amd/common: get ME/PFP/CE firmware feature versions as well
[mesa.git] / src / gallium / drivers / radeon / r600_pipe_common.c
index 7c12565d1623fad0ab57354e59d92729203d15e5..b283bc65b5b6bcac38bddfe3fa910a2d7a805feb 100644 (file)
@@ -211,9 +211,10 @@ void r600_gfx_wait_fence(struct r600_common_context *ctx,
 }
 
 void r600_draw_rectangle(struct blitter_context *blitter,
-                        int x1, int y1, int x2, int y2, float depth,
+                        int x1, int y1, int x2, int y2,
+                        float depth, unsigned num_instances,
                         enum blitter_attrib_type type,
-                        const union pipe_color_union *attrib)
+                        const union blitter_attrib *attrib)
 {
        struct r600_common_context *rctx =
                (struct r600_common_context*)util_blitter_get_pipe(blitter);
@@ -222,11 +223,6 @@ void r600_draw_rectangle(struct blitter_context *blitter,
        unsigned offset = 0;
        float *vb;
 
-       if (type == UTIL_BLITTER_ATTRIB_TEXCOORD) {
-               util_blitter_draw_rectangle(blitter, x1, y1, x2, y2, depth, type, attrib);
-               return;
-       }
-
        /* Some operations (like color resolve on r6xx) don't work
         * with the conventional primitive types.
         * One that works is PT_RECTLIST, which we use here. */
@@ -241,7 +237,7 @@ void r600_draw_rectangle(struct blitter_context *blitter,
        rctx->b.set_viewport_states(&rctx->b, 0, 1, &viewport);
 
        /* Upload vertices. The hw rectangle has only 3 vertices,
-        * I guess the 4th one is derived from the first 3.
+        * The 4th one is derived from the first 3.
         * The vertex specification should match u_blitter's vertex element state. */
        u_upload_alloc(rctx->b.stream_uploader, 0, sizeof(float) * 24,
                       rctx->screen->info.tcc_cache_line_size,
@@ -264,15 +260,36 @@ void r600_draw_rectangle(struct blitter_context *blitter,
        vb[18] = depth;
        vb[19] = 1;
 
-       if (attrib) {
-               memcpy(vb+4, attrib->f, sizeof(float)*4);
-               memcpy(vb+12, attrib->f, sizeof(float)*4);
-               memcpy(vb+20, attrib->f, sizeof(float)*4);
+       switch (type) {
+       case UTIL_BLITTER_ATTRIB_COLOR:
+               memcpy(vb+4, attrib->color, sizeof(float)*4);
+               memcpy(vb+12, attrib->color, sizeof(float)*4);
+               memcpy(vb+20, attrib->color, sizeof(float)*4);
+               break;
+       case UTIL_BLITTER_ATTRIB_TEXCOORD_XYZW:
+       case UTIL_BLITTER_ATTRIB_TEXCOORD_XY:
+               vb[6] = vb[14] = vb[22] = attrib->texcoord.z;
+               vb[7] = vb[15] = vb[23] = attrib->texcoord.w;
+               /* fall through */
+               vb[4] = attrib->texcoord.x1;
+               vb[5] = attrib->texcoord.y1;
+               vb[12] = attrib->texcoord.x1;
+               vb[13] = attrib->texcoord.y2;
+               vb[20] = attrib->texcoord.x2;
+               vb[21] = attrib->texcoord.y1;
+               break;
+       default:; /* Nothing to do. */
        }
 
        /* draw */
-       util_draw_vertex_buffer(&rctx->b, NULL, buf, blitter->vb_slot, offset,
-                               R600_PRIM_RECTANGLE_LIST, 3, 2);
+       struct pipe_vertex_buffer vbuffer = {};
+       vbuffer.buffer.resource = buf;
+       vbuffer.stride = 2 * 4 * sizeof(float); /* vertex size */
+       vbuffer.buffer_offset = offset;
+
+       rctx->b.set_vertex_buffers(&rctx->b, blitter->vb_slot, 1, &vbuffer);
+       util_draw_arrays_instanced(&rctx->b, R600_PRIM_RECTANGLE_LIST, 0, 3,
+                                  0, num_instances);
        pipe_resource_reference(&buf, NULL);
 }
 
@@ -394,6 +411,50 @@ void r600_postflush_resume_features(struct r600_common_context *ctx)
                r600_resume_queries(ctx);
 }
 
+static void r600_add_fence_dependency(struct r600_common_context *rctx,
+                                     struct pipe_fence_handle *fence)
+{
+       struct radeon_winsys *ws = rctx->ws;
+
+       if (rctx->dma.cs)
+               ws->cs_add_fence_dependency(rctx->dma.cs, fence);
+       ws->cs_add_fence_dependency(rctx->gfx.cs, fence);
+}
+
+static void r600_fence_server_sync(struct pipe_context *ctx,
+                                  struct pipe_fence_handle *fence)
+{
+       struct r600_common_context *rctx = (struct r600_common_context *)ctx;
+       struct r600_multi_fence *rfence = (struct r600_multi_fence *)fence;
+
+       /* Only amdgpu needs to handle fence dependencies (for fence imports).
+        * radeon synchronizes all rings by default and will not implement
+        * fence imports.
+        */
+       if (rctx->screen->info.drm_major == 2)
+               return;
+
+       /* Only imported fences need to be handled by fence_server_sync,
+        * because the winsys handles synchronizations automatically for BOs
+        * within the process.
+        *
+        * Simply skip unflushed fences here, and the winsys will drop no-op
+        * dependencies (i.e. dependencies within the same ring).
+        */
+       if (rfence->gfx_unflushed.ctx)
+               return;
+
+       /* All unflushed commands will not start execution before
+        * this fence dependency is signalled.
+        *
+        * Should we flush the context to allow more GPU parallelism?
+        */
+       if (rfence->sdma)
+               r600_add_fence_dependency(rctx, rfence->sdma);
+       if (rfence->gfx)
+               r600_add_fence_dependency(rctx, rfence->gfx);
+}
+
 static void r600_flush_from_st(struct pipe_context *ctx,
                               struct pipe_fence_handle **fence,
                               unsigned flags)
@@ -436,8 +497,11 @@ static void r600_flush_from_st(struct pipe_context *ctx,
        if (fence) {
                struct r600_multi_fence *multi_fence =
                        CALLOC_STRUCT(r600_multi_fence);
-               if (!multi_fence)
-                       return;
+               if (!multi_fence) {
+                       ws->fence_reference(&sdma_fence, NULL);
+                       ws->fence_reference(&gfx_fence, NULL);
+                       goto finish;
+               }
 
