {
+ r600_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i);
}
- max_index = MIN2(vbo->max_index, max_index);
}
- rctx->nvertex_buffer = count;
- rctx->vb_max_index = max_index;
- r600_vertex_buffer_update(rctx);
+ u_vbuf_mgr_set_vertex_buffers(rctx->vbuf_mgr, count, buffers);
}
-
-#define FORMAT_REPLACE(what, withwhat) \
- case PIPE_FORMAT_##what: *format = PIPE_FORMAT_##withwhat; break
-
void *r600_create_vertex_elements(struct pipe_context *ctx,
unsigned count,
const struct pipe_vertex_element *elements)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_vertex_element *v = CALLOC_STRUCT(r600_vertex_element);
- enum pipe_format *format;
- int i;
assert(count < 32);
if (!v)
return NULL;
v->count = count;
- memcpy(v->elements, elements, count * sizeof(struct pipe_vertex_element));
-
- for (i = 0; i < count; i++) {
- v->hw_format[i] = v->elements[i].src_format;
- format = &v->hw_format[i];
-
- switch (*format) {
- FORMAT_REPLACE(R64_FLOAT, R32_FLOAT);
- FORMAT_REPLACE(R64G64_FLOAT, R32G32_FLOAT);
- FORMAT_REPLACE(R64G64B64_FLOAT, R32G32B32_FLOAT);
- FORMAT_REPLACE(R64G64B64A64_FLOAT, R32G32B32A32_FLOAT);
- default:;
- }
- v->incompatible_layout =
- v->incompatible_layout ||
- v->elements[i].src_format != v->hw_format[i];
-
- v->hw_format_size[i] = align(util_format_get_blocksize(v->hw_format[i]), 4);
- }
+ v->vmgr_elements =
+ u_vbuf_mgr_create_vertex_elements(rctx->vbuf_mgr, count,
+ elements, v->elements);
if (r600_vertex_elements_build_fetch_shader(rctx, v)) {
FREE(v);
struct r600_pipe_shader *shader = CALLOC_STRUCT(r600_pipe_shader);
int r;
- r = r600_pipe_shader_create(ctx, shader, state->tokens);
+ shader->tokens = tgsi_dup_tokens(state->tokens);
+
+ r = r600_pipe_shader_create(ctx, shader);
if (r) {
return NULL;
}
if (state) {
r600_context_pipe_state_set(&rctx->ctx, &rctx->ps_shader->rstate);
}
+ if (rctx->ps_shader && rctx->vs_shader) {
+ rctx->spi_dirty = true;
+ r600_adjust_gprs(rctx);
+ }
}
void r600_bind_vs_shader(struct pipe_context *ctx, void *state)
if (state) {
r600_context_pipe_state_set(&rctx->ctx, &rctx->vs_shader->rstate);
}
+ if (rctx->ps_shader && rctx->vs_shader) {
+ rctx->spi_dirty = true;
+ r600_adjust_gprs(rctx);
+ }
}
void r600_delete_ps_shader(struct pipe_context *ctx, void *state)
rctx->ps_shader = NULL;
}
+ free(shader->tokens);
r600_pipe_shader_destroy(ctx, shader);
free(shader);
}
rctx->vs_shader = NULL;
}
+ free(shader->tokens);
r600_pipe_shader_destroy(ctx, shader);
free(shader);
}
+static void r600_update_alpha_ref(struct r600_pipe_context *rctx)
+{
+ unsigned alpha_ref;
+ struct r600_pipe_state rstate;
+
+ alpha_ref = rctx->alpha_ref;
+ rstate.nregs = 0;
+ if (rctx->export_16bpc)
+ alpha_ref &= ~0x1FFF;
+ r600_pipe_state_add_reg(&rstate, R_028438_SX_ALPHA_REF, alpha_ref, 0xFFFFFFFF, NULL);
+
