*/
#include "sb_shader.h"
-
#include "sb_pass.h"
namespace r600_sb {
-using std::cerr;
-
int def_use::run() {
run_on(sh.root, true);
run_on(sh.root, false);
if (is_op) {
if (0) {
- cerr << "def_use processing op ";
+ sblog << "def_use processing op ";
dump::dump_op(n);
- cerr << "\n";
+ sblog << "\n";
}
if (defs)