#include <errno.h>
#include <pipe/p_screen.h>
#include <util/u_format.h>
+#include <util/u_format_s3tc.h>
#include <util/u_math.h>
#include <util/u_inlines.h>
#include <util/u_memory.h>
#include "pipebuffer/pb_buffer.h"
#include "r600_pipe.h"
#include "r600_resource.h"
-#include "r600_state_inlines.h"
#include "r600d.h"
#include "r600_formats.h"
-extern struct u_resource_vtbl r600_texture_vtbl;
-
/* Copy from a full GPU texture to a transfer's staging one. */
static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
{
struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
struct pipe_resource *texture = transfer->resource;
- struct pipe_subresource subdst;
- subdst.face = 0;
- subdst.level = 0;
ctx->resource_copy_region(ctx, rtransfer->staging_texture,
- subdst, 0, 0, 0, texture, transfer->sr,
- transfer->box.x, transfer->box.y, transfer->box.z,
- transfer->box.width, transfer->box.height);
+ 0, 0, 0, 0, texture, transfer->level,
+ &transfer->box);
}
{
struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
struct pipe_resource *texture = transfer->resource;
- struct pipe_subresource subsrc;
-
- subsrc.face = 0;
- subsrc.level = 0;
- ctx->resource_copy_region(ctx, texture, transfer->sr,
+ struct pipe_box sbox;
+
+ sbox.x = sbox.y = sbox.z = 0;
+ sbox.width = transfer->box.width;
+ sbox.height = transfer->box.height;
+ /* XXX that might be wrong */
+ sbox.depth = 1;
+ ctx->resource_copy_region(ctx, texture, transfer->level,
transfer->box.x, transfer->box.y, transfer->box.z,
- rtransfer->staging_texture, subsrc,
- 0, 0, 0,
- transfer->box.width, transfer->box.height);
+ rtransfer->staging_texture,
+ 0, &sbox);
- ctx->flush(ctx, 0, NULL);
+ ctx->flush(ctx, NULL);
}
-static unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
- unsigned level, unsigned zslice,
- unsigned face)
+unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
+ unsigned level, unsigned layer)
{
unsigned offset = rtex->offset[level];
- switch (rtex->resource.base.b.target) {
+ switch (rtex->resource.b.b.b.target) {
case PIPE_TEXTURE_3D:
- assert(face == 0);
- return offset + zslice * rtex->layer_size[level];
case PIPE_TEXTURE_CUBE:
- assert(zslice == 0);
- return offset + face * rtex->layer_size[level];
default:
- assert(zslice == 0 && face == 0);
- return offset;
+ return offset + layer * rtex->layer_size[level];
}
}
-static unsigned r600_get_pixel_alignment(struct pipe_screen *screen,
+static unsigned r600_get_block_alignment(struct pipe_screen *screen,
enum pipe_format format,
unsigned array_mode)
{
case V_038000_ARRAY_2D_TILED_THIN1:
p_align = MAX2(rscreen->tiling_info->num_banks,
(((rscreen->tiling_info->group_bytes / 8 / pixsize)) *
- rscreen->tiling_info->num_banks));
+ rscreen->tiling_info->num_banks)) * 8;
+ break;
+ case V_038000_ARRAY_LINEAR_ALIGNED:
+ p_align = MAX2(64, rscreen->tiling_info->group_bytes / pixsize);
break;
- case 0:
+ case V_038000_ARRAY_LINEAR_GENERAL:
default:
- p_align = 64;
+ p_align = rscreen->tiling_info->group_bytes / pixsize;
break;
}
return p_align;
h_align = rscreen->tiling_info->num_channels * 8;
break;
case V_038000_ARRAY_1D_TILED_THIN1:
+ case V_038000_ARRAY_LINEAR_ALIGNED:
h_align = 8;
break;
+ case V_038000_ARRAY_LINEAR_GENERAL:
default:
h_align = 1;
break;
return h_align;
}
+static unsigned r600_get_base_alignment(struct pipe_screen *screen,
+ enum pipe_format format,
+ unsigned array_mode)
+{
+ struct r600_screen* rscreen = (struct r600_screen *)screen;
+ unsigned pixsize = util_format_get_blocksize(format);
+ int p_align = r600_get_block_alignment(screen, format, array_mode);
