radeon: make texture logging more useful
[mesa.git] / src / gallium / drivers / r600 / sb / sb_def_use.cpp
index f35f592c929410a0b0e658f4dd31d0ca67d24855..a512d9208659d6f97926b780ea9c5b47f2d58991 100644 (file)
  */
 
 #include "sb_shader.h"
-
 #include "sb_pass.h"
 
 namespace r600_sb {
 
-using std::cerr;
-
 int def_use::run() {
        run_on(sh.root, true);
        run_on(sh.root, false);
@@ -57,9 +54,9 @@ void def_use::run_on(node* n, bool defs) {
        if (is_op) {
 
                if (0) {
-                       cerr << "def_use processing op ";
+                       sblog << "def_use processing op ";
                        dump::dump_op(n);
-                       cerr << "\n";
+                       sblog << "\n";
                }
 
                if (defs)