r600g: fix depth texture tests
[mesa.git] / src / gallium / drivers / r600 / r600_texture.c
index 1c219a557995b979a5c578cb5f3cb0b33eeb8734..b6698e3885ce0d74c660efb4aeb4487a9f99138c 100644 (file)
@@ -24,6 +24,7 @@
  *      Jerome Glisse
  *      Corbin Simpson
  */
+#include <errno.h>
 #include <pipe/p_screen.h>
 #include <util/u_format.h>
 #include <util/u_math.h>
 #include "state_tracker/drm_driver.h"
 #include "r600_screen.h"
 #include "r600_context.h"
-#include "r600_texture.h"
+#include "r600_resource.h"
+#include "r600_state_inlines.h"
 #include "r600d.h"
 
 extern struct u_resource_vtbl r600_texture_vtbl;
 
-unsigned long r600_texture_get_offset(struct r600_texture *rtex, unsigned level, unsigned zslice, unsigned face)
+/* Copy from a tiled texture to a detiled one. */
+static void r600_copy_from_tiled_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
+{
+       struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
+       struct pipe_resource *texture = transfer->resource;
+       struct pipe_subresource subdst;
+
+       subdst.face = 0;
+       subdst.level = 0;
+       ctx->resource_copy_region(ctx, rtransfer->linear_texture,
+                               subdst, 0, 0, 0, texture, transfer->sr,
+                               transfer->box.x, transfer->box.y, transfer->box.z,
+                               transfer->box.width, transfer->box.height);
+}
+
+static unsigned long r600_texture_get_offset(struct r600_resource_texture *rtex,
+                                       unsigned level, unsigned zslice,
+                                       unsigned face)
 {
        unsigned long offset = rtex->offset[level];
 
-       switch (rtex->b.b.target) {
+       switch (rtex->resource.base.b.target) {
        case PIPE_TEXTURE_3D:
                assert(face == 0);
                return offset + zslice * rtex->layer_size[level];
@@ -54,69 +73,88 @@ unsigned long r600_texture_get_offset(struct r600_texture *rtex, unsigned level,
        }
 }
 
-static void r600_setup_miptree(struct r600_screen *rscreen, struct r600_texture *rtex)
+static void r600_setup_miptree(struct r600_screen *rscreen, struct r600_resource_texture *rtex)
 {
-       struct pipe_resource *ptex = &rtex->b.b;
-       unsigned long w, h, stride, size, layer_size, i, offset;
+       struct pipe_resource *ptex = &rtex->resource.base.b;
+       unsigned long w, h, pitch, size, layer_size, i, offset;
 
+       rtex->bpt = util_format_get_blocksize(ptex->format);
        for (i = 0, offset = 0; i <= ptex->last_level; i++) {
                w = u_minify(ptex->width0, i);
                h = u_minify(ptex->height0, i);
-               stride = align(util_format_get_stride(ptex->format, w), 32);
-               layer_size = stride * h;
+               h = util_next_power_of_two(h);
+               pitch = util_format_get_stride(ptex->format, align(w, 64));
+               pitch = align(pitch, 256);
+               layer_size = pitch * h;
                if (ptex->target == PIPE_TEXTURE_CUBE)
                        size = layer_size * 6;
                else
                        size = layer_size * u_minify(ptex->depth0, i);
                rtex->offset[i] = offset;
                rtex->layer_size[i] = layer_size;
-               rtex->pitch[i] = stride / util_format_get_blocksize(ptex->format);
-               rtex->pitch[i] += R600_TEXEL_PITCH_ALIGNMENT_MASK;
-               rtex->pitch[i] &= ~R600_TEXEL_PITCH_ALIGNMENT_MASK;
-               rtex->stride[i] = stride;
-               offset += align(size, 32);
+               rtex->pitch[i] = pitch;
+               rtex->width[i] = w;
+               rtex->height[i] = h;
+               offset += size;
        }
        rtex->size = offset;
 }
 
 struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
-                                         const struct pipe_resource *templ)
+                                               const struct pipe_resource *templ)
 {
-       struct r600_texture *rtex = CALLOC_STRUCT(r600_texture);
+       struct r600_resource_texture *rtex;
+       struct r600_resource *resource;
        struct r600_screen *rscreen = r600_screen(screen);
-       struct pipe_resource templ_buf;
 
