static int r600_setup_surface(struct pipe_screen *screen,
struct r600_texture *rtex,
- unsigned pitch_in_bytes_override)
+ unsigned pitch_in_bytes_override,
+ unsigned offset)
{
struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
+ unsigned i;
int r;
r = rscreen->ws->surface_init(rscreen->ws, &rtex->surface);
rtex->surface.level[0].nblk_x = pitch_in_bytes_override / rtex->surface.bpe;
rtex->surface.level[0].pitch_bytes = pitch_in_bytes_override;
rtex->surface.level[0].slice_size = pitch_in_bytes_override * rtex->surface.level[0].nblk_y;
- if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
- rtex->surface.stencil_offset =
- rtex->surface.stencil_level[0].offset = rtex->surface.level[0].slice_size;
- }
+ }
+
+ if (offset) {
+ for (i = 0; i < Elements(rtex->surface.level); ++i)
+ rtex->surface.level[i].offset += offset;
}
return 0;
}
+static void r600_texture_init_metadata(struct r600_texture *rtex,
+ struct radeon_bo_metadata *metadata)
+{
+ struct radeon_surf *surface = &rtex->surface;
+
+ memset(metadata, 0, sizeof(*metadata));
+ metadata->microtile = surface->level[0].mode >= RADEON_SURF_MODE_1D ?
+ RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR;
+ metadata->macrotile = surface->level[0].mode >= RADEON_SURF_MODE_2D ?
+ RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR;
+ metadata->pipe_config = surface->pipe_config;
+ metadata->bankw = surface->bankw;
+ metadata->bankh = surface->bankh;
+ metadata->tile_split = surface->tile_split;
+ metadata->stencil_tile_split = surface->stencil_tile_split;
+ metadata->mtilea = surface->mtilea;
+ metadata->num_banks = surface->num_banks;
+ metadata->stride = surface->level[0].pitch_bytes;
+ metadata->scanout = (surface->flags & RADEON_SURF_SCANOUT) != 0;
+}
+
+static void r600_dirty_all_framebuffer_states(struct r600_common_screen *rscreen)
+{
+ p_atomic_inc(&rscreen->dirty_fb_counter);
+}
+
+static void r600_eliminate_fast_color_clear(struct r600_common_screen *rscreen,
+ struct r600_texture *rtex)
+{
+ struct pipe_context *ctx = rscreen->aux_context;
+
+ pipe_mutex_lock(rscreen->aux_context_lock);
+ ctx->flush_resource(ctx, &rtex->resource.b.b);
+ ctx->flush(ctx, NULL, 0);
+ pipe_mutex_unlock(rscreen->aux_context_lock);
+}
+
+static void r600_texture_disable_cmask(struct r600_common_screen *rscreen,
+ struct r600_texture *rtex)
+{
+ if (!rtex->cmask.size)
+ return;
+
+ assert(rtex->resource.b.b.nr_samples <= 1);
+
+ /* Disable CMASK. */
+ memset(&rtex->cmask, 0, sizeof(rtex->cmask));
+ rtex->cmask.base_address_reg = rtex->resource.gpu_address >> 8;
+
+ if (rscreen->chip_class >= SI)
+ rtex->cb_color_info &= ~SI_S_028C70_FAST_CLEAR(1);
+ else
+ rtex->cb_color_info &= ~EG_S_028C70_FAST_CLEAR(1);
+
+ if (rtex->cmask_buffer != &rtex->resource)
+ pipe_resource_reference((struct pipe_resource**)&rtex->cmask_buffer, NULL);
+
+ /* Notify all contexts about the change. */
+ r600_dirty_all_framebuffer_states(rscreen);
+ p_atomic_inc(&rscreen->compressed_colortex_counter);
+}
+
+void r600_texture_disable_dcc(struct r600_common_screen *rscreen,
+ struct r600_texture *rtex)
+{
+ struct r600_common_context *rctx =
+ (struct r600_common_context *)rscreen->aux_context;
+
+ if (!rtex->dcc_offset)
+ return;
+
+ /* Decompress DCC. */
+ pipe_mutex_lock(rscreen->aux_context_lock);
+ rctx->decompress_dcc(&rctx->b, rtex);
+ rctx->b.flush(&rctx->b, NULL, 0);
+ pipe_mutex_unlock(rscreen->aux_context_lock);
+
+ /* Disable DCC. */
+ rtex->dcc_offset = 0;
+ rtex->cb_color_info &= ~VI_S_028C70_DCC_ENABLE(1);
+
+ /* Notify all contexts about the change. */
+ r600_dirty_all_framebuffer_states(rscreen);
+}
+
static boolean r600_texture_get_handle(struct pipe_screen* screen,
- struct pipe_resource *ptex,
+ struct pipe_resource *resource,
struct winsys_handle *whandle,
unsigned usage)
{
- struct r600_texture *rtex = (struct r600_texture*)ptex;
- struct r600_resource *resource = &rtex->resource;
- struct radeon_surf *surface = &rtex->surface;
struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
- struct radeon_bo_metadata metadata = {};
+ struct r600_resource *res = (struct r600_resource*)resource;
+ struct r600_texture *rtex = (struct r600_texture*)resource;
+ struct radeon_bo_metadata metadata;
+ bool update_metadata = false;
- metadata.microtile = surface->level[0].mode >= RADEON_SURF_MODE_1D ?
- RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR;
- metadata.macrotile = surface->level[0].mode >= RADEON_SURF_MODE_2D ?
- RADEON_LAYOUT_TILED : RADEON_LAYOUT_LINEAR;
- metadata.pipe_config = surface->pipe_config;
- metadata.bankw = surface->bankw;
- metadata.bankh = surface->bankh;
- metadata.tile_split = surface->tile_split;
- metadata.stencil_tile_split = surface->stencil_tile_split;
- metadata.mtilea = surface->mtilea;
- metadata.num_banks = surface->num_banks;
- metadata.stride = surface->level[0].pitch_bytes;
- metadata.scanout = (surface->flags & RADEON_SURF_SCANOUT) != 0;
-
- rscreen->ws->buffer_set_tiling(resource->buf, &metadata);
-
- return rscreen->ws->buffer_get_handle(resource->buf,
- surface->level[0].pitch_bytes, whandle);
+ /* This is not supported now, but it might be required for OpenCL
+ * interop in the future.
+ */
+ if (resource->target != PIPE_BUFFER &&
+ (resource->nr_samples > 1 || rtex->is_depth))
+ return false;
+
+ if (resource->target != PIPE_BUFFER) {
+ /* Since shader image stores don't support DCC on VI,
+ * disable it for external clients that want write
+ * access.
+ */
+ if (usage & PIPE_HANDLE_USAGE_WRITE && rtex->dcc_offset) {
+ r600_texture_disable_dcc(rscreen, rtex);
+ update_metadata = true;
+ }
+
+ if (!(usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH) &&
+ rtex->cmask.size) {
+ /* Eliminate fast clear (both CMASK and DCC) */
+ r600_eliminate_fast_color_clear(rscreen, rtex);
+
+ /* Disable CMASK if flush_resource isn't going
+ * to be called.
+ */
+ r600_texture_disable_cmask(rscreen, rtex);
+ update_metadata = true;
+ }
+
+ /* Set metadata. */
+ if (!res->is_shared || update_metadata) {
+ r600_texture_init_metadata(rtex, &metadata);
+ if (rscreen->query_opaque_metadata)
+ rscreen->query_opaque_metadata(rscreen, rtex,
+ &metadata);
+
+ rscreen->ws->buffer_set_metadata(res->buf, &metadata);
+ }
+ }
+
+ if (res->is_shared) {
+ /* USAGE_EXPLICIT_FLUSH must be cleared if at least one user
+ * doesn't set it.
+ */
+ res->external_usage |= usage & ~PIPE_HANDLE_USAGE_EXPLICIT_FLUSH;
+ if (!(usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH))
+ res->external_usage &= ~PIPE_HANDLE_USAGE_EXPLICIT_FLUSH;
+ } else {
+ res->is_shared = true;
+ res->external_usage = usage;
+ }
+
+ return rscreen->ws->buffer_get_handle(res->buf,
+ rtex->surface.level[0].pitch_bytes,
+ rtex->surface.level[0].offset,
+ rtex->surface.level[0].slice_size,
+ whandle);
}
static void r600_texture_destroy(struct pipe_screen *screen,
if (rtex->cmask_buffer != &rtex->resource) {
pipe_resource_reference((struct pipe_resource**)&rtex->cmask_buffer, NULL);
}
- pipe_resource_reference((struct pipe_resource**)&rtex->dcc_buffer, NULL);
pb_reference(&resource->buf, NULL);
FREE(rtex);
}
r600_texture_get_fmask_info(rscreen, rtex,
rtex->resource.b.b.nr_samples, &rtex->fmask);
- rtex->fmask.offset = align(rtex->size, rtex->fmask.alignment);
+ rtex->fmask.offset = align64(rtex->size, rtex->fmask.alignment);
rtex->size = rtex->fmask.offset + rtex->fmask.size;
}
r600_texture_get_cmask_info(rscreen, rtex, &rtex->cmask);
}
- rtex->cmask.offset = align(rtex->size, rtex->cmask.alignment);
+ rtex->cmask.offset = align64(rtex->size, rtex->cmask.alignment);
rtex->size = rtex->cmask.offset + rtex->cmask.size;
if (rscreen->chip_class >= SI)
rtex->cb_color_info |= SI_S_028C70_FAST_CLEAR(1);
else
rtex->cb_color_info |= EG_S_028C70_FAST_CLEAR(1);
-}
-
-static void vi_texture_alloc_dcc_separate(struct r600_common_screen *rscreen,
- struct r600_texture *rtex)
-{
- if (rscreen->debug_flags & DBG_NO_DCC)
- return;
-
- rtex->dcc_buffer = (struct r600_resource *)
- r600_aligned_buffer_create(&rscreen->b, PIPE_BIND_CUSTOM,
- PIPE_USAGE_DEFAULT, rtex->surface.dcc_size, rtex->surface.dcc_alignment);
- if (rtex->dcc_buffer == NULL) {
- return;
- }
- r600_screen_clear_buffer(rscreen, &rtex->dcc_buffer->b.b, 0, rtex->surface.dcc_size,
- 0xFFFFFFFF, true);
-
- rtex->cb_color_info |= VI_S_028C70_DCC_ENABLE(1);
+ p_atomic_inc(&rscreen->compressed_colortex_counter);
}
static unsigned r600_texture_get_htile_size(struct r600_common_screen *rscreen,
rscreen->info.drm_major == 2 && rscreen->info.drm_minor < 38)
return 0;
- /* Overalign HTILE on Stoney to fix piglit/depthstencil-render-miplevels 585. */
- if (rscreen->family == CHIP_STONEY)
+ /* Overalign HTILE on P2 configs to work around GPU hangs in
+ * piglit/depthstencil-render-miplevels 585.
+ *
+ * This has been confirmed to help Kabini & Stoney, where the hangs
+ * are always reproducible. I think I have seen the test hang
+ * on Carrizo too, though it was very rare there.
+ */
+ if (rscreen->chip_class >= CIK && num_pipes < 4)
num_pipes = 4;
switch (num_pipes) {
R600_ERR("Failed to create buffer object for htile buffer.\n");
} else {
r600_screen_clear_buffer(rscreen, &rtex->htile_buffer->b.b, 0,
- htile_size, 0, true);
+ htile_size, 0, R600_COHERENCY_NONE);
}
}
(rtex->surface.flags & RADEON_SURF_SCANOUT) != 0);
if (rtex->fmask.size)
- fprintf(f, " FMask: offset=%u, size=%u, alignment=%u, pitch_in_pixels=%u, "
+ fprintf(f, " FMask: offset=%"PRIu64", size=%"PRIu64", alignment=%u, pitch_in_pixels=%u, "
"bankh=%u, slice_tile_max=%u, tile_mode_index=%u\n",
rtex->fmask.offset, rtex->fmask.size, rtex->fmask.alignment,
rtex->fmask.pitch_in_pixels, rtex->fmask.bank_height,
rtex->fmask.slice_tile_max, rtex->fmask.tile_mode_index);
if (rtex->cmask.size)
- fprintf(f, " CMask: offset=%u, size=%u, alignment=%u, pitch=%u, "
+ fprintf(f, " CMask: offset=%"PRIu64", size=%"PRIu64", alignment=%u, pitch=%u, "
"height=%u, xalign=%u, yalign=%u, slice_tile_max=%u\n",
rtex->cmask.offset, rtex->cmask.size, rtex->cmask.alignment,
rtex->cmask.pitch, rtex->cmask.height, rtex->cmask.xalign,
rtex->htile_buffer->buf->alignment, rtex->htile.pitch,
rtex->htile.height, rtex->htile.xalign, rtex->htile.yalign);
- if (rtex->dcc_buffer) {
- fprintf(f, " DCC: size=%u, alignment=%u\n",
- rtex->dcc_buffer->b.b.width0,
- rtex->dcc_buffer->buf->alignment);
+ if (rtex->dcc_offset) {
+ fprintf(f, " DCC: offset=%"PRIu64", size=%"PRIu64", alignment=%"PRIu64"\n",
+ rtex->dcc_offset, rtex->surface.dcc_size,
+ rtex->surface.dcc_alignment);
for (i = 0; i <= rtex->surface.last_level; i++)
fprintf(f, " DCCLevel[%i]: offset=%"PRIu64"\n",
i, rtex->surface.level[i].dcc_offset);
r600_texture_create_object(struct pipe_screen *screen,
const struct pipe_resource *base,
unsigned pitch_in_bytes_override,
+ unsigned offset,
struct pb_buffer *buf,
struct radeon_surf *surface)
{
rtex->is_depth = util_format_has_depth(util_format_description(rtex->resource.b.b.format));
rtex->surface = *surface;
- if (r600_setup_surface(screen, rtex, pitch_in_bytes_override)) {
+ if (r600_setup_surface(screen, rtex, pitch_in_bytes_override, offset)) {
FREE(rtex);
return NULL;
}
return NULL;
}
}
- if (rtex->surface.dcc_size)
- vi_texture_alloc_dcc_separate(rscreen, rtex);
+
+ if (!buf && rtex->surface.dcc_size &&
+ !(rscreen->debug_flags & DBG_NO_DCC)) {
+ /* Reserve space for the DCC buffer. */
+ rtex->dcc_offset = align64(rtex->size, rtex->surface.dcc_alignment);
+ rtex->size = rtex->dcc_offset + rtex->surface.dcc_size;
+ rtex->cb_color_info |= VI_S_028C70_DCC_ENABLE(1);
+ }
}
/* Now create the backing buffer. */
if (!buf) {
if (!r600_init_resource(rscreen, resource, rtex->size,
- rtex->surface.bo_alignment, TRUE)) {
+ rtex->surface.bo_alignment)) {
FREE(rtex);
return NULL;
}
/* Initialize the cmask to 0xCC (= compressed state). */
r600_screen_clear_buffer(rscreen, &rtex->cmask_buffer->b.b,
rtex->cmask.offset, rtex->cmask.size,
- 0xCCCCCCCC, true);
+ 0xCCCCCCCC, R600_COHERENCY_NONE);
+ }
+ if (rtex->dcc_offset) {
+ r600_screen_clear_buffer(rscreen, &rtex->resource.b.b,
+ rtex->dcc_offset,
+ rtex->surface.dcc_size,
+ 0xFFFFFFFF, R600_COHERENCY_NONE);
}
/* Initialize the CMASK base register value. */
force_tiling = true;
/* Handle common candidates for the linear mode.
- * Compressed textures must always be tiled. */
- if (!force_tiling && !util_format_is_compressed(templ->format)) {
- /* Not everything can be linear, so we cannot enforce it
- * for all textures. */
- if ((rscreen->debug_flags & DBG_NO_TILING) &&
- (!util_format_is_depth_or_stencil(templ->format) ||
- !(templ->flags & R600_RESOURCE_FLAG_FLUSHED_DEPTH)))
+ * Compressed textures and DB surfaces must always be tiled.
