* Jerome Glisse
* Corbin Simpson
*/
+#include "r600_formats.h"
+#include "r600d.h"
+
#include <errno.h>
-#include "pipe/p_screen.h"
-#include "util/u_format.h"
#include "util/u_format_s3tc.h"
-#include "util/u_math.h"
-#include "util/u_inlines.h"
#include "util/u_memory.h"
-#include "pipebuffer/pb_buffer.h"
-#include "r600_pipe.h"
-#include "r600_resource.h"
-#include "r600d.h"
-#include "r600_formats.h"
/* Copy from a full GPU texture to a transfer's staging one. */
static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_transfer *rtransfer)
struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
struct pipe_resource *texture = transfer->resource;
- ctx->resource_copy_region(ctx, rtransfer->staging_texture,
+ ctx->resource_copy_region(ctx, &rtransfer->staging->b.b.b,
0, 0, 0, 0, texture, transfer->level,
&transfer->box);
}
sbox.depth = 1;
ctx->resource_copy_region(ctx, texture, transfer->level,
transfer->box.x, transfer->box.y, transfer->box.z,
- rtransfer->staging_texture,
+ &rtransfer->staging->b.b.b,
0, &sbox);
}
PIPE_BIND_SAMPLER_VIEW))
return FALSE;
- switch (res->usage) {
- case PIPE_USAGE_STREAM:
- case PIPE_USAGE_STAGING:
- return FALSE;
-
- default:
- return TRUE;
- }
+ return TRUE;
}
static boolean r600_texture_get_handle(struct pipe_screen* screen,
r600_texture_get_transfer, /* get_transfer */
r600_texture_transfer_destroy, /* transfer_destroy */
r600_texture_transfer_map, /* transfer_map */
- u_default_transfer_flush_region,/* transfer_flush_region */
+ NULL, /* transfer_flush_region */
r600_texture_transfer_unmap, /* transfer_unmap */
- u_default_transfer_inline_write /* transfer_inline_write */
+ NULL /* transfer_inline_write */
};
static struct r600_resource_texture *
unsigned array_mode = 0;
int r;
- if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) &&
- !(templ->bind & PIPE_BIND_SCANOUT)) {
- if (rscreen->use_surface_alloc) {
- if (permit_hardware_blit(screen, templ)) {
- array_mode = V_038000_ARRAY_2D_TILED_THIN1;
- }
+ if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER)) {
+ if (rscreen->use_surface_alloc &&
+ !(templ->bind & PIPE_BIND_SCANOUT) &&
+ templ->usage != PIPE_USAGE_STAGING &&
+ templ->usage != PIPE_USAGE_STREAM &&
+ permit_hardware_blit(screen, templ)) {
+ array_mode = V_038000_ARRAY_2D_TILED_THIN1;
} else if (util_format_is_compressed(templ->format)) {
array_mode = V_038000_ARRAY_1D_TILED_THIN1;
}
assert(surf_tmpl->u.tex.first_layer == surf_tmpl->u.tex.last_layer);
if (surface == NULL)
return NULL;
- /* XXX no offset */
-/* offset = r600_texture_get_offset(rtex, level, surf_tmpl->u.tex.first_layer);*/
pipe_reference_init(&surface->base.reference, 1);
pipe_resource_reference(&surface->base.texture, texture);
surface->base.context = pipe;
int r;
boolean use_staging_texture = FALSE;
- if (usage & PIPE_TRANSFER_MAP_PERMANENTLY) {
- return NULL;
- }
-
/* We cannot map a tiled texture directly because the data is
* in a different order, therefore we do detiling using a blit.
*
/* Use a staging texture for uploads if the underlying BO is busy. */
if (!(usage & PIPE_TRANSFER_READ) &&
- (rctx->ws->cs_is_buffer_referenced(rctx->cs, rtex->resource.cs_buf) ||
+ (rctx->ws->cs_is_buffer_referenced(rctx->cs, rtex->resource.cs_buf, RADEON_USAGE_READWRITE) ||
rctx->ws->buffer_is_busy(rtex->resource.buf, RADEON_USAGE_READWRITE)))
use_staging_texture = TRUE;
resource.bind |= PIPE_BIND_SAMPLER_VIEW;
}
/* Create the temporary texture. */
- trans->staging_texture = ctx->screen->resource_create(ctx->screen, &resource);
- if (trans->staging_texture == NULL) {
+ trans->staging = (struct r600_resource*)ctx->screen->resource_create(ctx->screen, &resource);
+ if (trans->staging == NULL) {
R600_ERR("failed to create temporary texture to hold untiled copy\n");
pipe_resource_reference(&trans->transfer.resource, NULL);
FREE(trans);
}
trans->transfer.stride =
- ((struct r600_resource_texture *)trans->staging_texture)->pitch_in_bytes[0];
+ ((struct r600_resource_texture *)trans->staging)->pitch_in_bytes[0];
if (usage & PIPE_TRANSFER_READ) {
r600_copy_to_staging_texture(ctx, trans);
/* Always referenced in the blit. */
struct pipe_resource *texture = transfer->resource;
struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
- if (rtransfer->staging_texture) {
+ if (rtransfer->staging) {
if (transfer->usage & PIPE_TRANSFER_WRITE) {
r600_copy_from_staging_texture(ctx, rtransfer);
}
- pipe_resource_reference(&rtransfer->staging_texture, NULL);
+ pipe_resource_reference((struct pipe_resource**)&rtransfer->staging, NULL);
}
if (rtex->is_depth && !rtex->is_flushing_texture) {
unsigned offset = 0;
char *map;
- if (rtransfer->staging_texture) {
- buf = ((struct r600_resource *)rtransfer->staging_texture)->buf;
+ if (rtransfer->staging) {
+ buf = ((struct r600_resource *)rtransfer->staging)->buf;
} else {
struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource;
struct r600_context *rctx = (struct r600_context*)ctx;
struct pb_buffer *buf;
- if (rtransfer->staging_texture) {
- buf = ((struct r600_resource *)rtransfer->staging_texture)->buf;
+ if (rtransfer->staging) {
+ buf = ((struct r600_resource *)rtransfer->staging)->buf;
} else {
struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource;
default:
break;
}
- goto out_unknown; /* TODO */
+ goto out_unknown; /* XXX */
case UTIL_FORMAT_COLORSPACE_SRGB:
word4 |= S_038010_FORCE_DEGAMMA(1);
}
}
+ if (desc->layout == UTIL_FORMAT_LAYOUT_SUBSAMPLED) {
+ switch (format) {
+ case PIPE_FORMAT_R8G8_B8G8_UNORM:
+ case PIPE_FORMAT_G8R8_B8R8_UNORM:
+ result = FMT_GB_GR;
+ goto out_word4;
+ case PIPE_FORMAT_G8R8_G8B8_UNORM:
+ case PIPE_FORMAT_R8G8_R8B8_UNORM:
+ result = FMT_BG_RG;
+ goto out_word4;
+ default:
+ goto out_unknown;
+ }
+ }
+
if (format == PIPE_FORMAT_R9G9B9E5_FLOAT) {
result = FMT_5_9_9_9_SHAREDEXP;
goto out_word4;
}
}
- /* R8G8Bx_SNORM - TODO CxV8U8 */
+ /* R8G8Bx_SNORM - XXX CxV8U8 */
/* See whether the components are of the same size. */
for (i = 1; i < desc->nr_channels; i++) {