case NST_ALU_CLAUSE: n->bc.set_op(CF_OP_ALU); break;
case NST_TEX_CLAUSE: n->bc.set_op(CF_OP_TEX); break;
case NST_VTX_CLAUSE: n->bc.set_op(CF_OP_VTX); break;
+ case NST_GDS_CLAUSE: n->bc.set_op(CF_OP_GDS); break;
default: assert(!"invalid clause type"); break;
}
void shader::init_call_fs(cf_node* cf) {
unsigned gpr = 0;
- assert(target == TARGET_VS || target == TARGET_ES);
+ assert(target == TARGET_LS || target == TARGET_VS || target == TARGET_ES);
for(inputs_vec::const_iterator I = inputs.begin(),
E = inputs.end(); I != E; ++I, ++gpr) {
case TARGET_ES: return "ES";
case TARGET_PS: return "PS";
case TARGET_GS: return "GS";
+ case TARGET_HS: return "HS";
+ case TARGET_LS: return "LS";
case TARGET_COMPUTE: return "COMPUTE";
case TARGET_FETCH: return "FETCH";
default:
fetch_node *f = static_cast<fetch_node*>(n);
if (ctx.is_r600() && (f->bc.op_ptr->flags & FF_VTX))
return SQ_VTX;
+ if (f->bc.op_ptr->flags & FF_GDS)
+ return SQ_GDS;
return SQ_TEX;
}
case NST_CF_INST: