}
r600_copy_region_with_blit(ctx, temp, 0, 0, 0, 0, texture, level, box);
- rctx->blit_decompress_depth(ctx, (struct r600_texture*)temp, staging_depth,
- 0, 0, 0, box->depth, 0, 0);
+ si_blit_decompress_depth(ctx, (struct r600_texture*)temp, staging_depth,
+ 0, 0, 0, box->depth, 0, 0);
pipe_resource_reference(&temp, NULL);
}
return NULL;
}
- rctx->blit_decompress_depth(ctx, rtex, staging_depth,
- level, level,
- box->z, box->z + box->depth - 1,
- 0, 0);
+ si_blit_decompress_depth(ctx, rtex, staging_depth,
+ level, level,
+ box->z, box->z + box->depth - 1,
+ 0, 0);
offset = r600_texture_get_offset(rctx->screen, staging_depth,
level, box,