radeon: make texture logging more useful
[mesa.git] / src / gallium / drivers / r600 / sb / sb_bc_parser.cpp
index a7e712816b121866adbd18667f0f585f9b8a287c..67e6c3a582df4535bf48e82fb4d417168cae007e 100644 (file)
@@ -385,6 +385,11 @@ int bc_parser::prepare_alu_group(cf_node* cf, alu_group_node *g) {
                        } else if (src.sel == ALU_SRC_PS || src.sel == ALU_SRC_PV) {
                                unsigned pgroup = !cgroup, prev_slot = src.sel == ALU_SRC_PS ?
                                                SLOT_TRANS : src.chan;
+
+                               // XXX shouldn't happen but llvm backend uses PS on cayman
+                               if (prev_slot == SLOT_TRANS && ctx.is_cayman())
+                                       prev_slot = SLOT_X;
+
                                alu_node *prev_alu = slots[pgroup][prev_slot];
 
                                assert(prev_alu);