gallium/radeon: print tiling index when printing texture info
[mesa.git] / src / gallium / drivers / radeon / r600_texture.c
index 13ade4417b15e62b4602bbd83b8251b0b3bf5300..2f2c17cd05e6d1020ea388ff04c39dde3b40a5c5 100644 (file)
 #include "util/u_format.h"
 #include "util/u_memory.h"
 #include "util/u_pack_color.h"
+#include "util/u_surface.h"
 #include "os/os_time.h"
 #include <errno.h>
 #include <inttypes.h>
 
 static void r600_texture_discard_cmask(struct r600_common_screen *rscreen,
                                       struct r600_texture *rtex);
-static unsigned r600_choose_tiling(struct r600_common_screen *rscreen,
-                                  const struct pipe_resource *templ);
+static enum radeon_surf_mode
+r600_choose_tiling(struct r600_common_screen *rscreen,
+                  const struct pipe_resource *templ);
 
 
 bool r600_prepare_for_dma_blit(struct r600_common_context *rctx,
@@ -190,126 +192,88 @@ static unsigned r600_texture_get_offset(struct r600_texture *rtex, unsigned leve
 static int r600_init_surface(struct r600_common_screen *rscreen,
                             struct radeon_surf *surface,
                             const struct pipe_resource *ptex,
-                            unsigned array_mode,
-                            bool is_flushed_depth)
+                            enum radeon_surf_mode array_mode,
+                            unsigned pitch_in_bytes_override,
+                            unsigned offset,
+                            bool is_imported,
+                            bool is_scanout,
+                            bool is_flushed_depth,
+                            bool tc_compatible_htile)
 {
        const struct util_format_description *desc =
                util_format_description(ptex->format);
        bool is_depth, is_stencil;
+       int r;
+       unsigned i, bpe, flags = 0;
 
        is_depth = util_format_has_depth(desc);
        is_stencil = util_format_has_stencil(desc);
 
-       surface->npix_x = ptex->width0;
-       surface->npix_y = ptex->height0;
-       surface->npix_z = ptex->depth0;
-       surface->blk_w = util_format_get_blockwidth(ptex->format);
-       surface->blk_h = util_format_get_blockheight(ptex->format);
-       surface->blk_d = 1;
-       surface->array_size = 1;
-       surface->last_level = ptex->last_level;
-
        if (rscreen->chip_class >= EVERGREEN && !is_flushed_depth &&
            ptex->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) {
-               surface->bpe = 4; /* stencil is allocated separately on evergreen */
+               bpe = 4; /* stencil is allocated separately on evergreen */
        } else {
-               surface->bpe = util_format_get_blocksize(ptex->format);
+               bpe = util_format_get_blocksize(ptex->format);
                /* align byte per element on dword */
-               if (surface->bpe == 3) {
-                       surface->bpe = 4;
+               if (bpe == 3) {
+                       bpe = 4;
                }
        }
 
-       surface->nsamples = ptex->nr_samples ? ptex->nr_samples : 1;
-       surface->flags = RADEON_SURF_SET(array_mode, MODE);
-
-       switch (ptex->target) {
-       case PIPE_TEXTURE_1D:
-               surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D, TYPE);
-               break;
-       case PIPE_TEXTURE_RECT:
-       case PIPE_TEXTURE_2D:
-               surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D, TYPE);
-               break;
-       case PIPE_TEXTURE_3D:
-               surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_3D, TYPE);
-               break;
-       case PIPE_TEXTURE_1D_ARRAY:
-               surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_1D_ARRAY, TYPE);
-               surface->array_size = ptex->array_size;
-               break;
-       case PIPE_TEXTURE_CUBE_ARRAY: /* cube array layout like 2d array */
-               assert(ptex->array_size % 6 == 0);
-       case PIPE_TEXTURE_2D_ARRAY:
-               surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_2D_ARRAY, TYPE);
-               surface->array_size = ptex->array_size;
-               break;
-       case PIPE_TEXTURE_CUBE:
-               surface->flags |= RADEON_SURF_SET(RADEON_SURF_TYPE_CUBEMAP, TYPE);
-               break;
-       case PIPE_BUFFER:
-       default:
-               return -EINVAL;
-       }
-
        if (!is_flushed_depth && is_depth) {
-               surface->flags |= RADEON_SURF_ZBUFFER;
+               flags |= RADEON_SURF_ZBUFFER;
 
-               if (is_stencil) {
-                       surface->flags |= RADEON_SURF_SBUFFER |
-                                         RADEON_SURF_HAS_SBUFFER_MIPTREE;
+               if (tc_compatible_htile &&
+                   array_mode == RADEON_SURF_MODE_2D) {
+                       /* TC-compatible HTILE only supports Z32_FLOAT.
+                        * Promote Z16 to Z32. DB->CB copies will convert
+                        * the format for transfers.
+                        */
+                       bpe = 4;
+                       flags |= RADEON_SURF_TC_COMPATIBLE_HTILE;
                }
-       }
-       if (rscreen->chip_class >= SI) {
-               surface->flags |= RADEON_SURF_HAS_TILE_MODE_INDEX;
+
+               if (is_stencil)
+                       flags |= RADEON_SURF_SBUFFER;
        }
 
        if (rscreen->chip_class >= VI &&
            (ptex->flags & R600_RESOURCE_FLAG_DISABLE_DCC ||
             ptex->format == PIPE_FORMAT_R9G9B9E5_FLOAT))
-               surface->flags |= RADEON_SURF_DISABLE_DCC;
+               flags |= RADEON_SURF_DISABLE_DCC;
 
-       if (ptex->bind & PIPE_BIND_SCANOUT) {
+       if (ptex->bind & PIPE_BIND_SCANOUT || is_scanout) {
                /* This should catch bugs in gallium users setting incorrect flags. */
-               assert(surface->nsamples == 1 &&
-                      surface->array_size == 1 &&
-                      surface->npix_z == 1 &&
-                      surface->last_level == 0 &&
-                      !(surface->flags & RADEON_SURF_Z_OR_SBUFFER));
+               assert(ptex->nr_samples <= 1 &&
+                      ptex->array_size == 1 &&
+                      ptex->depth0 == 1 &&
+                      ptex->last_level == 0 &&
+                      !(flags & RADEON_SURF_Z_OR_SBUFFER));
 
-               surface->flags |= RADEON_SURF_SCANOUT;
+               flags |= RADEON_SURF_SCANOUT;
        }
-       return 0;
-}
 
-static int r600_setup_surface(struct pipe_screen *screen,
-                             struct r600_texture *rtex,
-                             unsigned pitch_in_bytes_override,
-                             unsigned offset)
-{
-       struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
-       unsigned i;
-       int r;
+       if (is_imported)
+               flags |= RADEON_SURF_IMPORTED;
 
-       r = rscreen->ws->surface_init(rscreen->ws, &rtex->surface);
+       r = rscreen->ws->surface_init(rscreen->ws, ptex, flags, bpe,
+                                     array_mode, surface);
        if (r) {
                return r;
        }
 
-       rtex->size = rtex->surface.bo_size;
-
-       if (pitch_in_bytes_override && pitch_in_bytes_override != rtex->surface.level[0].pitch_bytes) {
+       if (pitch_in_bytes_override && pitch_in_bytes_override != surface->level[0].pitch_bytes) {
                /* old ddx on evergreen over estimate alignment for 1d, only 1 level
                 * for those
                 */
-               rtex->surface.level[0].nblk_x = pitch_in_bytes_override / rtex->surface.bpe;
-               rtex->surface.level[0].pitch_bytes = pitch_in_bytes_override;
-               rtex->surface.level[0].slice_size = pitch_in_bytes_override * rtex->surface.level[0].nblk_y;
+               surface->level[0].nblk_x = pitch_in_bytes_override / bpe;
+               surface->level[0].pitch_bytes = pitch_in_bytes_override;
+               surface->level[0].slice_size = pitch_in_bytes_override * surface->level[0].nblk_y;
        }
 
        if (offset) {
-               for (i = 0; i < ARRAY_SIZE(rtex->surface.level); ++i)
-                       rtex->surface.level[i].offset += offset;
+               for (i = 0; i < ARRAY_SIZE(surface->level); ++i)
+                       surface->level[i].offset += offset;
        }
        return 0;
 }
@@ -339,15 +303,20 @@ static void r600_dirty_all_framebuffer_states(struct r600_common_screen *rscreen
        p_atomic_inc(&rscreen->dirty_fb_counter);
 }
 
-static void r600_eliminate_fast_color_clear(struct r600_common_screen *rscreen,
-                                     struct r600_texture *rtex)
+static void r600_eliminate_fast_color_clear(struct r600_common_context *rctx,
+                                           struct r600_texture *rtex)
 {
-       struct pipe_context *ctx = rscreen->aux_context;
+       struct r600_common_screen *rscreen = rctx->screen;
+       struct pipe_context *ctx = &rctx->b;
+
+       if (ctx == rscreen->aux_context)
+               pipe_mutex_lock(rscreen->aux_context_lock);
 
-       pipe_mutex_lock(rscreen->aux_context_lock);
        ctx->flush_resource(ctx, &rtex->resource.b.b);
        ctx->flush(ctx, NULL, 0);
-       pipe_mutex_unlock(rscreen->aux_context_lock);
+
+       if (ctx == rscreen->aux_context)
+               pipe_mutex_unlock(rscreen->aux_context_lock);
 }
 
 static void r600_texture_discard_cmask(struct r600_common_screen *rscreen,
@@ -361,6 +330,7 @@ static void r600_texture_discard_cmask(struct r600_common_screen *rscreen,
        /* Disable CMASK. */
        memset(&rtex->cmask, 0, sizeof(rtex->cmask));
        rtex->cmask.base_address_reg = rtex->resource.gpu_address >> 8;
+       rtex->dirty_level_mask = 0;
 
        if (rscreen->chip_class >= SI)
                rtex->cb_color_info &= ~SI_S_028C70_FAST_CLEAR(1);
@@ -399,20 +369,44 @@ static bool r600_texture_discard_dcc(struct r600_common_screen *rscreen,
        return true;
 }
 
-bool r600_texture_disable_dcc(struct r600_common_screen *rscreen,
+/**
+ * Disable DCC for the texture. (first decompress, then discard metadata).
+ *
+ * There is unresolved multi-context synchronization issue between
+ * screen::aux_context and the current context. If applications do this with
+ * multiple contexts, it's already undefined behavior for them and we don't
+ * have to worry about that. The scenario is:
+ *
+ * If context 1 disables DCC and context 2 has queued commands that write
+ * to the texture via CB with DCC enabled, and the order of operations is
+ * as follows:
+ *   context 2 queues draw calls rendering to the texture, but doesn't flush
+ *   context 1 disables DCC and flushes
+ *   context 1 & 2 reset descriptors and FB state
+ *   context 2 flushes (new compressed tiles written by the draw calls)
+ *   context 1 & 2 read garbage, because DCC is disabled, yet there are
+ *   compressed tiled
+ *
+ * \param rctx  the current context if you have one, or rscreen->aux_context
+ *              if you don't.
+ */
+bool r600_texture_disable_dcc(struct r600_common_context *rctx,
                              struct r600_texture *rtex)
 {
-       struct r600_common_context *rctx =
-               (struct r600_common_context *)rscreen->aux_context;
+       struct r600_common_screen *rscreen = rctx->screen;
 
        if (!r600_can_disable_dcc(rtex))
                return false;
 
+       if (&rctx->b == rscreen->aux_context)
+               pipe_mutex_lock(rscreen->aux_context_lock);
+
        /* Decompress DCC. */
-       pipe_mutex_lock(rscreen->aux_context_lock);
        rctx->decompress_dcc(&rctx->b, rtex);
        rctx->b.flush(&rctx->b, NULL, 0);
-       pipe_mutex_unlock(rscreen->aux_context_lock);
+
+       if (&rctx->b == rscreen->aux_context)
+               pipe_mutex_unlock(rscreen->aux_context_lock);
 
        return r600_texture_discard_dcc(rscreen, rtex);
 }
@@ -466,7 +460,12 @@ static void r600_degrade_tile_mode_to_linear(struct r600_common_context *rctx,
        rtex->resource.b.b.bind = templ.bind;
        pb_reference(&rtex->resource.buf, new_tex->resource.buf);
        rtex->resource.gpu_address = new_tex->resource.gpu_address;
+       rtex->resource.vram_usage = new_tex->resource.vram_usage;
+       rtex->resource.gart_usage = new_tex->resource.gart_usage;
+       rtex->resource.bo_size = new_tex->resource.bo_size;
+       rtex->resource.bo_alignment = new_tex->resource.bo_alignment;
        rtex->resource.domains = new_tex->resource.domains;
+       rtex->resource.flags = new_tex->resource.flags;
        rtex->size = new_tex->size;
        rtex->surface = new_tex->surface;
        rtex->non_disp_tiling = new_tex->non_disp_tiling;
@@ -479,18 +478,21 @@ static void r600_degrade_tile_mode_to_linear(struct r600_common_context *rctx,
        assert(!rtex->dcc_offset);
        assert(!rtex->is_depth);
 
-       pipe_resource_reference((struct pipe_resource**)&new_tex, NULL);
+       r600_texture_reference(&new_tex, NULL);
 
        r600_dirty_all_framebuffer_states(rctx->screen);
        p_atomic_inc(&rctx->screen->dirty_tex_descriptor_counter);
 }
 
 static boolean r600_texture_get_handle(struct pipe_screen* screen,
+                                      struct pipe_context *ctx,
                                       struct pipe_resource *resource,
                                       struct winsys_handle *whandle,
                                        unsigned usage)
 {
        struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
+       struct r600_common_context *rctx = (struct r600_common_context*)
+                                          (ctx ? ctx : rscreen->aux_context);
        struct r600_resource *res = (struct r600_resource*)resource;
        struct r600_texture *rtex = (struct r600_texture*)resource;
        struct radeon_bo_metadata metadata;
@@ -509,19 +511,20 @@ static boolean r600_texture_get_handle(struct pipe_screen* screen,
                 * access.
                 */
                if (usage & PIPE_HANDLE_USAGE_WRITE && rtex->dcc_offset) {
-                       if (r600_texture_disable_dcc(rscreen, rtex))
+                       if (r600_texture_disable_dcc(rctx, rtex))
                                update_metadata = true;
                }
 
                if (!(usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH) &&
-                   rtex->cmask.size) {
+                   (rtex->cmask.size || rtex->dcc_offset)) {
                        /* Eliminate fast clear (both CMASK and DCC) */
-                       r600_eliminate_fast_color_clear(rscreen, rtex);
+                       r600_eliminate_fast_color_clear(rctx, rtex);
 
                        /* Disable CMASK if flush_resource isn't going
                         * to be called.
                         */
-                       r600_texture_discard_cmask(rscreen, rtex);
+                       if (rtex->cmask.size)
+                               r600_texture_discard_cmask(rscreen, rtex);
                }
 
                /* Set metadata. */
@@ -560,8 +563,7 @@ static void r600_texture_destroy(struct pipe_screen *screen,
        struct r600_texture *rtex = (struct r600_texture*)ptex;
        struct r600_resource *resource = &rtex->resource;
 
-       if (rtex->flushed_depth_texture)
-               pipe_resource_reference((struct pipe_resource **)&rtex->flushed_depth_texture, NULL);
+       r600_texture_reference(&rtex->flushed_depth_texture, NULL);
 
        r600_resource_reference(&rtex->htile_buffer, NULL);
        if (rtex->cmask_buffer != &rtex->resource) {
@@ -582,35 +584,31 @@ void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
                                 struct r600_fmask_info *out)
 {
        /* FMASK is allocated like an ordinary texture. */
-       struct radeon_surf fmask = rtex->surface;
+       struct pipe_resource templ = rtex->resource.b.b;
+       struct radeon_surf fmask = {};
+       unsigned flags, bpe;
 
        memset(out, 0, sizeof(*out));
 
-       fmask.bo_alignment = 0;
-       fmask.bo_size = 0;
-       fmask.nsamples = 1;
-       fmask.flags |= RADEON_SURF_FMASK;
+       templ.nr_samples = 1;
+       flags = rtex->surface.flags | RADEON_SURF_FMASK;
 
-       /* Force 2D tiling if it wasn't set. This may occur when creating
-        * FMASK for MSAA resolve on R6xx. On R6xx, the single-sample
-        * destination buffer must have an FMASK too. */
-       fmask.flags = RADEON_SURF_CLR(fmask.flags, MODE);
-       fmask.flags |= RADEON_SURF_SET(RADEON_SURF_MODE_2D, MODE);
-
-       if (rscreen->chip_class >= SI) {
-               fmask.flags |= RADEON_SURF_HAS_TILE_MODE_INDEX;
-       }
+       /* Use the same parameters and tile mode. */
+       fmask.bankw = rtex->surface.bankw;
+       fmask.bankh = rtex->surface.bankh;
+       fmask.mtilea = rtex->surface.mtilea;
+       fmask.tile_split = rtex->surface.tile_split;
 
        switch (nr_samples) {
        case 2:
        case 4:
-               fmask.bpe = 1;
+               bpe = 1;
                if (rscreen->chip_class <= CAYMAN) {
                        fmask.bankh = 4;
                }
                break;
        case 8:
-               fmask.bpe = 4;
+               bpe = 4;
                break;
        default:
                R600_ERR("Invalid sample count for FMASK allocation.\n");
@@ -621,10 +619,11 @@ void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
         * This can be fixed by writing a separate FMASK allocator specifically
         * for R600-R700 asics. */
        if (rscreen->chip_class <= R700) {
-               fmask.bpe *= 2;
+               bpe *= 2;
        }
 
-       if (rscreen->ws->surface_init(rscreen->ws, &fmask)) {
+       if (rscreen->ws->surface_init(rscreen->ws, &templ, flags, bpe,
+                                     RADEON_SURF_MODE_2D, &fmask)) {
                R600_ERR("Got error in surface_init while allocating FMASK.\n");
                return;
        }
@@ -638,8 +637,8 @@ void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
        out->tile_mode_index = fmask.tiling_index[0];
        out->pitch_in_pixels = fmask.level[0].nblk_x;
        out->bank_height = fmask.bankh;
-       out->alignment = MAX2(256, fmask.bo_alignment);
-       out->size = fmask.bo_size;
+       out->alignment = MAX2(256, fmask.surf_alignment);
+       out->size = fmask.surf_size;
 }
 
 static void r600_texture_allocate_fmask(struct r600_common_screen *rscreen,
@@ -670,8 +669,8 @@ void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
        unsigned macro_tile_width = util_next_power_of_two(sqrt_pixels_per_macro_tile);
        unsigned macro_tile_height = pixels_per_macro_tile / macro_tile_width;
 
-       unsigned pitch_elements = align(rtex->surface.npix_x, macro_tile_width);
-       unsigned height = align(rtex->surface.npix_y, macro_tile_height);
+       unsigned pitch_elements = align(rtex->resource.b.b.width0, macro_tile_width);
+       unsigned height = align(rtex->resource.b.b.height0, macro_tile_height);
 
        unsigned base_align = num_pipes * pipe_interleave_bytes;
        unsigned slice_bytes =
@@ -722,8 +721,8 @@ static void si_texture_get_cmask_info(struct r600_common_screen *rscreen,
 
        unsigned base_align = num_pipes * pipe_interleave_bytes;
 
-       unsigned width = align(rtex->surface.npix_x, cl_width*8);
-       unsigned height = align(rtex->surface.npix_y, cl_height*8);
+       unsigned width = align(rtex->resource.b.b.width0, cl_width*8);
+       unsigned height = align(rtex->resource.b.b.height0, cl_height*8);
        unsigned slice_elements = (width * height) / (8*8);
 
        /* Each element of CMASK is a nibble. */
@@ -775,8 +774,9 @@ static void r600_texture_alloc_cmask_separate(struct r600_common_screen *rscreen
        }
 
        rtex->cmask_buffer = (struct r600_resource *)
-               pipe_buffer_create(&rscreen->b, PIPE_BIND_CUSTOM,
-                                  PIPE_USAGE_DEFAULT, rtex->cmask.size);
+               r600_aligned_buffer_create(&rscreen->b, 0, PIPE_USAGE_DEFAULT,
+                                          rtex->cmask.size,
+                                          rtex->cmask.alignment);
        if (rtex->cmask_buffer == NULL) {
                rtex->cmask.size = 0;
                return;
@@ -793,28 +793,30 @@ static void r600_texture_alloc_cmask_separate(struct r600_common_screen *rscreen
        p_atomic_inc(&rscreen->compressed_colortex_counter);
 }
 
-static unsigned r600_texture_get_htile_size(struct r600_common_screen *rscreen,
-                                           struct r600_texture *rtex)
+static void r600_texture_get_htile_size(struct r600_common_screen *rscreen,
+                                       struct r600_texture *rtex)
 {
        unsigned cl_width, cl_height, width, height;
        unsigned slice_elements, slice_bytes, pipe_interleave_bytes, base_align;
        unsigned num_pipes = rscreen->info.num_tile_pipes;
 
+       rtex->surface.htile_size = 0;
+
        if (rscreen->chip_class <= EVERGREEN &&
            rscreen->info.drm_major == 2 && rscreen->info.drm_minor < 26)
-               return 0;
+               return;
 
        /* HW bug on R6xx. */
        if (rscreen->chip_class == R600 &&
-           (rtex->surface.level[0].npix_x > 7680 ||
-            rtex->surface.level[0].npix_y > 7680))
-               return 0;
+           (rtex->resource.b.b.width0 > 7680 ||
+            rtex->resource.b.b.height0 > 7680))
+               return;
 
        /* HTILE is broken with 1D tiling on old kernels and CIK. */
        if (rscreen->chip_class >= CIK &&
            rtex->surface.level[0].mode == RADEON_SURF_MODE_1D &&
            rscreen->info.drm_major == 2 && rscreen->info.drm_minor < 38)
-               return 0;
+               return;
 
        /* Overalign HTILE on P2 configs to work around GPU hangs in
         * piglit/depthstencil-render-miplevels 585.
@@ -849,11 +851,11 @@ static unsigned r600_texture_get_htile_size(struct r600_common_screen *rscreen,
                break;
        default:
                assert(0);
-               return 0;
+               return;
        }
 
-       width = align(rtex->surface.npix_x, cl_width * 8);
-       height = align(rtex->surface.npix_y, cl_height * 8);
+       width = align(rtex->resource.b.b.width0, cl_width * 8);
+       height = align(rtex->resource.b.b.height0, cl_height * 8);
 
        slice_elements = (width * height) / (8 * 8);
        slice_bytes = slice_elements * 4;
@@ -861,33 +863,40 @@ static unsigned r600_texture_get_htile_size(struct r600_common_screen *rscreen,
        pipe_interleave_bytes = rscreen->info.pipe_interleave_bytes;
        base_align = num_pipes * pipe_interleave_bytes;
 
-       rtex->htile.pitch = width;
-       rtex->htile.height = height;
-       rtex->htile.xalign = cl_width * 8;
-       rtex->htile.yalign = cl_height * 8;
-
-       return (util_max_layer(&rtex->resource.b.b, 0) + 1) *
+       rtex->surface.htile_alignment = base_align;
+       rtex->surface.htile_size =
+               (util_max_layer(&rtex->resource.b.b, 0) + 1) *
                align(slice_bytes, base_align);
 }
 
 static void r600_texture_allocate_htile(struct r600_common_screen *rscreen,
                                        struct r600_texture *rtex)
 {
-       unsigned htile_size = r600_texture_get_htile_size(rscreen, rtex);
+       uint32_t clear_value;
 
-       if (!htile_size)
+       if (rtex->tc_compatible_htile) {
+               clear_value = 0x0000030F;
+       } else {
+               r600_texture_get_htile_size(rscreen, rtex);
+               clear_value = 0;
+       }
+
+       if (!rtex->surface.htile_size)
                return;
 
        rtex->htile_buffer = (struct r600_resource*)
-                            pipe_buffer_create(&rscreen->b, PIPE_BIND_CUSTOM,
-                                               PIPE_USAGE_DEFAULT, htile_size);
+               r600_aligned_buffer_create(&rscreen->b, PIPE_BIND_CUSTOM,
+                                          PIPE_USAGE_DEFAULT,
+                                          rtex->surface.htile_size,
+                                          rtex->surface.htile_alignment);
        if (rtex->htile_buffer == NULL) {
                /* this is not a fatal error as we can still keep rendering
                 * without htile buffer */
                R600_ERR("Failed to create buffer object for htile buffer.\n");
        } else {
-               r600_screen_clear_buffer(rscreen, &rtex->htile_buffer->b.b, 0,
-                                        htile_size, 0, R600_COHERENCY_NONE);
+               r600_screen_clear_buffer(rscreen, &rtex->htile_buffer->b.b,
+                                        0, rtex->surface.htile_size,
+                                        clear_value, R600_COHERENCY_NONE);
        }
 }
 
