#include "util/u_transfer.h"
#include "util/u_threaded_context.h"
+struct u_log_context;
+
#define ATI_VENDOR_ID 0x1002
#define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
/* Pipeline & streamout query controls. */
#define R600_CONTEXT_START_PIPELINE_STATS (1u << 1)
#define R600_CONTEXT_STOP_PIPELINE_STATS (1u << 2)
-#define R600_CONTEXT_PRIVATE_FLAG (1u << 3)
+#define R600_CONTEXT_FLUSH_FOR_RENDER_COND (1u << 3)
+#define R600_CONTEXT_PRIVATE_FLAG (1u << 4)
/* special primitive types */
#define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
+#define R600_NOT_QUERY 0xffffffff
+
/* Debug flags. */
-/* logging */
-#define DBG_TEX (1 << 0)
-#define DBG_NIR (1 << 1)
-#define DBG_COMPUTE (1 << 2)
-#define DBG_VM (1 << 3)
-/* gap - reuse */
-/* shader logging */
-#define DBG_FS (1 << 5)
-#define DBG_VS (1 << 6)
-#define DBG_GS (1 << 7)
-#define DBG_PS (1 << 8)
-#define DBG_CS (1 << 9)
-#define DBG_TCS (1 << 10)
-#define DBG_TES (1 << 11)
+#define DBG_VS (1 << PIPE_SHADER_VERTEX)
+#define DBG_PS (1 << PIPE_SHADER_FRAGMENT)
+#define DBG_GS (1 << PIPE_SHADER_GEOMETRY)
+#define DBG_TCS (1 << PIPE_SHADER_TESS_CTRL)
+#define DBG_TES (1 << PIPE_SHADER_TESS_EVAL)
+#define DBG_CS (1 << PIPE_SHADER_COMPUTE)
+#define DBG_ALL_SHADERS (DBG_FS - 1)
+#define DBG_FS (1 << 6) /* fetch shader */
+#define DBG_TEX (1 << 7)
+#define DBG_NIR (1 << 8)
+#define DBG_COMPUTE (1 << 9)
+/* gap */
+#define DBG_VM (1 << 11)
#define DBG_NO_IR (1 << 12)
#define DBG_NO_TGSI (1 << 13)
#define DBG_NO_ASM (1 << 14)
#define DBG_NO_RB_PLUS (1ull << 45)
#define DBG_SI_SCHED (1ull << 46)
#define DBG_MONOLITHIC_SHADERS (1ull << 47)
-#define DBG_NO_CE (1ull << 48)
+/* gap */
#define DBG_UNSAFE_MATH (1ull << 49)
#define DBG_NO_DCC_FB (1ull << 50)
#define DBG_TEST_VMFAULT_CP (1ull << 51)
#define DBG_TEST_VMFAULT_SDMA (1ull << 52)
#define DBG_TEST_VMFAULT_SHADER (1ull << 53)
+#define DBG_NO_DPBB (1ull << 54)
+#define DBG_NO_DFSM (1ull << 55)
#define R600_MAP_BUFFER_ALIGNMENT 64
#define R600_MAX_VIEWPORTS 16
struct r600_mmio_counter surf_sync;
struct r600_mmio_counter cp_dma;
struct r600_mmio_counter scratch_ram;
- struct r600_mmio_counter ce;
} named;
unsigned array[0];
};
*/
unsigned cp_to_L2;
+ /* Context flags to set so that all writes from earlier jobs
+ * that end in L2 are seen by CP.
+ */
+ unsigned L2_to_cp;
+
/* Context flags to set so that all writes from earlier
* compute jobs are seen by L2 clients.
*/
struct r600_ring dma;
struct pipe_fence_handle *last_gfx_fence;
struct pipe_fence_handle *last_sdma_fence;
+ struct r600_resource *eop_bug_scratch;
unsigned num_gfx_cs_flushes;
unsigned initial_gfx_cs_size;
unsigned gpu_reset_counter;
unsigned last_dirty_tex_counter;
unsigned last_compressed_colortex_counter;
+ unsigned last_num_draw_calls;
struct threaded_context *tc;
struct u_suballocator *allocator_zeroed_memory;
struct pipe_debug_callback debug;
struct pipe_device_reset_callback device_reset_callback;
+ struct u_log_context *log;
void *query_result_shader;
unsigned event, unsigned event_flags,
unsigned data_sel,
struct r600_resource *buf, uint64_t va,
- uint32_t old_fence, uint32_t new_fence);
+ uint32_t new_fence, unsigned query_type);
unsigned r600_gfx_write_fence_dwords(struct r600_common_screen *screen);
void r600_gfx_wait_fence(struct r600_common_context *ctx,
uint64_t va, uint32_t ref, uint32_t mask);
void r600_draw_rectangle(struct blitter_context *blitter,
- int x1, int y1, int x2, int y2, float depth,
+ int x1, int y1, int x2, int y2,
+ float depth, unsigned num_instances,
enum blitter_attrib_type type,
- const union pipe_color_union *attrib);
+ const union blitter_attrib *attrib);
bool r600_common_screen_init(struct r600_common_screen *rscreen,
struct radeon_winsys *ws);
void r600_destroy_common_screen(struct r600_common_screen *rscreen);
struct pipe_resource *texture,
struct r600_texture **staging);
void r600_print_texture_info(struct r600_common_screen *rscreen,
- struct r600_texture *rtex, FILE *f);
+ struct r600_texture *rtex, struct u_log_context *log);
struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
const struct pipe_resource *templ);
bool vi_dcc_formats_compatible(enum pipe_format format1,
return tex->dcc_offset && level < tex->surface.num_dcc_levels;
}
+static inline bool
+r600_htile_enabled(struct r600_texture *tex, unsigned level)
+{
+ return tex->htile_offset && level == 0;
+}
+
+static inline bool
+vi_tc_compat_htile_enabled(struct r600_texture *tex, unsigned level)
+{
+ assert(!tex->tc_compatible_htile || tex->htile_offset);
+ return tex->tc_compatible_htile && level == 0;
+}
+
#define COMPUTE_DBG(rscreen, fmt, args...) \
do { \
if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \