r600g: guard experimental s3tc code with R600_ENABLE_S3TC
[mesa.git] / src / gallium / drivers / r600 / r600_texture.c
index a90fc0382f1093d908b0d4ca94e395f0b11857ce..a590858c85287c7d936c5de457e9915a9c369521 100644 (file)
@@ -31,6 +31,7 @@
 #include <util/u_inlines.h>
 #include <util/u_memory.h>
 #include "state_tracker/drm_driver.h"
+#include "pipebuffer/pb_buffer.h"
 #include "r600_pipe.h"
 #include "r600_resource.h"
 #include "r600_state_inlines.h"
@@ -39,8 +40,8 @@
 
 extern struct u_resource_vtbl r600_texture_vtbl;
 
-/* Copy from a tiled texture to a detiled one. */
-static void r600_copy_from_tiled_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
+/* Copy from a full GPU texture to a transfer's staging one. */
+static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
 {
        struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
        struct pipe_resource *texture = transfer->resource;
@@ -48,15 +49,15 @@ static void r600_copy_from_tiled_texture(struct pipe_context *ctx, struct r600_t
 
        subdst.face = 0;
        subdst.level = 0;
-       ctx->resource_copy_region(ctx, rtransfer->linear_texture,
+       ctx->resource_copy_region(ctx, rtransfer->staging_texture,
                                subdst, 0, 0, 0, texture, transfer->sr,
                                transfer->box.x, transfer->box.y, transfer->box.z,
                                transfer->box.width, transfer->box.height);
 }
 
 
-/* Copy from a detiled texture to a tiled one. */
-static void r600_copy_into_tiled_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
+/* Copy from a transfer's staging texture to a full GPU one. */
+static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
 {
        struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
        struct pipe_resource *texture = transfer->resource;
@@ -66,7 +67,7 @@ static void r600_copy_into_tiled_texture(struct pipe_context *ctx, struct r600_t
        subsrc.level = 0;
        ctx->resource_copy_region(ctx, texture, transfer->sr,
                                  transfer->box.x, transfer->box.y, transfer->box.z,
-                                 rtransfer->linear_texture, subsrc,
+                                 rtransfer->staging_texture, subsrc,
                                  0, 0, 0,
                                  transfer->box.width, transfer->box.height);
 
@@ -96,13 +97,46 @@ static unsigned r600_get_pixel_alignment(struct pipe_screen *screen,
                                         enum pipe_format format,
                                         unsigned array_mode)
 {
-       return 64;
+       struct r600_screen* rscreen = (struct r600_screen *)screen;
+       unsigned pixsize = util_format_get_blocksize(format);
+       int p_align;
+
+       switch(array_mode) {
+       case V_038000_ARRAY_1D_TILED_THIN1:
+               p_align = MAX2(8,
+                              ((rscreen->tiling_info->group_bytes / 8 / pixsize)));
+               break;
+       case V_038000_ARRAY_2D_TILED_THIN1:
+               p_align = MAX2(rscreen->tiling_info->num_banks,
+                              (((rscreen->tiling_info->group_bytes / 8 / pixsize)) *
+                               rscreen->tiling_info->num_banks));
+               break;
+       case 0:
+       default:
+               p_align = 64;
+               break;
+       }
+       return p_align;
 }
 
 static unsigned r600_get_height_alignment(struct pipe_screen *screen,
                                          unsigned array_mode)
 {
-       return 1;
+       struct r600_screen* rscreen = (struct r600_screen *)screen;
+       int h_align;
+
+       switch (array_mode) {
+       case V_038000_ARRAY_2D_TILED_THIN1:
+               h_align = rscreen->tiling_info->num_channels * 8;
+               break;
+       case V_038000_ARRAY_1D_TILED_THIN1:
+               h_align = 8;
+               break;
+       default:
+               h_align = 1;
+               break;
+       }
+       return h_align;
 }
 
 static unsigned mip_minify(unsigned size, unsigned level)
@@ -135,8 +169,6 @@ static unsigned r600_texture_get_stride(struct pipe_screen *screen,
        stride = util_format_get_stride(ptex->format, width);
        if (chipc == EVERGREEN)
                stride = align(stride, 512);
-       else
-               stride = align(stride, 256);
        return stride;
 }
 
@@ -168,7 +200,31 @@ static void r600_texture_set_array_mode(struct pipe_screen *screen,
                                        struct r600_resource_texture *rtex,
                                        unsigned level, unsigned array_mode)
 {
-       rtex->array_mode[level] = array_mode;
+       struct pipe_resource *ptex = &rtex->resource.base.b;
+
+       switch (array_mode) {
+       case V_0280A0_ARRAY_LINEAR_GENERAL:
+       case V_0280A0_ARRAY_LINEAR_ALIGNED:
+       case V_0280A0_ARRAY_1D_TILED_THIN1:
+       default:
+               rtex->array_mode[level] = array_mode;
+               break;
+       case V_0280A0_ARRAY_2D_TILED_THIN1:
+       {
+               unsigned w, h, tile_height, tile_width;
+
+               tile_height = r600_get_height_alignment(screen, array_mode);
+               tile_width = r600_get_pixel_alignment(screen, ptex->format, array_mode);
+
+               w = mip_minify(ptex->width0, level);
+               h = mip_minify(ptex->height0, level);
+               if (w < tile_width || h < tile_height)
+                       rtex->array_mode[level] = V_0280A0_ARRAY_1D_TILED_THIN1;
+               else
+                       rtex->array_mode[level] = array_mode;
+       }
+       break;
+       }
 }
 
 static void r600_setup_miptree(struct pipe_screen *screen,
@@ -228,7 +284,6 @@ r600_texture_create_object(struct pipe_screen *screen,
        pipe_reference_init(&resource->base.b.reference, 1);
        resource->base.b.screen = screen;
        resource->bo = bo;
-       resource->domain = r600_domain_from_usage(resource->base.b.bind);
        rtex->pitch_override = pitch_in_bytes_override;
 
        if (array_mode)
@@ -238,7 +293,7 @@ r600_texture_create_object(struct pipe_screen *screen,
        resource->size = rtex->size;
 
        if (!resource->bo) {
-               resource->bo = r600_bo(radeon, rtex->size, 4096, 0);
+               resource->bo = r600_bo(radeon, rtex->size, 4096, base->bind, base->usage);
                if (!resource->bo) {
                        FREE(rtex);
                        return NULL;
@@ -251,6 +306,19 @@ struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
                                                const struct pipe_resource *templ)
 {
        unsigned array_mode = 0;
+        static int force_tiling = -1;
+
+        /* Would like some magic "get_bool_option_once" routine.
+        */
+       if (force_tiling == -1)
+                force_tiling = debug_get_bool_option("R600_FORCE_TILING", FALSE);
+
+       if (force_tiling) {
+               if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) &&
+                   !(templ->bind & PIPE_BIND_SCANOUT)) {
+                       array_mode = V_038000_ARRAY_2D_TILED_THIN1;
+               }
+       }
 
        return (struct pipe_resource *)r600_texture_create_object(screen, templ, array_mode,
                                                                  0, 0, NULL);
@@ -273,30 +341,45 @@ static void r600_texture_destroy(struct pipe_screen *screen,
        FREE(rtex);
 }
 
+static boolean r600_texture_get_handle(struct pipe_screen* screen,
+                                       struct pipe_resource *ptex,
+                                       struct winsys_handle *whandle)
+{
+       struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex;
+       struct r600_resource *resource = &rtex->resource;
+       struct radeon *radeon = (struct radeon *)screen->winsys;
+
+       return r600_bo_get_winsys_handle(radeon, resource->bo,
+                       rtex->pitch_in_bytes[0], whandle);
+}
+
 static struct pipe_surface *r600_get_tex_surface(struct pipe_screen *screen,
                                                struct pipe_resource *texture,
                                                unsigned face, unsigned level,
                                                unsigned zslice, unsigned flags)
 {
        struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
-       struct pipe_surface *surface = CALLOC_STRUCT(pipe_surface);
-       unsigned offset;
+       struct r600_surface *surface = CALLOC_STRUCT(r600_surface);
+       unsigned offset, tile_height;
 
