/* Driver options: */
DBG_FORCE_DMA,
DBG_NO_ASYNC_DMA,
- DBG_NO_DISCARD_RANGE,
DBG_NO_WC,
DBG_CHECK_VM,
DBG_RESERVE_VMID,
enum radeon_bo_domain domains;
enum radeon_bo_flag flags;
unsigned bind_history;
+ int max_forced_staging_uploads;
/* The buffer range which is initialized (with a write transfer,
* streamout, DMA, or as a random access target). The rest of
struct r600_texture {
struct r600_resource resource;
+ struct radeon_surf surface;
uint64_t size;
- unsigned num_level0_transfers;
- enum pipe_format db_render_format;
- bool is_depth;
- bool db_compatible;
- bool can_sample_z;
- bool can_sample_s;
- unsigned dirty_level_mask; /* each bit says if that mipmap is compressed */
- unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
struct r600_texture *flushed_depth_texture;
- struct radeon_surf surface;
/* Colorbuffer compression and fast clear. */
struct r600_fmask_info fmask;
unsigned cb_color_info; /* fast clear enable bit */
unsigned color_clear_value[2];
unsigned last_msaa_resolve_target_micro_mode;
+ unsigned num_level0_transfers;
/* Depth buffer compression and fast clear. */
uint64_t htile_offset;
- bool tc_compatible_htile;
- bool depth_cleared; /* if it was cleared at least once */
float depth_clear_value;
- bool stencil_cleared; /* if it was cleared at least once */
+ uint16_t dirty_level_mask; /* each bit says if that mipmap is compressed */
+ uint16_t stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */
+ enum pipe_format db_render_format:16;
uint8_t stencil_clear_value;
- bool upgraded_depth; /* upgraded from unorm to Z32_FLOAT */
-
- bool non_disp_tiling; /* R600-Cayman only */
+ bool tc_compatible_htile:1;
+ bool depth_cleared:1; /* if it was cleared at least once */
+ bool stencil_cleared:1; /* if it was cleared at least once */
+ bool upgraded_depth:1; /* upgraded from unorm to Z32_FLOAT */
+ bool is_depth:1;
+ bool db_compatible:1;
+ bool can_sample_z:1;
+ bool can_sample_s:1;
+ /* We need to track DCC dirtiness, because st/dri usually calls
+ * flush_resource twice per frame (not a bug) and we don't wanna
+ * decompress DCC twice. Also, the dirty tracking must be done even
+ * if DCC isn't used, because it's required by the DCC usage analysis
+ * for a possible future enablement.
+ */
+ bool separate_dcc_dirty:1;
+ /* Statistics gathering for the DCC enablement heuristic. */
+ bool dcc_gather_statistics:1;
+ /* Counter that should be non-zero if the texture is bound to a
+ * framebuffer.
+ */
+ unsigned framebuffers_bound;
/* Whether the texture is a displayable back buffer and needs DCC
* decompression, which is expensive. Therefore, it's enabled only
* if statistics suggest that it will pay off and it's allocated
struct r600_resource *dcc_separate_buffer;
/* When DCC is temporarily disabled, the separate buffer is here. */
struct r600_resource *last_dcc_separate_buffer;
- /* We need to track DCC dirtiness, because st/dri usually calls
- * flush_resource twice per frame (not a bug) and we don't wanna
- * decompress DCC twice. Also, the dirty tracking must be done even
- * if DCC isn't used, because it's required by the DCC usage analysis
- * for a possible future enablement.
- */
- bool separate_dcc_dirty;
- /* Statistics gathering for the DCC enablement heuristic. */
- bool dcc_gather_statistics;
/* Estimate of how much this color buffer is written to in units of
* full-screen draws: ps_invocations / (width * height)
* Shader kills, late Z, and blending with trivial discards make it
unsigned ps_draw_ratio;
/* The number of clears since the last DCC usage analysis. */
unsigned num_slow_clears;
-
- /* Counter that should be non-zero if the texture is bound to a
- * framebuffer. Implemented in radeonsi only.
