* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Marek Olšák
*/
+#include "radeonsi/si_pipe.h"
#include "r600_cs.h"
#include "util/u_memory.h"
#include "util/u_upload_mgr.h"
#include <inttypes.h>
#include <stdio.h>
-boolean r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
- struct radeon_winsys_cs_handle *buf,
- enum radeon_bo_usage usage)
+bool si_rings_is_buffer_referenced(struct r600_common_context *ctx,
+ struct pb_buffer *buf,
+ enum radeon_bo_usage usage)
{
- if (ctx->ws->cs_is_buffer_referenced(ctx->rings.gfx.cs, buf, usage)) {
- return TRUE;
+ if (ctx->ws->cs_is_buffer_referenced(ctx->gfx.cs, buf, usage)) {
+ return true;
}
- if (ctx->rings.dma.cs && ctx->rings.dma.cs->cdw &&
- ctx->ws->cs_is_buffer_referenced(ctx->rings.dma.cs, buf, usage)) {
- return TRUE;
+ if (radeon_emitted(ctx->dma.cs, 0) &&
+ ctx->ws->cs_is_buffer_referenced(ctx->dma.cs, buf, usage)) {
+ return true;
}
- return FALSE;
+ return false;
}
-void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
- struct r600_resource *resource,
- unsigned usage)
+void *si_buffer_map_sync_with_rings(struct r600_common_context *ctx,
+ struct r600_resource *resource,
+ unsigned usage)
{
enum radeon_bo_usage rusage = RADEON_USAGE_READWRITE;
bool busy = false;
+ assert(!(resource->flags & RADEON_FLAG_SPARSE));
+
if (usage & PIPE_TRANSFER_UNSYNCHRONIZED) {
- return ctx->ws->buffer_map(resource->cs_buf, NULL, usage);
+ return ctx->ws->buffer_map(resource->buf, NULL, usage);
}
if (!(usage & PIPE_TRANSFER_WRITE)) {
rusage = RADEON_USAGE_WRITE;
}
- if (ctx->rings.gfx.cs->cdw != ctx->initial_gfx_cs_size &&
- ctx->ws->cs_is_buffer_referenced(ctx->rings.gfx.cs,
- resource->cs_buf, rusage)) {
+ if (radeon_emitted(ctx->gfx.cs, ctx->initial_gfx_cs_size) &&
+ ctx->ws->cs_is_buffer_referenced(ctx->gfx.cs,
+ resource->buf, rusage)) {
if (usage & PIPE_TRANSFER_DONTBLOCK) {
- ctx->rings.gfx.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
+ ctx->gfx.flush(ctx, PIPE_FLUSH_ASYNC, NULL);
return NULL;
} else {
- ctx->rings.gfx.flush(ctx, 0, NULL);
+ ctx->gfx.flush(ctx, 0, NULL);
busy = true;
}
}
- if (ctx->rings.dma.cs &&
- ctx->rings.dma.cs->cdw &&
- ctx->ws->cs_is_buffer_referenced(ctx->rings.dma.cs,
- resource->cs_buf, rusage)) {
+ if (radeon_emitted(ctx->dma.cs, 0) &&
+ ctx->ws->cs_is_buffer_referenced(ctx->dma.cs,
+ resource->buf, rusage)) {
if (usage & PIPE_TRANSFER_DONTBLOCK) {
- ctx->rings.dma.flush(ctx, RADEON_FLUSH_ASYNC, NULL);
+ ctx->dma.flush(ctx, PIPE_FLUSH_ASYNC, NULL);
return NULL;
} else {
- ctx->rings.dma.flush(ctx, 0, NULL);
+ ctx->dma.flush(ctx, 0, NULL);
busy = true;
}
}
- if (busy || ctx->ws->buffer_is_busy(resource->buf, rusage)) {
+ if (busy || !ctx->ws->buffer_wait(resource->buf, 0, rusage)) {
if (usage & PIPE_TRANSFER_DONTBLOCK) {
return NULL;
} else {
/* We will be wait for the GPU. Wait for any offloaded
* CS flush to complete to avoid busy-waiting in the winsys. */
- ctx->ws->cs_sync_flush(ctx->rings.gfx.cs);
- if (ctx->rings.dma.cs)
- ctx->ws->cs_sync_flush(ctx->rings.dma.cs);
+ ctx->ws->cs_sync_flush(ctx->gfx.cs);
+ if (ctx->dma.cs)
+ ctx->ws->cs_sync_flush(ctx->dma.cs);
}
}
/* Setting the CS to NULL will prevent doing checks we have done already. */
- return ctx->ws->buffer_map(resource->cs_buf, NULL, usage);
+ return ctx->ws->buffer_map(resource->buf, NULL, usage);
}
-bool r600_init_resource(struct r600_common_screen *rscreen,
- struct r600_resource *res,
- unsigned size, unsigned alignment,
- bool use_reusable_pool)
+void si_init_resource_fields(struct si_screen *sscreen,
+ struct r600_resource *res,
+ uint64_t size, unsigned alignment)
{
struct r600_texture *rtex = (struct r600_texture*)res;
- struct pb_buffer *old_buf, *new_buf;
- enum radeon_bo_flag flags = 0;
+
+ res->bo_size = size;
+ res->bo_alignment = alignment;
+ res->flags = 0;
+ res->texture_handle_allocated = false;
+ res->image_handle_allocated = false;
switch (res->b.b.usage) {
case PIPE_USAGE_STREAM:
- flags = RADEON_FLAG_GTT_WC;
+ res->flags = RADEON_FLAG_GTT_WC;
/* fall through */
case PIPE_USAGE_STAGING:
- /* Transfers are likely to occur more often with these resources. */
+ /* Transfers are likely to occur more often with these
+ * resources. */
res->domains = RADEON_DOMAIN_GTT;
break;
case PIPE_USAGE_DYNAMIC:
/* Older kernels didn't always flush the HDP cache before
* CS execution
*/
- if (rscreen->info.drm_minor < 40) {
+ if (sscreen->info.drm_major == 2 &&
+ sscreen->info.drm_minor < 40) {
res->domains = RADEON_DOMAIN_GTT;
- flags |= RADEON_FLAG_GTT_WC;
+ res->flags |= RADEON_FLAG_GTT_WC;
break;
}
- flags |= RADEON_FLAG_CPU_ACCESS;
/* fall through */
case PIPE_USAGE_DEFAULT:
case PIPE_USAGE_IMMUTABLE:
default:
- /* Not listing GTT here improves performance in some apps. */
+ /* Not listing GTT here improves performance in some
+ * apps. */
res->domains = RADEON_DOMAIN_VRAM;
- flags |= RADEON_FLAG_GTT_WC;
+ res->flags |= RADEON_FLAG_GTT_WC;
break;
}
if (res->b.b.target == PIPE_BUFFER &&
res->b.b.flags & (PIPE_RESOURCE_FLAG_MAP_PERSISTENT |
PIPE_RESOURCE_FLAG_MAP_COHERENT)) {
- /* Use GTT for all persistent mappings with older kernels,
- * because they didn't always flush the HDP cache before CS
- * execution.
+ /* Use GTT for all persistent mappings with older
+ * kernels, because they didn't always flush the HDP
+ * cache before CS execution.
*
- * Write-combined CPU mappings are fine, the kernel ensures all CPU
- * writes finish before the GPU executes a command stream.
+ * Write-combined CPU mappings are fine, the kernel
+ * ensures all CPU writes finish before the GPU
+ * executes a command stream.