                multi_fence->reference.count = 1;
                /* If both fences are NULL, fence_finish will always return true. */
@@ -452,7 +516,7 @@ static void r600_flush_from_st(struct pipe_context *ctx,
                screen->fence_reference(screen, fence, NULL);
                *fence = (struct pipe_fence_handle*)multi_fence;
        }
-
+finish:
        if (!(flags & PIPE_FLUSH_DEFERRED)) {
                if (rctx->dma.cs)
                        ws->cs_sync_flush(rctx->dma.cs);
@@ -664,6 +728,7 @@ bool r600_common_context_init(struct r600_common_context *rctx,
        rctx->b.memory_barrier = r600_memory_barrier;
        rctx->b.flush = r600_flush_from_st;
        rctx->b.set_debug_callback = r600_set_debug_callback;
+       rctx->b.fence_server_sync = r600_fence_server_sync;
        rctx->dma_clear_buffer = r600_dma_clear_buffer_fallback;
 
        /* evergreen_compute.c has a special codepath for global buffers.
@@ -823,6 +888,8 @@ static const struct debug_named_value common_debug_options[] = {
        { "mono", DBG_MONOLITHIC_SHADERS, "Use old-style monolithic shaders compiled on demand" },
        { "unsafemath", DBG_UNSAFE_MATH, "Enable unsafe math shader optimizations" },
        { "nodccfb", DBG_NO_DCC_FB, "Disable separate DCC on the main framebuffer" },
+       { "nodpbb", DBG_NO_DPBB, "Disable DPBB." },
+       { "nodfsm", DBG_NO_DFSM, "Disable DFSM." },
 
        DEBUG_NAMED_VALUE_END /* must be last */
 };
@@ -899,8 +966,7 @@ static const char *r600_get_family_name(const struct r600_common_screen *rscreen
 static void r600_disk_cache_create(struct r600_common_screen *rscreen)
 {
        /* Don't use the cache if shader dumping is enabled. */
-       if (rscreen->debug_flags &
-           (DBG_FS | DBG_VS | DBG_TCS | DBG_TES | DBG_GS | DBG_PS | DBG_CS))
+       if (rscreen->debug_flags & DBG_ALL_SHADERS)
                return;
 
        uint32_t mesa_timestamp;
@@ -1488,8 +1554,11 @@ bool r600_common_screen_init(struct r600_common_screen *rscreen,
                printf("uvd_fw_version = %u\n", rscreen->info.uvd_fw_version);
                printf("vce_fw_version = %u\n", rscreen->info.vce_fw_version);
                printf("me_fw_version = %i\n", rscreen->info.me_fw_version);
+               printf("me_fw_feature = %i\n", rscreen->info.me_fw_feature);
                printf("pfp_fw_version = %i\n", rscreen->info.pfp_fw_version);
+               printf("pfp_fw_feature = %i\n", rscreen->info.pfp_fw_feature);
                printf("ce_fw_version = %i\n", rscreen->info.ce_fw_version);
+               printf("ce_fw_feature = %i\n", rscreen->info.ce_fw_feature);
                printf("vce_harvest_config = %i\n", rscreen->info.vce_harvest_config);
                printf("clock_crystal_freq = %i\n", rscreen->info.clock_crystal_freq);
                printf("tcc_cache_line_size = %u\n", rscreen->info.tcc_cache_line_size);
@@ -1535,22 +1604,7 @@ void r600_destroy_common_screen(struct r600_common_screen *rscreen)
 bool r600_can_dump_shader(struct r600_common_screen *rscreen,
                          unsigned processor)
 {
-       switch (processor) {
-       case PIPE_SHADER_VERTEX:
-               return (rscreen->debug_flags & DBG_VS) != 0;
-       case PIPE_SHADER_TESS_CTRL:
-               return (rscreen->debug_flags & DBG_TCS) != 0;
-       case PIPE_SHADER_TESS_EVAL:
-               return (rscreen->debug_flags & DBG_TES) != 0;
-       case PIPE_SHADER_GEOMETRY:
-               return (rscreen->debug_flags & DBG_GS) != 0;
-       case PIPE_SHADER_FRAGMENT:
-               return (rscreen->debug_flags & DBG_PS) != 0;
-       case PIPE_SHADER_COMPUTE:
-               return (rscreen->debug_flags & DBG_CS) != 0;
-       default:
-               return false;
-       }
+       return rscreen->debug_flags & (1 << processor);
 }
 
 bool r600_extra_shader_checks(struct r600_common_screen *rscreen, unsigned processor)