* Jerome Glisse
* Corbin Simpson
*/
+#include <errno.h>
#include <pipe/p_screen.h>
#include <util/u_format.h>
#include <util/u_math.h>
#include <util/u_inlines.h>
#include <util/u_memory.h>
+#include "state_tracker/drm_driver.h"
#include "r600_screen.h"
-#include "r600_texture.h"
+#include "r600_context.h"
+#include "r600_resource.h"
+#include "r600_state_inlines.h"
+#include "r600d.h"
-unsigned long r600_texture_get_offset(struct r600_texture *rtex, unsigned level, unsigned zslice, unsigned face)
+extern struct u_resource_vtbl r600_texture_vtbl;
+
+/* Copy from a tiled texture to a detiled one. */
+static void r600_copy_from_tiled_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
+{
+ struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
+ struct pipe_resource *texture = transfer->resource;
+ struct pipe_subresource subdst;
+
+ subdst.face = 0;
+ subdst.level = 0;
+ ctx->resource_copy_region(ctx, rtransfer->linear_texture,
+ subdst, 0, 0, 0, texture, transfer->sr,
+ transfer->box.x, transfer->box.y, transfer->box.z,
+ transfer->box.width, transfer->box.height);
+}
+
+static unsigned long r600_texture_get_offset(struct r600_resource_texture *rtex,
+ unsigned level, unsigned zslice,
+ unsigned face)
{
unsigned long offset = rtex->offset[level];
- switch (rtex->tex.target) {
+ switch (rtex->resource.base.b.target) {
case PIPE_TEXTURE_3D:
assert(face == 0);
return offset + zslice * rtex->layer_size[level];
}
}
-static void r600_setup_miptree(struct r600_screen *rscreen, struct r600_texture *rtex)
+static void r600_setup_miptree(struct r600_screen *rscreen, struct r600_resource_texture *rtex)
{
- struct pipe_texture *ptex = &rtex->tex;
- unsigned long w, h, stride, size, layer_size, i, offset;
+ struct pipe_resource *ptex = &rtex->resource.base.b;
+ unsigned long w, h, pitch, size, layer_size, i, offset;
+ rtex->bpt = util_format_get_blocksize(ptex->format);
for (i = 0, offset = 0; i <= ptex->last_level; i++) {
w = u_minify(ptex->width0, i);
h = u_minify(ptex->height0, i);
- stride = align(util_format_get_stride(ptex->format, w), 32);
- layer_size = stride * h;
+ h = util_next_power_of_two(h);
+ pitch = util_format_get_stride(ptex->format, align(w, 64));
+ pitch = align(pitch, 256);
+ layer_size = pitch * h;
if (ptex->target == PIPE_TEXTURE_CUBE)
size = layer_size * 6;
else
size = layer_size * u_minify(ptex->depth0, i);
rtex->offset[i] = offset;
rtex->layer_size[i] = layer_size;
- rtex->pitch[i] = stride / util_format_get_blocksize(ptex->format);
- rtex->stride[i] = stride;
- offset += align(size, 32);
+ rtex->pitch[i] = pitch;
+ rtex->width[i] = w;
+ rtex->height[i] = h;
+ offset += size;
}
rtex->size = offset;
}
-static struct pipe_texture *r600_texture_create(struct pipe_screen *screen, const struct pipe_texture *template)
+struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
+ const struct pipe_resource *templ)
{
- struct r600_texture *rtex = CALLOC_STRUCT(r600_texture);
+ struct r600_resource_texture *rtex;
+ struct r600_resource *resource;
struct r600_screen *rscreen = r600_screen(screen);
+ rtex = CALLOC_STRUCT(r600_resource_texture);
if (!rtex) {
return NULL;
}
- rtex->tex = *template;
- pipe_reference_init(&rtex->tex.reference, 1);
- rtex->tex.screen = screen;
+ resource = &rtex->resource;
+ resource->base.b = *templ;
+ resource->base.vtbl = &r600_texture_vtbl;
+ pipe_reference_init(&resource->base.b.reference, 1);
+ resource->base.b.screen = screen;
r600_setup_miptree(rscreen, rtex);
- rtex->buffer = screen->buffer_create(screen, 4096, PIPE_BUFFER_USAGE_PIXEL, rtex->size);
- if (!rtex->buffer) {
+
+ /* FIXME alignment 4096 enought ? too much ? */
+ resource->domain = r600_domain_from_usage(resource->base.b.bind);
+ resource->bo = radeon_bo(rscreen->rw, 0, rtex->size, 4096, NULL);
+ if (resource->bo == NULL) {
FREE(rtex);
return NULL;
}
- return (struct pipe_texture*)&rtex->tex;
+ return &resource->base.b;
+}
+
+static void r600_texture_destroy_state(struct pipe_resource *ptexture)
+{
+ struct r600_resource_texture *rtexture = (struct r600_resource_texture*)ptexture;
+
+ for (int i = 0; i < PIPE_MAX_TEXTURE_LEVELS; i++) {
+ radeon_state_fini(&rtexture->scissor[i]);
+ radeon_state_fini(&rtexture->db[i]);
+ for (int j = 0; j < 8; j++) {
+ radeon_state_fini(&rtexture->cb[j][i]);
+ }
+ }
}
-static void r600_texture_destroy(struct pipe_texture *ptex)
+static void r600_texture_destroy(struct pipe_screen *screen,
+ struct pipe_resource *ptex)
{
- struct r600_texture *rtex = (struct r600_texture*)ptex;
+ struct r600_resource_texture *rtex = (struct r600_resource_texture*)ptex;
+ struct r600_resource *resource = &rtex->resource;
+ struct r600_screen *rscreen = r600_screen(screen);
- pipe_buffer_reference(&rtex->buffer, NULL);
+ if (resource->bo) {
+ radeon_bo_decref(rscreen->rw, resource->bo);
+ }
+ if (rtex->uncompressed) {
+ radeon_bo_decref(rscreen->rw, rtex->uncompressed);
+ }
+ r600_texture_destroy_state(ptex);
FREE(rtex);
}
static struct pipe_surface *r600_get_tex_surface(struct pipe_screen *screen,
- struct pipe_texture *texture,
+ struct pipe_resource *texture,
unsigned face, unsigned level,
unsigned zslice, unsigned flags)
{
- struct r600_texture *rtex = (struct r600_texture*)texture;
+ struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
struct pipe_surface *surface = CALLOC_STRUCT(pipe_surface);
unsigned long offset;
return NULL;
offset = r600_texture_get_offset(rtex, level, zslice, face);
pipe_reference_init(&surface->reference, 1);
- pipe_texture_reference(&surface->texture, texture);
+ pipe_resource_reference(&surface->texture, texture);
surface->format = texture->format;
surface->width = u_minify(texture->width0, level);
surface->height = u_minify(texture->height0, level);
static void r600_tex_surface_destroy(struct pipe_surface *surface)
{
- pipe_texture_reference(&surface->texture, NULL);
+ pipe_resource_reference(&surface->texture, NULL);
FREE(surface);
}
-static struct pipe_texture *r600_texture_blanket(struct pipe_screen *screen,
- const struct pipe_texture *base,
- const unsigned *stride,
- struct pipe_buffer *buffer)
+struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
+ const struct pipe_resource *templ,
+ struct winsys_handle *whandle)
{
- struct r600_texture *rtex;
+ struct radeon *rw = (struct radeon*)screen->winsys;
+ struct r600_resource_texture *rtex;
+ struct r600_resource *resource;
+ struct radeon_bo *bo = NULL;
+
+ bo = radeon_bo(rw, whandle->handle, 0, 0, NULL);
+ if (bo == NULL) {
+ return NULL;
+ }
/* Support only 2D textures without mipmaps */
- if (base->target != PIPE_TEXTURE_2D || base->depth0 != 1 || base->last_level != 0)
+ if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) ||
+ templ->depth0 != 1 || templ->last_level != 0)
return NULL;
- rtex = CALLOC_STRUCT(r600_texture);
+
+ rtex = CALLOC_STRUCT(r600_resource_texture);
if (rtex == NULL)
return NULL;
- rtex->tex = *base;
- pipe_reference_init(&rtex->tex.reference, 1);
- rtex->tex.screen = screen;
- rtex->stride_override = *stride;
- rtex->pitch[0] = *stride / util_format_get_blocksize(base->format);
- rtex->stride[0] = *stride;
+
+ resource = &rtex->resource;
+ resource->base.b = *templ;
+ resource->base.vtbl = &r600_texture_vtbl;
+ pipe_reference_init(&resource->base.b.reference, 1);
+ resource->base.b.screen = screen;
+ resource->bo = bo;
+ rtex->depth = 0;
+ rtex->pitch_override = whandle->stride;
+ rtex->bpt = util_format_get_blocksize(templ->format);
+ rtex->pitch[0] = whandle->stride;
+ rtex->width[0] = templ->width0;
+ rtex->height[0] = templ->height0;
rtex->offset[0] = 0;
- rtex->size = align(rtex->stride[0] * base->height0, 32);
- pipe_buffer_reference(&rtex->buffer, buffer);
- return &rtex->tex;
+ rtex->size = align(rtex->pitch[0] * templ->height0, 64);
+
+ return &resource->base.b;
}
-static struct pipe_video_surface *r600_video_surface_create(struct pipe_screen *screen,
- enum pipe_video_chroma_format chroma_format,
- unsigned width, unsigned height)
+static unsigned int r600_texture_is_referenced(struct pipe_context *context,
+ struct pipe_resource *texture,
+ unsigned face, unsigned level)
{
- return NULL;
+ /* FIXME */
+ return PIPE_REFERENCED_FOR_READ | PIPE_REFERENCED_FOR_WRITE;
}
-static void r600_video_surface_destroy(struct pipe_video_surface *vsfc)
+struct pipe_transfer* r600_texture_get_transfer(struct pipe_context *ctx,
+ struct pipe_resource *texture,
+ struct pipe_subresource sr,
+ unsigned usage,
+ const struct pipe_box *box)
{
- FREE(vsfc);
+ struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
+ struct pipe_resource resource;
+ struct r600_transfer *trans;
+
+ trans = CALLOC_STRUCT(r600_transfer);
+ if (trans == NULL)
+ return NULL;
+ pipe_resource_reference(&trans->transfer.resource, texture);
+ trans->transfer.sr = sr;
+ trans->transfer.usage = usage;
+ trans->transfer.box = *box;
+ trans->transfer.stride = rtex->pitch[sr.level];
+ trans->offset = r600_texture_get_offset(rtex, sr.level, box->z, sr.face);
+ if (rtex->tilled && !rtex->depth) {
+ resource.target = PIPE_TEXTURE_2D;
+ resource.format = texture->format;
+ resource.width0 = box->width;
+ resource.height0 = box->height;
+ resource.depth0 = 0;
+ resource.last_level = 0;
+ resource.nr_samples = 0;
+ resource.usage = PIPE_USAGE_DYNAMIC;
+ resource.bind = 0;
+ resource.flags = 0;
+ /* For texture reading, the temporary (detiled) texture is used as
+ * a render target when blitting from a tiled texture. */
+ if (usage & PIPE_TRANSFER_READ) {
+ resource.bind |= PIPE_BIND_RENDER_TARGET;
+ }
+ /* For texture writing, the temporary texture is used as a sampler
+ * when blitting into a tiled texture. */
+ if (usage & PIPE_TRANSFER_WRITE) {
+ resource.bind |= PIPE_BIND_SAMPLER_VIEW;
+ }
+ /* Create the temporary texture. */
+ trans->linear_texture = ctx->screen->resource_create(ctx->screen, &resource);
+ if (trans->linear_texture == NULL) {
+ R600_ERR("failed to create temporary texture to hold untiled copy\n");
+ pipe_resource_reference(&trans->transfer.resource, NULL);
+ FREE(trans);
+ return NULL;
+ }
+ if (usage & PIPE_TRANSFER_READ) {
+ /* We cannot map a tiled texture directly because the data is
+ * in a different order, therefore we do detiling using a blit. */
+ r600_copy_from_tiled_texture(ctx, trans);
+ /* Always referenced in the blit. */
+ ctx->flush(ctx, 0, NULL);
+ }
+ }
+ return &trans->transfer;
}
+void r600_texture_transfer_destroy(struct pipe_context *ctx,
+ struct pipe_transfer *transfer)
+{
+ struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
+
+ if (rtransfer->linear_texture) {
+ pipe_resource_reference(&rtransfer->linear_texture, NULL);
+ }
+ pipe_resource_reference(&transfer->resource, NULL);
+ FREE(transfer);
+}
+
+void* r600_texture_transfer_map(struct pipe_context *ctx,
+ struct pipe_transfer* transfer)
+{
+ struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
+ struct radeon_bo *bo;
+ enum pipe_format format = transfer->resource->format;
+ struct r600_screen *rscreen = r600_screen(ctx->screen);
+ struct r600_resource_texture *rtex;
+ unsigned long offset = 0;
+ char *map;
+ int r;
+
+ r600_flush(ctx, 0, NULL);
+ if (rtransfer->linear_texture) {
+ bo = ((struct r600_resource *)rtransfer->linear_texture)->bo;
+ } else {
+ rtex = (struct r600_resource_texture*)transfer->resource;
+ if (rtex->depth) {
+ r = r600_texture_from_depth(ctx, rtex, transfer->sr.level);
+ if (r) {
+ return NULL;
+ }
+ r600_flush(ctx, 0, NULL);
+ bo = rtex->uncompressed;
+ } else {
+ bo = ((struct r600_resource *)transfer->resource)->bo;
+ }
+ offset = rtransfer->offset +
+ transfer->box.y / util_format_get_blockheight(format) * transfer->stride +
+ transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
+ }
+ if (radeon_bo_map(rscreen->rw, bo)) {
+ return NULL;
+ }
+ radeon_bo_wait(rscreen->rw, bo);
+
+ map = bo->data;
+ return map + offset;
+}
+
+void r600_texture_transfer_unmap(struct pipe_context *ctx,
+ struct pipe_transfer* transfer)
+{
+ struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
+ struct r600_screen *rscreen = r600_screen(ctx->screen);
+ struct r600_resource_texture *rtex;
+ struct radeon_bo *bo;
+
+ if (rtransfer->linear_texture) {
+ bo = ((struct r600_resource *)rtransfer->linear_texture)->bo;
+ } else {
+ rtex = (struct r600_resource_texture*)transfer->resource;
+ if (rtex->depth) {
+ bo = rtex->uncompressed;
+ } else {
+ bo = ((struct r600_resource *)transfer->resource)->bo;
+ }
+ }
+ radeon_bo_unmap(rscreen->rw, bo);
+}
+
+struct u_resource_vtbl r600_texture_vtbl =
+{
+ u_default_resource_get_handle, /* get_handle */
+ r600_texture_destroy, /* resource_destroy */
+ r600_texture_is_referenced, /* is_resource_referenced */
+ r600_texture_get_transfer, /* get_transfer */
+ r600_texture_transfer_destroy, /* transfer_destroy */
+ r600_texture_transfer_map, /* transfer_map */
+ u_default_transfer_flush_region,/* transfer_flush_region */
+ r600_texture_transfer_unmap, /* transfer_unmap */
+ u_default_transfer_inline_write /* transfer_inline_write */
+};
+
void r600_init_screen_texture_functions(struct pipe_screen *screen)
{
- screen->texture_create = r600_texture_create;
- screen->texture_destroy = r600_texture_destroy;
screen->get_tex_surface = r600_get_tex_surface;
screen->tex_surface_destroy = r600_tex_surface_destroy;
- screen->texture_blanket = r600_texture_blanket;
- screen->video_surface_create = r600_video_surface_create;
- screen->video_surface_destroy= r600_video_surface_destroy;
}
-boolean r600_get_texture_buffer(struct pipe_screen *screen,
- struct pipe_texture *texture,
- struct pipe_buffer **buffer,
- unsigned *stride)
+static unsigned r600_get_swizzle_combined(const unsigned char *swizzle_format,
+ const unsigned char *swizzle_view)
+{
+ unsigned i;
+ unsigned char swizzle[4];
+ unsigned result = 0;
+ const uint32_t swizzle_shift[4] = {
+ 16, 19, 22, 25,
+ };
+ const uint32_t swizzle_bit[4] = {
+ 0, 1, 2, 3,
+ };
+
+ if (swizzle_view) {
+ /* Combine two sets of swizzles. */
+ for (i = 0; i < 4; i++) {
+ swizzle[i] = swizzle_view[i] <= UTIL_FORMAT_SWIZZLE_W ?
+ swizzle_format[swizzle_view[i]] : swizzle_view[i];
+ }
+ } else {
+ memcpy(swizzle, swizzle_format, 4);
+ }
+
+ /* Get swizzle. */
+ for (i = 0; i < 4; i++) {
+ switch (swizzle[i]) {
+ case UTIL_FORMAT_SWIZZLE_Y:
+ result |= swizzle_bit[1] << swizzle_shift[i];
+ break;
+ case UTIL_FORMAT_SWIZZLE_Z:
+ result |= swizzle_bit[2] << swizzle_shift[i];
+ break;
+ case UTIL_FORMAT_SWIZZLE_W:
+ result |= swizzle_bit[3] << swizzle_shift[i];
+ break;
+ case UTIL_FORMAT_SWIZZLE_0:
+ result |= V_038010_SQ_SEL_0 << swizzle_shift[i];
+ break;
+ case UTIL_FORMAT_SWIZZLE_1:
+ result |= V_038010_SQ_SEL_1 << swizzle_shift[i];
+ break;
+ default: /* UTIL_FORMAT_SWIZZLE_X */
+ result |= swizzle_bit[0] << swizzle_shift[i];
+ }
+ }
+ return result;
+}
+
+/* texture format translate */
+uint32_t r600_translate_texformat(enum pipe_format format,
+ const unsigned char *swizzle_view,
+ uint32_t *word4_p, uint32_t *yuv_format_p)
{
- struct r600_texture *rtex = (struct r600_texture*)texture;
+ uint32_t result = 0, word4 = 0, yuv_format = 0;
+ const struct util_format_description *desc;
+ boolean uniform = TRUE;
+ int i;
+ const uint32_t sign_bit[4] = {
+ S_038010_FORMAT_COMP_X(V_038010_SQ_FORMAT_COMP_SIGNED),
+ S_038010_FORMAT_COMP_Y(V_038010_SQ_FORMAT_COMP_SIGNED),
+ S_038010_FORMAT_COMP_Z(V_038010_SQ_FORMAT_COMP_SIGNED),
+ S_038010_FORMAT_COMP_W(V_038010_SQ_FORMAT_COMP_SIGNED)
+ };
+ desc = util_format_description(format);
- if (rtex == NULL) {
- return FALSE;
+ word4 |= r600_get_swizzle_combined(desc->swizzle, swizzle_view);
+
+ /* Colorspace (return non-RGB formats directly). */
+ switch (desc->colorspace) {
+ /* Depth stencil formats */
+ case UTIL_FORMAT_COLORSPACE_ZS:
+ switch (format) {
+ case PIPE_FORMAT_Z16_UNORM:
+ result = V_0280A0_COLOR_16;
+ goto out_word4;
+ case PIPE_FORMAT_Z24X8_UNORM:
+ result = V_0280A0_COLOR_8_24;
+ goto out_word4;
+ case PIPE_FORMAT_Z24_UNORM_S8_USCALED:
+ result = V_0280A0_COLOR_8_24;
+ goto out_word4;
+ default:
+ goto out_unknown;
+ }
+
+ case UTIL_FORMAT_COLORSPACE_YUV:
+ yuv_format |= (1 << 30);
+ switch (format) {
+ case PIPE_FORMAT_UYVY:
+ case PIPE_FORMAT_YUYV:
+ default:
+ break;
+ }
+ goto out_unknown; /* TODO */
+
+ case UTIL_FORMAT_COLORSPACE_SRGB:
+ word4 |= S_038010_FORCE_DEGAMMA(1);
+ if (format == PIPE_FORMAT_L8A8_SRGB || format == PIPE_FORMAT_L8_SRGB)
+ goto out_unknown; /* fails for some reason - TODO */
+ break;
+
+ default:
+ break;
}
- pipe_buffer_reference(buffer, rtex->buffer);
- if (stride) {
- *stride = rtex->stride[0];
+
+ /* S3TC formats. TODO */
+ if (desc->layout == UTIL_FORMAT_LAYOUT_S3TC) {
+ goto out_unknown;
+ }
+
+
+ for (i = 0; i < desc->nr_channels; i++) {
+ if (desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
+ word4 |= sign_bit[i];
+ }
+ }
+
+ /* R8G8Bx_SNORM - TODO CxV8U8 */
+
+ /* RGTC - TODO */
+
+ /* See whether the components are of the same size. */
+ for (i = 1; i < desc->nr_channels; i++) {
+ uniform = uniform && desc->channel[0].size == desc->channel[i].size;
+ }
+
+ /* Non-uniform formats. */
+ if (!uniform) {
+ switch(desc->nr_channels) {
+ case 3:
+ if (desc->channel[0].size == 5 &&
+ desc->channel[1].size == 6 &&
+ desc->channel[2].size == 5) {
+ result |= V_0280A0_COLOR_5_6_5;
+ goto out_word4;
+ }
+ goto out_unknown;
+ case 4:
+ if (desc->channel[0].size == 5 &&
+ desc->channel[1].size == 5 &&
+ desc->channel[2].size == 5 &&
+ desc->channel[3].size == 1) {
+ result |= V_0280A0_COLOR_1_5_5_5;
+ goto out_word4;
+ }
+ if (desc->channel[0].size == 10 &&
+ desc->channel[1].size == 10 &&
+ desc->channel[2].size == 10 &&