+       rtex = CALLOC_STRUCT(r600_resource_texture);
        if (!rtex) {
                return NULL;
        }
-       rtex->b.b = *templ;
-       rtex->b.vtbl = &r600_texture_vtbl;
-       pipe_reference_init(&rtex->b.b.reference, 1);
-       rtex->b.b.screen = screen;
+       resource = &rtex->resource;
+       resource->base.b = *templ;
+       resource->base.vtbl = &r600_texture_vtbl;
+       pipe_reference_init(&resource->base.b.reference, 1);
+       resource->base.b.screen = screen;
        r600_setup_miptree(rscreen, rtex);
 
-       memset(&templ_buf, 0, sizeof(struct pipe_resource));
-       templ_buf.target = PIPE_BUFFER;
-       templ_buf.format = PIPE_FORMAT_R8_UNORM;
-       templ_buf.usage = templ->usage;
-       templ_buf.bind = templ->bind;
-       templ_buf.width0 = rtex->size;
-       templ_buf.height0 = 1;
-       templ_buf.depth0 = 1;
-
-       rtex->buffer = screen->resource_create(screen, &templ_buf);
-       if (!rtex->buffer) {
+       /* FIXME alignment 4096 enought ? too much ? */
+       resource->domain = r600_domain_from_usage(resource->base.b.bind);
+       resource->bo = radeon_bo(rscreen->rw, 0, rtex->size, 4096, NULL);
+       if (resource->bo == NULL) {
                FREE(rtex);
                return NULL;
        }
-       return &rtex->b.b;
+       return &resource->base.b;
+}
+
+static void r600_texture_destroy_state(struct pipe_resource *ptexture)
+{
+       struct r600_resource_texture *rtexture = (struct r600_resource_texture*)ptexture;
+
+       for (int i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++) {
+               radeon_state_fini(&rtexture->scissor[i]);
+               radeon_state_fini(&rtexture->db[i]);
+               for (int j = 0; j < 8; j++) {
+                       radeon_state_fini(&rtexture->cb[j][i]);
+               }
+       }
 }
 
 static void r600_texture_destroy(struct pipe_screen *screen,
                                 struct pipe_resource *ptex)
 {
-       struct r600_texture *rtex = (struct r600_texture*)ptex;
+       struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex;
+       struct r600_resource *resource = &rtex->resource;
+       struct r600_screen *rscreen = r600_screen(screen);
 
+       if (resource->bo) {
+               radeon_bo_decref(rscreen->rw, resource->bo);
+       }
+       if (rtex->uncompressed) {
+               radeon_bo_decref(rscreen->rw, rtex->uncompressed);
+       }
+       r600_texture_destroy_state(ptex);
        FREE(rtex);
 }
 
@@ -125,7 +163,7 @@ static struct pipe_surface *r600_get_tex_surface(struct pipe_screen *screen,
                                                unsigned face, unsigned level,
                                                unsigned zslice, unsigned flags)
 {
-       struct r600_texture *rtex = (struct r600_texture*)texture;
+       struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
        struct pipe_surface *surface = CALLOC_STRUCT(pipe_surface);
        unsigned long offset;
 
@@ -153,71 +191,189 @@ static void r600_tex_surface_destroy(struct pipe_surface *surface)
 }
 
 struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
-                                              const struct pipe_resource *base,
+                                              const struct pipe_resource *templ,
                                               struct winsys_handle *whandle)
 {
-       struct pipe_resource *buffer;
-       struct r600_texture *rtex;
+       struct radeon *rw = (struct radeon*)screen->winsys;
+       struct r600_resource_texture *rtex;
+       struct r600_resource *resource;
+       struct radeon_bo *bo = NULL;
 
-       buffer = r600_buffer_from_handle(screen, whandle);
-       if (buffer == NULL) {
+       bo = radeon_bo(rw, whandle->handle, 0, 0, NULL);
+       if (bo == NULL) {
                return NULL;
        }
 
        /* Support only 2D textures without mipmaps */
-       if (base->target != PIPE_TEXTURE_2D || base->depth0 != 1 || base->last_level != 0)
+       if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) ||
+             templ->depth0 != 1 || templ->last_level != 0)
                return NULL;
 
-       rtex = CALLOC_STRUCT(r600_texture);
+       rtex = CALLOC_STRUCT(r600_resource_texture);
        if (rtex == NULL)
                return NULL;
 