+ int h_align = r600_get_height_alignment(screen, array_mode);
+ int b_align;
+
+ switch (array_mode) {
+ case V_038000_ARRAY_2D_TILED_THIN1:
+ b_align = MAX2(rscreen->tiling_info->num_banks * rscreen->tiling_info->num_channels * 8 * 8 * pixsize,
+ p_align * pixsize * h_align);
+ break;
+ case V_038000_ARRAY_1D_TILED_THIN1:
+ case V_038000_ARRAY_LINEAR_ALIGNED:
+ case V_038000_ARRAY_LINEAR_GENERAL:
+ default:
+ b_align = rscreen->tiling_info->group_bytes;
+ break;
+ }
+ return b_align;
+}
+
static unsigned mip_minify(unsigned size, unsigned level)
{
unsigned val;
return val;
}
-static unsigned r600_texture_get_stride(struct pipe_screen *screen,
- struct r600_resource_texture *rtex,
- unsigned level)
+static unsigned r600_texture_get_nblocksx(struct pipe_screen *screen,
+ struct r600_resource_texture *rtex,
+ unsigned level)
{
- struct pipe_resource *ptex = &rtex->resource.base.b;
- struct radeon *radeon = (struct radeon *)screen->winsys;
- enum chip_class chipc = r600_get_family_class(radeon);
- unsigned width, stride, tile_width;
-
+ struct pipe_resource *ptex = &rtex->resource.b.b.b;
+ unsigned nblocksx, block_align, width;
+ unsigned blocksize = util_format_get_blocksize(ptex->format);
+
if (rtex->pitch_override)
- return rtex->pitch_override;
+ return rtex->pitch_override / blocksize;
width = mip_minify(ptex->width0, level);
- if (util_format_is_plain(ptex->format)) {
- tile_width = r600_get_pixel_alignment(screen, ptex->format,
- rtex->array_mode[level]);
- width = align(width, tile_width);
- }
- stride = util_format_get_stride(ptex->format, width);
- if (chipc == EVERGREEN)
- stride = align(stride, 512);
- return stride;
+ nblocksx = util_format_get_nblocksx(ptex->format, width);
+
+ block_align = r600_get_block_alignment(screen, ptex->format,
+ rtex->array_mode[level]);
+ nblocksx = align(nblocksx, block_align);
+ return nblocksx;
}
static unsigned r600_texture_get_nblocksy(struct pipe_screen *screen,
struct r600_resource_texture *rtex,
unsigned level)
{
- struct pipe_resource *ptex = &rtex->resource.base.b;
+ struct pipe_resource *ptex = &rtex->resource.b.b.b;
unsigned height, tile_height;
height = mip_minify(ptex->height0, level);
- if (util_format_is_plain(ptex->format)) {
- tile_height = r600_get_height_alignment(screen,
- rtex->array_mode[level]);
- height = align(height, tile_height);
- }
- return util_format_get_nblocksy(ptex->format, height);
-}
-
-/* Get a width in pixels from a stride in bytes. */
-static unsigned pitch_to_width(enum pipe_format format,
- unsigned pitch_in_bytes)
-{
- return (pitch_in_bytes / util_format_get_blocksize(format)) *
- util_format_get_blockwidth(format);
+ height = util_format_get_nblocksy(ptex->format, height);
+ tile_height = r600_get_height_alignment(screen,
+ rtex->array_mode[level]);
+ height = align(height, tile_height);
+ return height;
}
static void r600_texture_set_array_mode(struct pipe_screen *screen,
struct r600_resource_texture *rtex,
unsigned level, unsigned array_mode)
{
- struct pipe_resource *ptex = &rtex->resource.base.b;
+ struct pipe_resource *ptex = &rtex->resource.b.b.b;
switch (array_mode) {
case V_0280A0_ARRAY_LINEAR_GENERAL:
unsigned w, h, tile_height, tile_width;
tile_height = r600_get_height_alignment(screen, array_mode);
- tile_width = r600_get_pixel_alignment(screen, ptex->format, array_mode);
+ tile_width = r600_get_block_alignment(screen, ptex->format, array_mode);
w = mip_minify(ptex->width0, level);
h = mip_minify(ptex->height0, level);
- if (w < tile_width || h < tile_height)
+ if (w <= tile_width || h <= tile_height)