        if (surface == NULL)
                return NULL;
        offset = r600_texture_get_offset(rtex, level, zslice, face);
-       pipe_reference_init(&surface->reference, 1);
-       pipe_resource_reference(&surface->texture, texture);
-       surface->format = texture->format;
-       surface->width = mip_minify(texture->width0, level);
-       surface->height = mip_minify(texture->height0, level);
-       surface->offset = offset;
-       surface->usage = flags;
-       surface->zslice = zslice;
-       surface->texture = texture;
-       surface->face = face;
-       surface->level = level;
-       return surface;
+       pipe_reference_init(&surface->base.reference, 1);
+       pipe_resource_reference(&surface->base.texture, texture);
+       surface->base.format = texture->format;
+       surface->base.width = mip_minify(texture->width0, level);
+       surface->base.height = mip_minify(texture->height0, level);
+       surface->base.offset = offset;
+       surface->base.usage = flags;
+       surface->base.zslice = zslice;
+       surface->base.texture = texture;
+       surface->base.face = face;
+       surface->base.level = level;
+
+       tile_height = r600_get_height_alignment(screen, rtex->array_mode[level]);
+       surface->aligned_height = align(surface->base.height, tile_height);
+       return &surface->base;
 }
 
 static void r600_tex_surface_destroy(struct pipe_surface *surface)
@@ -358,7 +441,7 @@ int r600_texture_depth_flush(struct pipe_context *ctx,
        resource.nr_samples = 0;
        resource.usage = PIPE_USAGE_DYNAMIC;
        resource.bind = 0;
-       resource.flags = 0;
+       resource.flags = R600_RESOURCE_FLAG_TRANSFER;
 
        resource.bind |= PIPE_BIND_DEPTH_STENCIL;
 
@@ -369,10 +452,50 @@ int r600_texture_depth_flush(struct pipe_context *ctx,
        }
 
 out:
+       /* XXX: only do this if the depth texture has actually changed:
+        */
        r600_blit_uncompress_depth_ptr(ctx, rtex);
        return 0;
 }
 
+/* Needs adjustment for pixelformat:
+ */
+static INLINE unsigned u_box_volume( const struct pipe_box *box )
+{
+        return box->width * box->depth * box->height;
+};
+
+
+/* Figure out whether u_blitter will fallback to a transfer operation.
+ * If so, don't use a staging resource.
+ */
+static boolean permit_hardware_blit(struct pipe_screen *screen,
+                                    struct pipe_resource *res)
+{
+        unsigned bind;
+
+        if (util_format_is_depth_or_stencil(res->format))
+                bind = PIPE_BIND_DEPTH_STENCIL;
+        else
+                bind = PIPE_BIND_RENDER_TARGET;
+
+        if (!screen->is_format_supported(screen,
+                                         res->format,
+                                         res->target,
+                                         res->nr_samples,
+                                         bind, 0))
+                return FALSE;
+
+        if (!screen->is_format_supported(screen,
+                                         res->format,
+                                         res->target,
+                                         res->nr_samples,
+                                         PIPE_BIND_SAMPLER_VIEW, 0))
+                return FALSE;
+
+        return TRUE;
+}
+
 struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
                                                struct pipe_resource *texture,
                                                struct pipe_subresource sr,
@@ -383,6 +506,36 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
        struct pipe_resource resource;
        struct r600_transfer *trans;
        int r;
+       boolean use_staging_texture = FALSE;
+
+       /* We cannot map a tiled texture directly because the data is
+        * in a different order, therefore we do detiling using a blit.
+        *
+        * Also, use a temporary in GTT memory for read transfers, as
+        * the CPU is much happier reading out of cached system memory
+        * than uncached VRAM.
+        */
+       if (rtex->tiled)
+               use_staging_texture = TRUE;
+
+       if ((usage & PIPE_TRANSFER_READ) &&
+            u_box_volume(box) > 1024)
+                use_staging_texture = TRUE;
+
+        /* XXX: Use a staging texture for uploads if the underlying BO
+         * is busy.  No interface for checking that currently? so do
+         * it eagerly whenever the transfer doesn't require a readback
+         * and might block.
+         */
+        if ((usage & PIPE_TRANSFER_WRITE) &&
+            !(usage & (PIPE_TRANSFER_READ |
+                       PIPE_TRANSFER_DONTBLOCK |
+                       PIPE_TRANSFER_UNSYNCHRONIZED)))
+                use_staging_texture = TRUE;
+
+        if (!permit_hardware_blit(ctx->screen, texture) ||
+            (texture->flags & R600_RESOURCE_FLAG_TRANSFER))
+                use_staging_texture = FALSE;
 
