#define G_028D34_DEPTH_HEIGHT_TILE_MAX(x) (((x) >> 0) & 0x3FF)
#define C_028D34_DEPTH_HEIGHT_TILE_MAX 0xFFFFFC00
#define R_028D0C_DB_RENDER_CONTROL 0x028D0C
+#define S_028D0C_DEPTH_CLEAR_ENABLE(x) (((x) & 0x1) << 0)
+#define S_028D0C_STENCIL_CLEAR_ENABLE(x) (((x) & 0x1) << 1)
+#define S_028D0C_DEPTH_COPY_ENABLE(x) (((x) & 0x1) << 2)
+#define S_028D0C_STENCIL_COPY_ENABLE(x) (((x) & 0x1) << 3)
+#define S_028D0C_RESUMMARIZE_ENABLE(x) (((x) & 0x1) << 4)
#define S_028D0C_STENCIL_COMPRESS_DISABLE(x) (((x) & 0x1) << 5)
#define S_028D0C_DEPTH_COMPRESS_DISABLE(x) (((x) & 0x1) << 6)
+#define S_028D0C_COPY_CENTROID(x) (((x) & 0x1) << 7)
+#define S_028D0C_COPY_SAMPLE(x) (((x) & 0x1) << 8)
#define S_028D0C_R700_PERFECT_ZPASS_COUNTS(x) (((x) & 0x1) << 15)
#define R_028D10_DB_RENDER_OVERRIDE 0x028D10
#define V_028D10_FORCE_OFF 0
#define S_02880C_Z_EXPORT_ENABLE(x) (((x) & 0x1) << 0)
#define G_02880C_Z_EXPORT_ENABLE(x) (((x) >> 0) & 0x1)
#define C_02880C_Z_EXPORT_ENABLE 0xFFFFFFFE
+#define S_02880C_STENCIL_REF_EXPORT_ENABLE(x) (((x) & 0x1) << 1)
+#define G_02880C_STENCIL_REF_EXPORT_ENABLE(x) (((x) >> 1) & 0x1)
+#define C_02880C_STENCIL_REF_EXPORT_ENABLE 0xFFFFFFFD
#define S_02880C_Z_ORDER(x) (((x) & 0x3) << 4)
#define G_02880C_Z_ORDER(x) (((x) >> 4) & 0x3)
#define C_02880C_Z_ORDER 0xFFFFFCFF
#define S_038000_TILE_MODE(x) (((x) & 0xF) << 3)
#define G_038000_TILE_MODE(x) (((x) >> 3) & 0xF)
#define C_038000_TILE_MODE 0xFFFFFF87
+#define V_038000_ARRAY_LINEAR_GENERAL 0x00000000
+#define V_038000_ARRAY_LINEAR_ALIGNED 0x00000001
+#define V_038000_ARRAY_1D_TILED_THIN1 0x00000002
+#define V_038000_ARRAY_2D_TILED_THIN1 0x00000004
#define S_038000_TILE_TYPE(x) (((x) & 0x1) << 7)
#define G_038000_TILE_TYPE(x) (((x) >> 7) & 0x1)
#define C_038000_TILE_TYPE 0xFFFFFF7F
#define S_038008_DATA_FORMAT(x) (((x) & 0x3F) << 20)
#define G_038008_DATA_FORMAT(x) (((x) >> 20) & 0x3F)
#define C_038008_DATA_FORMAT 0xFC0FFFFF
-#define V_038008_COLOR_INVALID 0x00000000
-#define V_038008_COLOR_8 0x00000001
-#define V_038008_COLOR_4_4 0x00000002
-#define V_038008_COLOR_3_3_2 0x00000003
-#define V_038008_COLOR_16 0x00000005
-#define V_038008_COLOR_16_FLOAT 0x00000006
-#define V_038008_COLOR_8_8 0x00000007
-#define V_038008_COLOR_5_6_5 0x00000008
-#define V_038008_COLOR_6_5_5 0x00000009
-#define V_038008_COLOR_1_5_5_5 0x0000000A
-#define V_038008_COLOR_4_4_4_4 0x0000000B
-#define V_038008_COLOR_5_5_5_1 0x0000000C
-#define V_038008_COLOR_32 0x0000000D
-#define V_038008_COLOR_32_FLOAT 0x0000000E
-#define V_038008_COLOR_16_16 0x0000000F
-#define V_038008_COLOR_16_16_FLOAT 0x00000010
-#define V_038008_COLOR_8_24 0x00000011
-#define V_038008_COLOR_8_24_FLOAT 0x00000012
-#define V_038008_COLOR_24_8 0x00000013
-#define V_038008_COLOR_24_8_FLOAT 0x00000014
-#define V_038008_COLOR_10_11_11 0x00000015
-#define V_038008_COLOR_10_11_11_FLOAT 0x00000016
-#define V_038008_COLOR_11_11_10 0x00000017
-#define V_038008_COLOR_11_11_10_FLOAT 0x00000018
-#define V_038008_COLOR_2_10_10_10 0x00000019
-#define V_038008_COLOR_8_8_8_8 0x0000001A
-#define V_038008_COLOR_10_10_10_2 0x0000001B
-#define V_038008_COLOR_X24_8_32_FLOAT 0x0000001C
-#define V_038008_COLOR_32_32 0x0000001D
-#define V_038008_COLOR_32_32_FLOAT 0x0000001E
-#define V_038008_COLOR_16_16_16_16 0x0000001F
-#define V_038008_COLOR_16_16_16_16_FLOAT 0x00000020
-#define V_038008_COLOR_32_32_32_32 0x00000022
-#define V_038008_COLOR_32_32_32_32_FLOAT 0x00000023
+
#define S_038008_NUM_FORMAT_ALL(x) (((x) & 0x3) << 26)
#define G_038008_NUM_FORMAT_ALL(x) (((x) >> 26) & 0x3)
#define C_038008_NUM_FORMAT_ALL 0xF3FFFFFF
+#define V_038008_SQ_NUM_FORMAT_NORM 0x00000000
+#define V_038008_SQ_NUM_FORMAT_INT 0x00000001
+#define V_038008_SQ_NUM_FORMAT_SCALED 0x00000002
#define S_038008_FORMAT_COMP_ALL(x) (((x) & 0x1) << 28)
#define G_038008_FORMAT_COMP_ALL(x) (((x) >> 28) & 0x1)
#define C_038008_FORMAT_COMP_ALL 0xEFFFFFFF
#define G_028C00_LAST_PIXEL(x) (((x) >> 10) & 0x1)
#define C_028C00_LAST_PIXEL 0xFFFFFBFF
#define R_028C04_PA_SC_AA_CONFIG 0x028C04
+#define R_028C08_PA_SU_VTX_CNTL 0x028C08
+#define S_028C08_PIX_CENTER_HALF(x) (((x) & 0x1) << 0)
+#define G_028C08_PIX_CENTER_HALF(x) (((x) >> 0) & 0x1)
+#define C_028C08_PIX_CENTER_HALF 0xFFFFFFFE
#define R_028C1C_PA_SC_AA_SAMPLE_LOCS_MCTX 0x028C1C
#define R_028C48_PA_SC_AA_MASK 0x028C48
#define R_028810_PA_CL_CLIP_CNTL 0x028810
#define R_038014_RESOURCE0_WORD5 0x038014
#define R_038018_RESOURCE0_WORD6 0x038018
+#define R_028140_ALU_CONST_BUFFER_SIZE_PS_0 0x00028140
+#define R_028180_ALU_CONST_BUFFER_SIZE_VS_0 0x00028180
+#define R_028940_ALU_CONST_CACHE_PS_0 0x00028940
+#define R_028980_ALU_CONST_CACHE_VS_0 0x00028980
+
+#define R_03CFF0_SQ_VTX_BASE_VTX_LOC 0x03CFF0
+#define R_03CFF4_SQ_VTX_START_INST_LOC 0x03CFF4
+
+#define R_03E200_SQ_LOOP_CONST_0 0x3E200
+
#define SQ_TEX_INST_LD 0x03
#define SQ_TEX_INST_GET_GRADIENTS_H 0x7
#define SQ_TEX_INST_GET_GRADIENTS_V 0x8