- */
- uint32_t framebuffers_bound;
};
struct r600_surface {
struct pipe_surface base;
/* These can vary with block-compressed textures. */
- unsigned width0;
- unsigned height0;
+ uint16_t width0;
+ uint16_t height0;
- bool color_initialized;
- bool depth_initialized;
+ bool color_initialized:1;
+ bool depth_initialized:1;
/* Misc. color flags. */
- bool alphatest_bypass;
- bool export_16bpc;
- bool color_is_int8;
- bool color_is_int10;
- bool dcc_incompatible;
+ bool color_is_int8:1;
+ bool color_is_int10:1;
+ bool dcc_incompatible:1;
/* Color registers. */
unsigned cb_color_info;
- unsigned cb_color_base;
unsigned cb_color_view;
- unsigned cb_color_size; /* R600 only */
- unsigned cb_color_dim; /* EG only */
- unsigned cb_color_pitch; /* EG and later */
- unsigned cb_color_slice; /* EG and later */
- unsigned cb_color_attrib; /* EG and later */
+ unsigned cb_color_attrib;
unsigned cb_color_attrib2; /* GFX9 and later */
unsigned cb_dcc_control; /* VI and later */
- unsigned cb_color_fmask; /* CB_COLORn_FMASK (EG and later) or CB_COLORn_FRAG (r600) */
- unsigned cb_color_fmask_slice; /* EG and later */
- unsigned cb_color_cmask; /* CB_COLORn_TILE (r600 only) */
- unsigned cb_color_mask; /* R600 only */
- unsigned spi_shader_col_format; /* SI+, no blending, no alpha-to-coverage. */
- unsigned spi_shader_col_format_alpha; /* SI+, alpha-to-coverage */
- unsigned spi_shader_col_format_blend; /* SI+, blending without alpha. */
- unsigned spi_shader_col_format_blend_alpha; /* SI+, blending with alpha. */
- struct r600_resource *cb_buffer_fmask; /* Used for FMASK relocations. R600 only */
- struct r600_resource *cb_buffer_cmask; /* Used for CMASK relocations. R600 only */
+ unsigned spi_shader_col_format:8; /* no blending, no alpha-to-coverage. */
+ unsigned spi_shader_col_format_alpha:8; /* alpha-to-coverage */
+ unsigned spi_shader_col_format_blend:8; /* blending without alpha. */
+ unsigned spi_shader_col_format_blend_alpha:8; /* blending with alpha. */
/* DB registers. */
- uint64_t db_depth_base; /* DB_Z_READ/WRITE_BASE (EG and later) or DB_DEPTH_BASE (r600) */
- uint64_t db_stencil_base; /* EG and later */
+ uint64_t db_depth_base; /* DB_Z_READ/WRITE_BASE */
+ uint64_t db_stencil_base;
uint64_t db_htile_data_base;
- unsigned db_depth_info; /* R600 only, then SI and later */
- unsigned db_z_info; /* EG and later */
+ unsigned db_depth_info;
+ unsigned db_z_info;
unsigned db_z_info2; /* GFX9+ */
unsigned db_depth_view;
unsigned db_depth_size;
- unsigned db_depth_slice; /* EG and later */
- unsigned db_stencil_info; /* EG and later */
+ unsigned db_depth_slice;
+ unsigned db_stencil_info;
unsigned db_stencil_info2; /* GFX9+ */
- unsigned db_prefetch_limit; /* R600 only */
unsigned db_htile_surface;
- unsigned db_preload_control; /* EG and later */
};
struct r600_mmio_counter {
enum chip_class chip_class;
struct radeon_info info;
uint64_t debug_flags;
- bool has_cp_dma;
- bool has_streamout;
bool has_rbplus; /* if RB+ registers exist */
bool rbplus_allowed; /* if RB+ is allowed */
bool query_active;
} dcc_stats[5];
- struct pipe_debug_callback debug;
struct pipe_device_reset_callback device_reset_callback;
struct u_log_context *log;
uint64_t offset, uint64_t size, unsigned value);
struct pipe_resource *si_resource_create_common(struct pipe_screen *screen,
const struct pipe_resource *templ);
-const char *si_get_llvm_processor_name(enum radeon_family family);
void si_need_dma_space(struct r600_common_context *ctx, unsigned num_dw,
struct r600_resource *dst, struct r600_resource *src);
void si_save_cs(struct radeon_winsys *ws, struct radeon_winsys_cs *cs,