+ r600_context_pipe_state_set(&rctx->ctx, &rstate);
+ rctx->alpha_ref_dirty = false;
+}
+
/* FIXME optimize away spi update when it's not needed */
-void r600_spi_update(struct r600_pipe_context *rctx)
+static void r600_spi_block_init(struct r600_pipe_context *rctx, struct r600_pipe_state *rstate)
+{
+ int i;
+ rstate->nregs = 0;
+ rstate->id = R600_PIPE_STATE_SPI;
+ for (i = 0; i < 32; i++) {
+ r600_pipe_state_add_reg(rstate, R_028644_SPI_PS_INPUT_CNTL_0 + i * 4, 0, 0xFFFFFFFF, NULL);
+ }
+}
+
+static void r600_spi_update(struct r600_pipe_context *rctx)
{
struct r600_pipe_shader *shader = rctx->ps_shader;
- struct r600_pipe_state rstate;
+ struct r600_pipe_state *rstate = &rctx->spi;
struct r600_shader *rshader = &shader->shader;
- unsigned i, tmp;
+ unsigned i, tmp, sid;
- rstate.nregs = 0;
+ if (rctx->spi.id == 0)
+ r600_spi_block_init(rctx, &rctx->spi);
+
+ rstate->nregs = 0;
for (i = 0; i < rshader->ninput; i++) {
- tmp = S_028644_SEMANTIC(r600_find_vs_semantic_index(&rctx->vs_shader->shader, rshader, i));
+ if (rshader->input[i].name == TGSI_SEMANTIC_POSITION ||
+ rshader->input[i].name == TGSI_SEMANTIC_FACE)
+ if (rctx->chip_class >= EVERGREEN)
+ continue;
+ else
+ sid=0;
+ else
+ sid=r600_find_vs_semantic_index(&rctx->vs_shader->shader, rshader, i);
+
+ tmp = S_028644_SEMANTIC(sid);
if (rshader->input[i].name == TGSI_SEMANTIC_COLOR ||
rshader->input[i].name == TGSI_SEMANTIC_BCOLOR ||
tmp |= S_028644_PT_SPRITE_TEX(1);
}
- if (rctx->family < CHIP_CEDAR) {
- if (rshader->input[i].centroid)
- tmp |= S_028644_SEL_CENTROID(1);
+ if (rctx->chip_class < EVERGREEN) {
+ if (rshader->input[i].centroid)
+ tmp |= S_028644_SEL_CENTROID(1);
- if (rshader->input[i].interpolate == TGSI_INTERPOLATE_LINEAR)
- tmp |= S_028644_SEL_LINEAR(1);
- }
+ if (rshader->input[i].interpolate == TGSI_INTERPOLATE_LINEAR)
+ tmp |= S_028644_SEL_LINEAR(1);
+ }
- r600_pipe_state_add_reg(&rstate, R_028644_SPI_PS_INPUT_CNTL_0 + i * 4, tmp, 0xFFFFFFFF, NULL);
+ r600_pipe_state_mod_reg(rstate, tmp);
}
- r600_context_pipe_state_set(&rctx->ctx, &rstate);
+
+ rctx->spi_dirty = false;
+ r600_context_pipe_state_set(&rctx->ctx, rstate);
}
-void r600_vertex_buffer_update(struct r600_pipe_context *rctx)
+void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
+ struct pipe_resource *buffer)
{
- struct r600_pipe_state *rstate;
- struct r600_resource *rbuffer;
- struct pipe_vertex_buffer *vertex_buffer;
- unsigned i, offset;
-
- /* we don't update until we know vertex elements */
- if (rctx->vertex_elements == NULL || !rctx->nvertex_buffer)
+ struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
+ struct r600_resource_buffer *rbuffer = r600_buffer(buffer);
+ struct r600_pipe_resource_state *rstate;
+ uint32_t offset;
+
+ /* Note that the state tracker can unbind constant buffers by
+ * passing NULL here.
+ */
+ if (buffer == NULL) {
return;
+ }
- if (rctx->vertex_elements->incompatible_layout) {
- /* translate rebind new vertex elements so
- * return once translated
- */
- r600_begin_vertex_translate(rctx);
+ r600_upload_const_buffer(rctx, &rbuffer, &offset);
+
+ switch (shader) {
+ case PIPE_SHADER_VERTEX:
+ rctx->vs_const_buffer.nregs = 0;
+ r600_pipe_state_add_reg(&rctx->vs_const_buffer,
+ R_028180_ALU_CONST_BUFFER_SIZE_VS_0,
+ ALIGN_DIVUP(buffer->width0 >> 4, 16),
+ 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(&rctx->vs_const_buffer,
+ R_028980_ALU_CONST_CACHE_VS_0,
+ offset >> 8, 0xFFFFFFFF, rbuffer->r.bo);
+ r600_context_pipe_state_set(&rctx->ctx, &rctx->vs_const_buffer);
+
+ rstate = &rctx->vs_const_buffer_resource[index];
+ if (!rstate->id) {
+ if (rctx->chip_class >= EVERGREEN) {
+ evergreen_pipe_init_buffer_resource(rctx, rstate);
+ } else {
+ r600_pipe_init_buffer_resource(rctx, rstate);
+ }
+ }
+
+ if (rctx->chip_class >= EVERGREEN) {
+ evergreen_pipe_mod_buffer_resource(rstate, &rbuffer->r, offset, 16);
+ evergreen_context_pipe_state_set_vs_resource(&rctx->ctx, rstate, index);
+ } else {
+ r600_pipe_mod_buffer_resource(rstate, &rbuffer->r, offset, 16);
+ r600_context_pipe_state_set_vs_resource(&rctx->ctx, rstate, index);
+ }
+ break;
+ case PIPE_SHADER_FRAGMENT:
+ rctx->ps_const_buffer.nregs = 0;
+ r600_pipe_state_add_reg(&rctx->ps_const_buffer,
+ R_028140_ALU_CONST_BUFFER_SIZE_PS_0,
+ ALIGN_DIVUP(buffer->width0 >> 4, 16),
+ 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(&rctx->ps_const_buffer,
+ R_028940_ALU_CONST_CACHE_PS_0,
+ offset >> 8, 0xFFFFFFFF, rbuffer->r.bo);
+ r600_context_pipe_state_set(&rctx->ctx, &rctx->ps_const_buffer);
+
+ rstate = &rctx->ps_const_buffer_resource[index];
+ if (!rstate->id) {
+ if (rctx->chip_class >= EVERGREEN) {
+ evergreen_pipe_init_buffer_resource(rctx, rstate);
+ } else {
+ r600_pipe_init_buffer_resource(rctx, rstate);
+ }
+ }
+ if (rctx->chip_class >= EVERGREEN) {
+ evergreen_pipe_mod_buffer_resource(rstate, &rbuffer->r, offset, 16);
+ evergreen_context_pipe_state_set_ps_resource(&rctx->ctx, rstate, index);
+ } else {
+ r600_pipe_mod_buffer_resource(rstate, &rbuffer->r, offset, 16);
+ r600_context_pipe_state_set_ps_resource(&rctx->ctx, rstate, index);
+ }
+ break;
+ default:
+ R600_ERR("unsupported %d\n", shader);
return;
}
- if (rctx->any_user_vbs) {
- r600_upload_user_buffers(rctx);
- rctx->any_user_vbs = FALSE;
- }
+ if (buffer != &rbuffer->r.b.b.b)
+ pipe_resource_reference((struct pipe_resource**)&rbuffer, NULL);
+}
+
+static void r600_vertex_buffer_update(struct r600_pipe_context *rctx)
+{
+ struct r600_pipe_resource_state *rstate;
+ struct r600_resource *rbuffer;
+ struct pipe_vertex_buffer *vertex_buffer;
+ unsigned i, count, offset;
if (rctx->vertex_elements->vbuffer_need_offset) {
/* one resource per vertex elements */
- rctx->nvs_resource = rctx->vertex_elements->count;
+ count = rctx->vertex_elements->count;
} else {
/* bind vertex buffer once */
- rctx->nvs_resource = rctx->nvertex_buffer;
+ count = rctx->vbuf_mgr->nr_real_vertex_buffers;
}
- for (i = 0 ; i < rctx->nvs_resource; i++) {
- rstate = &rctx->vs_resource[i];
- rstate->id = R600_PIPE_STATE_RESOURCE;