rtex->array_mode[level] = V_0280A0_ARRAY_1D_TILED_THIN1;
else
rtex->array_mode[level] = array_mode;
struct r600_resource_texture *rtex,
unsigned array_mode)
{
- struct pipe_resource *ptex = &rtex->resource.base.b;
+ struct pipe_resource *ptex = &rtex->resource.b.b.b;
struct radeon *radeon = (struct radeon *)screen->winsys;
enum chip_class chipc = r600_get_family_class(radeon);
- unsigned pitch, size, layer_size, i, offset;
- unsigned nblocksy;
+ unsigned size, layer_size, i, offset;
+ unsigned nblocksx, nblocksy, extra_size = 0;
for (i = 0, offset = 0; i <= ptex->last_level; i++) {
+ unsigned blocksize = util_format_get_blocksize(ptex->format);
+ unsigned base_align = r600_get_base_alignment(screen, ptex->format, array_mode);
+
r600_texture_set_array_mode(screen, rtex, i, array_mode);
- pitch = r600_texture_get_stride(screen, rtex, i);
+ nblocksx = r600_texture_get_nblocksx(screen, rtex, i);
nblocksy = r600_texture_get_nblocksy(screen, rtex, i);
- layer_size = pitch * nblocksy;
-
+ layer_size = nblocksx * nblocksy * blocksize;
if (ptex->target == PIPE_TEXTURE_CUBE) {
if (chipc >= R700)
size = layer_size * 8;
else
size = layer_size * 6;
}
- else
+ else if (ptex->target == PIPE_TEXTURE_3D)
size = layer_size * u_minify(ptex->depth0, i);
+ else
+ size = layer_size * ptex->array_size;
+
+ /* evergreen stores depth and stencil separately */
+ if ((chipc >= EVERGREEN) && util_format_is_depth_or_stencil(ptex->format))
+ extra_size = align(extra_size + (nblocksx * nblocksy * 1), base_align);
+
+ /* align base image and start of miptree */
+ if ((i == 0) || (i == 1))
+ offset = align(offset, base_align);
rtex->offset[i] = offset;
rtex->layer_size[i] = layer_size;
- rtex->pitch_in_bytes[i] = pitch;
- rtex->pitch_in_pixels[i] = pitch_to_width(ptex->format, pitch);
+ rtex->pitch_in_blocks[i] = nblocksx; /* CB talks in elements */
+ rtex->pitch_in_bytes[i] = nblocksx * blocksize;
+
offset += size;
}
- rtex->size = offset;
+ rtex->size = offset + extra_size;
+}
+
+/* Figure out whether u_blitter will fallback to a transfer operation.
+ * If so, don't use a staging resource.
+ */
+static boolean permit_hardware_blit(struct pipe_screen *screen,
+ const struct pipe_resource *res)
+{
+ unsigned bind;
+
+ if (util_format_is_depth_or_stencil(res->format))
+ bind = PIPE_BIND_DEPTH_STENCIL;
+ else
+ bind = PIPE_BIND_RENDER_TARGET;
+
+ /* hackaround for S3TC */
+ if (util_format_is_compressed(res->format))
+ return TRUE;
+
+ if (!screen->is_format_supported(screen,
+ res->format,
+ res->target,
+ res->nr_samples,
+ bind))
+ return FALSE;
+
+ if (!screen->is_format_supported(screen,
+ res->format,
+ res->target,
+ res->nr_samples,
+ PIPE_BIND_SAMPLER_VIEW))
+ return FALSE;
+
+ return TRUE;
}
+static boolean r600_texture_get_handle(struct pipe_screen* screen,
+ struct pipe_resource *ptex,
+ struct winsys_handle *whandle)
+{
+ struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex;
+ struct r600_resource *resource = &rtex->resource;
+ struct radeon *radeon = (struct radeon *)screen->winsys;
+
+ return r600_bo_get_winsys_handle(radeon, resource->bo,
+ rtex->pitch_in_bytes[0], whandle);
+}
+
+static void r600_texture_destroy(struct pipe_screen *screen,
+ struct pipe_resource *ptex)
+{
+ struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex;
+ struct r600_resource *resource = &rtex->resource;
+ struct radeon *radeon = (struct radeon *)screen->winsys;
+
+ if (rtex->flushed_depth_texture)
+ pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL);
+
+ if (resource->bo) {
+ r600_bo_reference(radeon, &resource->bo, NULL);
+ }
+ FREE(rtex);
+}
+
+static const struct u_resource_vtbl r600_texture_vtbl =
+{
+ r600_texture_get_handle, /* get_handle */
+ r600_texture_destroy, /* resource_destroy */
+ r600_texture_get_transfer, /* get_transfer */
+ r600_texture_transfer_destroy, /* transfer_destroy */
+ r600_texture_transfer_map, /* transfer_map */
+ u_default_transfer_flush_region,/* transfer_flush_region */
+ r600_texture_transfer_unmap, /* transfer_unmap */
+ u_default_transfer_inline_write /* transfer_inline_write */
+};
+
static struct r600_resource_texture *
r600_texture_create_object(struct pipe_screen *screen,
const struct pipe_resource *base,
return NULL;
resource = &rtex->resource;
- resource->base.b = *base;
- resource->base.vtbl = &r600_texture_vtbl;
- pipe_reference_init(&resource->base.b.reference, 1);
- resource->base.b.screen = screen;
+ resource->b.b.b = *base;
+ resource->b.b.vtbl = &r600_texture_vtbl;
+ pipe_reference_init(&resource->b.b.b.reference, 1);
+ resource->b.b.b.screen = screen;
resource->bo = bo;
rtex->pitch_override = pitch_in_bytes_override;
+ /* only mark depth textures the HW can hit as depth textures */
+ if (util_format_is_depth_or_stencil(base->format) && permit_hardware_blit(screen, base))
+ rtex->depth = 1;
- if (array_mode)
- rtex->tiled = 1;
r600_setup_miptree(screen, rtex, array_mode);
resource->size = rtex->size;
if (!resource->bo) {
- resource->bo = r600_bo(radeon, rtex->size, 4096, base->bind, base->usage);
+ struct pipe_resource *ptex = &rtex->resource.b.b.b;
+ int base_align = r600_get_base_alignment(screen, ptex->format, array_mode);
+
+ resource->bo = r600_bo(radeon, rtex->size, base_align, base->bind, base->usage);
if (!resource->bo) {
FREE(rtex);
return NULL;
const struct pipe_resource *templ)
{
unsigned array_mode = 0;
- static int force_tiling = -1;
+ static int force_tiling = -1;
- /* Would like some magic "get_bool_option_once" routine.
+ /* Would like some magic "get_bool_option_once" routine.
*/
- if (force_tiling == -1)
- force_tiling = debug_get_bool_option("R600_FORCE_TILING", FALSE);
+ if (force_tiling == -1) {
+#if 0
+ /* reenable when 2D tiling is fixed better */
+ struct r600_screen *rscreen = (struct r600_screen *)screen;
+ if (r600_get_minor_version(rscreen->radeon) >= 9)
+ force_tiling = debug_get_bool_option("R600_TILING", TRUE);
+#endif
+ force_tiling = debug_get_bool_option("R600_TILING", FALSE);
+ }
- if (force_tiling) {
+ if (force_tiling && permit_hardware_blit(screen, templ)) {
if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) &&
!(templ->bind & PIPE_BIND_SCANOUT)) {
array_mode = V_038000_ARRAY_2D_TILED_THIN1;
}
}
+ if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) &&
+ util_format_is_compressed(templ->format))
+ array_mode = V_038000_ARRAY_1D_TILED_THIN1;
+
return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode,
0, 0, NULL);
}
-static void r600_texture_destroy(struct pipe_screen *screen,
- struct pipe_resource *ptex)
-{
- struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex;
- struct r600_resource *resource = &rtex->resource;
- struct radeon *radeon = (struct radeon *)screen->winsys;
-
- if (rtex->flushed_depth_texture)
- pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL);
-
- if (resource->bo) {
- r600_bo_reference(radeon, &resource->bo, NULL);
- }
- FREE(rtex);
-}
-
-static boolean r600_texture_get_handle(struct pipe_screen* screen,
- struct pipe_resource *ptex,
- struct winsys_handle *whandle)
-{
- struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex;
- struct r600_resource *resource = &rtex->resource;
- struct radeon *radeon = (struct radeon *)screen->winsys;
-
- return r600_bo_get_winsys_handle(radeon, resource->bo,
- rtex->pitch_in_bytes[0], whandle);
-}
-
-static struct pipe_surface *r600_get_tex_surface(struct pipe_screen *screen,
+static struct pipe_surface *r600_create_surface(struct pipe_context *pipe,
struct pipe_resource *texture,
- unsigned face, unsigned level,
- unsigned zslice, unsigned flags)
+ const struct pipe_surface *surf_tmpl)
{
struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
struct r600_surface *surface = CALLOC_STRUCT(r600_surface);
- unsigned offset, tile_height;
+ unsigned level = surf_tmpl->u.tex.level;
+ assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
if (surface == NULL)
return NULL;
- offset = r600_texture_get_offset(rtex, level, zslice, face);
+ /* XXX no offset */
+/* offset = r600_texture_get_offset(rtex, level, surf_tmpl->u.tex.first_layer);*/
pipe_reference_init(&surface->base.reference, 1);
pipe_resource_reference(&surface->base.texture, texture);
- surface->base.format = texture->format;
+ surface->base.context = pipe;
+ surface->base.format = surf_tmpl->format;
surface->base.width = mip_minify(texture->width0, level);
surface->base.height = mip_minify(texture->height0, level);
- surface->base.offset = offset;
- surface->base.usage = flags;
- surface->base.zslice = zslice;
+ surface->base.usage = surf_tmpl->usage;
surface->base.texture = texture;
- surface->base.face = face;
- surface->base.level = level;
+ surface->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
+ surface->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
+ surface->base.u.tex.level = level;
- tile_height = r600_get_height_alignment(screen, rtex->array_mode[level]);
- surface->aligned_height = align(surface->base.height, tile_height);
+ surface->aligned_height = r600_texture_get_nblocksy(pipe->screen,
+ rtex, level);
return &surface->base;
}
-static void r600_tex_surface_destroy(struct pipe_surface *surface)
+static void r600_surface_destroy(struct pipe_context *pipe,
+ struct pipe_surface *surface)
{
pipe_resource_reference(&surface->texture, NULL);
FREE(surface);
bo);
}
-static unsigned int r600_texture_is_referenced(struct pipe_context *context,
- struct pipe_resource *texture,
- unsigned face, unsigned level)
-{
- /* FIXME */
- return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
-}
-
-int (*r600_blit_uncompress_depth_ptr)(struct pipe_context *ctx, struct r600_resource_texture *texture);
-
int r600_texture_depth_flush(struct pipe_context *ctx,
- struct pipe_resource *texture)
+ struct pipe_resource *texture, boolean just_create)
{
struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
struct pipe_resource resource;
resource.width0 = texture->width0;
resource.height0 = texture->height0;
resource.depth0 = 1;
- resource.last_level = 0;
+ resource.array_size = 1;
+ resource.last_level = texture->last_level;
resource.nr_samples = 0;
resource.usage = PIPE_USAGE_DYNAMIC;
resource.bind = 0;
return -ENOMEM;
}
+ ((struct r600_resource_texture *)rtex->flushed_depth_texture)->is_flushing_texture = TRUE;
out:
+ if (just_create)
+ return 0;
+
/* XXX: only do this if the depth texture has actually changed:
*/
- r600_blit_uncompress_depth_ptr(ctx, rtex);
+ r600_blit_uncompress_depth(ctx, rtex);
return 0;
}
*/
static INLINE unsigned u_box_volume( const struct pipe_box *box )
{
- return box->width * box->depth * box->height;
+ return box->width * box->depth * box->height;
};
-
-/* Figure out whether u_blitter will fallback to a transfer operation.
- * If so, don't use a staging resource.
- */
-static boolean permit_hardware_blit(struct pipe_screen *screen,
- struct pipe_resource *res)
-{
- unsigned bind;
-
- if (util_format_is_depth_or_stencil(res->format))
- bind = PIPE_BIND_DEPTH_STENCIL;
- else
- bind = PIPE_BIND_RENDER_TARGET;
-
- if (!screen->is_format_supported(screen,
- res->format,
- res->target,
- res->nr_samples,
- bind, 0))
- return FALSE;
-
- if (!screen->is_format_supported(screen,
- res->format,
- res->target,
- res->nr_samples,
- PIPE_BIND_SAMPLER_VIEW, 0))
- return FALSE;
-
- return TRUE;
-}
-
struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
struct pipe_resource *texture,
- struct pipe_subresource sr,
+ unsigned level,
unsigned usage,
const struct pipe_box *box)
{
struct r600_transfer *trans;
int r;
boolean use_staging_texture = FALSE;
- boolean discard = FALSE;
-
- if (!(usage & PIPE_TRANSFER_READ) && (usage & PIPE_TRANSFER_DISCARD))
- discard = TRUE;
/* We cannot map a tiled texture directly because the data is
* in a different order, therefore we do detiling using a blit.
* the CPU is much happier reading out of cached system memory
* than uncached VRAM.
*/
- if (rtex->tiled)
+ if (R600_TEX_IS_TILED(rtex, level))
use_staging_texture = TRUE;
- if (usage & PIPE_TRANSFER_READ &&
- u_box_volume(box) > 1024)
- use_staging_texture = TRUE;
+ if ((usage & PIPE_TRANSFER_READ) && u_box_volume(box) > 1024)
+ use_staging_texture = TRUE;
- /* XXX: Use a staging texture for uploads if the underlying BO
- * is busy. No interface for checking that currently? so do
- * it eagerly whenever the transfer doesn't require a readback
- * and might block.
- */
- if ((usage & PIPE_TRANSFER_WRITE) &&
- discard &&
- !(usage & (PIPE_TRANSFER_DONTBLOCK | PIPE_TRANSFER_UNSYNCHRONIZED)))
- use_staging_texture = TRUE;
+ /* XXX: Use a staging texture for uploads if the underlying BO
+ * is busy. No interface for checking that currently? so do
+ * it eagerly whenever the transfer doesn't require a readback
+ * and might block.
+ */
+ if ((usage & PIPE_TRANSFER_WRITE) &&
+ !(usage & (PIPE_TRANSFER_READ |
+ PIPE_TRANSFER_DONTBLOCK |
+ PIPE_TRANSFER_UNSYNCHRONIZED)))
+ use_staging_texture = TRUE;
- if (!permit_hardware_blit(ctx->screen, texture) ||
- (texture->flags & R600_RESOURCE_FLAG_TRANSFER))
- use_staging_texture = FALSE;
+ if (!permit_hardware_blit(ctx->screen, texture) ||
+ (texture->flags & R600_RESOURCE_FLAG_TRANSFER))
+ use_staging_texture = FALSE;
trans = CALLOC_STRUCT(r600_transfer);
if (trans == NULL)
return NULL;
pipe_resource_reference(&trans->transfer.resource, texture);
- trans->transfer.sr = sr;
+ trans->transfer.level = level;
trans->transfer.usage = usage;
trans->transfer.box = *box;
if (rtex->depth) {
- /* XXX: only readback the rectangle which is being mapped?
- */
- /* XXX: when discard is true, no need to read back from depth texture
- */
- r = r600_texture_depth_flush(ctx, texture);
+ /* XXX: only readback the rectangle which is being mapped?