@@ -896,18 +905,18 @@ void r600_print_texture_info(struct r600_texture *rtex, FILE *f)
        int i;
 
        fprintf(f, "  Info: npix_x=%u, npix_y=%u, npix_z=%u, blk_w=%u, "
-               "blk_h=%u, blk_d=%u, array_size=%u, last_level=%u, "
+               "blk_h=%u, array_size=%u, last_level=%u, "
                "bpe=%u, nsamples=%u, flags=0x%x, %s\n",
-               rtex->surface.npix_x, rtex->surface.npix_y,
-               rtex->surface.npix_z, rtex->surface.blk_w,
-               rtex->surface.blk_h, rtex->surface.blk_d,
-               rtex->surface.array_size, rtex->surface.last_level,
-               rtex->surface.bpe, rtex->surface.nsamples,
+               rtex->resource.b.b.width0, rtex->resource.b.b.height0,
+               rtex->resource.b.b.depth0, rtex->surface.blk_w,
+               rtex->surface.blk_h,
+               rtex->resource.b.b.array_size, rtex->resource.b.b.last_level,
+               rtex->surface.bpe, rtex->resource.b.b.nr_samples,
                rtex->surface.flags, util_format_short_name(rtex->resource.b.b.format));
 
-       fprintf(f, "  Layout: size=%"PRIu64", alignment=%"PRIu64", bankw=%u, "
+       fprintf(f, "  Layout: size=%"PRIu64", alignment=%u, bankw=%u, "
                "bankh=%u, nbanks=%u, mtilea=%u, tilesplit=%u, pipeconfig=%u, scanout=%u\n",
-               rtex->surface.bo_size, rtex->surface.bo_alignment, rtex->surface.bankw,
+               rtex->surface.surf_size, rtex->surface.surf_alignment, rtex->surface.bankw,
                rtex->surface.bankh, rtex->surface.num_banks, rtex->surface.mtilea,
                rtex->surface.tile_split, rtex->surface.pipe_config,
                (rtex->surface.flags & RADEON_SURF_SCANOUT) != 0);
@@ -927,17 +936,16 @@ void r600_print_texture_info(struct r600_texture *rtex, FILE *f)
                        rtex->cmask.yalign, rtex->cmask.slice_tile_max);
 
        if (rtex->htile_buffer)
-               fprintf(f, "  HTile: size=%u, alignment=%u, pitch=%u, height=%u, "
-                       "xalign=%u, yalign=%u\n",
+               fprintf(f, "  HTile: size=%u, alignment=%u, TC_compatible = %u\n",
                        rtex->htile_buffer->b.b.width0,
-                       rtex->htile_buffer->buf->alignment, rtex->htile.pitch,
-                       rtex->htile.height, rtex->htile.xalign, rtex->htile.yalign);
+                       rtex->htile_buffer->buf->alignment,
+                       rtex->tc_compatible_htile);
 
        if (rtex->dcc_offset) {
-               fprintf(f, "  DCC: offset=%"PRIu64", size=%"PRIu64", alignment=%"PRIu64"\n",
+               fprintf(f, "  DCC: offset=%"PRIu64", size=%"PRIu64", alignment=%u\n",
                        rtex->dcc_offset, rtex->surface.dcc_size,
                        rtex->surface.dcc_alignment);
-               for (i = 0; i <= rtex->surface.last_level; i++)
+               for (i = 0; i <= rtex->resource.b.b.last_level; i++)
                        fprintf(f, "  DCCLevel[%i]: enabled=%u, offset=%"PRIu64", "
                                "fast_clear_size=%"PRIu64"\n",
                                i, rtex->surface.level[i].dcc_enabled,
@@ -945,10 +953,10 @@ void r600_print_texture_info(struct r600_texture *rtex, FILE *f)
                                rtex->surface.level[i].dcc_fast_clear_size);
        }
 
-       for (i = 0; i <= rtex->surface.last_level; i++)
+       for (i = 0; i <= rtex->resource.b.b.last_level; i++)
                fprintf(f, "  Level[%i]: offset=%"PRIu64", slice_size=%"PRIu64", "
                        "npix_x=%u, npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
-                       "nblk_z=%u, pitch_bytes=%u, mode=%u\n",
+                       "pitch_bytes=%u, mode=%u, tiling_index = %u\n",
                        i, rtex->surface.level[i].offset,
                        rtex->surface.level[i].slice_size,
                        u_minify(rtex->resource.b.b.width0, i),
@@ -956,18 +964,18 @@ void r600_print_texture_info(struct r600_texture *rtex, FILE *f)
                        u_minify(rtex->resource.b.b.depth0, i),
                        rtex->surface.level[i].nblk_x,
                        rtex->surface.level[i].nblk_y,
-                       rtex->surface.level[i].nblk_z,
                        rtex->surface.level[i].pitch_bytes,
-                       rtex->surface.level[i].mode);
+                       rtex->surface.level[i].mode,
+                       rtex->surface.tiling_index[i]);
 
        if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
-               for (i = 0; i <= rtex->surface.last_level; i++) {
-                       fprintf(f, "  StencilLayout: tilesplit=%u\n",
-                               rtex->surface.stencil_tile_split);
+               fprintf(f, "  StencilLayout: tilesplit=%u\n",
+                       rtex->surface.stencil_tile_split);
+               for (i = 0; i <= rtex->resource.b.b.last_level; i++) {
                        fprintf(f, "  StencilLevel[%i]: offset=%"PRIu64", "
                                "slice_size=%"PRIu64", npix_x=%u, "
                                "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
-                               "nblk_z=%u, pitch_bytes=%u, mode=%u\n",
+                               "pitch_bytes=%u, mode=%u, tiling_index = %u\n",
                                i, rtex->surface.stencil_level[i].offset,
                                rtex->surface.stencil_level[i].slice_size,
                                u_minify(rtex->resource.b.b.width0, i),
@@ -975,9 +983,9 @@ void r600_print_texture_info(struct r600_texture *rtex, FILE *f)
                                u_minify(rtex->resource.b.b.depth0, i),
                                rtex->surface.stencil_level[i].nblk_x,
                                rtex->surface.stencil_level[i].nblk_y,
-                               rtex->surface.stencil_level[i].nblk_z,
                                rtex->surface.stencil_level[i].pitch_bytes,
-                               rtex->surface.stencil_level[i].mode);
+                               rtex->surface.stencil_level[i].mode,
+                               rtex->surface.stencil_tiling_index[i]);
                }
        }
 }
@@ -986,8 +994,6 @@ void r600_print_texture_info(struct r600_texture *rtex, FILE *f)
 static struct r600_texture *
 r600_texture_create_object(struct pipe_screen *screen,
                           const struct pipe_resource *base,
-                          unsigned pitch_in_bytes_override,
-                          unsigned offset,
                           struct pb_buffer *buf,
                           struct radeon_surf *surface)
 {
@@ -1001,6 +1007,7 @@ r600_texture_create_object(struct pipe_screen *screen,
 
        resource = &rtex->resource;
        resource->b.b = *base;
+       resource->b.b.next = NULL;
        resource->b.vtbl = &r600_texture_vtbl;
        pipe_reference_init(&resource->b.b.reference, 1);
        resource->b.b.screen = screen;
@@ -1009,10 +1016,17 @@ r600_texture_create_object(struct pipe_screen *screen,
        rtex->is_depth = util_format_has_depth(util_format_description(rtex->resource.b.b.format));
 
        rtex->surface = *surface;
-       if (r600_setup_surface(screen, rtex, pitch_in_bytes_override, offset)) {
-               FREE(rtex);
-               return NULL;
-       }
+       rtex->size = rtex->surface.surf_size;
+
+       rtex->tc_compatible_htile = rtex->surface.htile_size != 0;
+       assert(!!(rtex->surface.flags & RADEON_SURF_TC_COMPATIBLE_HTILE) ==
+              rtex->tc_compatible_htile);
+
+       /* TC-compatible HTILE only supports Z32_FLOAT. */
+       if (rtex->tc_compatible_htile)
+               rtex->db_render_format = PIPE_FORMAT_Z32_FLOAT;
+       else
+               rtex->db_render_format = base->format;
 
        /* Tiled depth textures utilize the non-displayable tile order.
         * This must be done after r600_setup_surface.
@@ -1021,19 +1035,31 @@ r600_texture_create_object(struct pipe_screen *screen,
        /* Applies to GCN. */
        rtex->last_msaa_resolve_target_micro_mode = rtex->surface.micro_tile_mode;
 
-       /* We want to optimistically enable separate DCC on the first clear
-        * for apps that don't call SwapBuffers or call it too late, so set
-        * a very high number at the beginning. If the PS/draw ratio is too
-        * low, the first DCC decompression will disable DCC.
+       /* Disable separate DCC at the beginning. DRI2 doesn't reuse buffers
+        * between frames, so the only thing that can enable separate DCC
+        * with DRI2 is multiple slow clears within a frame.
         */
-       rtex->ps_draw_ratio = 100;
+       rtex->ps_draw_ratio = 0;
 
        if (rtex->is_depth) {
+               if (base->flags & (R600_RESOURCE_FLAG_TRANSFER |
+                                  R600_RESOURCE_FLAG_FLUSHED_DEPTH) ||
+                   rscreen->chip_class >= EVERGREEN) {
+                       rtex->can_sample_z = !rtex->surface.depth_adjusted;
+                       rtex->can_sample_s = !rtex->surface.stencil_adjusted;
+               } else {
+                       if (rtex->resource.b.b.nr_samples <= 1 &&
+                           (rtex->resource.b.b.format == PIPE_FORMAT_Z16_UNORM ||
+                            rtex->resource.b.b.format == PIPE_FORMAT_Z32_FLOAT))
+                               rtex->can_sample_z = true;
+               }
+
                if (!(base->flags & (R600_RESOURCE_FLAG_TRANSFER |
-                                    R600_RESOURCE_FLAG_FLUSHED_DEPTH)) &&
-                   !(rscreen->debug_flags & DBG_NO_HYPERZ)) {
+                                    R600_RESOURCE_FLAG_FLUSHED_DEPTH))) {
+                       rtex->db_compatible = true;
 
-                       r600_texture_allocate_htile(rscreen, rtex);
+                       if (!(rscreen->debug_flags & DBG_NO_HYPERZ))
+                               r600_texture_allocate_htile(rscreen, rtex);
                }
        } else {
                if (base->nr_samples > 1) {
@@ -1063,15 +1089,25 @@ r600_texture_create_object(struct pipe_screen *screen,
 
        /* Now create the backing buffer. */
        if (!buf) {
-               if (!r600_init_resource(rscreen, resource, rtex->size,
-                                       rtex->surface.bo_alignment)) {
+               r600_init_resource_fields(rscreen, resource, rtex->size,
+                                         rtex->surface.surf_alignment);
+
+               resource->flags |= RADEON_FLAG_HANDLE;
+
+               if (!r600_alloc_resource(rscreen, resource)) {
                        FREE(rtex);
                        return NULL;
                }
        } else {
                resource->buf = buf;
                resource->gpu_address = rscreen->ws->buffer_get_virtual_address(resource->buf);
+               resource->bo_size = buf->size;
+               resource->bo_alignment = buf->alignment;
                resource->domains = rscreen->ws->buffer_get_initial_domain(resource->buf);
+               if (resource->domains & RADEON_DOMAIN_VRAM)
+                       resource->vram_usage = buf->size;
+               else if (resource->domains & RADEON_DOMAIN_GTT)
+                       resource->gart_usage = buf->size;
        }
 
        if (rtex->cmask.size) {
@@ -1104,13 +1140,15 @@ r600_texture_create_object(struct pipe_screen *screen,
        if (rscreen->debug_flags & DBG_TEX) {
                puts("Texture:");
                r600_print_texture_info(rtex, stdout);
+               fflush(stdout);
        }
 
        return rtex;
 }
 
-static unsigned r600_choose_tiling(struct r600_common_screen *rscreen,
-                                  const struct pipe_resource *templ)
+static enum radeon_surf_mode
+r600_choose_tiling(struct r600_common_screen *rscreen,
+                  const struct pipe_resource *templ)
 {
        const struct util_format_description *desc = util_format_description(templ->format);
        bool force_tiling = templ->flags & R600_RESOURCE_FLAG_FORCE_TILING;
@@ -1178,20 +1216,27 @@ struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
 {
        struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
        struct radeon_surf surface = {0};
+       bool is_flushed_depth = templ->flags & R600_RESOURCE_FLAG_FLUSHED_DEPTH;
+       bool tc_compatible_htile =
+               rscreen->chip_class >= VI &&
+               (templ->flags & PIPE_RESOURCE_FLAG_TEXTURING_MORE_LIKELY) &&
+               !(rscreen->debug_flags & DBG_NO_HYPERZ) &&
+               !is_flushed_depth &&
+               templ->nr_samples <= 1 && /* TC-compat HTILE is less efficient with MSAA */
+               util_format_is_depth_or_stencil(templ->format);
+
        int r;
 
        r = r600_init_surface(rscreen, &surface, templ,
-                             r600_choose_tiling(rscreen, templ),
-                             templ->flags & R600_RESOURCE_FLAG_FLUSHED_DEPTH);
-       if (r) {
-               return NULL;
-       }
-       r = rscreen->ws->surface_best(rscreen->ws, &surface);
+                             r600_choose_tiling(rscreen, templ), 0, 0,
+                             false, false, is_flushed_depth,
+                             tc_compatible_htile);
        if (r) {
                return NULL;
        }
-       return (struct pipe_resource *)r600_texture_create_object(screen, templ, 0,
-                                                                 0, NULL, &surface);
+
+       return (struct pipe_resource *)
+              r600_texture_create_object(screen, templ, NULL, &surface);
 }
 
 static struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen,
@@ -1233,16 +1278,13 @@ static struct pipe_resource *r600_texture_from_handle(struct pipe_screen *screen
        else
                array_mode = RADEON_SURF_MODE_LINEAR_ALIGNED;
 
-       r = r600_init_surface(rscreen, &surface, templ, array_mode, false);
+       r = r600_init_surface(rscreen, &surface, templ, array_mode, stride,
+                             offset, true, metadata.scanout, false, false);
        if (r) {
                return NULL;
        }
 
-       if (metadata.scanout)
-               surface.flags |= RADEON_SURF_SCANOUT;
-
-       rtex = r600_texture_create_object(screen, templ, stride,
-                                         offset, buf, &surface);
+       rtex = r600_texture_create_object(screen, templ, buf, &surface);
        if (!rtex)
                return NULL;
 
@@ -1263,12 +1305,44 @@ bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
        struct pipe_resource resource;
        struct r600_texture **flushed_depth_texture = staging ?
                        staging : &rtex->flushed_depth_texture;
+       enum pipe_format pipe_format = texture->format;
+
+       if (!staging) {
+               if (rtex->flushed_depth_texture)
+                       return true; /* it's ready */
+
+               if (!rtex->can_sample_z && rtex->can_sample_s) {
+                       switch (pipe_format) {
+                       case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT:
+                               /* Save memory by not allocating the S plane. */
+                               pipe_format = PIPE_FORMAT_Z32_FLOAT;
+                               break;
+                       case PIPE_FORMAT_Z24_UNORM_S8_UINT:
+                       case PIPE_FORMAT_S8_UINT_Z24_UNORM:
+                               /* Save memory bandwidth by not copying the
+                                * stencil part during flush.
+                                *
+                                * This potentially increases memory bandwidth
+                                * if an application uses both Z and S texturing
+                                * simultaneously (a flushed Z24S8 texture
+                                * would be stored compactly), but how often
+                                * does that really happen?
+                                */
+                               pipe_format = PIPE_FORMAT_Z24X8_UNORM;
+                               break;
+                       default:;
+                       }
+               } else if (!rtex->can_sample_s && rtex->can_sample_z) {
+                       assert(util_format_has_stencil(util_format_description(pipe_format)));
 
-       if (!staging && rtex->flushed_depth_texture)
-               return true; /* it's ready */
+                       /* DB->CB copies to an 8bpp surface don't work. */
+                       pipe_format = PIPE_FORMAT_X24S8_UINT;
+               }
+       }
 
+       memset(&resource, 0, sizeof(resource));
        resource.target = texture->target;
-       resource.format = texture->format;
+       resource.format = pipe_format;
        resource.width0 = texture->width0;
        resource.height0 = texture->height0;
        resource.depth0 = texture->depth0;
@@ -1288,7 +1362,6 @@ bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
                return false;
        }
 
-       (*flushed_depth_texture)->is_flushing_texture = true;
        (*flushed_depth_texture)->non_disp_tiling = false;
        return true;
 }
@@ -1347,8 +1420,7 @@ static void r600_texture_invalidate_storage(struct r600_common_context *rctx,
        assert(rtex->surface.level[0].mode == RADEON_SURF_MODE_LINEAR_ALIGNED);
 
        /* Reallocate the buffer in the same pipe_resource. */
-       r600_init_resource(rscreen, &rtex->resource, rtex->size,
-                          rtex->surface.bo_alignment);
+       r600_alloc_resource(rscreen, &rtex->resource);
 
        /* Initialize the CMASK base address (needed even without CMASK). */
        rtex->cmask.base_address_reg =
@@ -1586,14 +1658,112 @@ static const struct u_resource_vtbl r600_texture_vtbl =
        r600_texture_transfer_map,      /* transfer_map */
        u_default_transfer_flush_region, /* transfer_flush_region */
        r600_texture_transfer_unmap,    /* transfer_unmap */
-       NULL                            /* transfer_inline_write */
 };
 
+/* DCC channel type categories within which formats can be reinterpreted
+ * while keeping the same DCC encoding. The swizzle must also match. */
+enum dcc_channel_type {
+       dcc_channel_float32,
+       dcc_channel_uint32,
+       dcc_channel_sint32,
+       dcc_channel_float16,
+       dcc_channel_uint16,
+       dcc_channel_sint16,
+       dcc_channel_uint_10_10_10_2,
+       dcc_channel_uint8,
+       dcc_channel_sint8,
+       dcc_channel_incompatible,
+};
+
+/* Return the type of DCC encoding. */
+static enum dcc_channel_type
+vi_get_dcc_channel_type(const struct util_format_description *desc)
+{
+       int i;
+
+       /* Find the first non-void channel. */
+       for (i = 0; i < desc->nr_channels; i++)
+               if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID)
+                       break;
+       if (i == desc->nr_channels)
+               return dcc_channel_incompatible;
+
+       switch (desc->channel[i].size) {
+       case 32:
+               if (desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT)
+                       return dcc_channel_float32;
+               if (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED)
+                       return dcc_channel_uint32;
+               return dcc_channel_sint32;
+       case 16:
+               if (desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT)
+                       return dcc_channel_float16;
+               if (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED)
+                       return dcc_channel_uint16;
+               return dcc_channel_sint16;
+       case 10:
+               return dcc_channel_uint_10_10_10_2;
+       case 8:
+               if (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED)
+                       return dcc_channel_uint8;
+               return dcc_channel_sint8;
+       default:
+               return dcc_channel_incompatible;
+       }
+}
+
+/* Return if it's allowed to reinterpret one format as another with DCC enabled. */
+bool vi_dcc_formats_compatible(enum pipe_format format1,
+                              enum pipe_format format2)
+{
+       const struct util_format_description *desc1, *desc2;
+       enum dcc_channel_type type1, type2;
+       int i;
+
+       if (format1 == format2)
+               return true;
+
+       desc1 = util_format_description(format1);
+       desc2 = util_format_description(format2);
+
+       if (desc1->nr_channels != desc2->nr_channels)
+               return false;
+
+       /* Swizzles must be the same. */
+       for (i = 0; i < desc1->nr_channels; i++)
+               if (desc1->swizzle[i] <= PIPE_SWIZZLE_W &&
+                   desc2->swizzle[i] <= PIPE_SWIZZLE_W &&
+                   desc1->swizzle[i] != desc2->swizzle[i])
+                       return false;
+
+       type1 = vi_get_dcc_channel_type(desc1);
+       type2 = vi_get_dcc_channel_type(desc2);
+
+       return type1 != dcc_channel_incompatible &&
+              type2 != dcc_channel_incompatible &&
+              type1 == type2;
+}
+
+void vi_dcc_disable_if_incompatible_format(struct r600_common_context *rctx,
+                                          struct pipe_resource *tex,
+                                          unsigned level,
+                                          enum pipe_format view_format)
+{
+       struct r600_texture *rtex = (struct r600_texture *)tex;
+
+       if (rtex->dcc_offset &&
+           rtex->surface.level[level].dcc_enabled &&
+           !vi_dcc_formats_compatible(tex->format, view_format))
+               if (!r600_texture_disable_dcc(rctx, (struct r600_texture*)tex))
+                       rctx->decompress_dcc(&rctx->b, rtex);
+}
+
 struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
                                                struct pipe_resource *texture,
                                                const struct pipe_surface *templ,
                                                unsigned width, unsigned height)
 {
+       struct r600_common_context *rctx = (struct r600_common_context*)pipe;
        struct r600_texture *rtex = (struct r600_texture*)texture;
        struct r600_surface *surface = CALLOC_STRUCT(r600_surface);
 
@@ -1611,6 +1781,12 @@ struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
        surface->base.height = height;
        surface->base.u = templ->u;
        surface->level_info = &rtex->surface.level[templ->u.tex.level];
+
+       if (texture->target != PIPE_BUFFER)
+               vi_dcc_disable_if_incompatible_format(rctx, texture,
+                                                     templ->u.tex.level,
+                                                     templ->format);
+
        return &surface->base;
 }
 
@@ -1655,6 +1831,71 @@ static void r600_surface_destroy(struct pipe_context *pipe,
        FREE(surface);
 }
 
+static void r600_clear_texture(struct pipe_context *pipe,
+                              struct pipe_resource *tex,
+                              unsigned level,
+                              const struct pipe_box *box,
+                              const void *data)
+{
+       struct pipe_screen *screen = pipe->screen;
+       struct r600_texture *rtex = (struct r600_texture*)tex;
+       struct pipe_surface tmpl = {{0}};
+       struct pipe_surface *sf;
+       const struct util_format_description *desc =
+               util_format_description(tex->format);
+
+       tmpl.format = tex->format;
+       tmpl.u.tex.first_layer = box->z;
+       tmpl.u.tex.last_layer = box->z + box->depth - 1;
+       tmpl.u.tex.level = level;
+       sf = pipe->create_surface(pipe, tex, &tmpl);
+       if (!sf)
+               return;
+
+       if (rtex->is_depth) {
+               unsigned clear;
+               float depth;
+               uint8_t stencil = 0;
+
+               /* Depth is always present. */
+               clear = PIPE_CLEAR_DEPTH;
+               desc->unpack_z_float(&depth, 0, data, 0, 1, 1);
+
+               if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
+                       clear |= PIPE_CLEAR_STENCIL;
+                       desc->unpack_s_8uint(&stencil, 0, data, 0, 1, 1);
+               }
+
+               pipe->clear_depth_stencil(pipe, sf, clear, depth, stencil,
+                                         box->x, box->y,
+                                         box->width, box->height, false);
+       } else {
+               union pipe_color_union color;
+
+               /* pipe_color_union requires the full vec4 representation. */
+               if (util_format_is_pure_uint(tex->format))
+                       desc->unpack_rgba_uint(color.ui, 0, data, 0, 1, 1);
+               else if (util_format_is_pure_sint(tex->format))
+                       desc->unpack_rgba_sint(color.i, 0, data, 0, 1, 1);
+               else
+                       desc->unpack_rgba_float(color.f, 0, data, 0, 1, 1);
+
+               if (screen->is_format_supported(screen, tex->format,
+                                               tex->target, 0,
+                                               PIPE_BIND_RENDER_TARGET)) {
+                       pipe->clear_render_target(pipe, sf, &color,
+                                                 box->x, box->y,
+                                                 box->width, box->height, false);
+               } else {
+                       /* Software fallback - just for R9G9B9E5_FLOAT */
+                       util_clear_render_target(pipe, sf, &color,
+                                                box->x, box->y,
+                                                box->width, box->height);
+               }
+       }
+       pipe_surface_reference(&sf, NULL);
+}
+
 unsigned r600_translate_colorswap(enum pipe_format format, bool do_endian_swap)
 {
        const struct util_format_description *desc = util_format_description(format);
@@ -1717,6 +1958,25 @@ unsigned r600_translate_colorswap(enum pipe_format format, bool do_endian_swap)
 
 /* PIPELINE_STAT-BASED DCC ENABLEMENT FOR DISPLAYABLE SURFACES */
 
+static void vi_dcc_clean_up_context_slot(struct r600_common_context *rctx,
+                                        int slot)
+{
+       int i;
+
+       if (rctx->dcc_stats[slot].query_active)
+               vi_separate_dcc_stop_query(&rctx->b,
+                                          rctx->dcc_stats[slot].tex);
+
+       for (i = 0; i < ARRAY_SIZE(rctx->dcc_stats[slot].ps_stats); i++)
+               if (rctx->dcc_stats[slot].ps_stats[i]) {
+                       rctx->b.destroy_query(&rctx->b,
+                                             rctx->dcc_stats[slot].ps_stats[i]);
+                       rctx->dcc_stats[slot].ps_stats[i] = NULL;
+               }
+
+       r600_texture_reference(&rctx->dcc_stats[slot].tex, NULL);
+}
+
 /**
  * Return the per-context slot where DCC statistics queries for the texture live.
  */
@@ -1725,6 +1985,13 @@ static unsigned vi_get_context_dcc_stats_index(struct r600_common_context *rctx,
 {
        int i, empty_slot = -1;
 
+       /* Remove zombie textures (textures kept alive by this array only). */
+       for (i = 0; i < ARRAY_SIZE(rctx->dcc_stats); i++)
+               if (rctx->dcc_stats[i].tex &&
+                   rctx->dcc_stats[i].tex->resource.b.b.reference.count == 1)
+                       vi_dcc_clean_up_context_slot(rctx, i);
+
+       /* Find the texture. */
        for (i = 0; i < ARRAY_SIZE(rctx->dcc_stats); i++) {
                /* Return if found. */
                if (rctx->dcc_stats[i].tex == tex) {
@@ -1748,25 +2015,12 @@ static unsigned vi_get_context_dcc_stats_index(struct r600_common_context *rctx,
                                oldest_slot = i;
 
                /* Clean up the oldest slot. */
-               if (rctx->dcc_stats[oldest_slot].query_active)
-                       vi_separate_dcc_stop_query(&rctx->b,
-                                                  rctx->dcc_stats[oldest_slot].tex);
-
-               for (i = 0; i < ARRAY_SIZE(rctx->dcc_stats[oldest_slot].ps_stats); i++)
-                       if (rctx->dcc_stats[oldest_slot].ps_stats[i]) {
-                               rctx->b.destroy_query(&rctx->b,
-                                                     rctx->dcc_stats[oldest_slot].ps_stats[i]);
-                               rctx->dcc_stats[oldest_slot].ps_stats[i] = NULL;
-                       }
-
-               pipe_resource_reference((struct pipe_resource**)
-                                       &rctx->dcc_stats[oldest_slot].tex, NULL);
+               vi_dcc_clean_up_context_slot(rctx, oldest_slot);
                empty_slot = oldest_slot;
        }
 
        /* Add the texture to the new slot. */
-       pipe_resource_reference((struct pipe_resource**)&rctx->dcc_stats[empty_slot].tex,
-                               &tex->resource.b.b);
+       r600_texture_reference(&rctx->dcc_stats[empty_slot].tex, tex);
        rctx->dcc_stats[empty_slot].last_use_timestamp = os_time_get();
        return empty_slot;
 }
@@ -1834,13 +2088,19 @@ static void vi_separate_dcc_try_enable(struct r600_common_context *rctx,
        if (!tex->resource.is_shared ||
            !(tex->resource.external_usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH) ||
            tex->resource.b.b.target != PIPE_TEXTURE_2D ||
-           tex->surface.last_level > 0 ||
+           tex->resource.b.b.last_level > 0 ||
            !tex->surface.dcc_size)
                return;
 
        if (tex->dcc_offset)
                return; /* already enabled */
 
+       /* Enable the DCC stat gathering. */
+       if (!tex->dcc_gather_statistics) {
+               tex->dcc_gather_statistics = true;
+               vi_separate_dcc_start_query(&rctx->b, tex);
+       }
+
        if (!vi_should_enable_separate_dcc(tex))
                return; /* stats show that DCC decompression is too expensive */
 
@@ -1863,10 +2123,6 @@ static void vi_separate_dcc_try_enable(struct r600_common_context *rctx,
                                                   tex->surface.dcc_alignment);
                if (!tex->dcc_separate_buffer)
                        return;
-
-               /* Enabling for the first time, so start the query. */
-               tex->dcc_gather_statistics = true;
-               vi_separate_dcc_start_query(&rctx->b, tex);
        }
 
        /* dcc_offset is the absolute GPUVM address. */
@@ -1885,6 +2141,7 @@ void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
                                             struct r600_texture *tex)
 {
        struct r600_common_context *rctx = (struct r600_common_context*)ctx;
+       struct pipe_query *tmp;
        unsigned i = vi_get_context_dcc_stats_index(rctx, tex);
        bool query_active = rctx->dcc_stats[i].query_active;
        bool disable = false;
@@ -1895,8 +2152,9 @@ void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
                /* Read the results. */
                ctx->get_query_result(ctx, rctx->dcc_stats[i].ps_stats[2],
                                      true, &result);
-               ctx->destroy_query(ctx, rctx->dcc_stats[i].ps_stats[2]);
-               rctx->dcc_stats[i].ps_stats[2] = NULL;
+               r600_query_hw_reset_buffers(rctx,
+                                           (struct r600_query_hw*)
+                                           rctx->dcc_stats[i].ps_stats[2]);
 
                /* Compute the approximate number of fullscreen draws. */
                tex->ps_draw_ratio =
@@ -1915,9 +2173,10 @@ void vi_separate_dcc_process_and_reset_stats(struct pipe_context *ctx,
                vi_separate_dcc_stop_query(ctx, tex);
 
        /* Move the queries in the queue by one. */
+       tmp = rctx->dcc_stats[i].ps_stats[2];
        rctx->dcc_stats[i].ps_stats[2] = rctx->dcc_stats[i].ps_stats[1];
        rctx->dcc_stats[i].ps_stats[1] = rctx->dcc_stats[i].ps_stats[0];
-       rctx->dcc_stats[i].ps_stats[0] = NULL;
+       rctx->dcc_stats[i].ps_stats[0] = tmp;
 
        /* create and start a new query as ps_stats[0] */
        if (query_active)
@@ -1944,7 +2203,16 @@ static void evergreen_set_clear_color(struct r600_texture *rtex,
 
        memset(&uc, 0, sizeof(uc));
 
-       if (util_format_is_pure_uint(surface_format)) {
+       if (util_format_get_blocksizebits(surface_format) == 128) {
+               /* DCC fast clear only:
+                *   CLEAR_WORD0 = R = G = B
+                *   CLEAR_WORD1 = A
+                */
+               assert(color->ui[0] == color->ui[1] &&
+                      color->ui[0] == color->ui[2]);
+               uc.ui[0] = color->ui[0];
+               uc.ui[1] = color->ui[3];
+       } else if (util_format_is_pure_uint(surface_format)) {
                util_format_write_4ui(surface_format, color->ui, 0, &uc, 0, 0, 0, 1, 1);
        } else if (util_format_is_pure_sint(surface_format)) {
                util_format_write_4i(surface_format, color->i, 0, &uc, 0, 0, 0, 1, 1);
@@ -1955,7 +2223,7 @@ static void evergreen_set_clear_color(struct r600_texture *rtex,
        memcpy(rtex->color_clear_value, &uc, 2 * sizeof(uint32_t));
 }
 
-static void vi_get_fast_clear_parameters(enum pipe_format surface_format,
+static bool vi_get_fast_clear_parameters(enum pipe_format surface_format,
                                         const union pipe_color_union *color,
                                         uint32_t* reset_value,
                                         bool* clear_words_needed)
@@ -1967,6 +2235,11 @@ static void vi_get_fast_clear_parameters(enum pipe_format surface_format,
        int extra_channel;
        const struct util_format_description *desc = util_format_description(surface_format);
 
+       if (desc->block.bits == 128 &&
+           (color->ui[0] != color->ui[1] ||
+            color->ui[0] != color->ui[2]))
+               return false;
+
        *clear_words_needed = true;
        *reset_value = 0x20202020U;
 
@@ -1986,7 +2259,7 @@ static void vi_get_fast_clear_parameters(enum pipe_format surface_format,
                else
                        extra_channel = 0;
        } else
-               return;
+               return true;
 
        for (i = 0; i < 4; ++i) {
                int index = desc->swizzle[i] - PIPE_SWIZZLE_X;
@@ -1995,18 +2268,26 @@ static void vi_get_fast_clear_parameters(enum pipe_format surface_format,
                    desc->swizzle[i] > PIPE_SWIZZLE_W)
                        continue;
 
-               if (util_format_is_pure_sint(surface_format)) {
+               if (desc->channel[i].pure_integer &&
+                   desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
+                       /* Use the maximum value for clamping the clear color. */
+                       int max = u_bit_consecutive(0, desc->channel[i].size - 1);
+
                        values[i] = color->i[i] != 0;
-                       if (color->i[i] != 0 && color->i[i] != INT32_MAX)
-                               return;
-               } else if (util_format_is_pure_uint(surface_format)) {
+                       if (color->i[i] != 0 && MIN2(color->i[i], max) != max)
+                               return true;
+               } else if (desc->channel[i].pure_integer &&
+                          desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED) {
+                       /* Use the maximum value for clamping the clear color. */
+                       unsigned max = u_bit_consecutive(0, desc->channel[i].size);
+
                        values[i] = color->ui[i] != 0U;
-                       if (color->ui[i] != 0U && color->ui[i] != UINT32_MAX)
-                               return;
+                       if (color->ui[i] != 0U && MIN2(color->ui[i], max) != max)
+                               return true;
                } else {
                        values[i] = color->f[i] != 0.0F;
                        if (color->f[i] != 0.0F && color->f[i] != 1.0F)
-                               return;
+                               return true;
                }
 
                if (index == extra_channel)
@@ -2020,7 +2301,7 @@ static void vi_get_fast_clear_parameters(enum pipe_format surface_format,
                    desc->swizzle[i] - PIPE_SWIZZLE_X != extra_channel &&
                    desc->swizzle[i] >= PIPE_SWIZZLE_X &&
                    desc->swizzle[i] <= PIPE_SWIZZLE_W)
-                       return;
+                       return true;
 
        *clear_words_needed = false;
        if (main_value)
@@ -2028,6 +2309,7 @@ static void vi_get_fast_clear_parameters(enum pipe_format surface_format,
 
        if (extra_value)
                *reset_value |= 0x40404040U;
+       return true;
 }
 
 void vi_dcc_clear_level(struct r600_common_context *rctx,
@@ -2062,12 +2344,12 @@ static void si_set_optimal_micro_tile_mode(struct r600_common_screen *rscreen,
                                           struct r600_texture *rtex)
 {
        if (rtex->resource.is_shared ||
-           rtex->surface.nsamples <= 1 ||
+           rtex->resource.b.b.nr_samples <= 1 ||
            rtex->surface.micro_tile_mode == rtex->last_msaa_resolve_target_micro_mode)
                return;
 
        assert(rtex->surface.level[0].mode == RADEON_SURF_MODE_2D);
-       assert(rtex->surface.last_level == 0);
+       assert(rtex->resource.b.b.last_level == 0);
 
        /* These magic numbers were copied from addrlib. It doesn't use any
         * definitions for them either. They are all 2D_TILED_THIN1 modes with
@@ -2092,29 +2374,29 @@ static void si_set_optimal_micro_tile_mode(struct r600_common_screen *rscreen,
                switch (rtex->last_msaa_resolve_target_micro_mode) {
                case 0: /* displayable */
                        switch (rtex->surface.bpe) {
-                       case 8:
+                       case 1:
                             rtex->surface.tiling_index[0] = 10;
                             break;
-                       case 16:
+                       case 2:
                             rtex->surface.tiling_index[0] = 11;
                             break;
-                       default: /* 32, 64 */
+                       default: /* 4, 8 */
                             rtex->surface.tiling_index[0] = 12;
                             break;
                        }
                        break;
                case 1: /* thin */
                        switch (rtex->surface.bpe) {
-                       case 8:
+                       case 1:
                                 rtex->surface.tiling_index[0] = 14;
                                 break;
-                       case 16:
+                       case 2:
                                 rtex->surface.tiling_index[0] = 15;
                                 break;
-                       case 32:
+                       case 4:
                                 rtex->surface.tiling_index[0] = 16;
                                 break;
-                       default: /* 64, 128 */
+                       default: /* 8, 16 */
                                 rtex->surface.tiling_index[0] = 17;
                                 break;
                        }
@@ -2160,11 +2442,6 @@ void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
 
                tex = (struct r600_texture *)fb->cbufs[i]->texture;
 
-               /* 128-bit formats are unusupported */
-               if (util_format_get_blocksizebits(fb->cbufs[i]->format) > 64) {
-                       continue;
-               }
-
                /* the clear is allowed if all layers are bound */
                if (fb->cbufs[i]->u.tex.first_layer != 0 ||
                    fb->cbufs[i]->u.tex.last_layer != util_max_layer(&tex->resource.b.b, 0)) {
@@ -2200,7 +2477,8 @@ void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
                /* Fast clear is the most appropriate place to enable DCC for
                 * displayable surfaces.
                 */
-               if (rctx->chip_class >= VI) {
+               if (rctx->chip_class >= VI &&
+                   !(rctx->screen->debug_flags & DBG_NO_DCC_FB)) {
                        vi_separate_dcc_try_enable(rctx, tex);
 
                        /* Stoney can't do a CMASK-based clear, so all clears are
@@ -2220,17 +2498,22 @@ void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
                        if (rctx->screen->debug_flags & DBG_NO_DCC_CLEAR)
                                continue;
 
-                       /* We can change the micro tile mode before a full clear. */
-                       if (rctx->screen->chip_class >= SI)
-                               si_set_optimal_micro_tile_mode(rctx->screen, tex);
+                       if (!vi_get_fast_clear_parameters(fb->cbufs[i]->format,
+                                                         color, &reset_value,
+                                                         &clear_words_needed))
+                               continue;
 
-                       vi_get_fast_clear_parameters(fb->cbufs[i]->format, color, &reset_value, &clear_words_needed);
                        vi_dcc_clear_level(rctx, tex, 0, reset_value);
 
                        if (clear_words_needed)
                                tex->dirty_level_mask |= 1 << fb->cbufs[i]->u.tex.level;
                        tex->separate_dcc_dirty = true;
                } else {
+                       /* 128-bit formats are unusupported */
+                       if (util_format_get_blocksizebits(fb->cbufs[i]->format) > 64) {
+                               continue;
+                       }
+
                        /* Stoney/RB+ doesn't work with CMASK fast clear. */
                        if (rctx->family == CHIP_STONEY)
                                continue;
@@ -2241,10 +2524,6 @@ void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
                                continue;
                        }
 
-                       /* We can change the micro tile mode before a full clear. */
-                       if (rctx->screen->chip_class >= SI)
-                               si_set_optimal_micro_tile_mode(rctx->screen, tex);
-
                        /* Do the fast clear. */
                        rctx->clear_buffer(&rctx->b, &tex->cmask_buffer->b.b,
                                           tex->cmask.offset, tex->cmask.size, 0,
@@ -2253,6 +2532,10 @@ void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
                        tex->dirty_level_mask |= 1 << fb->cbufs[i]->u.tex.level;
                }
 
+               /* We can change the micro tile mode before a full clear. */
+               if (rctx->screen->chip_class >= SI)
+                       si_set_optimal_micro_tile_mode(rctx->screen, tex);
+
                evergreen_set_clear_color(tex, fb->cbufs[i]->format, color);
 
                if (dirty_cbufs)
@@ -2272,4 +2555,5 @@ void r600_init_context_texture_functions(struct r600_common_context *rctx)
 {
        rctx->b.create_surface = r600_create_surface;
        rctx->b.surface_destroy = r600_surface_destroy;
+       rctx->b.clear_texture = r600_clear_texture;
 }