* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
- *
- * Authors: Marek Olšák <maraeo@gmail.com>
- *
*/
/**
#include "util/u_transfer.h"
#include "util/u_threaded_context.h"
-#define ATI_VENDOR_ID 0x1002
+struct u_log_context;
+struct si_screen;
+struct si_context;
#define R600_RESOURCE_FLAG_TRANSFER (PIPE_RESOURCE_FLAG_DRV_PRIV << 0)
#define R600_RESOURCE_FLAG_FLUSHED_DEPTH (PIPE_RESOURCE_FLAG_DRV_PRIV << 1)
#define R600_RESOURCE_FLAG_FORCE_TILING (PIPE_RESOURCE_FLAG_DRV_PRIV << 2)
#define R600_RESOURCE_FLAG_DISABLE_DCC (PIPE_RESOURCE_FLAG_DRV_PRIV << 3)
#define R600_RESOURCE_FLAG_UNMAPPABLE (PIPE_RESOURCE_FLAG_DRV_PRIV << 4)
-
-#define R600_CONTEXT_STREAMOUT_FLUSH (1u << 0)
-/* Pipeline & streamout query controls. */
-#define R600_CONTEXT_START_PIPELINE_STATS (1u << 1)
-#define R600_CONTEXT_STOP_PIPELINE_STATS (1u << 2)
-#define R600_CONTEXT_PRIVATE_FLAG (1u << 3)
-
-/* special primitive types */
-#define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
+#define R600_RESOURCE_FLAG_READ_ONLY (PIPE_RESOURCE_FLAG_DRV_PRIV << 5)
+#define R600_RESOURCE_FLAG_32BIT (PIPE_RESOURCE_FLAG_DRV_PRIV << 6)
/* Debug flags. */
-/* logging */
-#define DBG_TEX (1 << 0)
-#define DBG_NIR (1 << 1)
-#define DBG_COMPUTE (1 << 2)
-#define DBG_VM (1 << 3)
-/* gap - reuse */
-/* shader logging */
-#define DBG_FS (1 << 5)
-#define DBG_VS (1 << 6)
-#define DBG_GS (1 << 7)
-#define DBG_PS (1 << 8)
-#define DBG_CS (1 << 9)
-#define DBG_TCS (1 << 10)
-#define DBG_TES (1 << 11)
-#define DBG_NO_IR (1 << 12)
-#define DBG_NO_TGSI (1 << 13)
-#define DBG_NO_ASM (1 << 14)
-#define DBG_PREOPT_IR (1 << 15)
-#define DBG_CHECK_IR (1 << 16)
-#define DBG_NO_OPT_VARIANT (1 << 17)
-#define DBG_FS_CORRECT_DERIVS_AFTER_KILL (1 << 18)
-/* gaps */
-#define DBG_TEST_DMA (1 << 20)
-/* Bits 21-31 are reserved for the r600g driver. */
-/* features */
-#define DBG_NO_ASYNC_DMA (1ull << 32)
-#define DBG_NO_HYPERZ (1ull << 33)
-#define DBG_NO_DISCARD_RANGE (1ull << 34)
-#define DBG_NO_2D_TILING (1ull << 35)
-#define DBG_NO_TILING (1ull << 36)
-#define DBG_SWITCH_ON_EOP (1ull << 37)
-#define DBG_FORCE_DMA (1ull << 38)
-#define DBG_PRECOMPILE (1ull << 39)
-#define DBG_INFO (1ull << 40)
-#define DBG_NO_WC (1ull << 41)
-#define DBG_CHECK_VM (1ull << 42)
-#define DBG_NO_DCC (1ull << 43)
-#define DBG_NO_DCC_CLEAR (1ull << 44)
-#define DBG_NO_RB_PLUS (1ull << 45)
-#define DBG_SI_SCHED (1ull << 46)
-#define DBG_MONOLITHIC_SHADERS (1ull << 47)
-#define DBG_NO_CE (1ull << 48)
-#define DBG_UNSAFE_MATH (1ull << 49)
-#define DBG_NO_DCC_FB (1ull << 50)
-#define DBG_TEST_VMFAULT_CP (1ull << 51)
-#define DBG_TEST_VMFAULT_SDMA (1ull << 52)
-#define DBG_TEST_VMFAULT_SHADER (1ull << 53)
+enum {
+ /* Shader logging options: */
+ DBG_VS = PIPE_SHADER_VERTEX,
+ DBG_PS = PIPE_SHADER_FRAGMENT,
+ DBG_GS = PIPE_SHADER_GEOMETRY,
+ DBG_TCS = PIPE_SHADER_TESS_CTRL,
+ DBG_TES = PIPE_SHADER_TESS_EVAL,
+ DBG_CS = PIPE_SHADER_COMPUTE,
+ DBG_NO_IR,
+ DBG_NO_TGSI,
+ DBG_NO_ASM,
+ DBG_PREOPT_IR,
+
+ /* Shader compiler options the shader cache should be aware of: */
+ DBG_FS_CORRECT_DERIVS_AFTER_KILL,
+ DBG_UNSAFE_MATH,
+ DBG_SI_SCHED,
+
+ /* Shader compiler options (with no effect on the shader cache): */
+ DBG_CHECK_IR,
+ DBG_NIR,
+ DBG_MONOLITHIC_SHADERS,
+ DBG_NO_OPT_VARIANT,
+
+ /* Information logging options: */
+ DBG_INFO,
+ DBG_TEX,
+ DBG_COMPUTE,
+ DBG_VM,
+
+ /* Driver options: */
+ DBG_FORCE_DMA,
+ DBG_NO_ASYNC_DMA,