-       /* one ref already taken */
-       rtex->buffer = buffer;
-
-       rtex->b.b = *base;
-       rtex->b.vtbl = &r600_texture_vtbl;
-       pipe_reference_init(&rtex->b.b.reference, 1);
-       rtex->b.b.screen = screen;
-       rtex->stride_override = whandle->stride;
-       rtex->pitch[0] = whandle->stride / util_format_get_blocksize(base->format);
-       rtex->stride[0] = whandle->stride;
+       resource = &rtex->resource;
+       resource->base.b = *templ;
+       resource->base.vtbl = &r600_texture_vtbl;
+       pipe_reference_init(&resource->base.b.reference, 1);
+       resource->base.b.screen = screen;
+       resource->bo = bo;
+       rtex->depth = 0;
+       rtex->pitch_override = whandle->stride;
+       rtex->bpt = util_format_get_blocksize(templ->format);
+       rtex->pitch[0] = whandle->stride;
+       rtex->width[0] = templ->width0;
+       rtex->height[0] = templ->height0;
        rtex->offset[0] = 0;
-       rtex->size = align(rtex->stride[0] * base->height0, 32);
+       rtex->size = align(rtex->pitch[0] * templ->height0, 64);
 
-       return &rtex->b.b;
+       return &resource->base.b;
 }
 
-static boolean r600_texture_get_handle(struct pipe_screen* screen,
-                                      struct pipe_resource *texture,
-                                      struct winsys_handle *whandle)
+static unsigned int r600_texture_is_referenced(struct pipe_context *context,
+                                               struct pipe_resource *texture,
+                                               unsigned face, unsigned level)
 {
-       struct r600_screen *rscreen = r600_screen(screen);
-       struct r600_texture* rtex = (struct r600_texture*)texture;
+       /* FIXME */
+       return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
+}
 
-       if (!rtex) {
-               return FALSE;
+struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
+                                               struct pipe_resource *texture,
+                                               struct pipe_subresource sr,
+                                               unsigned usage,
+                                               const struct pipe_box *box)
+{
+       struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
+       struct pipe_resource resource;
+       struct r600_transfer *trans;
+
+       trans = CALLOC_STRUCT(r600_transfer);
+       if (trans == NULL)
+               return NULL;
+       pipe_resource_reference(&trans->transfer.resource, texture);
+       trans->transfer.sr = sr;
+       trans->transfer.usage = usage;
+       trans->transfer.box = *box;
+       trans->transfer.stride = rtex->pitch[sr.level];
+       trans->offset = r600_texture_get_offset(rtex, sr.level, box->z, sr.face);
+       if (rtex->tilled && !rtex->depth) {
+               resource.target = PIPE_TEXTURE_2D;
+               resource.format = texture->format;
+               resource.width0 = box->width;
+               resource.height0 = box->height;
+               resource.depth0 = 0;
+               resource.last_level = 0;
+               resource.nr_samples = 0;
+               resource.usage = PIPE_USAGE_DYNAMIC;
+               resource.bind = 0;
+               resource.flags = 0;
+               /* For texture reading, the temporary (detiled) texture is used as
+                * a render target when blitting from a tiled texture. */
+               if (usage & PIPE_TRANSFER_READ) {
+                       resource.bind |= PIPE_BIND_RENDER_TARGET;
+               }
+               /* For texture writing, the temporary texture is used as a sampler
+                * when blitting into a tiled texture. */
+               if (usage & PIPE_TRANSFER_WRITE) {
+                       resource.bind |= PIPE_BIND_SAMPLER_VIEW;
+               }
+               /* Create the temporary texture. */
+               trans->linear_texture = ctx->screen->resource_create(ctx->screen, &resource);
+               if (trans->linear_texture == NULL) {
+                       R600_ERR("failed to create temporary texture to hold untiled copy\n");
+                       pipe_resource_reference(&trans->transfer.resource, NULL);
+                       FREE(trans);
+                       return NULL;
+               }
+               if (usage & PIPE_TRANSFER_READ) {
+                       /* We cannot map a tiled texture directly because the data is
+                        * in a different order, therefore we do detiling using a blit. */
+                       r600_copy_from_tiled_texture(ctx, trans);
+                       /* Always referenced in the blit. */
+                       ctx->flush(ctx, 0, NULL);
+               }
        }
+       return &trans->transfer;
+}
 