+ */
+ if (!force_tiling && !util_format_is_compressed(templ->format) &&
+ (!util_format_is_depth_or_stencil(templ->format) ||
+ templ->flags & R600_RESOURCE_FLAG_FLUSHED_DEPTH)) {
+ if (rscreen->debug_flags & DBG_NO_TILING)
return RADEON_SURF_MODE_LINEAR_ALIGNED;
/* Tiling doesn't work with the 422 (SUBSAMPLED) formats on R600+. */
if (r) {
return NULL;
}
- return (struct pipe_resource *)r600_texture_create_object(screen, templ,
+ return (struct pipe_resource *)r600_texture_create_object(screen, templ, 0,
0, NULL, &surface);
}
{
struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
struct pb_buffer *buf = NULL;
- unsigned stride = 0;
+ unsigned stride = 0, offset = 0;
unsigned array_mode;
struct radeon_surf surface;
int r;
struct radeon_bo_metadata metadata = {};
+ struct r600_texture *rtex;
/* Support only 2D textures without mipmaps */
if ((templ->target != PIPE_TEXTURE_2D && templ->target != PIPE_TEXTURE_RECT) ||
templ->depth0 != 1 || templ->last_level != 0)
return NULL;
- buf = rscreen->ws->buffer_from_handle(rscreen->ws, whandle, &stride);
+ buf = rscreen->ws->buffer_from_handle(rscreen->ws, whandle, &stride, &offset);
if (!buf)
return NULL;
- rscreen->ws->buffer_get_tiling(buf, &metadata);
+ rscreen->ws->buffer_get_metadata(buf, &metadata);
surface.bankw = metadata.bankw;
surface.bankh = metadata.bankh;
if (metadata.scanout)
surface.flags |= RADEON_SURF_SCANOUT;
- return (struct pipe_resource *)r600_texture_create_object(screen, templ,
- stride, buf, &surface);
+ rtex = r600_texture_create_object(screen, templ, stride,
+ offset, buf, &surface);
+ if (!rtex)
+ return NULL;
+
+ rtex->resource.is_shared = true;
+ rtex->resource.external_usage = usage;
+ return &rtex->resource.b.b;
}
bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
FREE(surface);
}
-unsigned r600_translate_colorswap(enum pipe_format format)
+unsigned r600_translate_colorswap(enum pipe_format format, bool do_endian_swap)
{
const struct util_format_description *desc = util_format_description(format);
-#define HAS_SWIZZLE(chan,swz) (desc->swizzle[chan] == UTIL_FORMAT_SWIZZLE_##swz)
+#define HAS_SWIZZLE(chan,swz) (desc->swizzle[chan] == PIPE_SWIZZLE_##swz)
if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
return V_0280A0_SWAP_STD;
else if ((HAS_SWIZZLE(0,Y) && HAS_SWIZZLE(1,X)) ||
(HAS_SWIZZLE(0,Y) && HAS_SWIZZLE(1,NONE)) ||
(HAS_SWIZZLE(0,NONE) && HAS_SWIZZLE(1,X)))
- return V_0280A0_SWAP_STD_REV; /* YX__ */
+ /* YX__ */
+ return (do_endian_swap ? V_0280A0_SWAP_STD : V_0280A0_SWAP_STD_REV);
else if (HAS_SWIZZLE(0,X) && HAS_SWIZZLE(3,Y))
return V_0280A0_SWAP_ALT; /* X__Y */
else if (HAS_SWIZZLE(0,Y) && HAS_SWIZZLE(3,X))
break;
case 3:
if (HAS_SWIZZLE(0,X))
- return V_0280A0_SWAP_STD; /* XYZ */
+ return (do_endian_swap ? V_0280A0_SWAP_STD_REV : V_0280A0_SWAP_STD);
else if (HAS_SWIZZLE(0,Z))
return V_0280A0_SWAP_STD_REV; /* ZYX */
break;
case 4:
/* check the middle channels, the 1st and 4th channel can be NONE */
- if (HAS_SWIZZLE(1,Y) && HAS_SWIZZLE(2,Z))
+ if (HAS_SWIZZLE(1,Y) && HAS_SWIZZLE(2,Z)) {
return V_0280A0_SWAP_STD; /* XYZW */
- else if (HAS_SWIZZLE(1,Z) && HAS_SWIZZLE(2,Y))
+ } else if (HAS_SWIZZLE(1,Z) && HAS_SWIZZLE(2,Y)) {
return V_0280A0_SWAP_STD_REV; /* WZYX */
- else if (HAS_SWIZZLE(1,Y) && HAS_SWIZZLE(2,X))
+ } else if (HAS_SWIZZLE(1,Y) && HAS_SWIZZLE(2,X)) {
return V_0280A0_SWAP_ALT; /* ZYXW */
- else if (HAS_SWIZZLE(1,Z) && HAS_SWIZZLE(2,W))
- return V_0280A0_SWAP_ALT_REV; /* YZWX */
+ } else if (HAS_SWIZZLE(1,Z) && HAS_SWIZZLE(2,W)) {
+ /* YZWX */
+ if (desc->is_array)
+ return V_0280A0_SWAP_ALT_REV;
+ else
+ return (do_endian_swap ? V_0280A0_SWAP_ALT : V_0280A0_SWAP_ALT_REV);
+ }
break;
}
return ~0U;
surface_format == PIPE_FORMAT_B5G6R5_SRGB) {
extra_channel = -1;
} else if (desc->layout == UTIL_FORMAT_LAYOUT_PLAIN) {
- if(r600_translate_colorswap(surface_format) <= 1)
+ if(r600_translate_colorswap(surface_format, FALSE) <= 1)
extra_channel = desc->nr_channels - 1;
else
extra_channel = 0;
return;
for (i = 0; i < 4; ++i) {
- int index = desc->swizzle[i] - UTIL_FORMAT_SWIZZLE_X;
+ int index = desc->swizzle[i] - PIPE_SWIZZLE_X;
- if (desc->swizzle[i] < UTIL_FORMAT_SWIZZLE_X ||
- desc->swizzle[i] > UTIL_FORMAT_SWIZZLE_W)
+ if (desc->swizzle[i] < PIPE_SWIZZLE_X ||
+ desc->swizzle[i] > PIPE_SWIZZLE_W)
continue;
if (util_format_is_pure_sint(surface_format)) {
for (int i = 0; i < 4; ++i)
if (values[i] != main_value &&
- desc->swizzle[i] - UTIL_FORMAT_SWIZZLE_X != extra_channel &&
- desc->swizzle[i] >= UTIL_FORMAT_SWIZZLE_X &&
- desc->swizzle[i] <= UTIL_FORMAT_SWIZZLE_W)
+ desc->swizzle[i] - PIPE_SWIZZLE_X != extra_channel &&
+ desc->swizzle[i] >= PIPE_SWIZZLE_X &&
+ desc->swizzle[i] <= PIPE_SWIZZLE_W)
return;
*clear_words_needed = false;
continue;
}
+ /* shared textures can't use fast clear without an explicit flush,
+ * because there is no way to communicate the clear color among
+ * all clients
+ */
+ if (tex->resource.is_shared &&
+ !(tex->resource.external_usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH))
+ continue;
+
/* fast color clear with 1D tiling doesn't work on old kernels and CIK */
if (tex->surface.level[0].mode == RADEON_SURF_MODE_1D &&
rctx->chip_class >= CIK &&
continue;
}
- if (tex->dcc_buffer) {
+ if (tex->dcc_offset) {
uint32_t reset_value;
bool clear_words_needed;
vi_get_fast_clear_parameters(fb->cbufs[i]->format, color, &reset_value, &clear_words_needed);
- rctx->clear_buffer(&rctx->b, &tex->dcc_buffer->b.b,
- 0, tex->surface.dcc_size, reset_value, true);
+ rctx->clear_buffer(&rctx->b, &tex->resource.b.b,
+ tex->dcc_offset, tex->surface.dcc_size,
+ reset_value, R600_COHERENCY_CB_META);
if (clear_words_needed)
tex->dirty_level_mask |= 1 << fb->cbufs[i]->u.tex.level;
/* Do the fast clear. */
rctx->clear_buffer(&rctx->b, &tex->cmask_buffer->b.b,
- tex->cmask.offset, tex->cmask.size, 0, true);
+ tex->cmask.offset, tex->cmask.size, 0,
+ R600_COHERENCY_CB_META);
tex->dirty_level_mask |= 1 << fb->cbufs[i]->u.tex.level;
}