+ DBG_NO_WC,
+ DBG_CHECK_VM,
+ DBG_RESERVE_VMID,
+
+ /* 3D engine options: */
+ DBG_SWITCH_ON_EOP,
+ DBG_NO_OUT_OF_ORDER,
+ DBG_NO_DPBB,
+ DBG_NO_DFSM,
+ DBG_DPBB,
+ DBG_DFSM,
+ DBG_NO_HYPERZ,
+ DBG_NO_RB_PLUS,
+ DBG_NO_2D_TILING,
+ DBG_NO_TILING,
+ DBG_NO_DCC,
+ DBG_NO_DCC_CLEAR,
+ DBG_NO_DCC_FB,
+ DBG_NO_DCC_MSAA,
+ DBG_DCC_MSAA,
+ DBG_NO_FMASK,
+
+ /* Tests: */
+ DBG_TEST_DMA,
+ DBG_TEST_VMFAULT_CP,
+ DBG_TEST_VMFAULT_SDMA,
+ DBG_TEST_VMFAULT_SHADER,
+};
+
+#define DBG_ALL_SHADERS (((1 << (DBG_CS + 1)) - 1))
+#define DBG(name) (1ull << DBG_##name)
#define R600_MAP_BUFFER_ALIGNMENT 64
-#define R600_MAX_VIEWPORTS 16
#define SI_MAX_VARIABLE_THREADS_PER_BLOCK 1024
-enum r600_coherency {
- R600_COHERENCY_NONE, /* no cache flushes needed */
- R600_COHERENCY_SHADER,
- R600_COHERENCY_CB_META,
-};
-
-#ifdef PIPE_ARCH_BIG_ENDIAN
-#define R600_BIG_ENDIAN 1
-#else
-#define R600_BIG_ENDIAN 0
-#endif
-
struct r600_common_context;
struct r600_perfcounters;
struct tgsi_shader_info;
struct r600_qbo_state;
-void radeon_shader_binary_init(struct ac_shader_binary *b);
-void radeon_shader_binary_clean(struct ac_shader_binary *b);
-
/* Only 32-bit buffer allocations are supported, gallium doesn't support more
* at the moment.
*/
enum radeon_bo_domain domains;
enum radeon_bo_flag flags;
unsigned bind_history;
+ int max_forced_staging_uploads;
/* The buffer range which is initialized (with a write transfer,
* streamout, DMA, or as a random access target). The rest of
unsigned bank_height;
unsigned slice_tile_max;
unsigned tile_mode_index;
+ unsigned tile_swizzle;
};
struct r600_cmask_info {
struct r600_texture {
struct r600_resource resource;
+ struct radeon_surf surface;
uint64_t size;
- unsigned num_level0_transfers;
- enum pipe_format db_render_format;
- bool is_depth;
- bool db_compatible;
- bool can_sample_z;
- bool can_sample_s;
- unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
- unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
struct r600_texture *flushed_depth_texture;
- struct radeon_surf surface;
/* Colorbuffer compression and fast clear. */
struct r600_fmask_info fmask;
unsigned cb_color_info; /* fast clear enable bit */
unsigned color_clear_value[2];
unsigned last_msaa_resolve_target_micro_mode;
+ unsigned num_level0_transfers;
/* Depth buffer compression and fast clear. */
uint64_t htile_offset;
- bool tc_compatible_htile;
- bool depth_cleared; /* if it was cleared at least once */
float depth_clear_value;
- bool stencil_cleared; /* if it was cleared at least once */
+ uint16_t dirty_level_mask; /* each bit says if that mipmap is compressed */
+ uint16_t stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
+ enum pipe_format db_render_format:16;
uint8_t stencil_clear_value;
+ bool tc_compatible_htile:1;
+ bool depth_cleared:1; /* if it was cleared at least once */
+ bool stencil_cleared:1; /* if it was cleared at least once */
+ bool upgraded_depth:1; /* upgraded from unorm to Z32_FLOAT */
+ bool is_depth:1;
+ bool db_compatible:1;
+ bool can_sample_z:1;
+ bool can_sample_s:1;
- bool non_disp_tiling; /* R600-Cayman only */
-
+ /* We need to track DCC dirtiness, because st/dri usually calls
+ * flush_resource twice per frame (not a bug) and we don't wanna
+ * decompress DCC twice. Also, the dirty tracking must be done even
+ * if DCC isn't used, because it's required by the DCC usage analysis
+ * for a possible future enablement.