-       whandle->stride = rtex->stride[0];
+void r600_texture_transfer_destroy(struct pipe_context *ctx,
+                                  struct pipe_transfer *transfer)
+{
+       struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
 
-       r600_buffer_get_handle(rscreen->rw, rtex->buffer, whandle);
+       if (rtransfer->linear_texture) {
+               pipe_resource_reference(&rtransfer->linear_texture, NULL);
+       }
+       pipe_resource_reference(&transfer->resource, NULL);
+       FREE(transfer);
+}
 
-       return TRUE;
+void* r600_texture_transfer_map(struct pipe_context *ctx,
+                               struct pipe_transfer* transfer)
+{
+       struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
+       struct radeon_bo *bo;
+       enum pipe_format format = transfer->resource->format;
+       struct r600_screen *rscreen = r600_screen(ctx->screen);
+       struct r600_resource_texture *rtex;
+       unsigned long offset = 0;
+       char *map;
+       int r;
+
+       r600_flush(ctx, 0, NULL);
+       if (rtransfer->linear_texture) {
+               bo = ((struct r600_resource *)rtransfer->linear_texture)->bo;
+       } else {
+               rtex = (struct r600_resource_texture*)transfer->resource;
+               if (rtex->depth) {
+                       r = r600_texture_from_depth(ctx, rtex, transfer->sr.level);
+                       if (r) {
+                               return NULL;
+                       }
+                       r600_flush(ctx, 0, NULL);
+                       bo = rtex->uncompressed;
+               } else {
+                       bo = ((struct r600_resource *)transfer->resource)->bo;
+               }
+               offset = rtransfer->offset +
+                       transfer->box.y / util_format_get_blockheight(format) * transfer->stride +
+                       transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
+       }
+       if (radeon_bo_map(rscreen->rw, bo)) {
+               return NULL;
+       }
+       radeon_bo_wait(rscreen->rw, bo);
+
+       map = bo->data;
+       return map + offset;
 }
 
-static unsigned int r600_texture_is_referenced(struct pipe_context *context,
-                                               struct pipe_resource *texture,
-                                               unsigned face, unsigned level)
+void r600_texture_transfer_unmap(struct pipe_context *ctx,
+                                struct pipe_transfer* transfer)
 {
-       struct r600_texture *rtex = (struct r600_texture*)texture;
+       struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
+       struct r600_screen *rscreen = r600_screen(ctx->screen);
+       struct r600_resource_texture *rtex;
+       struct radeon_bo *bo;
 
-       return r600_buffer_is_referenced_by_cs(context, rtex->buffer, face, level);
+       if (rtransfer->linear_texture) {
+               bo = ((struct r600_resource *)rtransfer->linear_texture)->bo;
+       } else {
+               rtex = (struct r600_resource_texture*)transfer->resource;
+               if (rtex->depth) {
+                       bo = rtex->uncompressed;
+               } else {
+                       bo = ((struct r600_resource *)transfer->resource)->bo;
+               }
+       }
+       radeon_bo_unmap(rscreen->rw, bo);
 }
 
