r600g: remove an unused parameter from r600_bo_destroy
[mesa.git] / src / gallium / drivers / r600 / r600_state_common.c
index d9140403e5a52a8e76b2462715dba146698cfe26..2831517fe86db5853d2b81652d7313aa73ce099f 100644 (file)
@@ -109,7 +109,7 @@ void r600_bind_rs_state(struct pipe_context *ctx, void *state)
        rctx->states[rs->rstate.id] = &rs->rstate;
        r600_context_pipe_state_set(&rctx->ctx, &rs->rstate);
 
-       if (rctx->family >= CHIP_CEDAR) {
+       if (rctx->chip_class >= EVERGREEN) {
                evergreen_polygon_offset_update(rctx);
        } else {
                r600_polygon_offset_update(rctx);
@@ -150,7 +150,7 @@ void r600_delete_state(struct pipe_context *ctx, void *state)
                rctx->states[rstate->id] = NULL;
        }
        for (int i = 0; i < rstate->nregs; i++) {
-               r600_bo_reference(rctx->radeon, &rstate->regs[i].bo, NULL);
+               r600_bo_reference(&rstate->regs[i].bo, NULL);
        }
        free(rstate);
 }
@@ -181,7 +181,7 @@ void r600_delete_vertex_element(struct pipe_context *ctx, void *state)
        if (rctx->vertex_elements == state)
                rctx->vertex_elements = NULL;
 
-       r600_bo_reference(rctx->radeon, &v->fetch_shader, NULL);
+       r600_bo_reference(&v->fetch_shader, NULL);
        u_vbuf_mgr_destroy_vertex_elements(rctx->vbuf_mgr, v->vmgr_elements);
        FREE(state);
 }
@@ -212,7 +212,7 @@ void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
        /* Zero states. */
        for (i = 0; i < count; i++) {
                if (!buffers[i].buffer) {
-                       if (rctx->family >= CHIP_CEDAR) {
+                       if (rctx->chip_class >= EVERGREEN) {
                                evergreen_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i);
                        } else {
                                r600_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i);
@@ -220,7 +220,7 @@ void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
                }
        }
        for (; i < rctx->vbuf_mgr->nr_real_vertex_buffers; i++) {
-               if (rctx->family >= CHIP_CEDAR) {
+               if (rctx->chip_class >= EVERGREEN) {
                        evergreen_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i);
                } else {
                        r600_context_pipe_state_set_fs_resource(&rctx->ctx, NULL, i);
@@ -367,7 +367,7 @@ static void r600_spi_update(struct r600_pipe_context *rctx)
        for (i = 0; i < rshader->ninput; i++) {
                if (rshader->input[i].name == TGSI_SEMANTIC_POSITION ||
                    rshader->input[i].name == TGSI_SEMANTIC_FACE)
-                       if (rctx->family >= CHIP_CEDAR)
+                       if (rctx->chip_class >= EVERGREEN)
                                continue;
                        else
                                sid=0;
@@ -387,7 +387,7 @@ static void r600_spi_update(struct r600_pipe_context *rctx)
                        tmp |= S_028644_PT_SPRITE_TEX(1);
                }
 
-               if (rctx->family < CHIP_CEDAR) {
+               if (rctx->chip_class < EVERGREEN) {
                        if (rshader->input[i].centroid)
                                tmp |= S_028644_SEL_CENTROID(1);
 
@@ -418,7 +418,6 @@ void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
        }
 
        r600_upload_const_buffer(rctx, &rbuffer, &offset);
-       offset += r600_bo_offset(rbuffer->r.bo);
 
        switch (shader) {
        case PIPE_SHADER_VERTEX:
@@ -434,14 +433,14 @@ void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
 
                rstate = &rctx->vs_const_buffer_resource[index];
                if (!rstate->id) {
-                       if (rctx->family >= CHIP_CEDAR) {
+                       if (rctx->chip_class >= EVERGREEN) {
                                evergreen_pipe_init_buffer_resource(rctx, rstate);
                        } else {
                                r600_pipe_init_buffer_resource(rctx, rstate);
                        }
                }
 
-               if (rctx->family >= CHIP_CEDAR) {
+               if (rctx->chip_class >= EVERGREEN) {
                        evergreen_pipe_mod_buffer_resource(rstate, &rbuffer->r, offset, 16);
                        evergreen_context_pipe_state_set_vs_resource(&rctx->ctx, rstate, index);
                } else {
@@ -462,13 +461,13 @@ void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
 
                rstate = &rctx->ps_const_buffer_resource[index];
                if (!rstate->id) {
-                       if (rctx->family >= CHIP_CEDAR) {
+                       if (rctx->chip_class >= EVERGREEN) {
                                evergreen_pipe_init_buffer_resource(rctx, rstate);
                        } else {
                                r600_pipe_init_buffer_resource(rctx, rstate);
                        }
                }
-               if (rctx->family >= CHIP_CEDAR) {
+               if (rctx->chip_class >= EVERGREEN) {
                        evergreen_pipe_mod_buffer_resource(rstate, &rbuffer->r, offset, 16);
                        evergreen_context_pipe_state_set_ps_resource(&rctx->ctx, rstate, index);
                } else {
@@ -518,17 +517,17 @@ static void r600_vertex_buffer_update(struct r600_pipe_context *rctx)
                }
                if (vertex_buffer == NULL || rbuffer == NULL)
                        continue;
-               offset += vertex_buffer->buffer_offset + r600_bo_offset(rbuffer->bo);
+               offset += vertex_buffer->buffer_offset;
 
                if (!rstate->id) {
-                       if (rctx->family >= CHIP_CEDAR) {
+                       if (rctx->chip_class >= EVERGREEN) {
                                evergreen_pipe_init_buffer_resource(rctx, rstate);
                        } else {
                                r600_pipe_init_buffer_resource(rctx, rstate);
                        }
                }
 
-               if (rctx->family >= CHIP_CEDAR) {
+               if (rctx->chip_class >= EVERGREEN) {
                        evergreen_pipe_mod_buffer_resource(rstate, rbuffer, offset, vertex_buffer->stride);
                        evergreen_context_pipe_state_set_fs_resource(&rctx->ctx, rstate, i);
                } else {
@@ -600,7 +599,7 @@ void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
                r600_shader_rebuild(ctx, rctx->vs_shader);
 
        if ((rctx->ps_shader->shader.clamp_color != rctx->clamp_fragment_color) ||
-           ((rctx->family >= CHIP_CEDAR) && rctx->ps_shader->shader.fs_write_all &&
+           ((rctx->chip_class >= EVERGREEN) && rctx->ps_shader->shader.fs_write_all &&
             (rctx->ps_shader->shader.nr_cbufs != rctx->nr_cbufs)))
                r600_shader_rebuild(ctx, rctx->ps_shader);
 
@@ -655,7 +654,7 @@ void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
                rdraw.indices_bo_offset = draw.index_buffer_offset;
        }
 
-       if (rctx->family >= CHIP_CEDAR) {
+       if (rctx->chip_class >= EVERGREEN) {
                evergreen_context_draw(&rctx->ctx, &rdraw);
        } else {
                r600_context_draw(&rctx->ctx, &rdraw);