+ */
+ bool separate_dcc_dirty:1;
+ /* Statistics gathering for the DCC enablement heuristic. */
+ bool dcc_gather_statistics:1;
+ /* Counter that should be non-zero if the texture is bound to a
+ * framebuffer.
+ */
+ unsigned framebuffers_bound;
/* Whether the texture is a displayable back buffer and needs DCC
* decompression, which is expensive. Therefore, it's enabled only
* if statistics suggest that it will pay off and it's allocated
struct r600_resource *dcc_separate_buffer;
/* When DCC is temporarily disabled, the separate buffer is here. */
struct r600_resource *last_dcc_separate_buffer;
- /* We need to track DCC dirtiness, because st/dri usually calls
- * flush_resource twice per frame (not a bug) and we don't wanna
- * decompress DCC twice. Also, the dirty tracking must be done even
- * if DCC isn't used, because it's required by the DCC usage analysis
- * for a possible future enablement.
- */
- bool separate_dcc_dirty;
- /* Statistics gathering for the DCC enablement heuristic. */
- bool dcc_gather_statistics;
/* Estimate of how much this color buffer is written to in units of
* full-screen draws: ps_invocations / (width * height)
* Shader kills, late Z, and blending with trivial discards make it
unsigned ps_draw_ratio;
/* The number of clears since the last DCC usage analysis. */
unsigned num_slow_clears;
-
- /* Counter that should be non-zero if the texture is bound to a
- * framebuffer. Implemented in radeonsi only.
- */
- uint32_t framebuffers_bound;
};
struct r600_surface {
struct pipe_surface base;
/* These can vary with block-compressed textures. */
- unsigned width0;
- unsigned height0;
+ uint16_t width0;
+ uint16_t height0;
- bool color_initialized;
- bool depth_initialized;
+ bool color_initialized:1;
+ bool depth_initialized:1;
/* Misc. color flags. */
- bool alphatest_bypass;
- bool export_16bpc;
- bool color_is_int8;
- bool color_is_int10;
- bool dcc_incompatible;
+ bool color_is_int8:1;
+ bool color_is_int10:1;
+ bool dcc_incompatible:1;
/* Color registers. */
unsigned cb_color_info;
- unsigned cb_color_base;
unsigned cb_color_view;
- unsigned cb_color_size; /* R600 only */
- unsigned cb_color_dim; /* EG only */
- unsigned cb_color_pitch; /* EG and later */
- unsigned cb_color_slice; /* EG and later */
- unsigned cb_color_attrib; /* EG and later */
+ unsigned cb_color_attrib;
unsigned cb_color_attrib2; /* GFX9 and later */
unsigned cb_dcc_control; /* VI and later */
- unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
- unsigned cb_color_fmask_slice; /* EG and later */
- unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
- unsigned cb_color_mask; /* R600 only */
- unsigned spi_shader_col_format; /* SI+, no blending, no alpha-to-coverage. */
- unsigned spi_shader_col_format_alpha; /* SI+, alpha-to-coverage */
- unsigned spi_shader_col_format_blend; /* SI+, blending without alpha. */
- unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */
- struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
- struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
+ unsigned spi_shader_col_format:8; /* no blending, no alpha-to-coverage. */
+ unsigned spi_shader_col_format_alpha:8; /* alpha-to-coverage */
+ unsigned spi_shader_col_format_blend:8; /* blending without alpha. */
+ unsigned spi_shader_col_format_blend_alpha:8; /* blending with alpha. */
/* DB registers. */
- uint64_t db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
- uint64_t db_stencil_base; /* EG and later */
+ uint64_t db_depth_base; /* DB_Z_READ/WRITE_BASE */
+ uint64_t db_stencil_base;
uint64_t db_htile_data_base;
- unsigned db_depth_info; /* R600 only, then SI and later */
- unsigned db_z_info; /* EG and later */
+ unsigned db_depth_info;
+ unsigned db_z_info;
unsigned db_z_info2; /* GFX9+ */
unsigned db_depth_view;
unsigned db_depth_size;
- unsigned db_depth_slice; /* EG and later */
- unsigned db_stencil_info; /* EG and later */
+ unsigned db_depth_slice;
+ unsigned db_stencil_info;
unsigned db_stencil_info2; /* GFX9+ */
- unsigned db_prefetch_limit; /* R600 only */
unsigned db_htile_surface;
- unsigned db_preload_control; /* EG and later */
};
struct r600_mmio_counter {
struct r600_mmio_counter meq;
struct r600_mmio_counter me;
struct r600_mmio_counter surf_sync;
- struct r600_mmio_counter dma;
+ struct r600_mmio_counter cp_dma;
struct r600_mmio_counter scratch_ram;
- struct r600_mmio_counter ce;
} named;
unsigned array[0];
};
-struct r600_common_screen {
- struct pipe_screen b;
- struct radeon_winsys *ws;
- enum radeon_family family;
- enum chip_class chip_class;
- struct radeon_info info;
- uint64_t debug_flags;
- bool has_cp_dma;
- bool has_streamout;
- bool has_rbplus; /* if RB+ registers exist */
- bool rbplus_allowed; /* if RB+ is allowed */
-
- struct disk_cache *disk_shader_cache;
-
- struct slab_parent_pool pool_transfers;
-
- /* Texture filter settings. */
- int force_aniso; /* -1 = disabled */
-
- /* Auxiliary context. Mainly used to initialize resources.
- * It must be locked prior to using and flushed before unlocking. */
- struct pipe_context *aux_context;
- mtx_t aux_context_lock;
-
- /* This must be in the screen, because UE4 uses one context for
- * compilation and another one for rendering.
- */
- unsigned num_compilations;
- /* Along with ST_DEBUG=precompile, this should show if applications
- * are loading shaders on demand. This is a monotonic counter.
- */
- unsigned num_shaders_created;
- unsigned num_shader_cache_hits;
-
- /* GPU load thread. */
- mtx_t gpu_load_mutex;
- thrd_t gpu_load_thread;
- union r600_mmio_counters mmio_counters;
- volatile unsigned gpu_load_stop_thread; /* bool */
-
- char renderer_string[100];
-
- /* Performance counters. */
- struct r600_perfcounters *perfcounters;
-
- /* If pipe_screen wants to recompute and re-emit the framebuffer,
- * sampler, and image states of all contexts, it should atomically
- * increment this.
- *
- * Each context will compare this with its own last known value of
- * the counter before drawing and re-emit the states accordingly.
- */
- unsigned dirty_tex_counter;
-
- /* Atomically increment this counter when an existing texture's
- * metadata is enabled or disabled in a way that requires changing
- * contexts' compressed texture binding masks.
- */
- unsigned compressed_colortex_counter;
-
- struct {
- /* Context flags to set so that all writes from earlier jobs
- * in the CP are seen by L2 clients.
- */
- unsigned cp_to_L2;
-
- /* Context flags to set so that all writes from earlier
- * compute jobs are seen by L2 clients.
- */
- unsigned compute_to_L2;
- } barrier_flags;
-
- void (*query_opaque_metadata)(struct r600_common_screen *rscreen,
- struct r600_texture *rtex,
- struct radeon_bo_metadata *md);
-
- void (*apply_opaque_metadata)(struct r600_common_screen *rscreen,
- struct r600_texture *rtex,
- struct radeon_bo_metadata *md);
+struct r600_memory_object {
+ struct pipe_memory_object b;
+ struct pb_buffer *buf;
+ uint32_t stride;
+ uint32_t offset;
};
/* This encapsulates a state or an operation which can emitted into the GPU
* command stream. */
struct r600_atom {
- void (*emit)(struct r600_common_context *ctx, struct r600_atom *state);
- unsigned num_dw;
+ void (*emit)(struct si_context *ctx, struct r600_atom *state);
unsigned short id;
};
-struct r600_so_target {
- struct pipe_stream_output_target b;
-
- /* The buffer where BUFFER_FILLED_SIZE is stored. */
- struct r600_resource *buf_filled_size;
- unsigned buf_filled_size_offset;
- bool buf_filled_size_valid;
-
- unsigned stride_in_dw;
-};
-
-struct r600_streamout {
- struct r600_atom begin_atom;
- bool begin_emitted;
- unsigned num_dw_for_end;
-
- unsigned enabled_mask;
- unsigned num_targets;
- struct r600_so_target *targets[PIPE_MAX_SO_BUFFERS];
-
- unsigned append_bitmask;
- bool suspended;
-
- /* External state which comes from the vertex shader,
- * it must be set explicitly when binding a shader. */
- uint16_t *stride_in_dw;
- unsigned enabled_stream_buffers_mask; /* stream0 buffers0-3 in 4 LSB */
-
- /* The state of VGT_STRMOUT_BUFFER_(CONFIG|EN). */
- unsigned hw_enabled_mask;
-
- /* The state of VGT_STRMOUT_(CONFIG|EN). */
- struct r600_atom enable_atom;
- bool streamout_enabled;
- bool prims_gen_query_enabled;
- int num_prims_gen_queries;
-};
-
-struct r600_signed_scissor {
- int minx;
- int miny;
- int maxx;
- int maxy;
-};
-
-struct r600_scissors {
- struct r600_atom atom;
- unsigned dirty_mask;
- struct pipe_scissor_state states[R600_MAX_VIEWPORTS];
-};
-
-struct r600_viewports {
- struct r600_atom atom;
- unsigned dirty_mask;
- unsigned depth_range_dirty_mask;
- struct pipe_viewport_state states[R600_MAX_VIEWPORTS];
- struct r600_signed_scissor as_scissor[R600_MAX_VIEWPORTS];
-};
-
-struct r600_ring {
- struct radeon_winsys_cs *cs;
- void (*flush)(void *ctx, unsigned flags,
- struct pipe_fence_handle **fence);
-};
-
/* Saved CS data for debugging features. */
struct radeon_saved_cs {
uint32_t *ib;
struct r600_common_context {
struct pipe_context b; /* base class */
- struct r600_common_screen *screen;
+ struct si_screen *screen;
struct radeon_winsys *ws;
struct radeon_winsys_ctx *ctx;
enum radeon_family family;
enum chip_class chip_class;
- struct r600_ring gfx;
- struct r600_ring dma;
+ struct radeon_winsys_cs *gfx_cs;
+ struct radeon_winsys_cs *dma_cs;
struct pipe_fence_handle *last_gfx_fence;
struct pipe_fence_handle *last_sdma_fence;
+ struct r600_resource *eop_bug_scratch;
+ struct u_upload_mgr *cached_gtt_allocator;
unsigned num_gfx_cs_flushes;
unsigned initial_gfx_cs_size;
unsigned gpu_reset_counter;
unsigned last_dirty_tex_counter;
unsigned last_compressed_colortex_counter;
+ unsigned last_num_draw_calls;
struct threaded_context *tc;
struct u_suballocator *allocator_zeroed_memory;
uint64_t vram;
uint64_t gtt;
- /* States. */
- struct r600_streamout streamout;
- struct r600_scissors scissors;
- struct r600_viewports viewports;
- bool scissor_enabled;
- bool clip_halfz;
- bool vs_writes_viewport_index;
- bool vs_disables_clipping_viewport;
-
/* Additional context states. */
unsigned flags; /* flush flags */
unsigned num_cs_dw_queries_suspend;
/* Misc stats. */
unsigned num_draw_calls;
+ unsigned num_decompress_calls;
unsigned num_mrt_draw_calls;
unsigned num_prim_restart_calls;
unsigned num_spill_draw_calls;
bool render_cond_invert;
bool render_cond_force_off; /* for u_blitter */
- /* MSAA sample locations.
- * The first index is the sample index.
- * The second index is the coordinate: X, Y. */
- float sample_locations_1x[1][2];
- float sample_locations_2x[2][2];
- float sample_locations_4x[4][2];
- float sample_locations_8x[8][2];
- float sample_locations_16x[16][2];
-
/* Statistics gathering for the DCC enablement heuristic. It can't be
* in r600_texture because r600_texture can be shared by multiple
* contexts. This is for back buffers only. We shouldn't get too many
bool query_active;
} dcc_stats[5];
- struct pipe_debug_callback debug;
struct pipe_device_reset_callback device_reset_callback;
+ struct u_log_context *log;
void *query_result_shader;
void (*dma_clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
uint64_t offset, uint64_t size, unsigned value);
-
- void (*clear_buffer)(struct pipe_context *ctx, struct pipe_resource *dst,
- uint64_t offset, uint64_t size, unsigned value,
- enum r600_coherency coher);
-
- void (*blit_decompress_depth)(struct pipe_context *ctx,
- struct r600_texture *texture,
- struct r600_texture *staging,
- unsigned first_level, unsigned last_level,
- unsigned first_layer, unsigned last_layer,
- unsigned first_sample, unsigned last_sample);
-
- void (*decompress_dcc)(struct pipe_context *ctx,
- struct r600_texture *rtex);
-
- /* Reallocate the buffer and update all resource bindings where
- * the buffer is bound, including all resource descriptors. */
- void (*invalidate_buffer)(struct pipe_context *ctx, struct pipe_resource *buf);
-
- /* Update all resource bindings where the buffer is bound, including
- * all resource descriptors. This is invalidate_buffer without
- * the invalidation. */
- void (*rebind_buffer)(struct pipe_context *ctx, struct pipe_resource *buf,
- uint64_t old_gpu_address);
-
- /* Enable or disable occlusion queries. */
- void (*set_occlusion_query_state)(struct pipe_context *ctx, bool enable);
-
- void (*save_qbo_state)(struct pipe_context *ctx, struct r600_qbo_state *st);
-
- /* This ensures there is enough space in the command stream. */
- void (*need_gfx_cs_space)(struct pipe_context *ctx, unsigned num_dw,
- bool include_draw_vbo);
-
- void (*set_atom_dirty)(struct r600_common_context *ctx,
- struct r600_atom *atom, bool dirty);
-
- void (*check_vm_faults)(struct r600_common_context *ctx,
- struct radeon_saved_cs *saved,
- enum ring_type ring);
};
/* r600_buffer_common.c */
-bool r600_rings_is_buffer_referenced(struct r600_common_context *ctx,
- struct pb_buffer *buf,
- enum radeon_bo_usage usage);
-void *r600_buffer_map_sync_with_rings(struct r600_common_context *ctx,
- struct r600_resource *resource,
- unsigned usage);
-void r600_buffer_subdata(struct pipe_context *ctx,
- struct pipe_resource *buffer,
- unsigned usage, unsigned offset,
- unsigned size, const void *data);
-void r600_init_resource_fields(struct r600_common_screen *rscreen,
- struct r600_resource *res,
- uint64_t size, unsigned alignment);
-bool r600_alloc_resource(struct r600_common_screen *rscreen,
- struct r600_resource *res);
-struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
- const struct pipe_resource *templ,
- unsigned alignment);
-struct pipe_resource * r600_aligned_buffer_create(struct pipe_screen *screen,
- unsigned flags,
- unsigned usage,
- unsigned size,
- unsigned alignment);
-struct pipe_resource *
-r600_buffer_from_user_memory(struct pipe_screen *screen,
- const struct pipe_resource *templ,
- void *user_memory);
-void
-r600_invalidate_resource(struct pipe_context *ctx,
- struct pipe_resource *resource);
-void r600_replace_buffer_storage(struct pipe_context *ctx,
- struct pipe_resource *dst,
- struct pipe_resource *src);
+bool si_rings_is_buffer_referenced(struct r600_common_context *ctx,
+ struct pb_buffer *buf,
+ enum radeon_bo_usage usage);
+void *si_buffer_map_sync_with_rings(struct r600_common_context *ctx,
+ struct r600_resource *resource,
+ unsigned usage);
+void si_init_resource_fields(struct si_screen *sscreen,
+ struct r600_resource *res,
+ uint64_t size, unsigned alignment);
+bool si_alloc_resource(struct si_screen *sscreen,
+ struct r600_resource *res);
+struct pipe_resource *si_aligned_buffer_create(struct pipe_screen *screen,
+ unsigned flags,
+ unsigned usage,
+ unsigned size,
+ unsigned alignment);
+void si_replace_buffer_storage(struct pipe_context *ctx,
+ struct pipe_resource *dst,
+ struct pipe_resource *src);
+void si_init_screen_buffer_functions(struct si_screen *sscreen);
+void si_init_buffer_functions(struct si_context *sctx);
/* r600_common_pipe.c */
-void r600_gfx_write_event_eop(struct r600_common_context *ctx,
- unsigned event, unsigned event_flags,
- unsigned data_sel,
- struct r600_resource *buf, uint64_t va,
- uint32_t old_fence, uint32_t new_fence);
-unsigned r600_gfx_write_fence_dwords(struct r600_common_screen *screen);
-void r600_gfx_wait_fence(struct r600_common_context *ctx,
- uint64_t va, uint32_t ref, uint32_t mask);
-void r600_draw_rectangle(struct blitter_context *blitter,
- int x1, int y1, int x2, int y2, float depth,
- enum blitter_attrib_type type,
- const union pipe_color_union *attrib);
-bool r600_common_screen_init(struct r600_common_screen *rscreen,
- struct radeon_winsys *ws, unsigned flags);
-void r600_destroy_common_screen(struct r600_common_screen *rscreen);
-void r600_preflush_suspend_features(struct r600_common_context *ctx);
-void r600_postflush_resume_features(struct r600_common_context *ctx);
-bool r600_common_context_init(struct r600_common_context *rctx,
- struct r600_common_screen *rscreen,
- unsigned context_flags);
-void r600_common_context_cleanup(struct r600_common_context *rctx);
-bool r600_can_dump_shader(struct r600_common_screen *rscreen,
- unsigned processor);
-bool r600_extra_shader_checks(struct r600_common_screen *rscreen,
- unsigned processor);
-void r600_screen_clear_buffer(struct r600_common_screen *rscreen, struct pipe_resource *dst,
- uint64_t offset, uint64_t size, unsigned value);
-struct pipe_resource *r600_resource_create_common(struct pipe_screen *screen,
- const struct pipe_resource *templ);
-const char *r600_get_llvm_processor_name(enum radeon_family family);
-void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
- struct r600_resource *dst, struct r600_resource *src);
-void radeon_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
- struct radeon_saved_cs *saved);
-void radeon_clear_saved_cs(struct radeon_saved_cs *saved);
-bool r600_check_device_reset(struct r600_common_context *rctx);
+bool si_common_context_init(struct r600_common_context *rctx,
+ struct si_screen *sscreen,
+ unsigned context_flags);
+void si_common_context_cleanup(struct r600_common_context *rctx);
+bool si_check_device_reset(struct r600_common_context *rctx);
/* r600_gpu_load.c */
-void r600_gpu_load_kill_thread(struct r600_common_screen *rscreen);
-uint64_t r600_begin_counter(struct r600_common_screen *rscreen, unsigned type);
-unsigned r600_end_counter(struct r600_common_screen *rscreen, unsigned type,
- uint64_t begin);
+void si_gpu_load_kill_thread(struct si_screen *sscreen);
+uint64_t si_begin_counter(struct si_screen *sscreen, unsigned type);
+unsigned si_end_counter(struct si_screen *sscreen, unsigned type,
+ uint64_t begin);
/* r600_perfcounters.c */
-void r600_perfcounters_destroy(struct r600_common_screen *rscreen);
+void si_perfcounters_destroy(struct si_screen *sscreen);
/* r600_query.c */
-void r600_init_screen_query_functions(struct r600_common_screen *rscreen);
-void r600_query_init(struct r600_common_context *rctx);
-void r600_suspend_queries(struct r600_common_context *ctx);
-void r600_resume_queries(struct r600_common_context *ctx);
