{ "ps", DBG_PS, "Print pixel shaders" },
{ "cs", DBG_CS, "Print compute shaders" },
- { "nohyperz", DBG_NO_HYPERZ, "Disable Hyper-Z" },
+ { "hyperz", DBG_HYPERZ, "Enable Hyper-Z" },
/* GL uses the word INVALIDATE, gallium uses the word DISCARD */
{ "noinvalrange", DBG_NO_DISCARD_RANGE, "Disable handling of INVALIDATE_RANGE map flags" },