- rstate->nregs = 0;
+ for (i = 0 ; i < count; i++) {
+ rstate = &rctx->fs_resource[i];
if (rctx->vertex_elements->vbuffer_need_offset) {
/* one resource per vertex elements */
unsigned vbuffer_index;
vbuffer_index = rctx->vertex_elements->elements[i].vertex_buffer_index;
- vertex_buffer = &rctx->vertex_buffer[vbuffer_index];
- rbuffer = (struct r600_resource*)vertex_buffer->buffer;
+ vertex_buffer = &rctx->vbuf_mgr->vertex_buffer[vbuffer_index];
+ rbuffer = (struct r600_resource*)rctx->vbuf_mgr->real_vertex_buffer[vbuffer_index];
offset = rctx->vertex_elements->vbuffer_offset[i];
} else {
/* bind vertex buffer once */
- vertex_buffer = &rctx->vertex_buffer[i];
- rbuffer = (struct r600_resource*)vertex_buffer->buffer;
+ vertex_buffer = &rctx->vbuf_mgr->vertex_buffer[i];
+ rbuffer = (struct r600_resource*)rctx->vbuf_mgr->real_vertex_buffer[i];
offset = 0;
}
if (vertex_buffer == NULL || rbuffer == NULL)
continue;
- offset += vertex_buffer->buffer_offset + r600_bo_offset(rbuffer->bo);
+ offset += vertex_buffer->buffer_offset;
+
+ if (!rstate->id) {
+ if (rctx->chip_class >= EVERGREEN) {
+ evergreen_pipe_init_buffer_resource(rctx, rstate);
+ } else {
+ r600_pipe_init_buffer_resource(rctx, rstate);
+ }
+ }
- if (rctx->family >= CHIP_CEDAR) {
- evergreen_pipe_add_vertex_attrib(rctx, rstate, i,
- rbuffer, offset,
- vertex_buffer->stride);
+ if (rctx->chip_class >= EVERGREEN) {
+ evergreen_pipe_mod_buffer_resource(rstate, rbuffer, offset, vertex_buffer->stride);
+ evergreen_context_pipe_state_set_fs_resource(&rctx->ctx, rstate, i);
} else {
- r600_pipe_add_vertex_attrib(rctx, rstate, i,
- rbuffer, offset,
- vertex_buffer->stride);
+ r600_pipe_mod_buffer_resource(rstate, rbuffer, offset, vertex_buffer->stride);
+ r600_context_pipe_state_set_fs_resource(&rctx->ctx, rstate, i);
}
}
}
+static int r600_shader_rebuild(struct pipe_context * ctx, struct r600_pipe_shader * shader)
+{
+ struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
+ int r;
+
+ r600_pipe_shader_destroy(ctx, shader);
+ r = r600_pipe_shader_create(ctx, shader);
+ if (r) {
+ return r;
+ }
+ r600_context_pipe_state_set(&rctx->ctx, &shader->rstate);
+
+ return 0;
+}
+
void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
{
struct r600_pipe_context *rctx = (struct r600_pipe_context *)ctx;
struct r600_resource *rbuffer;
- u32 vgt_dma_index_type, vgt_draw_initiator, mask;
struct r600_draw rdraw;
- struct r600_pipe_state vgt;
- struct r600_drawl draw = {};
- unsigned prim;
+ struct r600_drawl draw;
+ unsigned prim, mask;
+
+ if (!rctx->blit) {
+ if (rctx->have_depth_fb || rctx->have_depth_texture)
+ r600_flush_depth_textures(rctx);
+ }
+ u_vbuf_mgr_draw_begin(rctx->vbuf_mgr, info);
+ r600_vertex_buffer_update(rctx);
draw.info = *info;
draw.ctx = ctx;
+ draw.index_buffer = NULL;
if (info->indexed && rctx->index_buffer.buffer) {
draw.info.start += rctx->index_buffer.offset / rctx->index_buffer.index_size;
+ pipe_resource_reference(&draw.index_buffer, rctx->index_buffer.buffer);
- r600_translate_index_buffer(rctx, &rctx->index_buffer.buffer,
+ r600_translate_index_buffer(rctx, &draw.index_buffer,
&rctx->index_buffer.index_size,
&draw.info.start,
info->count);
draw.index_size = rctx->index_buffer.index_size;
- pipe_resource_reference(&draw.index_buffer, rctx->index_buffer.buffer);
draw.index_buffer_offset = draw.info.start * draw.index_size;
draw.info.start = 0;
- r600_upload_index_buffer(rctx, &draw);
+
+ if (u_vbuf_resource(draw.index_buffer)->user_ptr) {
+ r600_upload_index_buffer(rctx, &draw);
+ }
} else {
+ draw.index_size = 0;
+ draw.index_buffer_offset = 0;
draw.info.index_bias = info->start;
}
- switch (draw.index_size) {
- case 2:
- vgt_draw_initiator = 0;
- vgt_dma_index_type = 0;
- break;
- case 4:
- vgt_draw_initiator = 0;
- vgt_dma_index_type = 1;
- break;
- case 0:
- vgt_draw_initiator = 2;
- vgt_dma_index_type = 0;
- break;
- default:
- R600_ERR("unsupported index size %d\n", draw.index_size);
- return;
- }
if (r600_conv_pipe_prim(draw.info.mode, &prim))
return;
- if (unlikely(rctx->ps_shader == NULL)) {
- R600_ERR("missing vertex shader\n");
- return;
- }
- if (unlikely(rctx->vs_shader == NULL)) {
- R600_ERR("missing vertex shader\n");
- return;
- }
- /* there should be enough input */
- if (rctx->vertex_elements->count < rctx->vs_shader->shader.bc.nresource) {
- R600_ERR("%d resources provided, expecting %d\n",
- rctx->vertex_elements->count, rctx->vs_shader->shader.bc.nresource);
- return;
- }
- r600_spi_update(rctx);
+ if (rctx->vs_shader->shader.clamp_color != rctx->clamp_vertex_color)
+ r600_shader_rebuild(ctx, rctx->vs_shader);
+
+ if ((rctx->ps_shader->shader.clamp_color != rctx->clamp_fragment_color) ||
+ ((rctx->chip_class >= EVERGREEN) && rctx->ps_shader->shader.fs_write_all &&
+ (rctx->ps_shader->shader.nr_cbufs != rctx->nr_cbufs)))
+ r600_shader_rebuild(ctx, rctx->ps_shader);
+
+ if (rctx->spi_dirty)
+ r600_spi_update(rctx);
+
+ if (rctx->alpha_ref_dirty)
+ r600_update_alpha_ref(rctx);
+
+ mask = (1ULL << ((unsigned)rctx->framebuffer.nr_cbufs * 4)) - 1;
+
+ if (rctx->vgt.id != R600_PIPE_STATE_VGT) {
+ rctx->vgt.id = R600_PIPE_STATE_VGT;
+ rctx->vgt.nregs = 0;
+ r600_pipe_state_add_reg(&rctx->vgt, R_008958_VGT_PRIMITIVE_TYPE, prim, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(&rctx->vgt, R_028238_CB_TARGET_MASK, rctx->cb_target_mask & mask, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(&rctx->vgt, R_028400_VGT_MAX_VTX_INDX, draw.info.max_index, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(&rctx->vgt, R_028404_VGT_MIN_VTX_INDX, draw.info.min_index, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(&rctx->vgt, R_028408_VGT_INDX_OFFSET, draw.info.index_bias, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(&rctx->vgt, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(&rctx->vgt, R_03CFF4_SQ_VTX_START_INST_LOC, draw.info.start_instance, 0xFFFFFFFF, NULL);
+ r600_pipe_state_add_reg(&rctx->vgt, R_028814_PA_SU_SC_MODE_CNTL,
+ 0,
+ S_028814_PROVOKING_VTX_LAST(1), NULL);
- mask = 0;
- for (int i = 0; i < rctx->framebuffer.nr_cbufs; i++) {
- mask |= (0xF << (i * 4));
}
- vgt.id = R600_PIPE_STATE_VGT;
- vgt.nregs = 0;
