/* Max counters per HW block */
#define R600_QUERY_MAX_COUNTERS 16
-static const char * const r600_pc_shader_suffix[] = {
- "", "_PS", "_VS", "_GS", "_ES", "_HS", "_LS", "_CS"
-};
-
static struct r600_perfcounter_block *
lookup_counter(struct r600_perfcounters *pc, unsigned index,
unsigned *base_gid, unsigned *sub_index)
struct r600_pc_counter {
unsigned base;
- unsigned dwords;
- unsigned stride;
+ unsigned qwords;
+ unsigned stride; /* in uint64s */
};
+#define R600_PC_SHADERS_WINDOWING (1 << 31)
+
struct r600_query_pc {
struct r600_query_hw b;
pc->emit_read(ctx, block,
group->num_counters, group->selectors,
buffer, va);
- va += 4 * group->num_counters;
+ va += sizeof(uint64_t) * group->num_counters;
} while (group->instance < 0 && ++instance < block->num_instances);
} while (++se < se_end);
}
union pipe_query_result *result)
{
struct r600_query_pc *query = (struct r600_query_pc *)hwquery;
- uint32_t *results = buffer;
+ uint64_t *results = buffer;
unsigned i, j;
for (i = 0; i < query->num_counters; ++i) {
struct r600_pc_counter *counter = &query->counters[i];
- if (counter->base == ~0)
- continue;
-
- for (j = 0; j < counter->dwords; ++j) {
+ for (j = 0; j < counter->qwords; ++j) {
uint32_t value = results[counter->base + j * counter->stride];
- result->batch[i].u32 += value;
+ result->batch[i].u64 += value;
}
}
}
if (block->flags & R600_PC_BLOCK_SHADER) {
unsigned sub_gids = block->num_instances;
unsigned shader_id;
- unsigned shader_mask;
- unsigned query_shader_mask;
+ unsigned shaders;
+ unsigned query_shaders;
if (block->flags & R600_PC_BLOCK_SE_GROUPS)
sub_gids = sub_gids * screen->info.max_se;
shader_id = sub_gid / sub_gids;
sub_gid = sub_gid % sub_gids;
- if (shader_id == 0)
- shader_mask = R600_PC_SHADER_ALL;
- else
- shader_mask = 1 << (shader_id - 1);
+ shaders = screen->perfcounters->shader_type_bits[shader_id];
- query_shader_mask = query->shaders & R600_PC_SHADER_ALL;
- if (query_shader_mask && query_shader_mask != shader_mask) {
+ query_shaders = query->shaders & ~R600_PC_SHADERS_WINDOWING;
+ if (query_shaders && query_shaders != shaders) {
fprintf(stderr, "r600_perfcounter: incompatible shader groups\n");
FREE(group);
return NULL;
}
- query->shaders |= shader_mask;
+ query->shaders = shaders;
}
- if (block->flags & R600_PC_BLOCK_SHADER_WINDOWED) {
+ if (block->flags & R600_PC_BLOCK_SHADER_WINDOWED && !query->shaders) {
// A non-zero value in query->shaders ensures that the shader
// masking is reset unless the user explicitly requests one.
- query->shaders |= R600_PC_SHADER_WINDOWING;
+ query->shaders = R600_PC_SHADERS_WINDOWING;
}
if (block->flags & R600_PC_BLOCK_SE_GROUPS) {
query->b.b.ops = &batch_query_ops;
query->b.ops = &batch_query_hw_ops;
- query->b.flags = R600_QUERY_HW_FLAG_TIMER;
query->num_counters = num_queries;
instances *= block->num_instances;
group->result_base = i;
- query->b.result_size += 4 * instances * group->num_counters;
+ query->b.result_size += sizeof(uint64_t) * instances * group->num_counters;
i += instances * group->num_counters;
pc->get_size(block, group->num_counters, group->selectors,
}
if (query->shaders) {
- if ((query->shaders & R600_PC_SHADER_ALL) == 0)
- query->shaders |= R600_PC_SHADER_ALL;
+ if (query->shaders == R600_PC_SHADERS_WINDOWING)
+ query->shaders = 0xffffffff;
query->b.num_cs_dw_begin += pc->num_shaders_cs_dwords;
}
counter->base = group->result_base + j;
counter->stride = group->num_counters;
- counter->dwords = 1;
+ counter->qwords = 1;
if ((block->flags & R600_PC_BLOCK_SE) && group->se < 0)
- counter->dwords = screen->info.max_se;
+ counter->qwords = screen->info.max_se;
if (group->instance < 0)
- counter->dwords *= block->num_instances;
+ counter->qwords *= block->num_instances;
}
if (!r600_query_hw_init(rctx, &query->b))
if (block->flags & R600_PC_BLOCK_SE_GROUPS)
groups_se = screen->info.max_se;
if (block->flags & R600_PC_BLOCK_SHADER)
- groups_shader = ARRAY_SIZE(r600_pc_shader_suffix);
+ groups_shader = screen->perfcounters->num_shader_types;
namelen = strlen(block->basename);
block->group_name_stride = namelen + 1;
groupname = block->group_names;
for (i = 0; i < groups_shader; ++i) {
- unsigned shaderlen = strlen(r600_pc_shader_suffix[i]);
+ const char *shader_suffix = screen->perfcounters->shader_type_suffixes[i];
+ unsigned shaderlen = strlen(shader_suffix);
for (j = 0; j < groups_se; ++j) {
for (k = 0; k < groups_instance; ++k) {
strcpy(groupname, block->basename);
p = groupname + namelen;
if (block->flags & R600_PC_BLOCK_SHADER) {
- strcpy(p, r600_pc_shader_suffix[i]);
+ strcpy(p, shader_suffix);
p += shaderlen;
}
info->name = block->selector_names + sub * block->selector_name_stride;
info->query_type = R600_QUERY_FIRST_PERFCOUNTER + index;
info->max_value.u64 = 0;
- info->type = PIPE_DRIVER_QUERY_TYPE_UINT;
+ info->type = PIPE_DRIVER_QUERY_TYPE_UINT64;
info->result_type = PIPE_DRIVER_QUERY_RESULT_TYPE_CUMULATIVE;
info->group_id = base_gid + sub / block->num_selectors;
info->flags = PIPE_DRIVER_QUERY_FLAG_BATCH;
if (block->flags & R600_PC_BLOCK_SE_GROUPS)
block->num_groups *= rscreen->info.max_se;
if (block->flags & R600_PC_BLOCK_SHADER)
- block->num_groups *= ARRAY_SIZE(r600_pc_shader_suffix);
+ block->num_groups *= pc->num_shader_types;
++pc->num_blocks;
pc->num_groups += block->num_groups;