        trans = CALLOC_STRUCT(r600_transfer);
        if (trans == NULL)
@@ -392,6 +545,10 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
        trans->transfer.usage = usage;
        trans->transfer.box = *box;
        if (rtex->depth) {
+                /* XXX: only readback the rectangle which is being mapped?
+                 */
+                /* XXX: when discard is true, no need to read back from depth texture
+                 */
                r = r600_texture_depth_flush(ctx, texture);
                if (r < 0) {
                        R600_ERR("failed to create temporary texture to hold untiled copy\n");
@@ -399,7 +556,7 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
                        FREE(trans);
                        return NULL;
                }
-       } else if (rtex->tiled) {
+       } else if (use_staging_texture) {
                resource.target = PIPE_TEXTURE_2D;
                resource.format = texture->format;
                resource.width0 = box->width;
@@ -407,9 +564,9 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
                resource.depth0 = 1;
                resource.last_level = 0;
                resource.nr_samples = 0;
-               resource.usage = PIPE_USAGE_DYNAMIC;
+               resource.usage = PIPE_USAGE_STAGING;
                resource.bind = 0;
-               resource.flags = 0;
+               resource.flags = R600_RESOURCE_FLAG_TRANSFER;
                /* For texture reading, the temporary (detiled) texture is used as
                 * a render target when blitting from a tiled texture. */
                if (usage & PIPE_TRANSFER_READ) {
@@ -421,8 +578,8 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
                        resource.bind |= PIPE_BIND_SAMPLER_VIEW;
                }
                /* Create the temporary texture. */
-               trans->linear_texture = ctx->screen->resource_create(ctx->screen, &resource);
-               if (trans->linear_texture == NULL) {
+               trans->staging_texture = ctx->screen->resource_create(ctx->screen, &resource);
+               if (trans->staging_texture == NULL) {
                        R600_ERR("failed to create temporary texture to hold untiled copy\n");
                        pipe_resource_reference(&trans->transfer.resource, NULL);
                        FREE(trans);
@@ -430,11 +587,9 @@ struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
                }
 
                trans->transfer.stride =
-                 ((struct r600_resource_texture *)trans->linear_texture)->pitch_in_bytes[0];
+                        ((struct r600_resource_texture *)trans->staging_texture)->pitch_in_bytes[0];
                if (usage & PIPE_TRANSFER_READ) {
-                       /* We cannot map a tiled texture directly because the data is
-                        * in a different order, therefore we do detiling using a blit. */
-                       r600_copy_from_tiled_texture(ctx, trans);
+                       r600_copy_to_staging_texture(ctx, trans);
                        /* Always referenced in the blit. */
                        ctx->flush(ctx, 0, NULL);
                }
@@ -451,11 +606,11 @@ void r600_texture_transfer_destroy(struct pipe_context *ctx,
        struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
        struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource;
 
-       if (rtransfer->linear_texture) {
+       if (rtransfer->staging_texture) {
                if (transfer->usage & PIPE_TRANSFER_WRITE) {
-                       r600_copy_into_tiled_texture(ctx, rtransfer);
+                       r600_copy_from_staging_texture(ctx, rtransfer);
                }
-               pipe_resource_reference(&rtransfer->linear_texture, NULL);
+               pipe_resource_reference(&rtransfer->staging_texture, NULL);
        }
        if (rtex->flushed_depth_texture) {
                pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL);
@@ -472,10 +627,11 @@ void* r600_texture_transfer_map(struct pipe_context *ctx,
        enum pipe_format format = transfer->resource->format;
        struct radeon *radeon = (struct radeon *)ctx->screen->winsys;
        unsigned offset = 0;
+       unsigned usage = 0;
        char *map;
 