*/
- if (rscreen->info.drm_minor < 40)
+ if (sscreen->info.drm_major == 2 &&
+ sscreen->info.drm_minor < 40)
res->domains = RADEON_DOMAIN_GTT;
- else if (res->domains & RADEON_DOMAIN_VRAM)
- flags |= RADEON_FLAG_CPU_ACCESS;
}
/* Tiled textures are unmappable. Always put them in VRAM. */
- if (res->b.b.target != PIPE_BUFFER &&
- rtex->surface.level[0].mode >= RADEON_SURF_MODE_1D) {
+ if ((res->b.b.target != PIPE_BUFFER && !rtex->surface.is_linear) ||
+ res->flags & R600_RESOURCE_FLAG_UNMAPPABLE) {
res->domains = RADEON_DOMAIN_VRAM;
- flags &= ~RADEON_FLAG_CPU_ACCESS;
- flags |= RADEON_FLAG_NO_CPU_ACCESS;
+ res->flags |= RADEON_FLAG_NO_CPU_ACCESS |
+ RADEON_FLAG_GTT_WC;
}
+ /* Displayable and shareable surfaces are not suballocated. */
+ if (res->b.b.bind & (PIPE_BIND_SHARED | PIPE_BIND_SCANOUT))
+ res->flags |= RADEON_FLAG_NO_SUBALLOC; /* shareable */
+ else
+ res->flags |= RADEON_FLAG_NO_INTERPROCESS_SHARING;
+
+ if (sscreen->debug_flags & DBG(NO_WC))
+ res->flags &= ~RADEON_FLAG_GTT_WC;
+
+ /* Set expected VRAM and GART usage for the buffer. */
+ res->vram_usage = 0;
+ res->gart_usage = 0;
+ res->max_forced_staging_uploads = 0;
+ res->b.max_forced_staging_uploads = 0;
+
+ if (res->domains & RADEON_DOMAIN_VRAM) {
+ res->vram_usage = size;
+
+ res->max_forced_staging_uploads =
+ res->b.max_forced_staging_uploads =
+ sscreen->info.has_dedicated_vram &&
+ size >= sscreen->info.vram_vis_size / 4 ? 1 : 0;
+ } else if (res->domains & RADEON_DOMAIN_GTT) {
+ res->gart_usage = size;
+ }
+}
+
+bool si_alloc_resource(struct si_screen *sscreen,
+ struct r600_resource *res)
+{
+ struct pb_buffer *old_buf, *new_buf;
+
/* Allocate a new resource. */
- new_buf = rscreen->ws->buffer_create(rscreen->ws, size, alignment,
- use_reusable_pool,
- res->domains, flags);
+ new_buf = sscreen->ws->buffer_create(sscreen->ws, res->bo_size,
+ res->bo_alignment,
+ res->domains, res->flags);
if (!new_buf) {
return false;
}
* the same buffer where one of the contexts invalidates it while
* the others are using it. */
old_buf = res->buf;
- res->cs_buf = rscreen->ws->buffer_get_cs_handle(new_buf); /* should be atomic */
res->buf = new_buf; /* should be atomic */
- if (rscreen->info.r600_virtual_address)
- res->gpu_address = rscreen->ws->buffer_get_virtual_address(res->cs_buf);
+ if (sscreen->info.has_virtual_memory)
+ res->gpu_address = sscreen->ws->buffer_get_virtual_address(res->buf);
else
res->gpu_address = 0;
pb_reference(&old_buf, NULL);
util_range_set_empty(&res->valid_buffer_range);
+ res->TC_L2_dirty = false;
- if (rscreen->debug_flags & DBG_VM && res->b.b.target == PIPE_BUFFER) {
- fprintf(stderr, "VM start=0x%"PRIX64" end=0x%"PRIX64" | Buffer %u bytes\n",
+ /* Print debug information. */
+ if (sscreen->debug_flags & DBG(VM) && res->b.b.target == PIPE_BUFFER) {
+ fprintf(stderr, "VM start=0x%"PRIX64" end=0x%"PRIX64" | Buffer %"PRIu64" bytes\n",
res->gpu_address, res->gpu_address + res->buf->size,
res->buf->size);
}
{
struct r600_resource *rbuffer = r600_resource(buf);
+ threaded_resource_deinit(buf);
util_range_destroy(&rbuffer->valid_buffer_range);
pb_reference(&rbuffer->buf, NULL);
FREE(rbuffer);
}
+static bool
+r600_invalidate_buffer(struct r600_common_context *rctx,
+ struct r600_resource *rbuffer)
+{
+ /* Shared buffers can't be reallocated. */
+ if (rbuffer->b.is_shared)
+ return false;
+
+ /* Sparse buffers can't be reallocated. */
+ if (rbuffer->flags & RADEON_FLAG_SPARSE)
+ return false;
+
+ /* In AMD_pinned_memory, the user pointer association only gets
+ * broken when the buffer is explicitly re-allocated.
+ */
+ if (rbuffer->b.is_user_ptr)
+ return false;
+
+ /* Check if mapping this buffer would cause waiting for the GPU. */
+ if (si_rings_is_buffer_referenced(rctx, rbuffer->buf, RADEON_USAGE_READWRITE) ||
+ !rctx->ws->buffer_wait(rbuffer->buf, 0, RADEON_USAGE_READWRITE)) {
+ rctx->invalidate_buffer(&rctx->b, &rbuffer->b.b);
+ } else {
+ util_range_set_empty(&rbuffer->valid_buffer_range);
+ }
+
+ return true;
+}
+
+/* Replace the storage of dst with src. */
+void si_replace_buffer_storage(struct pipe_context *ctx,
+ struct pipe_resource *dst,
+ struct pipe_resource *src)
+{
+ struct r600_common_context *rctx = (struct r600_common_context *)ctx;
+ struct r600_resource *rdst = r600_resource(dst);
+ struct r600_resource *rsrc = r600_resource(src);
+ uint64_t old_gpu_address = rdst->gpu_address;
+
+ pb_reference(&rdst->buf, rsrc->buf);
+ rdst->gpu_address = rsrc->gpu_address;
+ rdst->b.b.bind = rsrc->b.b.bind;
+ rdst->b.max_forced_staging_uploads = rsrc->b.max_forced_staging_uploads;
+ rdst->max_forced_staging_uploads = rsrc->max_forced_staging_uploads;
+ rdst->flags = rsrc->flags;
+
+ assert(rdst->vram_usage == rsrc->vram_usage);
+ assert(rdst->gart_usage == rsrc->gart_usage);
+ assert(rdst->bo_size == rsrc->bo_size);
+ assert(rdst->bo_alignment == rsrc->bo_alignment);
+ assert(rdst->domains == rsrc->domains);
+
+ rctx->rebind_buffer(ctx, dst, old_gpu_address);
+}
+
+static void si_invalidate_resource(struct pipe_context *ctx,
+ struct pipe_resource *resource)
+{
+ struct r600_common_context *rctx = (struct r600_common_context*)ctx;
+ struct r600_resource *rbuffer = r600_resource(resource);
+
+ /* We currently only do anyting here for buffers */
+ if (resource->target == PIPE_BUFFER)
+ (void)r600_invalidate_buffer(rctx, rbuffer);
+}
+
static void *r600_buffer_get_transfer(struct pipe_context *ctx,
struct pipe_resource *resource,
- unsigned level,
unsigned usage,
const struct pipe_box *box,
struct pipe_transfer **ptransfer,
unsigned offset)
{
struct r600_common_context *rctx = (struct r600_common_context*)ctx;
- struct r600_transfer *transfer = util_slab_alloc(&rctx->pool_transfers);
-
- transfer->transfer.resource = resource;
- transfer->transfer.level = level;
- transfer->transfer.usage = usage;
- transfer->transfer.box = *box;
- transfer->transfer.stride = 0;
- transfer->transfer.layer_stride = 0;
+ struct r600_transfer *transfer;
+
+ if (usage & TC_TRANSFER_MAP_THREADED_UNSYNC)
+ transfer = slab_alloc(&rctx->pool_transfers_unsync);
+ else
+ transfer = slab_alloc(&rctx->pool_transfers);
+
+ transfer->b.b.resource = NULL;
+ pipe_resource_reference(&transfer->b.b.resource, resource);
+ transfer->b.b.level = 0;
+ transfer->b.b.usage = usage;
+ transfer->b.b.box = *box;
+ transfer->b.b.stride = 0;
+ transfer->b.b.layer_stride = 0;
+ transfer->b.staging = NULL;
transfer->offset = offset;
transfer->staging = staging;
- *ptransfer = &transfer->transfer;
+ *ptransfer = &transfer->b.b;
return data;
}
-static bool r600_can_dma_copy_buffer(struct r600_common_context *rctx,
- unsigned dstx, unsigned srcx, unsigned size)
-{
- bool dword_aligned = !(dstx % 4) && !(srcx % 4) && !(size % 4);
-
- return rctx->screen->has_cp_dma ||
- (dword_aligned && (rctx->rings.dma.cs ||
- rctx->screen->has_streamout));
-
-}
-
static void *r600_buffer_transfer_map(struct pipe_context *ctx,
struct pipe_resource *resource,
unsigned level,
struct pipe_transfer **ptransfer)
{
struct r600_common_context *rctx = (struct r600_common_context*)ctx;
- struct r600_common_screen *rscreen = (struct r600_common_screen*)ctx->screen;
- struct r600_resource *rbuffer = r600_resource(resource);
- uint8_t *data;
+ struct r600_resource *rbuffer = r600_resource(resource);
+ uint8_t *data;
assert(box->x + box->width <= resource->width0);
+ /* From GL_AMD_pinned_memory issues:
+ *
+ * 4) Is glMapBuffer on a shared buffer guaranteed to return the
+ * same system address which was specified at creation time?
+ *
+ * RESOLVED: NO. The GL implementation might return a different
+ * virtual mapping of that memory, although the same physical
+ * page will be used.
+ *
+ * So don't ever use staging buffers.
+ */
+ if (rbuffer->b.is_user_ptr)
+ usage |= PIPE_TRANSFER_PERSISTENT;
+
/* See if the buffer range being mapped has never been initialized,
* in which case it can be mapped unsynchronized. */
- if (!(usage & PIPE_TRANSFER_UNSYNCHRONIZED) &&
+ if (!(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
+ TC_TRANSFER_MAP_NO_INFER_UNSYNCHRONIZED)) &&
usage & PIPE_TRANSFER_WRITE &&
+ !rbuffer->b.is_shared &&
!util_ranges_intersect(&rbuffer->valid_buffer_range, box->x, box->x + box->width)) {
usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
}
usage |= PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
}
+ /* If a buffer in VRAM is too large and the range is discarded, don't
+ * map it directly. This makes sure that the buffer stays in VRAM.
+ */
+ bool force_discard_range = false;
+ if (usage & (PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE |
+ PIPE_TRANSFER_DISCARD_RANGE) &&
+ !(usage & PIPE_TRANSFER_PERSISTENT) &&
+ /* Try not to decrement the counter if it's not positive. Still racy,
+ * but it makes it harder to wrap the counter from INT_MIN to INT_MAX. */
+ rbuffer->max_forced_staging_uploads > 0 &&
+ p_atomic_dec_return(&rbuffer->max_forced_staging_uploads) >= 0) {
+ usage &= ~(PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE |
+ PIPE_TRANSFER_UNSYNCHRONIZED);
+ usage |= PIPE_TRANSFER_DISCARD_RANGE;
+ force_discard_range = true;
+ }
+
if (usage & PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE &&
- !(usage & PIPE_TRANSFER_UNSYNCHRONIZED)) {
+ !(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
+ TC_TRANSFER_MAP_NO_INVALIDATE))) {
assert(usage & PIPE_TRANSFER_WRITE);
- /* Check if mapping this buffer would cause waiting for the GPU. */
- if (r600_rings_is_buffer_referenced(rctx, rbuffer->cs_buf, RADEON_USAGE_READWRITE) ||
- rctx->ws->buffer_is_busy(rbuffer->buf, RADEON_USAGE_READWRITE)) {
- rctx->invalidate_buffer(&rctx->b, &rbuffer->b.b);
+ if (r600_invalidate_buffer(rctx, rbuffer)) {
+ /* At this point, the buffer is always idle. */
+ usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
+ } else {
+ /* Fall back to a temporary buffer. */
+ usage |= PIPE_TRANSFER_DISCARD_RANGE;
}
- /* At this point, the buffer is always idle. */
- usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
}
- else if ((usage & PIPE_TRANSFER_DISCARD_RANGE) &&
- !(usage & PIPE_TRANSFER_UNSYNCHRONIZED) &&
- !(rscreen->debug_flags & DBG_NO_DISCARD_RANGE) &&
- r600_can_dma_copy_buffer(rctx, box->x, 0, box->width)) {
+
+ if ((usage & PIPE_TRANSFER_DISCARD_RANGE) &&
+ ((!(usage & (PIPE_TRANSFER_UNSYNCHRONIZED |
+ PIPE_TRANSFER_PERSISTENT))) ||
+ (rbuffer->flags & RADEON_FLAG_SPARSE))) {
assert(usage & PIPE_TRANSFER_WRITE);
- /* Check if mapping this buffer would cause waiting for the GPU. */
- if (r600_rings_is_buffer_referenced(rctx, rbuffer->cs_buf, RADEON_USAGE_READWRITE) ||
- rctx->ws->buffer_is_busy(rbuffer->buf, RADEON_USAGE_READWRITE)) {
+ /* Check if mapping this buffer would cause waiting for the GPU.
+ */
+ if (rbuffer->flags & RADEON_FLAG_SPARSE ||
+ force_discard_range ||
+ si_rings_is_buffer_referenced(rctx, rbuffer->buf, RADEON_USAGE_READWRITE) ||
+ !rctx->ws->buffer_wait(rbuffer->buf, 0, RADEON_USAGE_READWRITE)) {
/* Do a wait-free write-only transfer using a temporary buffer. */
unsigned offset;
struct r600_resource *staging = NULL;
- u_upload_alloc(rctx->uploader, 0, box->width + (box->x % R600_MAP_BUFFER_ALIGNMENT),
- &offset, (struct pipe_resource**)&staging, (void**)&data);
+ u_upload_alloc(ctx->stream_uploader, 0,
+ box->width + (box->x % R600_MAP_BUFFER_ALIGNMENT),
+ rctx->screen->info.tcc_cache_line_size,
+ &offset, (struct pipe_resource**)&staging,
+ (void**)&data);
if (staging) {
data += box->x % R600_MAP_BUFFER_ALIGNMENT;
- return r600_buffer_get_transfer(ctx, resource, level, usage, box,
+ return r600_buffer_get_transfer(ctx, resource, usage, box,
ptransfer, data, staging, offset);
- } else {
- return NULL; /* error, shouldn't occur though */
+ } else if (rbuffer->flags & RADEON_FLAG_SPARSE) {
+ return NULL;
}
+ } else {
+ /* At this point, the buffer is always idle (we checked it above). */
+ usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
}
- /* At this point, the buffer is always idle (we checked it above). */
- usage |= PIPE_TRANSFER_UNSYNCHRONIZED;
}
- /* Using a staging buffer in GTT for larger reads is much faster. */
- else if ((usage & PIPE_TRANSFER_READ) &&
- !(usage & PIPE_TRANSFER_WRITE) &&
- rbuffer->domains == RADEON_DOMAIN_VRAM &&
- r600_can_dma_copy_buffer(rctx, 0, box->x, box->width)) {
+ /* Use a staging buffer in cached GTT for reads. */
+ else if (((usage & PIPE_TRANSFER_READ) &&
+ !(usage & PIPE_TRANSFER_PERSISTENT) &&
+ (rbuffer->domains & RADEON_DOMAIN_VRAM ||
+ rbuffer->flags & RADEON_FLAG_GTT_WC)) ||
+ (rbuffer->flags & RADEON_FLAG_SPARSE)) {
struct r600_resource *staging;
+ assert(!(usage & TC_TRANSFER_MAP_THREADED_UNSYNC));
staging = (struct r600_resource*) pipe_buffer_create(
- ctx->screen, PIPE_BIND_TRANSFER_READ, PIPE_USAGE_STAGING,
+ ctx->screen, 0, PIPE_USAGE_STAGING,
box->width + (box->x % R600_MAP_BUFFER_ALIGNMENT));
if (staging) {
/* Copy the VRAM buffer to the staging buffer. */
rctx->dma_copy(ctx, &staging->b.b, 0,
box->x % R600_MAP_BUFFER_ALIGNMENT,
- 0, 0, resource, level, box);
+ 0, 0, resource, 0, box);
- data = r600_buffer_map_sync_with_rings(rctx, staging, PIPE_TRANSFER_READ);
+ data = si_buffer_map_sync_with_rings(rctx, staging,
+ usage & ~PIPE_TRANSFER_UNSYNCHRONIZED);
+ if (!data) {
+ r600_resource_reference(&staging, NULL);
+ return NULL;
+ }
data += box->x % R600_MAP_BUFFER_ALIGNMENT;
- return r600_buffer_get_transfer(ctx, resource, level, usage, box,
+ return r600_buffer_get_transfer(ctx, resource, usage, box,
ptransfer, data, staging, 0);
+ } else if (rbuffer->flags & RADEON_FLAG_SPARSE) {
+ return NULL;
}
}
- data = r600_buffer_map_sync_with_rings(rctx, rbuffer, usage);
+ data = si_buffer_map_sync_with_rings(rctx, rbuffer, usage);
if (!data) {
return NULL;
}
data += box->x;
- return r600_buffer_get_transfer(ctx, resource, level, usage, box,
+ return r600_buffer_get_transfer(ctx, resource, usage, box,
ptransfer, data, NULL, 0);
}
-static void r600_buffer_transfer_unmap(struct pipe_context *ctx,
- struct pipe_transfer *transfer)
+static void r600_buffer_do_flush_region(struct pipe_context *ctx,
+ struct pipe_transfer *transfer,
+ const struct pipe_box *box)
{
- struct r600_common_context *rctx = (struct r600_common_context*)ctx;
struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
struct r600_resource *rbuffer = r600_resource(transfer->resource);
if (rtransfer->staging) {
- if (rtransfer->transfer.usage & PIPE_TRANSFER_WRITE) {
- struct pipe_resource *dst, *src;
- unsigned soffset, doffset, size;
- struct pipe_box box;
+ struct pipe_resource *dst, *src;
+ unsigned soffset;
+ struct pipe_box dma_box;
- dst = transfer->resource;
- src = &rtransfer->staging->b.b;
- size = transfer->box.width;
- doffset = transfer->box.x;
- soffset = rtransfer->offset + transfer->box.x % R600_MAP_BUFFER_ALIGNMENT;
+ dst = transfer->resource;
+ src = &rtransfer->staging->b.b;
+ soffset = rtransfer->offset + box->x % R600_MAP_BUFFER_ALIGNMENT;
- u_box_1d(soffset, size, &box);
+ u_box_1d(soffset, box->width, &dma_box);
- /* Copy the staging buffer into the original one. */
- rctx->dma_copy(ctx, dst, 0, doffset, 0, 0, src, 0, &box);
- }
- pipe_resource_reference((struct pipe_resource**)&rtransfer->staging, NULL);
+ /* Copy the staging buffer into the original one. */
+ ctx->resource_copy_region(ctx, dst, 0, box->x, 0, 0, src, 0, &dma_box);
}
- if (transfer->usage & PIPE_TRANSFER_WRITE) {
- util_range_add(&rbuffer->valid_buffer_range, transfer->box.x,
- transfer->box.x + transfer->box.width);
+ util_range_add(&rbuffer->valid_buffer_range, box->x,
+ box->x + box->width);
+}
+
+static void r600_buffer_flush_region(struct pipe_context *ctx,
+ struct pipe_transfer *transfer,
+ const struct pipe_box *rel_box)
+{
+ unsigned required_usage = PIPE_TRANSFER_WRITE |
+ PIPE_TRANSFER_FLUSH_EXPLICIT;
+
+ if ((transfer->usage & required_usage) == required_usage) {
+ struct pipe_box box;
+
+ u_box_1d(transfer->box.x + rel_box->x, rel_box->width, &box);
+ r600_buffer_do_flush_region(ctx, transfer, &box);
}
- util_slab_free(&rctx->pool_transfers, transfer);
+}
+
+static void r600_buffer_transfer_unmap(struct pipe_context *ctx,
+ struct pipe_transfer *transfer)
+{
+ struct r600_common_context *rctx = (struct r600_common_context*)ctx;
+ struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
+
+ if (transfer->usage & PIPE_TRANSFER_WRITE &&
+ !(transfer->usage & PIPE_TRANSFER_FLUSH_EXPLICIT))
+ r600_buffer_do_flush_region(ctx, transfer, &transfer->box);
+
+ r600_resource_reference(&rtransfer->staging, NULL);
+ assert(rtransfer->b.staging == NULL); /* for threaded context only */
+ pipe_resource_reference(&transfer->resource, NULL);
+
+ /* Don't use pool_transfers_unsync. We are always in the driver
+ * thread. */
+ slab_free(&rctx->pool_transfers, transfer);
+}
+
+static void si_buffer_subdata(struct pipe_context *ctx,
+ struct pipe_resource *buffer,
+ unsigned usage, unsigned offset,
+ unsigned size, const void *data)
+{
+ struct pipe_transfer *transfer = NULL;
+ struct pipe_box box;
+ uint8_t *map = NULL;
+
+ u_box_1d(offset, size, &box);
+ map = r600_buffer_transfer_map(ctx, buffer, 0,
+ PIPE_TRANSFER_WRITE |
+ PIPE_TRANSFER_DISCARD_RANGE |
+ usage,
+ &box, &transfer);
+ if (!map)
+ return;
+
+ memcpy(map, data, size);
+ r600_buffer_transfer_unmap(ctx, transfer);
}
static const struct u_resource_vtbl r600_buffer_vtbl =
NULL, /* get_handle */
r600_buffer_destroy, /* resource_destroy */
r600_buffer_transfer_map, /* transfer_map */
- NULL, /* transfer_flush_region */
+ r600_buffer_flush_region, /* transfer_flush_region */
r600_buffer_transfer_unmap, /* transfer_unmap */
- NULL /* transfer_inline_write */
};
-struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
- const struct pipe_resource *templ,
- unsigned alignment)
+static struct r600_resource *
+r600_alloc_buffer_struct(struct pipe_screen *screen,