-void r600_query_fix_enabled_rb_mask(struct r600_common_screen *rscreen);
-
-/* r600_streamout.c */
-void r600_streamout_buffers_dirty(struct r600_common_context *rctx);
-void r600_set_streamout_targets(struct pipe_context *ctx,
- unsigned num_targets,
- struct pipe_stream_output_target **targets,
- const unsigned *offset);
-void r600_emit_streamout_end(struct r600_common_context *rctx);
-void r600_update_prims_generated_query_state(struct r600_common_context *rctx,
- unsigned type, int diff);
-void r600_streamout_init(struct r600_common_context *rctx);
-
-/* r600_test_dma.c */
-void r600_test_dma(struct r600_common_screen *rscreen);
+void si_init_screen_query_functions(struct si_screen *sscreen);
+void si_init_query_functions(struct r600_common_context *rctx);
+void si_suspend_queries(struct r600_common_context *ctx);
+void si_resume_queries(struct r600_common_context *ctx);
/* r600_texture.c */
-bool r600_prepare_for_dma_blit(struct r600_common_context *rctx,
- struct r600_texture *rdst,
- unsigned dst_level, unsigned dstx,
- unsigned dsty, unsigned dstz,
- struct r600_texture *rsrc,
- unsigned src_level,
- const struct pipe_box *src_box);
-void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
- struct r600_texture *rtex,
- unsigned nr_samples,
- struct r600_fmask_info *out);
-void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
- struct r600_texture *rtex,
- struct r600_cmask_info *out);
-bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
- struct pipe_resource *texture,
- struct r600_texture **staging);
-void r600_print_texture_info(struct r600_common_screen *rscreen,
- struct r600_texture *rtex, FILE *f);
-struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
+bool si_prepare_for_dma_blit(struct r600_common_context *rctx,
+ struct r600_texture *rdst,
+ unsigned dst_level, unsigned dstx,
+ unsigned dsty, unsigned dstz,
+ struct r600_texture *rsrc,
+ unsigned src_level,
+ const struct pipe_box *src_box);
+void si_texture_get_fmask_info(struct si_screen *sscreen,
+ struct r600_texture *rtex,
+ unsigned nr_samples,
+ struct r600_fmask_info *out);
+void si_texture_get_cmask_info(struct si_screen *sscreen,
+ struct r600_texture *rtex,
+ struct r600_cmask_info *out);
+void si_eliminate_fast_color_clear(struct r600_common_context *rctx,
+ struct r600_texture *rtex);
+void si_texture_discard_cmask(struct si_screen *sscreen,
+ struct r600_texture *rtex);
+bool si_init_flushed_depth_texture(struct pipe_context *ctx,
+ struct pipe_resource *texture,
+ struct r600_texture **staging);
+void si_print_texture_info(struct si_screen *sscreen,
+ struct r600_texture *rtex, struct u_log_context *log);
+struct pipe_resource *si_texture_create(struct pipe_screen *screen,
const struct pipe_resource *templ);
bool vi_dcc_formats_compatible(enum pipe_format format1,
enum pipe_format format2);
struct pipe_resource *tex,
unsigned level,
enum pipe_format view_format);
-struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
- struct pipe_resource *texture,
- const struct pipe_surface *templ,
- unsigned width0, unsigned height0,
- unsigned width, unsigned height);
-unsigned r600_translate_colorswap(enum pipe_format format, bool do_endian_swap);
+struct pipe_surface *si_create_surface_custom(struct pipe_context *pipe,
+ struct pipe_resource *texture,
+ const struct pipe_surface *templ,
+ unsigned width0, unsigned height0,
+ unsigned width, unsigned height);
+unsigned si_translate_colorswap(enum pipe_format format, bool do_endian_swap);
+void vi_separate_dcc_try_enable(struct r600_common_context *rctx,
+ struct r600_texture *tex);
void vi_separate_dcc_start_query(struct pipe_context *ctx,
struct r600_texture *tex);
void vi_separate_dcc_stop_query(struct pipe_context *ctx,
struct r600_texture *tex);
void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
struct r600_texture *tex);
-void vi_dcc_clear_level(struct r600_common_context *rctx,
- struct r600_texture *rtex,
- unsigned level, unsigned clear_value);
-void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
- struct pipe_framebuffer_state *fb,
- struct r600_atom *fb_state,
- unsigned *buffers, ubyte *dirty_cbufs,
- const union pipe_color_union *color);
-bool r600_texture_disable_dcc(struct r600_common_context *rctx,
- struct r600_texture *rtex);
-void r600_init_screen_texture_functions(struct r600_common_screen *rscreen);