+ */
+ /* XXX: when discard is true, no need to read back from depth texture
+ */
+ r = r600_texture_depth_flush(ctx, texture, FALSE);
if (r < 0) {
R600_ERR("failed to create temporary texture to hold untiled copy\n");
pipe_resource_reference(&trans->transfer.resource, NULL);
FREE(trans);
return NULL;
}
+ trans->transfer.stride = rtex->flushed_depth_texture->pitch_in_bytes[level];
+ trans->offset = r600_texture_get_offset(rtex->flushed_depth_texture, level, box->z);
+ return &trans->transfer;
} else if (use_staging_texture) {
resource.target = PIPE_TEXTURE_2D;
resource.format = texture->format;
resource.width0 = box->width;
resource.height0 = box->height;
resource.depth0 = 1;
+ resource.array_size = 1;
resource.last_level = 0;
resource.nr_samples = 0;
resource.usage = PIPE_USAGE_STAGING;
}
trans->transfer.stride =
- ((struct r600_resource_texture *)trans->staging_texture)->pitch_in_bytes[0];
- if (!discard) {
+ ((struct r600_resource_texture *)trans->staging_texture)->pitch_in_bytes[0];
+ if (usage & PIPE_TRANSFER_READ) {
r600_copy_to_staging_texture(ctx, trans);
/* Always referenced in the blit. */
- ctx->flush(ctx, 0, NULL);
+ ctx->flush(ctx, NULL);
}
return &trans->transfer;
}
- trans->transfer.stride = rtex->pitch_in_bytes[sr.level];
- trans->offset = r600_texture_get_offset(rtex, sr.level, box->z, sr.face);
+ trans->transfer.stride = rtex->pitch_in_bytes[level];
+ trans->transfer.layer_stride = rtex->layer_size[level];
+ trans->offset = r600_texture_get_offset(rtex, level, box->z);
return &trans->transfer;
}
struct pipe_transfer *transfer)
{
struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
- struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource;
+ struct pipe_resource *texture = transfer->resource;
+ struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
if (rtransfer->staging_texture) {
if (transfer->usage & PIPE_TRANSFER_WRITE) {
}
pipe_resource_reference(&rtransfer->staging_texture, NULL);
}
- if (rtex->flushed_depth_texture) {
- pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL);
+
+ if (rtex->depth && !rtex->is_flushing_texture) {
+ if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtex->flushed_depth_texture)
+ r600_blit_push_depth(ctx, rtex);
}
+
pipe_resource_reference(&transfer->resource, NULL);
FREE(transfer);
}
r600_bo_unmap(radeon, bo);
}
-struct u_resource_vtbl r600_texture_vtbl =
-{
- r600_texture_get_handle, /* get_handle */
- r600_texture_destroy, /* resource_destroy */
- r600_texture_is_referenced, /* is_resource_referenced */
- r600_texture_get_transfer, /* get_transfer */
- r600_texture_transfer_destroy, /* transfer_destroy */
- r600_texture_transfer_map, /* transfer_map */
- u_default_transfer_flush_region,/* transfer_flush_region */
- r600_texture_transfer_unmap, /* transfer_unmap */
- u_default_transfer_inline_write /* transfer_inline_write */
-};
-
-void r600_init_screen_texture_functions(struct pipe_screen *screen)
+void r600_init_surface_functions(struct r600_pipe_context *r600)
{
- screen->get_tex_surface = r600_get_tex_surface;
- screen->tex_surface_destroy = r600_tex_surface_destroy;
+ r600->context.create_surface = r600_create_surface;
+ r600->context.surface_destroy = r600_surface_destroy;
}
static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
}
/* texture format translate */
-uint32_t r600_translate_texformat(enum pipe_format format,
- const unsigned char *swizzle_view,
+uint32_t r600_translate_texformat(struct pipe_screen *screen,
+ enum pipe_format format,
+ const unsigned char *swizzle_view,
uint32_t *word4_p, uint32_t *yuv_format_p)
{
uint32_t result = 0, word4 = 0, yuv_format = 0;
const struct util_format_description *desc;
boolean uniform = TRUE;
+ static int r600_enable_s3tc = -1;
+
int i;
const uint32_t sign_bit[4] = {