+ desc->channel[3].size == 2) {
+ result |= V_0280A0_COLOR_10_10_10_2;
+ goto out_word4;
+ }
+ goto out_unknown;
+ }
+ goto out_unknown;
+ }
+
+ /* uniform formats */
+ switch (desc->channel[0].type) {
+ case UTIL_FORMAT_TYPE_UNSIGNED:
+ case UTIL_FORMAT_TYPE_SIGNED:
+ if (!desc->channel[0].normalized &&
+ desc->colorspace != UTIL_FORMAT_COLORSPACE_SRGB) {
+ goto out_unknown;
+ }
+
+ switch (desc->channel[0].size) {
+ case 4:
+ switch (desc->nr_channels) {
+ case 2:
+ result |= V_0280A0_COLOR_4_4;
+ goto out_word4;
+ case 4:
+ result |= V_0280A0_COLOR_4_4_4_4;
+ goto out_word4;
+ }
+ goto out_unknown;
+ case 8:
+ switch (desc->nr_channels) {
+ case 1:
+ result |= V_0280A0_COLOR_8;
+ goto out_word4;
+ case 2:
+ result |= V_0280A0_COLOR_8_8;
+ goto out_word4;
+ case 4:
+ result |= V_0280A0_COLOR_8_8_8_8;
+ goto out_word4;
+ }
+ goto out_unknown;
+ case 16:
+ switch (desc->nr_channels) {
+ case 1:
+ result |= V_0280A0_COLOR_16;
+ goto out_word4;
+ case 2:
+ result |= V_0280A0_COLOR_16_16;
+ goto out_word4;
+ case 4:
+ result |= V_0280A0_COLOR_16_16_16_16;
+ goto out_word4;
+ }
+ }
+ goto out_unknown;
+
+ case UTIL_FORMAT_TYPE_FLOAT:
+ switch (desc->channel[0].size) {
+ case 16:
+ switch (desc->nr_channels) {
+ case 1:
+ result |= V_0280A0_COLOR_16_FLOAT;
+ goto out_word4;
+ case 2:
+ result |= V_0280A0_COLOR_16_16_FLOAT;
+ goto out_word4;
+ case 4:
+ result |= V_0280A0_COLOR_16_16_16_16_FLOAT;
+ goto out_word4;
+ }
+ goto out_unknown;
+ case 32:
+ switch (desc->nr_channels) {
+ case 1:
+ result |= V_0280A0_COLOR_32_FLOAT;
+ goto out_word4;
+ case 2:
+ result |= V_0280A0_COLOR_32_32_FLOAT;
+ goto out_word4;
+ case 4:
+ result |= V_0280A0_COLOR_32_32_32_32_FLOAT;
+ goto out_word4;
+ }
+ }
+
+ }
+out_word4:
+ if (word4_p)
+ *word4_p = word4;
+ if (yuv_format_p)
+ *yuv_format_p = yuv_format;
+ return result;
+out_unknown:
+// R600_ERR("Unable to handle texformat %d %s\n", format, util_format_name(format));
+ return ~0;
+}
+
+int r600_texture_from_depth(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level)
+{
+ struct r600_screen *rscreen = r600_screen(ctx->screen);
+ int r;
+
+ if (!rtexture->depth) {
+ /* This shouldn't happen maybe print a warning */
+ return 0;
+ }
+ if (rtexture->uncompressed && !rtexture->dirty) {
+ /* Uncompressed bo already in good state */
+ return 0;
+ }
+
+ /* allocate uncompressed texture */
+ if (rtexture->uncompressed == NULL) {
+ rtexture->uncompressed = radeon_bo(rscreen->rw, 0, rtexture->size, 4096, NULL);
+ if (rtexture->uncompressed == NULL) {
+ return -ENOMEM;
+ }
+ }
+
+ /* render a rectangle covering whole buffer to uncompress depth */
+ r = r600_blit_uncompress_depth(ctx, rtexture, level);
+ if (r) {
+ return r;
+ }
+
+ rtexture->dirty = 0;
+ return 0;
+}
+
+static void r600_texture_state_scissor(struct r600_screen *rscreen,
+ struct r600_resource_texture *rtexture,
+ unsigned level)
+{
+ struct radeon_state *rstate = &rtexture->scissor[level];
+
+ radeon_state_init(rstate, rscreen->rw, R600_STATE_SCISSOR, 0, 0);
+ /* set states (most default value are 0 and struct already
+ * initialized to 0, thus avoid resetting them)
+ */
+ rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_0_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
+ rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_0_TL] = 0x80000000;
+ rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_1_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
+ rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_1_TL] = 0x80000000;
+ rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_2_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
+ rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_2_TL] = 0x80000000;
+ rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_3_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
+ rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_3_TL] = 0x80000000;
+ rstate->states[R600_SCISSOR__PA_SC_CLIPRECT_RULE] = 0x0000FFFF;
+ rstate->states[R600_SCISSOR__PA_SC_EDGERULE] = 0xAAAAAAAA;
+ rstate->states[R600_SCISSOR__PA_SC_GENERIC_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
+ rstate->states[R600_SCISSOR__PA_SC_GENERIC_SCISSOR_TL] = 0x80000000;
+ rstate->states[R600_SCISSOR__PA_SC_SCREEN_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
+ rstate->states[R600_SCISSOR__PA_SC_SCREEN_SCISSOR_TL] = 0x80000000;
+ rstate->states[R600_SCISSOR__PA_SC_VPORT_SCISSOR_0_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
+ rstate->states[R600_SCISSOR__PA_SC_VPORT_SCISSOR_0_TL] = 0x80000000;
+ rstate->states[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_BR] = S_028244_BR_X(rtexture->width[level]) | S_028244_BR_Y(rtexture->height[level]);
+ rstate->states[R600_SCISSOR__PA_SC_WINDOW_SCISSOR_TL] = 0x80000000;
+
+ radeon_state_pm4(rstate);
+}
+
+static void r600_texture_state_cb(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned cb, unsigned level)
+{
+ struct radeon_state *rstate;
+ struct r600_resource *rbuffer;
+ unsigned pitch, slice;
+ unsigned color_info;
+ unsigned format, swap, ntype;
+ const struct util_format_description *desc;
+
+ rstate = &rtexture->cb[cb][level];
+ radeon_state_init(rstate, rscreen->rw, R600_STATE_CB0 + cb, 0, 0);
+ rbuffer = &rtexture->resource;
+
+ /* set states (most default value are 0 and struct already
+ * initialized to 0, thus avoid resetting them)
+ */
+ pitch = (rtexture->pitch[level] / rtexture->bpt) / 8 - 1;
+ slice = (rtexture->pitch[level] / rtexture->bpt) * rtexture->height[level] / 64 - 1;
+ ntype = 0;
+ desc = util_format_description(rbuffer->base.b.format);
+ if (desc->colorspace == UTIL_FORMAT_COLORSPACE_SRGB)
+ ntype = V_0280A0_NUMBER_SRGB;
+ format = r600_translate_colorformat(rtexture->resource.base.b.format);
+ swap = r600_translate_colorswap(rtexture->resource.base.b.format);
+ if (desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS) {
+ rstate->bo[0] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed);
+ rstate->bo[1] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed);
+ rstate->bo[2] = radeon_bo_incref(rscreen->rw, rtexture->uncompressed);
+ rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
+ rstate->placement[2] = RADEON_GEM_DOMAIN_GTT;
+ rstate->placement[4] = RADEON_GEM_DOMAIN_GTT;
+ rstate->nbo = 3;
+ color_info = 0;
+ } else {
+ rstate->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo);
+ rstate->bo[1] = radeon_bo_incref(rscreen->rw, rbuffer->bo);
+ rstate->bo[2] = radeon_bo_incref(rscreen->rw, rbuffer->bo);
+ rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
+ rstate->placement[2] = RADEON_GEM_DOMAIN_GTT;
+ rstate->placement[4] = RADEON_GEM_DOMAIN_GTT;
+ rstate->nbo = 3;
+ color_info = S_0280A0_SOURCE_FORMAT(1);
+ }
+ color_info |= S_0280A0_FORMAT(format) |
+ S_0280A0_COMP_SWAP(swap) |
+ S_0280A0_BLEND_CLAMP(1) |
+ S_0280A0_NUMBER_TYPE(ntype);
+ rstate->states[R600_CB0__CB_COLOR0_BASE] = rtexture->offset[level] >> 8;
+ rstate->states[R600_CB0__CB_COLOR0_INFO] = color_info;
+ rstate->states[R600_CB0__CB_COLOR0_SIZE] = S_028060_PITCH_TILE_MAX(pitch) |
+ S_028060_SLICE_TILE_MAX(slice);
