}
bool r600_can_dump_shader(struct r600_common_screen *rscreen,
- const struct tgsi_token *tokens)
+ unsigned processor)
{
- /* Compute shader don't have tgsi_tokens */
- if (!tokens)
- return (rscreen->debug_flags & DBG_CS) != 0;
-
- switch (tgsi_get_processor_type(tokens)) {
+ switch (processor) {
case TGSI_PROCESSOR_VERTEX:
return (rscreen->debug_flags & DBG_VS) != 0;
case TGSI_PROCESSOR_TESS_CTRL: