#define R600_PRIM_RECTANGLE_LIST PIPE_PRIM_MAX
/* Debug flags. */
-/* logging */
+/* logging and features */
#define DBG_TEX (1 << 0)
-/* gap - reuse */
+#define DBG_NIR (1 << 1)
#define DBG_COMPUTE (1 << 2)
#define DBG_VM (1 << 3)
-/* gap - reuse */
+#define DBG_CE (1 << 4)
/* shader logging */
#define DBG_FS (1 << 5)
#define DBG_VS (1 << 6)
#define DBG_PREOPT_IR (1 << 15)
#define DBG_CHECK_IR (1 << 16)
#define DBG_NO_OPT_VARIANT (1 << 17)
+#define DBG_FS_CORRECT_DERIVS_AFTER_KILL (1 << 18)
/* gaps */
#define DBG_TEST_DMA (1 << 20)
/* Bits 21-31 are reserved for the r600g driver. */
/* features */
-#define DBG_NO_ASYNC_DMA (1llu << 32)
-#define DBG_NO_HYPERZ (1llu << 33)
-#define DBG_NO_DISCARD_RANGE (1llu << 34)
-#define DBG_NO_2D_TILING (1llu << 35)
-#define DBG_NO_TILING (1llu << 36)
-#define DBG_SWITCH_ON_EOP (1llu << 37)
-#define DBG_FORCE_DMA (1llu << 38)
-#define DBG_PRECOMPILE (1llu << 39)
-#define DBG_INFO (1llu << 40)
-#define DBG_NO_WC (1llu << 41)
-#define DBG_CHECK_VM (1llu << 42)
-#define DBG_NO_DCC (1llu << 43)
-#define DBG_NO_DCC_CLEAR (1llu << 44)
-#define DBG_NO_RB_PLUS (1llu << 45)
-#define DBG_SI_SCHED (1llu << 46)
-#define DBG_MONOLITHIC_SHADERS (1llu << 47)
-#define DBG_NO_CE (1llu << 48)
-#define DBG_UNSAFE_MATH (1llu << 49)
-#define DBG_NO_DCC_FB (1llu << 50)
-#define DBG_TEST_VMFAULT_CP (1llu << 51)
-#define DBG_TEST_VMFAULT_SDMA (1llu << 52)
-#define DBG_TEST_VMFAULT_SHADER (1llu << 53)
+#define DBG_NO_ASYNC_DMA (1ull << 32)
+#define DBG_NO_HYPERZ (1ull << 33)
+#define DBG_NO_DISCARD_RANGE (1ull << 34)
+#define DBG_NO_2D_TILING (1ull << 35)
+#define DBG_NO_TILING (1ull << 36)
+#define DBG_SWITCH_ON_EOP (1ull << 37)
+#define DBG_FORCE_DMA (1ull << 38)
+#define DBG_PRECOMPILE (1ull << 39)
+#define DBG_INFO (1ull << 40)
+#define DBG_NO_WC (1ull << 41)
+#define DBG_CHECK_VM (1ull << 42)
+#define DBG_NO_DCC (1ull << 43)
+#define DBG_NO_DCC_CLEAR (1ull << 44)
+#define DBG_NO_RB_PLUS (1ull << 45)
+#define DBG_SI_SCHED (1ull << 46)
+#define DBG_MONOLITHIC_SHADERS (1ull << 47)
+#define DBG_NO_CE (1ull << 48)
+#define DBG_UNSAFE_MATH (1ull << 49)
+#define DBG_NO_DCC_FB (1ull << 50)
+#define DBG_TEST_VMFAULT_CP (1ull << 51)
+#define DBG_TEST_VMFAULT_SDMA (1ull << 52)
+#define DBG_TEST_VMFAULT_SHADER (1ull << 53)
#define R600_MAP_BUFFER_ALIGNMENT 64
#define R600_MAX_VIEWPORTS 16
/* Whether the resource has been exported via resource_get_handle. */
unsigned external_usage; /* PIPE_HANDLE_USAGE_* */
+
+ /* Whether this resource is referenced by bindless handles. */
+ bool texture_handle_allocated;
+ bool image_handle_allocated;
};
struct r600_transfer {
unsigned bank_height;
unsigned slice_tile_max;
unsigned tile_mode_index;
+ unsigned tile_swizzle;
};
struct r600_cmask_info {
unsigned last_msaa_resolve_target_micro_mode;
/* Depth buffer compression and fast clear. */
- struct r600_resource *htile_buffer;
+ uint64_t htile_offset;
bool tc_compatible_htile;
bool depth_cleared; /* if it was cleared at least once */
float depth_clear_value;
struct r600_mmio_counter meq;
struct r600_mmio_counter me;
struct r600_mmio_counter surf_sync;
- struct r600_mmio_counter dma;
+ struct r600_mmio_counter cp_dma;
struct r600_mmio_counter scratch_ram;
struct r600_mmio_counter ce;
} named;
unsigned array[0];
};
+struct r600_memory_object {
+ struct pipe_memory_object b;
+ struct pb_buffer *buf;
+ uint32_t stride;
+ uint32_t offset;
+};
+
struct r600_common_screen {
struct pipe_screen b;
struct radeon_winsys *ws;
struct r600_ring dma;
struct pipe_fence_handle *last_gfx_fence;
struct pipe_fence_handle *last_sdma_fence;
+ struct r600_resource *eop_bug_scratch;
unsigned num_gfx_cs_flushes;
unsigned initial_gfx_cs_size;
unsigned gpu_reset_counter;
unsigned num_cs_dw_queries_suspend;
/* Misc stats. */
unsigned num_draw_calls;
+ unsigned num_decompress_calls;
+ unsigned num_mrt_draw_calls;
unsigned num_prim_restart_calls;
unsigned num_spill_draw_calls;
unsigned num_compute_calls;
unsigned num_vs_flushes;
unsigned num_ps_flushes;
unsigned num_cs_flushes;
- unsigned num_fb_cache_flushes;
+ unsigned num_cb_cache_flushes;
+ unsigned num_db_cache_flushes;
unsigned num_L2_invalidates;
unsigned num_L2_writebacks;
+ unsigned num_resident_handles;
uint64_t num_alloc_tex_transfer_bytes;
unsigned last_tex_ps_draw_ratio; /* for query */
unsigned event, unsigned event_flags,
unsigned data_sel,
struct r600_resource *buf, uint64_t va,
- uint32_t old_fence, uint32_t new_fence);
+ uint32_t old_fence, uint32_t new_fence,
+ unsigned query_type);
unsigned r600_gfx_write_fence_dwords(struct r600_common_screen *screen);
void r600_gfx_wait_fence(struct r600_common_context *ctx,
uint64_t va, uint32_t ref, uint32_t mask);
void r600_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
struct r600_resource *dst, struct r600_resource *src);
void radeon_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,
- struct radeon_saved_cs *saved);
+ struct radeon_saved_cs *saved, bool get_buffer_list);
void radeon_clear_saved_cs(struct radeon_saved_cs *saved);
bool r600_check_device_reset(struct r600_common_context *rctx);
void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
struct pipe_framebuffer_state *fb,
struct r600_atom *fb_state,
- unsigned *buffers, unsigned *dirty_cbufs,
+ unsigned *buffers, ubyte *dirty_cbufs,
const union pipe_color_union *color);
bool r600_texture_disable_dcc(struct r600_common_context *rctx,
struct r600_texture *rtex);
(((unsigned)(s2x) & 0xf) << 16) | (((unsigned)(s2y) & 0xf) << 20) | \
(((unsigned)(s3x) & 0xf) << 24) | (((unsigned)(s3y) & 0xf) << 28))
+static inline int S_FIXED(float value, unsigned frac_bits)
+{
+ return value * (1 << frac_bits);
+}
+
#endif