S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
result = FMT_24_8;
goto out_word4;
case PIPE_FORMAT_S8_USCALED:
- result = V_0280A0_COLOR_8;
+ result = FMT_8;
word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
goto out_word4;
+ case PIPE_FORMAT_Z32_FLOAT:
+ result = FMT_32_FLOAT;
+ goto out_word4;
+ case PIPE_FORMAT_Z32_FLOAT_S8X24_USCALED:
+ result = FMT_X24_8_32_FLOAT;
+ goto out_word4;
default:
goto out_unknown;
}
case UTIL_FORMAT_COLORSPACE_YUV:
yuv_format |= (1 << 30);
switch (format) {
- case PIPE_FORMAT_UYVY:
- case PIPE_FORMAT_YUYV:
+ case PIPE_FORMAT_UYVY:
+ case PIPE_FORMAT_YUYV:
default:
break;
}
goto out_unknown; /* TODO */
-
+
case UTIL_FORMAT_COLORSPACE_SRGB:
word4 |= S_038010_FORCE_DEGAMMA(1);
- if (format == PIPE_FORMAT_L8A8_SRGB || format == PIPE_FORMAT_L8_SRGB)
- goto out_unknown; /* fails for some reason - TODO */
break;
default:
break;
}
- /* S3TC formats. TODO */
+ if (r600_enable_s3tc == -1) {
+ struct r600_screen *rscreen = (struct r600_screen *)screen;
+ if (r600_get_minor_version(rscreen->radeon) >= 9)
+ r600_enable_s3tc = 1;
+ else
+ r600_enable_s3tc = debug_get_bool_option("R600_ENABLE_S3TC", FALSE);
+ }
+
+ if (desc->layout == UTIL_FORMAT_LAYOUT_RGTC) {
+ if (!r600_enable_s3tc)
+ goto out_unknown;
+
+ switch (format) {
+ case PIPE_FORMAT_RGTC1_SNORM:
+ case PIPE_FORMAT_LATC1_SNORM:
+ word4 |= sign_bit[0];
+ case PIPE_FORMAT_RGTC1_UNORM:
+ case PIPE_FORMAT_LATC1_UNORM:
+ result = FMT_BC4;
+ goto out_word4;
+ case PIPE_FORMAT_RGTC2_SNORM:
+ case PIPE_FORMAT_LATC2_SNORM:
+ word4 |= sign_bit[0] | sign_bit[1];
+ case PIPE_FORMAT_RGTC2_UNORM:
+ case PIPE_FORMAT_LATC2_UNORM:
+ result = FMT_BC5;
+ goto out_word4;
+ default:
+ goto out_unknown;
+ }
+ }
+
if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
- goto out_unknown;
+
+ if (!r600_enable_s3tc)
+ goto out_unknown;
+
+ if (!util_format_s3tc_enabled) {
+ goto out_unknown;
+ }
+
+ switch (format) {
+ case PIPE_FORMAT_DXT1_RGB:
+ case PIPE_FORMAT_DXT1_RGBA:
+ case PIPE_FORMAT_DXT1_SRGB:
+ case PIPE_FORMAT_DXT1_SRGBA:
+ result = FMT_BC1;
+ goto out_word4;
+ case PIPE_FORMAT_DXT3_RGBA:
+ case PIPE_FORMAT_DXT3_SRGBA:
+ result = FMT_BC2;
+ goto out_word4;
+ case PIPE_FORMAT_DXT5_RGBA:
+ case PIPE_FORMAT_DXT5_SRGBA:
+ result = FMT_BC3;
+ goto out_word4;
+ default:
+ goto out_unknown;
+ }
+ }
+
+ if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
+ result = FMT_5_9_9_9_SHAREDEXP;
+ goto out_word4;
+ } else if (format == PIPE_FORMAT_R11G11B10_FLOAT) {
+ result = FMT_10_11_11_FLOAT;
+ goto out_word4;
}
- for (i = 0; i < desc->nr_channels; i++) {
+ for (i = 0; i < desc->nr_channels; i++) {
if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
word4 |= sign_bit[i];
}
/* R8G8Bx_SNORM - TODO CxV8U8 */
- /* RGTC - TODO */
-
/* See whether the components are of the same size. */
for (i = 1; i < desc->nr_channels; i++) {
uniform = uniform && desc->channel[0].size == desc->channel[i].size;
}
-
+
/* Non-uniform formats. */
if (!uniform) {
switch(desc->nr_channels) {
desc->channel[1].size == 10 &&
desc->channel[2].size == 10 &&
desc->channel[3].size == 2) {
- result = FMT_10_10_10_2;
+ result = FMT_2_10_10_10;
goto out_word4;
}
goto out_unknown;
result = FMT_16_16_16_16;
goto out_word4;
}
+ goto out_unknown;
+ case 32:
+ switch (desc->nr_channels) {
+ case 1:
+ result = FMT_32;
+ goto out_word4;
+ case 2:
+ result = FMT_32_32;
+ goto out_word4;
+ case 4:
+ result = FMT_32_32_32_32;
+ goto out_word4;
+ }
}
goto out_unknown;
goto out_word4;
}
}
-
+ goto out_unknown;
}
+
out_word4:
if (word4_p)
*word4_p = word4;
*yuv_format_p = yuv_format;
return result;
out_unknown:
-// R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format));
+ /* R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format)); */
return ~0;
}