+ const struct pipe_resource *templ)
{
- struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
struct r600_resource *rbuffer;
rbuffer = MALLOC_STRUCT(r600_resource);
rbuffer->b.b = *templ;
+ rbuffer->b.b.next = NULL;
pipe_reference_init(&rbuffer->b.b.reference, 1);
rbuffer->b.b.screen = screen;
+
rbuffer->b.vtbl = &r600_buffer_vtbl;
+ threaded_resource_init(&rbuffer->b.b);
+
rbuffer->buf = NULL;
+ rbuffer->bind_history = 0;
+ rbuffer->TC_L2_dirty = false;
util_range_init(&rbuffer->valid_buffer_range);
+ return rbuffer;
+}
+
+static struct pipe_resource *si_buffer_create(struct pipe_screen *screen,
+ const struct pipe_resource *templ,
+ unsigned alignment)
+{
+ struct si_screen *sscreen = (struct si_screen*)screen;
+ struct r600_resource *rbuffer = r600_alloc_buffer_struct(screen, templ);
+
+ si_init_resource_fields(sscreen, rbuffer, templ->width0, alignment);
- if (!r600_init_resource(rscreen, rbuffer, templ->width0, alignment, TRUE)) {
+ if (templ->flags & PIPE_RESOURCE_FLAG_SPARSE)
+ rbuffer->flags |= RADEON_FLAG_SPARSE;
+
+ if (!si_alloc_resource(sscreen, rbuffer)) {
FREE(rbuffer);
return NULL;
}
return &rbuffer->b.b;
}
+
+struct pipe_resource *si_aligned_buffer_create(struct pipe_screen *screen,
+ unsigned flags,
+ unsigned usage,
+ unsigned size,
+ unsigned alignment)
+{
+ struct pipe_resource buffer;
+
+ memset(&buffer, 0, sizeof buffer);
+ buffer.target = PIPE_BUFFER;
+ buffer.format = PIPE_FORMAT_R8_UNORM;
+ buffer.bind = 0;
+ buffer.usage = usage;
+ buffer.flags = flags;
+ buffer.width0 = size;
+ buffer.height0 = 1;
+ buffer.depth0 = 1;
+ buffer.array_size = 1;
+ return si_buffer_create(screen, &buffer, alignment);
+}
+
+static struct pipe_resource *
+si_buffer_from_user_memory(struct pipe_screen *screen,
+ const struct pipe_resource *templ,
+ void *user_memory)
+{
+ struct si_screen *sscreen = (struct si_screen*)screen;
+ struct radeon_winsys *ws = sscreen->ws;
+ struct r600_resource *rbuffer = r600_alloc_buffer_struct(screen, templ);
+
+ rbuffer->domains = RADEON_DOMAIN_GTT;
+ rbuffer->flags = 0;
+ rbuffer->b.is_user_ptr = true;
+ util_range_add(&rbuffer->valid_buffer_range, 0, templ->width0);
+ util_range_add(&rbuffer->b.valid_buffer_range, 0, templ->width0);
+
+ /* Convert a user pointer to a buffer. */
+ rbuffer->buf = ws->buffer_from_ptr(ws, user_memory, templ->width0);
+ if (!rbuffer->buf) {
+ FREE(rbuffer);
+ return NULL;
+ }
+
+ if (sscreen->info.has_virtual_memory)
+ rbuffer->gpu_address =
+ ws->buffer_get_virtual_address(rbuffer->buf);
+ else
+ rbuffer->gpu_address = 0;
+
+ rbuffer->vram_usage = 0;
+ rbuffer->gart_usage = templ->width0;
+
+ return &rbuffer->b.b;
+}
+
+static struct pipe_resource *si_resource_create(struct pipe_screen *screen,
+ const struct pipe_resource *templ)
+{
+ if (templ->target == PIPE_BUFFER) {
+ return si_buffer_create(screen, templ, 256);
+ } else {
+ return si_texture_create(screen, templ);
+ }
+}
+
+void si_init_screen_buffer_functions(struct si_screen *sscreen)
+{
+ sscreen->b.resource_create = si_resource_create;
+ sscreen->b.resource_destroy = u_resource_destroy_vtbl;
+ sscreen->b.resource_from_user_memory = si_buffer_from_user_memory;
+}
+
+void si_init_buffer_functions(struct si_context *sctx)
+{
+ sctx->b.b.invalidate_resource = si_invalidate_resource;
+ sctx->b.b.transfer_map = u_transfer_map_vtbl;
+ sctx->b.b.transfer_flush_region = u_transfer_flush_region_vtbl;
+ sctx->b.b.transfer_unmap = u_transfer_unmap_vtbl;
+ sctx->b.b.texture_subdata = u_default_texture_subdata;
+ sctx->b.b.buffer_subdata = si_buffer_subdata;
+}