+
+ radeon_state_pm4(rstate);
+}
+
+static void r600_texture_state_db(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned level)
+{
+ struct radeon_state *rstate = &rtexture->db[level];
+ struct r600_resource *rbuffer;
+ unsigned pitch, slice, format;
+
+ radeon_state_init(rstate, rscreen->rw, R600_STATE_DB, 0, 0);
+ rbuffer = &rtexture->resource;
+ rtexture->tilled = 1;
+ rtexture->array_mode = 2;
+ rtexture->tile_type = 1;
+ rtexture->depth = 1;
+
+ /* set states (most default value are 0 and struct already
+ * initialized to 0, thus avoid resetting them)
+ */
+ pitch = (rtexture->pitch[level] / rtexture->bpt) / 8 - 1;
+ slice = (rtexture->pitch[level] / rtexture->bpt) * rtexture->height[level] / 64 - 1;
+ format = r600_translate_dbformat(rbuffer->base.b.format);
+ rstate->states[R600_DB__DB_DEPTH_BASE] = rtexture->offset[level] >> 8;
+ rstate->states[R600_DB__DB_DEPTH_INFO] = S_028010_ARRAY_MODE(rtexture->array_mode) |
+ S_028010_FORMAT(format);
+ rstate->states[R600_DB__DB_DEPTH_VIEW] = 0x00000000;
+ rstate->states[R600_DB__DB_PREFETCH_LIMIT] = (rtexture->height[level] / 8) -1;
+ rstate->states[R600_DB__DB_DEPTH_SIZE] = S_028000_PITCH_TILE_MAX(pitch) |
+ S_028000_SLICE_TILE_MAX(slice);
+ rstate->bo[0] = radeon_bo_incref(rscreen->rw, rbuffer->bo);
+ rstate->placement[0] = RADEON_GEM_DOMAIN_GTT;
+ rstate->nbo = 1;
+
+ radeon_state_pm4(rstate);
+}
+
+int r600_texture_scissor(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level)
+{
+ struct r600_screen *rscreen = r600_screen(ctx->screen);
+
+ if (!rtexture->scissor[level].cpm4) {
+ r600_texture_state_scissor(rscreen, rtexture, level);
+ }
+ return 0;
+}
+
+static void r600_texture_state_viewport(struct r600_screen *rscreen, struct r600_resource_texture *rtexture, unsigned level)
+{
+ struct radeon_state *rstate = &rtexture->viewport[level];
+
+ radeon_state_init(rstate, rscreen->rw, R600_STATE_VIEWPORT, 0, 0);
+
+ /* set states (most default value are 0 and struct already
+ * initialized to 0, thus avoid resetting them)
+ */
+ rstate->states[R600_VIEWPORT__PA_CL_VPORT_XOFFSET_0] = fui((float)rtexture->width[level]/2.0);
+ rstate->states[R600_VIEWPORT__PA_CL_VPORT_XSCALE_0] = fui((float)rtexture->width[level]/2.0);
+ rstate->states[R600_VIEWPORT__PA_CL_VPORT_YOFFSET_0] = fui((float)rtexture->height[level]/2.0);
+ rstate->states[R600_VIEWPORT__PA_CL_VPORT_YSCALE_0] = fui((float)-rtexture->height[level]/2.0);
+ rstate->states[R600_VIEWPORT__PA_CL_VPORT_ZOFFSET_0] = 0x3F000000;
+ rstate->states[R600_VIEWPORT__PA_CL_VPORT_ZSCALE_0] = 0x3F000000;
+ rstate->states[R600_VIEWPORT__PA_CL_VTE_CNTL] = 0x0000043F;
+ rstate->states[R600_VIEWPORT__PA_SC_VPORT_ZMAX_0] = 0x3F800000;
+
+ radeon_state_pm4(rstate);
+}
+
+int r600_texture_cb(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned cb, unsigned level)
+{
+ struct r600_screen *rscreen = r600_screen(ctx->screen);
+
+ if (!rtexture->cb[cb][level].cpm4) {
+ r600_texture_state_cb(rscreen, rtexture, cb, level);
+ }
+ return 0;
+}
+
+int r600_texture_db(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level)
+{
+ struct r600_screen *rscreen = r600_screen(ctx->screen);
+
+ if (!rtexture->db[level].cpm4) {
+ r600_texture_state_db(rscreen, rtexture, level);
+ }
+ return 0;
+}
+
+int r600_texture_viewport(struct pipe_context *ctx, struct r600_resource_texture *rtexture, unsigned level)
+{
+ struct r600_screen *rscreen = r600_screen(ctx->screen);
+
+ if (!rtexture->viewport[level].cpm4) {
+ r600_texture_state_viewport(rscreen, rtexture, level);
}
- return TRUE;
+ return 0;
}