-       if (rtransfer->linear_texture) {
-               bo = ((struct r600_resource *)rtransfer->linear_texture)->bo;
+       if (rtransfer->staging_texture) {
+               bo = ((struct r600_resource *)rtransfer->staging_texture)->bo;
        } else {
                struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource;
 
@@ -488,7 +644,30 @@ void* r600_texture_transfer_map(struct pipe_context *ctx,
                        transfer->box.y / util_format_get_blockheight(format) * transfer->stride +
                        transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
        }
-       map = r600_bo_map(radeon, bo, 0, ctx);
+
+       if (transfer->usage & PIPE_TRANSFER_WRITE) {
+               usage |= PB_USAGE_CPU_WRITE;
+
+               if (transfer->usage & PIPE_TRANSFER_DISCARD) {
+               }
+
+               if (transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT) {
+               }
+       }
+
+       if (transfer->usage & PIPE_TRANSFER_READ) {
+               usage |= PB_USAGE_CPU_READ;
+       }
+
+       if (transfer->usage & PIPE_TRANSFER_DONTBLOCK) {
+               usage |= PB_USAGE_DONTBLOCK;
+       }
+
+       if (transfer->usage & PIPE_TRANSFER_UNSYNCHRONIZED) {
+               usage |= PB_USAGE_UNSYNCHRONIZED;
+       }
+
+       map = r600_bo_map(radeon, bo, usage, ctx);
        if (!map) {
                return NULL;
        }
@@ -503,8 +682,8 @@ void r600_texture_transfer_unmap(struct pipe_context *ctx,
        struct radeon *radeon = (struct radeon *)ctx->screen->winsys;
        struct r600_bo *bo;
 
-       if (rtransfer->linear_texture) {
-               bo = ((struct r600_resource *)rtransfer->linear_texture)->bo;
+       if (rtransfer->staging_texture) {
+               bo = ((struct r600_resource *)rtransfer->staging_texture)->bo;
        } else {
                struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource;
 
@@ -519,7 +698,7 @@ void r600_texture_transfer_unmap(struct pipe_context *ctx,
 
 struct u_resource_vtbl r600_texture_vtbl =
 {
-       u_default_resource_get_handle,  /* get_handle */
+       r600_texture_get_handle,        /* get_handle */
        r600_texture_destroy,           /* resource_destroy */
        r600_texture_is_referenced,     /* is_resource_referenced */
        r600_texture_get_transfer,      /* get_transfer */
@@ -624,7 +803,7 @@ uint32_t r600_translate_texformat(enum pipe_format format,
                        result = FMT_24_8;
                        goto out_word4;
                case PIPE_FORMAT_S8_USCALED:
-                       result = V_0280A0_COLOR_8;
+                       result = FMT_8;
                        word4 |= S_038010_NUM_FORMAT_ALL(V_038010_SQ_NUM_FORMAT_INT);
                        goto out_word4;
                default:
@@ -653,7 +832,29 @@ uint32_t r600_translate_texformat(enum pipe_format format,
 
        /* S3TC formats. TODO */
        if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
-               goto out_unknown;
+                static int r600_enable_s3tc = -1;
+
+                if (r600_enable_s3tc == -1)
+                        r600_enable_s3tc = 
+                                debug_get_bool_option("R600_ENABLE_S3TC", FALSE);
+
+                if (!r600_enable_s3tc)
+                        goto out_unknown;
+
+               switch (format) {
+               case PIPE_FORMAT_DXT1_RGB:
+               case PIPE_FORMAT_DXT1_RGBA:
+                        result = FMT_BC1;
+                        goto out_word4;
+               case PIPE_FORMAT_DXT3_RGBA:
+                        result = FMT_BC2;
+                        goto out_word4;
+               case PIPE_FORMAT_DXT5_RGBA:
+                        result = FMT_BC3;
+                        goto out_word4;
+                default:
+                        goto out_unknown;
+                }
        }