 struct u_resource_vtbl r600_texture_vtbl =
 {
-       r600_texture_get_handle,        /* get_handle */
+       u_default_resource_get_handle,  /* get_handle */
        r600_texture_destroy,           /* resource_destroy */
        r600_texture_is_referenced,     /* is_resource_referenced */
        r600_texture_get_transfer,      /* get_transfer */
@@ -233,3 +389,462 @@ void r600_init_screen_texture_functions(struct pipe_screen *screen)
        screen->get_tex_surface = r600_get_tex_surface;
        screen->tex_surface_destroy = r600_tex_surface_destroy;
 }
+
+static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
+               const unsigned char *swizzle_view)
+{
+       unsigned i;
+       unsigned char swizzle[4];
+       unsigned result = 0;
+       const uint32_t swizzle_shift[4] = {
+               16, 19, 22, 25,
+       };
+       const uint32_t swizzle_bit[4] = {
+               0, 1, 2, 3,
+       };
+
+       if (swizzle_view) {
+               /* Combine two sets of swizzles. */
+               for (i = 0; i < 4; i++) {
+                       swizzle[i] = swizzle_view[i] <= UTIL_FORMAT_SWIZZLE_W ?
+                               swizzle_format[swizzle_view[i]] : swizzle_view[i];
+               }
+       } else {
+               memcpy(swizzle, swizzle_format, 4);
+       }
+
+       /* Get swizzle. */
+       for (i = 0; i < 4; i++) {
+               switch (swizzle[i]) {
+               case UTIL_FORMAT_SWIZZLE_Y:
+                       result |= swizzle_bit[1] << swizzle_shift[i];
+                       break;
+               case UTIL_FORMAT_SWIZZLE_Z:
+                       result |= swizzle_bit[2] << swizzle_shift[i];
+                       break;
+               case UTIL_FORMAT_SWIZZLE_W:
+                       result |= swizzle_bit[3] << swizzle_shift[i];
+                       break;
+               case UTIL_FORMAT_SWIZZLE_0:
+                       result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
+                       break;
+               case UTIL_FORMAT_SWIZZLE_1:
+                       result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
+                       break;
+               default: /* UTIL_FORMAT_SWIZZLE_X */
+                       result |= swizzle_bit[0] << swizzle_shift[i];
+               }
+       }
+       return result;
+}
+
+/* texture format translate */
+uint32_t r600_translate_texformat(enum pipe_format format,
+                                 const unsigned char *swizzle_view, 
+                                 uint32_t *word4_p, uint32_t *yuv_format_p)
+{
+       uint32_t result = 0, word4 = 0, yuv_format = 0;
+       const struct util_format_description *desc;
+       boolean uniform = TRUE;
+       int i;
+       const uint32_t sign_bit[4] = {
+               S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
+               S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
+               S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
+               S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
+       };
+       desc = util_format_description(format);
+
+       word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view);
+
+       /* Colorspace (return non-RGB formats directly). */
+       switch (desc->colorspace) {
+               /* Depth stencil formats */
+       case UTIL_FORMAT_COLORSPACE_ZS:
+               switch (format) {
+               case PIPE_FORMAT_Z16_UNORM:
+                       result = V_0280A0_COLOR_16;
+                       goto out_word4;
+               case PIPE_FORMAT_Z24X8_UNORM:
+                       result = V_0280A0_COLOR_8_24;
+                       goto out_word4;
+               case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
+                       result = V_0280A0_COLOR_8_24;
+                       goto out_word4;
+               default:
+                       goto out_unknown;
+               }
+
+       case UTIL_FORMAT_COLORSPACE_YUV:
+               yuv_format |= (1 << 30);
+               switch (format) {
+                case PIPE_FORMAT_UYVY:
+                case PIPE_FORMAT_YUYV:
+               default:
+                       break;
+               }
+               goto out_unknown; /* TODO */
+               
+       case UTIL_FORMAT_COLORSPACE_SRGB:
+               word4 |= S_038010_FORCE_DEGAMMA(1);
+               if (format == PIPE_FORMAT_L8A8_SRGB || format == PIPE_FORMAT_L8_SRGB)
+                       goto out_unknown; /* fails for some reason - TODO */
+               break;
+
+       default:
+               break;
+       }
+       
+       /* S3TC formats. TODO */
+       if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
+               goto out_unknown;
+       }
+
+
+       for (i = 0; i < desc->nr_channels; i++) {       
+               if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
+                       word4 |= sign_bit[i];
+               }
+       }
+
+       /* R8G8Bx_SNORM - TODO CxV8U8 */
+
+       /* RGTC - TODO */