-void r600_init_context_texture_functions(struct r600_common_context *rctx);
-
-/* r600_viewport.c */
-void evergreen_apply_scissor_bug_workaround(struct r600_common_context *rctx,
- struct pipe_scissor_state *scissor);
-void r600_viewport_set_rast_deps(struct r600_common_context *rctx,
- bool scissor_enable, bool clip_halfz);
-void r600_update_vs_writes_viewport_index(struct r600_common_context *rctx,
- struct tgsi_shader_info *info);
-void r600_init_viewport_functions(struct r600_common_context *rctx);
-
-/* cayman_msaa.c */
-extern const uint32_t eg_sample_locs_2x[4];
-extern const unsigned eg_max_dist_2x;
-extern const uint32_t eg_sample_locs_4x[4];
-extern const unsigned eg_max_dist_4x;
-void cayman_get_sample_position(struct pipe_context *ctx, unsigned sample_count,
- unsigned sample_index, float *out_value);
-void cayman_init_msaa(struct pipe_context *ctx);
-void cayman_emit_msaa_sample_locs(struct radeon_winsys_cs *cs, int nr_samples);
-void cayman_emit_msaa_config(struct radeon_winsys_cs *cs, int nr_samples,
- int ps_iter_samples, int overrast_samples,
- unsigned sc_mode_cntl_1);
+bool si_texture_disable_dcc(struct r600_common_context *rctx,
+ struct r600_texture *rtex);
+void si_init_screen_texture_functions(struct si_screen *sscreen);
+void si_init_context_texture_functions(struct r600_common_context *rctx);
/* Inline helpers. */
pipe_resource_reference((struct pipe_resource **)ptr, &res->resource.b.b);
}
-static inline void
-r600_context_add_resource_size(struct pipe_context *ctx, struct pipe_resource *r)
-{
- struct r600_common_context *rctx = (struct r600_common_context *)ctx;
- struct r600_resource *res = (struct r600_resource *)r;
-
- if (res) {
- /* Add memory usage for need_gfx_cs_space */
- rctx->vram += res->vram_usage;
- rctx->gtt += res->gart_usage;
- }
-}
-
-static inline bool r600_get_strmout_en(struct r600_common_context *rctx)
-{
- return rctx->streamout.streamout_enabled ||
- rctx->streamout.prims_gen_query_enabled;
-}
-
-#define SQ_TEX_XY_FILTER_POINT 0x00
-#define SQ_TEX_XY_FILTER_BILINEAR 0x01
-#define SQ_TEX_XY_FILTER_ANISO_POINT 0x02
-#define SQ_TEX_XY_FILTER_ANISO_BILINEAR 0x03
-
-static inline unsigned eg_tex_filter(unsigned filter, unsigned max_aniso)
-{
- if (filter == PIPE_TEX_FILTER_LINEAR)
- return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_BILINEAR
- : SQ_TEX_XY_FILTER_BILINEAR;
- else
- return max_aniso > 1 ? SQ_TEX_XY_FILTER_ANISO_POINT
- : SQ_TEX_XY_FILTER_POINT;
-}
-
-static inline unsigned r600_tex_aniso_filter(unsigned filter)
-{
- if (filter < 2)
- return 0;
- if (filter < 4)
- return 1;
- if (filter < 8)
- return 2;
- if (filter < 16)
- return 3;
- return 4;
-}
-
-static inline unsigned r600_wavefront_size(enum radeon_family family)
-{
- switch (family) {
- case CHIP_RV610:
- case CHIP_RS780:
- case CHIP_RV620:
- case CHIP_RS880:
- return 16;
- case CHIP_RV630:
- case CHIP_RV635:
- case CHIP_RV730:
- case CHIP_RV710:
- case CHIP_PALM:
- case CHIP_CEDAR:
- return 32;
- default:
- return 64;
- }
-}
-
-static inline enum radeon_bo_priority
-r600_get_sampler_view_priority(struct r600_resource *res)
-{
- if (res->b.b.target == PIPE_BUFFER)
- return RADEON_PRIO_SAMPLER_BUFFER;
-
- if (res->b.b.nr_samples > 1)
- return RADEON_PRIO_SAMPLER_TEXTURE_MSAA;
-
- return RADEON_PRIO_SAMPLER_TEXTURE;
-}
-
-static inline bool
-r600_can_sample_zs(struct r600_texture *tex, bool stencil_sampler)
-{
- return (stencil_sampler && tex->can_sample_s) ||
- (!stencil_sampler && tex->can_sample_z);
-}
-
static inline bool
vi_dcc_enabled(struct r600_texture *tex, unsigned level)
{
return tex->dcc_offset && level < tex->surface.num_dcc_levels;
}
-#define COMPUTE_DBG(rscreen, fmt, args...) \
- do { \
- if ((rscreen->b.debug_flags & DBG_COMPUTE)) fprintf(stderr, fmt, ##args); \
- } while (0);
-
#define R600_ERR(fmt, args...) \
fprintf(stderr, "EE %s:%d %s - " fmt, __FILE__, __LINE__, __func__, ##args)
-/* For MSAA sample positions. */
-#define FILL_SREG(s0x, s0y, s1x, s1y, s2x, s2y, s3x, s3y) \
- (((s0x) & 0xf) | (((unsigned)(s0y) & 0xf) << 4) | \
- (((unsigned)(s1x) & 0xf) << 8) | (((unsigned)(s1y) & 0xf) << 12) | \
- (((unsigned)(s2x) & 0xf) << 16) | (((unsigned)(s2y) & 0xf) << 20) | \
- (((unsigned)(s3x) & 0xf) << 24) | (((unsigned)(s3y) & 0xf) << 28))
-
-static inline int S_FIXED(float value, unsigned frac_bits)
-{
- return value * (1 << frac_bits);
-}
-
#endif