- r600_pipe_state_add_reg(&vgt, R_008958_VGT_PRIMITIVE_TYPE, prim, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(&vgt, R_028408_VGT_INDX_OFFSET, draw.info.index_bias, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(&vgt, R_028400_VGT_MAX_VTX_INDX, draw.info.max_index, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(&vgt, R_028404_VGT_MIN_VTX_INDX, draw.info.min_index, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(&vgt, R_028238_CB_TARGET_MASK, rctx->cb_target_mask & mask, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(&vgt, R_03CFF0_SQ_VTX_BASE_VTX_LOC, 0, 0xFFFFFFFF, NULL);
- r600_pipe_state_add_reg(&vgt, R_03CFF4_SQ_VTX_START_INST_LOC, 0, 0xFFFFFFFF, NULL);
- r600_context_pipe_state_set(&rctx->ctx, &vgt);
+ rctx->vgt.nregs = 0;
+ r600_pipe_state_mod_reg(&rctx->vgt, prim);
+ r600_pipe_state_mod_reg(&rctx->vgt, rctx->cb_target_mask & mask);
+ r600_pipe_state_mod_reg(&rctx->vgt, draw.info.max_index);
+ r600_pipe_state_mod_reg(&rctx->vgt, draw.info.min_index);
+ r600_pipe_state_mod_reg(&rctx->vgt, draw.info.index_bias);
+ r600_pipe_state_mod_reg(&rctx->vgt, 0);
+ r600_pipe_state_mod_reg(&rctx->vgt, draw.info.start_instance);
+ if (draw.info.mode == PIPE_PRIM_QUADS || draw.info.mode == PIPE_PRIM_QUAD_STRIP || draw.info.mode == PIPE_PRIM_POLYGON) {
+ r600_pipe_state_mod_reg(&rctx->vgt, S_028814_PROVOKING_VTX_LAST(1));
+ }
+
+ r600_context_pipe_state_set(&rctx->ctx, &rctx->vgt);
rdraw.vgt_num_indices = draw.info.count;
- rdraw.vgt_num_instances = 1;
- rdraw.vgt_index_type = vgt_dma_index_type;
- rdraw.vgt_draw_initiator = vgt_draw_initiator;
+ rdraw.vgt_num_instances = draw.info.instance_count;
+ rdraw.vgt_index_type = ((draw.index_size == 4) ? 1 : 0);
+ if (R600_BIG_ENDIAN)
+ rdraw.vgt_index_type |= (draw.index_size >> 1) << 2;
+ rdraw.vgt_draw_initiator = draw.index_size ? 0 : 2;
rdraw.indices = NULL;
if (draw.index_buffer) {
rbuffer = (struct r600_resource*)draw.index_buffer;
rdraw.indices_bo_offset = draw.index_buffer_offset;
}
- if (rctx->family >= CHIP_CEDAR) {
+ if (rctx->chip_class >= EVERGREEN) {
evergreen_context_draw(&rctx->ctx, &rdraw);
} else {
r600_context_draw(&rctx->ctx, &rdraw);
}
+ if (rctx->framebuffer.zsbuf)
+ {
+ struct pipe_resource *tex = rctx->framebuffer.zsbuf->texture;
+ ((struct r600_resource_texture *)tex)->dirty_db = TRUE;
+ }
+
pipe_resource_reference(&draw.index_buffer, NULL);
+
+ u_vbuf_mgr_draw_end(rctx->vbuf_mgr);
+}
+
+void _r600_pipe_state_add_reg(struct r600_context *ctx,
+ struct r600_pipe_state *state,
+ u32 offset, u32 value, u32 mask,
+ u32 range_id, u32 block_id,
+ struct r600_bo *bo)
+{
+ struct r600_range *range;
+ struct r600_block *block;
+
+ range = &ctx->range[range_id];
+ block = range->blocks[block_id];
+ state->regs[state->nregs].block = block;
+ state->regs[state->nregs].id = (offset - block->start_offset) >> 2;
+
+ state->regs[state->nregs].value = value;
+ state->regs[state->nregs].mask = mask;
+ state->regs[state->nregs].bo = bo;
+
+ state->nregs++;
+ assert(state->nregs < R600_BLOCK_MAX_REG);
+}
+
+void r600_pipe_state_add_reg_noblock(struct r600_pipe_state *state,
+ u32 offset, u32 value, u32 mask,
+ struct r600_bo *bo)
+{
+ state->regs[state->nregs].id = offset;
+ state->regs[state->nregs].block = NULL;
+ state->regs[state->nregs].value = value;
+ state->regs[state->nregs].mask = mask;
+ state->regs[state->nregs].bo = bo;
+
+ state->nregs++;
+ assert(state->nregs < R600_BLOCK_MAX_REG);
}