rtex->cmask_buffer = (struct r600_resource *)
pipe_buffer_create(&rscreen->b, PIPE_BIND_CUSTOM,
- PIPE_USAGE_STATIC, rtex->cmask.size);
+ PIPE_USAGE_DEFAULT, rtex->cmask.size);
if (rtex->cmask_buffer == NULL) {
rtex->cmask.size = 0;
}
/* XXX don't allocate it separately */
rtex->htile_buffer = (struct r600_resource*)
pipe_buffer_create(&rscreen->b, PIPE_BIND_CUSTOM,
- PIPE_USAGE_STATIC, htile_size);
+ PIPE_USAGE_DEFAULT, htile_size);
if (rtex->htile_buffer == NULL) {
/* this is not a fatal error as we can still keep rendering
* without htile buffer */
if (rtex->is_depth) {
if (!(base->flags & (R600_RESOURCE_FLAG_TRANSFER |
R600_RESOURCE_FLAG_FLUSHED_DEPTH)) &&
- !(rscreen->debug_flags & DBG_NO_HYPERZ)) {
+ (rscreen->debug_flags & DBG_HYPERZ)) {
r600_texture_allocate_htile(rscreen, rtex);
}
resource.array_size = texture->array_size;
resource.last_level = texture->last_level;
resource.nr_samples = texture->nr_samples;
- resource.usage = staging ? PIPE_USAGE_STAGING : PIPE_USAGE_STATIC;
+ resource.usage = staging ? PIPE_USAGE_STAGING : PIPE_USAGE_DEFAULT;
resource.bind = texture->bind & ~PIPE_BIND_DEPTH_STENCIL;
resource.flags = texture->flags | R600_RESOURCE_FLAG_FLUSHED_DEPTH;
res->height0 = box->height;
res->depth0 = 1;
res->array_size = 1;
- res->usage = flags & R600_RESOURCE_FLAG_TRANSFER ? PIPE_USAGE_STAGING : PIPE_USAGE_STATIC;
+ res->usage = flags & R600_RESOURCE_FLAG_TRANSFER ? PIPE_USAGE_STAGING : PIPE_USAGE_DEFAULT;
res->flags = flags;
/* We must set the correct texture target and dimensions for a 3D box. */
NULL /* transfer_inline_write */
};
-void r600_init_texture_functions(struct r600_common_screen *rscreen)
+struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
+ struct pipe_resource *texture,
+ const struct pipe_surface *templ,
+ unsigned width, unsigned height)
+{
+ struct r600_surface *surface = CALLOC_STRUCT(r600_surface);
+
+ if (surface == NULL)
+ return NULL;
+
+ assert(templ->u.tex.first_layer <= util_max_layer(texture, templ->u.tex.level));
+ assert(templ->u.tex.last_layer <= util_max_layer(texture, templ->u.tex.level));
+
+ pipe_reference_init(&surface->base.reference, 1);
+ pipe_resource_reference(&surface->base.texture, texture);
+ surface->base.context = pipe;
+ surface->base.format = templ->format;
+ surface->base.width = width;
+ surface->base.height = height;
+ surface->base.u = templ->u;
+ return &surface->base;
+}
+
+static struct pipe_surface *r600_create_surface(struct pipe_context *pipe,
+ struct pipe_resource *tex,
+ const struct pipe_surface *templ)
+{
+ unsigned level = templ->u.tex.level;
+
+ return r600_create_surface_custom(pipe, tex, templ,
+ u_minify(tex->width0, level),
+ u_minify(tex->height0, level));
+}
+
+static void r600_surface_destroy(struct pipe_context *pipe,
+ struct pipe_surface *surface)
+{
+ struct r600_surface *surf = (struct r600_surface*)surface;
+ pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_fmask, NULL);
+ pipe_resource_reference((struct pipe_resource**)&surf->cb_buffer_cmask, NULL);
+ pipe_resource_reference(&surface->texture, NULL);
+ FREE(surface);
+}
+
+void r600_init_screen_texture_functions(struct r600_common_screen *rscreen)
{
rscreen->b.resource_from_handle = r600_texture_from_handle;
rscreen->b.resource_get_handle = r600_texture_get_handle;
}
+
+void r600_init_context_texture_functions(struct r600_common_context *rctx)
+{
+ rctx->b.create_surface = r600_create_surface;
+ rctx->b.surface_destroy = r600_surface_destroy;
+}