+
+       /* See whether the components are of the same size. */
+       for (i = 1; i < desc->nr_channels; i++) {
+               uniform = uniform && desc->channel[0].size == desc->channel[i].size;
+       }
+       
+       /* Non-uniform formats. */
+       if (!uniform) {
+               switch(desc->nr_channels) {
+               case 3:
+                       if (desc->channel[0].size == 5 &&
+                           desc->channel[1].size == 6 &&
+                           desc->channel[2].size == 5) {
+                               result |= V_0280A0_COLOR_5_6_5;
+                               goto out_word4;
+                       }
+                       goto out_unknown;
+               case 4:
+                       if (desc->channel[0].size == 5 &&
+                           desc->channel[1].size == 5 &&
+                           desc->channel[2].size == 5 &&
+                           desc->channel[3].size == 1) {
+                               result |= V_0280A0_COLOR_1_5_5_5;
+                               goto out_word4;
+                       }
+                       if (desc->channel[0].size == 10 &&
+                           desc->channel[1].size == 10 &&
+                           desc->channel[2].size == 10 &&
+                           desc->channel[3].size == 2) {
+                               result |= V_0280A0_COLOR_10_10_10_2;
+                               goto out_word4;
+                       }
+                       goto out_unknown;
+               }
+               goto out_unknown;
+       }
+
+       /* uniform formats */
+       switch (desc->channel[0].type) {
+       case UTIL_FORMAT_TYPE_UNSIGNED:
+       case UTIL_FORMAT_TYPE_SIGNED:
+               if (!desc->channel[0].normalized &&
+                   desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
+                       goto out_unknown;
+               }
+
+               switch (desc->channel[0].size) {
+               case 4:
+                       switch (desc->nr_channels) {
+                       case 2:
+                               result |= V_0280A0_COLOR_4_4;
+                               goto out_word4;
+                       case 4:
+                               result |= V_0280A0_COLOR_4_4_4_4;
+                               goto out_word4;
+                       }
+                       goto out_unknown;
+               case 8:
+                       switch (desc->nr_channels) {
+                       case 1:
+                               result |= V_0280A0_COLOR_8;
+                               goto out_word4;
+                       case 2:
+                               result |= V_0280A0_COLOR_8_8;
+                               goto out_word4;
+                       case 4:
+                               result |= V_0280A0_COLOR_8_8_8_8;
+                               goto out_word4;
+                       }
+                       goto out_unknown;
+               case 16:
+                       switch (desc->nr_channels) {
+                       case 1:
+                               result |= V_0280A0_COLOR_16;
+                               goto out_word4;
+                       case 2:
+                               result |= V_0280A0_COLOR_16_16;
+                               goto out_word4;
+                       case 4:
+                               result |= V_0280A0_COLOR_16_16_16_16;
+                               goto out_word4;
+                       }
+               }
+               goto out_unknown;
+
+       case UTIL_FORMAT_TYPE_FLOAT:
+               switch (desc->channel[0].size) {
+               case 16:
+                       switch (desc->nr_channels) {
+                       case 1:
+                               result |= V_0280A0_COLOR_16_FLOAT;
+                               goto out_word4;
+                       case 2:
+                               result |= V_0280A0_COLOR_16_16_FLOAT;
+                               goto out_word4;
+                       case 4:
+                               result |= V_0280A0_COLOR_16_16_16_16_FLOAT;
+                               goto out_word4;
+                       }
+                       goto out_unknown;
+               case 32:
+                       switch (desc->nr_channels) {
+                       case 1:
+                               result |= V_0280A0_COLOR_32_FLOAT;
+                               goto out_word4;
+                       case 2:
+                               result |= V_0280A0_COLOR_32_32_FLOAT;
+                               goto out_word4;
+                       case 4:
+                               result |= V_0280A0_COLOR_32_32_32_32_FLOAT;
+                               goto out_word4;
+                       }
+               }
+               
+       }
+out_word4:
+       if (word4_p)
+               *word4_p = word4;
+       if (yuv_format_p)
+               *yuv_format_p = yuv_format;
+       return result;
+out_unknown:
+//     R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format));
+       return ~0;
+}
+
+int r600_texture_from_depth(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level)
+{
+       struct r600_screen *rscreen = r600_screen(ctx->screen);
+       int r;
+
+       if (!rtexture->depth) {
+               /* This shouldn't happen maybe print a warning */
+               return 0;
+       }
+       if (rtexture->uncompressed && !rtexture->dirty) {
+               /* Uncompressed bo already in good state */
+               return 0;
+       }
+
+       /* allocate uncompressed texture */
+       if (rtexture->uncompressed == NULL) {
+               rtexture->uncompressed = radeon_bo(rscreen->rw, 0, rtexture->size, 4096, NULL);
+               if (rtexture->uncompressed == NULL) {
+                       return -ENOMEM;
+               }
+       }
+
+       /* render a rectangle covering whole buffer to uncompress depth */
+       r = r600_blit_uncompress_depth(ctx, rtexture, level);
+       if (r) {
+               return r;
+       }
+
+       rtexture->dirty = 0;
+       return 0;
+}
+
+static void r600_texture_state_scissor(struct r600_screen *rscreen,
+                                       struct r600_resource_texture *rtexture,
+                                       unsigned level)
+{
+       struct radeon_state *rstate = &rtexture->scissor[level];
+
+       radeon_state_init(rstate, rscreen->rw, R600_STATE_SCISSOR, 0, 0);
+       /* set states (most default value are 0 and struct already
+        * initialized to 0, thus avoid resetting them)
+        */
+       rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_0_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
+       rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_0_TL] = 0x80000000;
+       rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_1_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
+       rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_1_TL] = 0x80000000;
+       rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_2_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
+       rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_2_TL] = 0x80000000;
+       rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_3_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
+       rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_3_TL] = 0x80000000;
+       rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_RULE] = 0x0000FFFF;
+       rstate->states[R600_SCISSOR__PA_SC_EDGERULE] = 0xAAAAAAAA;
+       rstate->states[R600_SCISSOR__PA_SC_GENERIC_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
+       rstate->states[R600_SCISSOR__PA_SC_GENERIC_SCISSOR_TL] = 0x80000000;
+       rstate->states[R600_SCISSOR__PA_SC_SCREEN_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
+       rstate->states[R600_SCISSOR__PA_SC_SCREEN_SCISSOR_TL] = 0x80000000;
+       rstate->states[R600_SCISSOR__PA_SC_VPORT_SCISSOR_0_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
+       rstate->states[R600_SCISSOR__PA_SC_VPORT_SCISSOR_0_TL] = 0x80000000;
+       rstate->states[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
+       rstate->states[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_TL] = 0x80000000;
+
+       radeon_state_pm4(rstate);
+}
+
+static void r600_texture_state_cb(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned cb, unsigned level)
+{
+       struct radeon_state *rstate;
+       struct r600_resource *rbuffer;
+       unsigned pitch, slice;
+       unsigned color_info;
+       unsigned format, swap, ntype;
+       const struct util_format_description *desc;
+
+       rstate = &rtexture->cb[cb][level];
+       radeon_state_init(rstate, rscreen->rw, R600_STATE_CB0 + cb, 0, 0);
+       rbuffer = &rtexture->resource;
+
+       /* set states (most default value are 0 and struct already
+        * initialized to 0, thus avoid resetting them)
+        */
+       pitch = (rtexture->pitch[level] / rtexture->bpt) / 8 - 1;
+       slice = (rtexture->pitch[level] / rtexture->bpt) * rtexture->height[level] / 64 - 1;
+       ntype = 0;
+       desc = util_format_description(rbuffer->base.b.format);
+       if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
+               ntype = V_0280A0_NUMBER_SRGB;
+       format = r600_translate_colorformat(rtexture->resource.base.b.format);
+       swap = r600_translate_colorswap(rtexture->resource.base.b.format);
+       if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
+               rstate->bo[0] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed);
+               rstate->bo[1] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed);
+               rstate->bo[2] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed);
+               rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
+               rstate->placement[2] = RADEON_GEM_DOMAIN_GTT;
+               rstate->placement[4] = RADEON_GEM_DOMAIN_GTT;
+               rstate->nbo = 3;
+               color_info = 0;
+       } else {
+               rstate->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo);
+               rstate->bo[1] = radeon_bo_incref(rscreen->rw, rbuffer->bo);
+               rstate->bo[2] = radeon_bo_incref(rscreen->rw, rbuffer->bo);
+               rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
+               rstate->placement[2] = RADEON_GEM_DOMAIN_GTT;
+               rstate->placement[4] = RADEON_GEM_DOMAIN_GTT;
+               rstate->nbo = 3;
+               color_info = S_0280A0_SOURCE_FORMAT(1);
+       }
+       color_info |= S_0280A0_FORMAT(format) |
+               S_0280A0_COMP_SWAP(swap) |
+               S_0280A0_BLEND_CLAMP(1) |
+               S_0280A0_NUMBER_TYPE(ntype);
+       rstate->states[R600_CB0__CB_COLOR0_BASE] = rtexture->offset[level] >> 8;
+       rstate->states[R600_CB0__CB_COLOR0_INFO] = color_info;
+       rstate->states[R600_CB0__CB_COLOR0_SIZE] = S_028060_PITCH_TILE_MAX(pitch) |
+                                               S_028060_SLICE_TILE_MAX(slice);
+
+       radeon_state_pm4(rstate);
+}
+
+static void r600_texture_state_db(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned level)
+{
+       struct radeon_state *rstate = &rtexture->db[level];
+       struct r600_resource *rbuffer;
+       unsigned pitch, slice, format;
+
+       radeon_state_init(rstate, rscreen->rw, R600_STATE_DB, 0, 0);
+       rbuffer = &rtexture->resource;
+       rtexture->tilled = 1;
+       rtexture->array_mode = 2;
+       rtexture->tile_type = 1;
+       rtexture->depth = 1;
+
+       /* set states (most default value are 0 and struct already
+        * initialized to 0, thus avoid resetting them)
+        */
+       pitch = (rtexture->pitch[level] / rtexture->bpt) / 8 - 1;
+       slice = (rtexture->pitch[level] / rtexture->bpt) * rtexture->height[level] / 64 - 1;
+       format = r600_translate_dbformat(rbuffer->base.b.format);
+       rstate->states[R600_DB__DB_DEPTH_BASE] = rtexture->offset[level] >> 8;
+       rstate->states[R600_DB__DB_DEPTH_INFO] = S_028010_ARRAY_MODE(rtexture->array_mode) |
+                                       S_028010_FORMAT(format);
+       rstate->states[R600_DB__DB_DEPTH_VIEW] = 0x00000000;
+       rstate->states[R600_DB__DB_PREFETCH_LIMIT] = (rtexture->height[level] / 8) -1;
+       rstate->states[R600_DB__DB_DEPTH_SIZE] = S_028000_PITCH_TILE_MAX(pitch) |
+                                               S_028000_SLICE_TILE_MAX(slice);
+       rstate->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo);
+       rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
+       rstate->nbo = 1;
+
+       radeon_state_pm4(rstate);
+}
+
+int r600_texture_scissor(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level)
+{
+       struct r600_screen *rscreen = r600_screen(ctx->screen);
+
+       if (!rtexture->scissor[level].cpm4) {
+               r600_texture_state_scissor(rscreen, rtexture, level);
+       }
+       return 0;
+}
+
+static void r600_texture_state_viewport(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned level)
+{
+       struct radeon_state *rstate = &rtexture->viewport[level];
+
+       radeon_state_init(rstate, rscreen->rw, R600_STATE_VIEWPORT, 0, 0);
+
+       /* set states (most default value are 0 and struct already
+        * initialized to 0, thus avoid resetting them)
+        */
+       rstate->states[R600_VIEWPORT__PA_CL_VPORT_XOFFSET_0] = fui((float)rtexture->width[level]/2.0);
+       rstate->states[R600_VIEWPORT__PA_CL_VPORT_XSCALE_0] = fui((float)rtexture->width[level]/2.0);
+       rstate->states[R600_VIEWPORT__PA_CL_VPORT_YOFFSET_0] = fui((float)rtexture->height[level]/2.0);
+       rstate->states[R600_VIEWPORT__PA_CL_VPORT_YSCALE_0] = fui((float)-rtexture->height[level]/2.0);
+       rstate->states[R600_VIEWPORT__PA_CL_VPORT_ZOFFSET_0] = 0x3F000000;
+       rstate->states[R600_VIEWPORT__PA_CL_VPORT_ZSCALE_0] = 0x3F000000;
+       rstate->states[R600_VIEWPORT__PA_CL_VTE_CNTL] = 0x0000043F;
+       rstate->states[R600_VIEWPORT__PA_SC_VPORT_ZMAX_0] = 0x3F800000;
+
+       radeon_state_pm4(rstate);
+}
+
+int r600_texture_cb(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned cb, unsigned level)
+{
+       struct r600_screen *rscreen = r600_screen(ctx->screen);
+
+       if (!rtexture->cb[cb][level].cpm4) {
+               r600_texture_state_cb(rscreen, rtexture, cb, level);
+       }
+       return 0;
+}
+
+int r600_texture_db(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level)
+{
+       struct r600_screen *rscreen = r600_screen(ctx->screen);
+
+       if (!rtexture->db[level].cpm4) {
+               r600_texture_state_db(rscreen, rtexture, level);
+       }
+       return 0;
+}
+
+int r600_texture_viewport(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level)
+{
+       struct r600_screen *rscreen = r600_screen(ctx->screen);
+
+       if (!rtexture->viewport[level].cpm4) {
+               r600_texture_state_viewport(rscreen, rtexture, level);
+       }
+       return 0;
+}