/* Upload vertices. The hw rectangle has only 3 vertices,
* I guess the 4th one is derived from the first 3.
* The vertex specification should match u_blitter's vertex element state. */
- u_upload_alloc(rctx->uploader, 0, sizeof(float) * 24, &offset, &buf, (void**)&vb);
+ u_upload_alloc(rctx->uploader, 0, sizeof(float) * 24, 256, &offset, &buf, (void**)&vb);
if (!buf)
return;
return PIPE_UNKNOWN_CONTEXT_RESET;
}
+static void r600_set_debug_callback(struct pipe_context *ctx,
+ const struct pipe_debug_callback *cb)
+{
+ struct r600_common_context *rctx = (struct r600_common_context *)ctx;
+
+ if (cb)
+ rctx->debug = *cb;
+ else
+ memset(&rctx->debug, 0, sizeof(rctx->debug));
+}
+
bool r600_common_context_init(struct r600_common_context *rctx,
struct r600_common_screen *rscreen)
{
rctx->b.transfer_inline_write = u_default_transfer_inline_write;
rctx->b.memory_barrier = r600_memory_barrier;
rctx->b.flush = r600_flush_from_st;
+ rctx->b.set_debug_callback = r600_set_debug_callback;
if (rscreen->info.drm_major == 2 && rscreen->info.drm_minor >= 43) {
rctx->b.get_device_reset_status = r600_get_reset_status;
if (!rctx->allocator_so_filled_size)
return false;
- rctx->uploader = u_upload_create(&rctx->b, 1024 * 1024, 256,
+ rctx->uploader = u_upload_create(&rctx->b, 1024 * 1024,
PIPE_BIND_INDEX_BUFFER |
- PIPE_BIND_CONSTANT_BUFFER);
+ PIPE_BIND_CONSTANT_BUFFER, PIPE_USAGE_STREAM);
if (!rctx->uploader)
return false;
{ "check_vm", DBG_CHECK_VM, "Check VM faults and dump debug info." },
{ "nodcc", DBG_NO_DCC, "Disable DCC." },
{ "nodccclear", DBG_NO_DCC_CLEAR, "Disable DCC fast clear." },
+ { "norbplus", DBG_NO_RB_PLUS, "Disable RB+ on Stoney." },
DEBUG_NAMED_VALUE_END /* must be last */
};
PIPE_USAGE_STAGING,
4096);
if (rscreen->trace_bo) {
- rscreen->trace_ptr = rscreen->ws->buffer_map(rscreen->trace_bo->cs_buf, NULL,
+ rscreen->trace_ptr = rscreen->ws->buffer_map(rscreen->trace_bo->buf, NULL,
PIPE_TRANSFER_UNSYNCHRONIZED);
}
}
}
bool r600_can_dump_shader(struct r600_common_screen *rscreen,
- const struct tgsi_token *tokens)
+ unsigned processor)
{
- /* Compute shader don't have tgsi_tokens */
- if (!tokens)
- return (rscreen->debug_flags & DBG_CS) != 0;
-
- switch (tgsi_get_processor_type(tokens)) {
+ switch (processor) {
case TGSI_PROCESSOR_VERTEX:
return (rscreen->debug_flags & DBG_VS) != 0;
case TGSI_PROCESSOR_TESS_CTRL: