* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- * Authors:
- * Jerome Glisse
- * Corbin Simpson
*/
-#include "r600_pipe_common.h"
+
+#include "radeonsi/si_pipe.h"
#include "r600_cs.h"
#include "r600_query.h"
#include "util/u_format.h"
+#include "util/u_log.h"
#include "util/u_memory.h"
#include "util/u_pack_color.h"
+#include "util/u_resource.h"
#include "util/u_surface.h"
-#include "os/os_time.h"
+#include "util/os_time.h"
#include <errno.h>
#include <inttypes.h>
+#include "state_tracker/drm_driver.h"
+#include "amd/common/sid.h"
-static void r600_texture_discard_cmask(struct r600_common_screen *rscreen,
- struct r600_texture *rtex);
static enum radeon_surf_mode
-r600_choose_tiling(struct r600_common_screen *rscreen,
+r600_choose_tiling(struct si_screen *sscreen,
const struct pipe_resource *templ);
-bool r600_prepare_for_dma_blit(struct r600_common_context *rctx,
- struct r600_texture *rdst,
- unsigned dst_level, unsigned dstx,
- unsigned dsty, unsigned dstz,
- struct r600_texture *rsrc,
- unsigned src_level,
- const struct pipe_box *src_box)
+bool si_prepare_for_dma_blit(struct r600_common_context *rctx,
+ struct r600_texture *rdst,
+ unsigned dst_level, unsigned dstx,
+ unsigned dsty, unsigned dstz,
+ struct r600_texture *rsrc,
+ unsigned src_level,
+ const struct pipe_box *src_box)
{
if (!rctx->dma.cs)
return false;
src_box->height, src_box->depth))
return false;
- r600_texture_discard_cmask(rctx->screen, rdst);
+ si_texture_discard_cmask(rctx->screen, rdst);
}
/* All requirements are met. Prepare textures for SDMA. */
src, 0, &sbox);
}
-static unsigned r600_texture_get_offset(struct r600_common_screen *rscreen,
+static unsigned r600_texture_get_offset(struct si_screen *sscreen,
struct r600_texture *rtex, unsigned level,
const struct pipe_box *box,
unsigned *stride,
unsigned *layer_stride)
{
- if (rscreen->chip_class >= GFX9) {
+ if (sscreen->info.chip_class >= GFX9) {
*stride = rtex->surface.u.gfx9.surf_pitch * rtex->surface.bpe;
*layer_stride = rtex->surface.u.gfx9.surf_slice_size;
} else {
*stride = rtex->surface.u.legacy.level[level].nblk_x *
rtex->surface.bpe;
- *layer_stride = rtex->surface.u.legacy.level[level].slice_size;
+ assert((uint64_t)rtex->surface.u.legacy.level[level].slice_size_dw * 4 <= UINT_MAX);
+ *layer_stride = (uint64_t)rtex->surface.u.legacy.level[level].slice_size_dw * 4;
if (!box)
return rtex->surface.u.legacy.level[level].offset;
/* Each texture is an array of mipmap levels. Each level is
* an array of slices. */
return rtex->surface.u.legacy.level[level].offset +
- box->z * rtex->surface.u.legacy.level[level].slice_size +
+ box->z * (uint64_t)rtex->surface.u.legacy.level[level].slice_size_dw * 4 +
(box->y / rtex->surface.blk_h *
rtex->surface.u.legacy.level[level].nblk_x +
box->x / rtex->surface.blk_w) * rtex->surface.bpe;
}
}
-static int r600_init_surface(struct r600_common_screen *rscreen,
+static int r600_init_surface(struct si_screen *sscreen,
struct radeon_surf *surface,
const struct pipe_resource *ptex,
enum radeon_surf_mode array_mode,
is_depth = util_format_has_depth(desc);
is_stencil = util_format_has_stencil(desc);
- if (rscreen->chip_class >= EVERGREEN && !is_flushed_depth &&
+ if (!is_flushed_depth &&
ptex->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) {
bpe = 4; /* stencil is allocated separately on evergreen */
} else {
bpe = util_format_get_blocksize(ptex->format);
- assert(util_is_power_of_two(bpe));
+ assert(util_is_power_of_two_or_zero(bpe));
}
if (!is_flushed_depth && is_depth) {
flags |= RADEON_SURF_ZBUFFER;
if (tc_compatible_htile &&
- (rscreen->chip_class >= GFX9 ||
+ (sscreen->info.chip_class >= GFX9 ||
array_mode == RADEON_SURF_MODE_2D)) {
/* TC-compatible HTILE only supports Z32_FLOAT.
* GFX9 also supports Z16_UNORM.
* On VI, promote Z16 to Z32. DB->CB copies will convert
* the format for transfers.
*/
- if (rscreen->chip_class == VI)
+ if (sscreen->info.chip_class == VI)
bpe = 4;
flags |= RADEON_SURF_TC_COMPATIBLE_HTILE;
flags |= RADEON_SURF_SBUFFER;
}
- if (rscreen->chip_class >= VI &&
+ if (sscreen->info.chip_class >= VI &&
(ptex->flags & R600_RESOURCE_FLAG_DISABLE_DCC ||
- ptex->format == PIPE_FORMAT_R9G9B9E5_FLOAT))
+ ptex->format == PIPE_FORMAT_R9G9B9E5_FLOAT ||
+ /* DCC MSAA array textures are disallowed due to incomplete clear impl. */
+ (ptex->nr_samples >= 2 &&
+ (!sscreen->dcc_msaa_allowed || ptex->array_size > 1))))
flags |= RADEON_SURF_DISABLE_DCC;
if (ptex->bind & PIPE_BIND_SCANOUT || is_scanout) {
flags |= RADEON_SURF_SCANOUT;
}
+ if (ptex->bind & PIPE_BIND_SHARED)
+ flags |= RADEON_SURF_SHAREABLE;
if (is_imported)
- flags |= RADEON_SURF_IMPORTED;
+ flags |= RADEON_SURF_IMPORTED | RADEON_SURF_SHAREABLE;
if (!(ptex->flags & R600_RESOURCE_FLAG_FORCE_TILING))
flags |= RADEON_SURF_OPTIMIZE_FOR_SPACE;
- r = rscreen->ws->surface_init(rscreen->ws, ptex, flags, bpe,
+ r = sscreen->ws->surface_init(sscreen->ws, ptex, flags, bpe,
array_mode, surface);
if (r) {
return r;
}
- if (rscreen->chip_class >= GFX9) {
- assert(!pitch_in_bytes_override ||
- pitch_in_bytes_override == surface->u.gfx9.surf_pitch * bpe);
+ unsigned pitch = pitch_in_bytes_override / bpe;
+
+ if (sscreen->info.chip_class >= GFX9) {
+ if (pitch) {
+ surface->u.gfx9.surf_pitch = pitch;
+ surface->u.gfx9.surf_slice_size =
+ (uint64_t)pitch * surface->u.gfx9.surf_height * bpe;
+ }
surface->u.gfx9.surf_offset = offset;
} else {
- if (pitch_in_bytes_override &&
- pitch_in_bytes_override != surface->u.legacy.level[0].nblk_x * bpe) {
- /* old ddx on evergreen over estimate alignment for 1d, only 1 level
- * for those
- */
- surface->u.legacy.level[0].nblk_x = pitch_in_bytes_override / bpe;
- surface->u.legacy.level[0].slice_size = pitch_in_bytes_override *
- surface->u.legacy.level[0].nblk_y;
+ if (pitch) {
+ surface->u.legacy.level[0].nblk_x = pitch;
+ surface->u.legacy.level[0].slice_size_dw =
+ ((uint64_t)pitch * surface->u.legacy.level[0].nblk_y * bpe) / 4;
}
-
if (offset) {
for (i = 0; i < ARRAY_SIZE(surface->u.legacy.level); ++i)
surface->u.legacy.level[i].offset += offset;
return 0;
}
-static void r600_texture_init_metadata(struct r600_common_screen *rscreen,
+static void r600_texture_init_metadata(struct si_screen *sscreen,
struct r600_texture *rtex,
struct radeon_bo_metadata *metadata)
{
memset(metadata, 0, sizeof(*metadata));
- if (rscreen->chip_class >= GFX9) {
+ if (sscreen->info.chip_class >= GFX9) {
metadata->u.gfx9.swizzle_mode = surface->u.gfx9.surf.swizzle_mode;
} else {
metadata->u.legacy.microtile = surface->u.legacy.level[0].mode >= RADEON_SURF_MODE_1D ?
}
}
-static void r600_eliminate_fast_color_clear(struct r600_common_context *rctx,
- struct r600_texture *rtex)
+static void r600_surface_import_metadata(struct si_screen *sscreen,
+ struct radeon_surf *surf,
+ struct radeon_bo_metadata *metadata,
+ enum radeon_surf_mode *array_mode,
+ bool *is_scanout)
+{
+ if (sscreen->info.chip_class >= GFX9) {
+ if (metadata->u.gfx9.swizzle_mode > 0)
+ *array_mode = RADEON_SURF_MODE_2D;
+ else
+ *array_mode = RADEON_SURF_MODE_LINEAR_ALIGNED;
+
+ *is_scanout = metadata->u.gfx9.swizzle_mode == 0 ||
+ metadata->u.gfx9.swizzle_mode % 4 == 2;
+
+ surf->u.gfx9.surf.swizzle_mode = metadata->u.gfx9.swizzle_mode;
+ } else {
+ surf->u.legacy.pipe_config = metadata->u.legacy.pipe_config;
+ surf->u.legacy.bankw = metadata->u.legacy.bankw;
+ surf->u.legacy.bankh = metadata->u.legacy.bankh;
+ surf->u.legacy.tile_split = metadata->u.legacy.tile_split;
+ surf->u.legacy.mtilea = metadata->u.legacy.mtilea;
+ surf->u.legacy.num_banks = metadata->u.legacy.num_banks;
+
+ if (metadata->u.legacy.macrotile == RADEON_LAYOUT_TILED)
+ *array_mode = RADEON_SURF_MODE_2D;
+ else if (metadata->u.legacy.microtile == RADEON_LAYOUT_TILED)
+ *array_mode = RADEON_SURF_MODE_1D;
+ else
+ *array_mode = RADEON_SURF_MODE_LINEAR_ALIGNED;
+
+ *is_scanout = metadata->u.legacy.scanout;
+ }
+}
+
+void si_eliminate_fast_color_clear(struct r600_common_context *rctx,
+ struct r600_texture *rtex)
{
- struct r600_common_screen *rscreen = rctx->screen;
+ struct si_screen *sscreen = rctx->screen;
struct pipe_context *ctx = &rctx->b;
- if (ctx == rscreen->aux_context)
- mtx_lock(&rscreen->aux_context_lock);
+ if (ctx == sscreen->aux_context)
+ mtx_lock(&sscreen->aux_context_lock);
+ unsigned n = rctx->num_decompress_calls;
ctx->flush_resource(ctx, &rtex->resource.b.b);
- ctx->flush(ctx, NULL, 0);
- if (ctx == rscreen->aux_context)
- mtx_unlock(&rscreen->aux_context_lock);
+ /* Flush only if any fast clear elimination took place. */
+ if (n != rctx->num_decompress_calls)
+ ctx->flush(ctx, NULL, 0);
+
+ if (ctx == sscreen->aux_context)
+ mtx_unlock(&sscreen->aux_context_lock);
}
-static void r600_texture_discard_cmask(struct r600_common_screen *rscreen,
- struct r600_texture *rtex)
+void si_texture_discard_cmask(struct si_screen *sscreen,
+ struct r600_texture *rtex)
{
if (!rtex->cmask.size)
return;
rtex->cmask.base_address_reg = rtex->resource.gpu_address >> 8;
rtex->dirty_level_mask = 0;
- if (rscreen->chip_class >= SI)
- rtex->cb_color_info &= ~SI_S_028C70_FAST_CLEAR(1);
- else
- rtex->cb_color_info &= ~EG_S_028C70_FAST_CLEAR(1);
+ rtex->cb_color_info &= ~S_028C70_FAST_CLEAR(1);
if (rtex->cmask_buffer != &rtex->resource)
r600_resource_reference(&rtex->cmask_buffer, NULL);
/* Notify all contexts about the change. */
- p_atomic_inc(&rscreen->dirty_tex_counter);
- p_atomic_inc(&rscreen->compressed_colortex_counter);
+ p_atomic_inc(&sscreen->dirty_tex_counter);
+ p_atomic_inc(&sscreen->compressed_colortex_counter);
}
static bool r600_can_disable_dcc(struct r600_texture *rtex)
!(rtex->resource.external_usage & PIPE_HANDLE_USAGE_WRITE));
}
-static bool r600_texture_discard_dcc(struct r600_common_screen *rscreen,
+static bool r600_texture_discard_dcc(struct si_screen *sscreen,
struct r600_texture *rtex)
{
if (!r600_can_disable_dcc(rtex))
rtex->dcc_offset = 0;
/* Notify all contexts about the change. */
- p_atomic_inc(&rscreen->dirty_tex_counter);
+ p_atomic_inc(&sscreen->dirty_tex_counter);
return true;
}
* \param rctx the current context if you have one, or rscreen->aux_context
* if you don't.
*/
-bool r600_texture_disable_dcc(struct r600_common_context *rctx,
- struct r600_texture *rtex)
+bool si_texture_disable_dcc(struct r600_common_context *rctx,
+ struct r600_texture *rtex)
{
- struct r600_common_screen *rscreen = rctx->screen;
+ struct si_screen *sscreen = rctx->screen;
if (!r600_can_disable_dcc(rtex))
return false;
- if (&rctx->b == rscreen->aux_context)
- mtx_lock(&rscreen->aux_context_lock);
+ if (&rctx->b == sscreen->aux_context)
+ mtx_lock(&sscreen->aux_context_lock);
/* Decompress DCC. */
- rctx->decompress_dcc(&rctx->b, rtex);
+ si_decompress_dcc(&rctx->b, rtex);
rctx->b.flush(&rctx->b, NULL, 0);
- if (&rctx->b == rscreen->aux_context)
- mtx_unlock(&rscreen->aux_context_lock);
+ if (&rctx->b == sscreen->aux_context)
+ mtx_unlock(&sscreen->aux_context_lock);
- return r600_texture_discard_dcc(rscreen, rtex);
+ return r600_texture_discard_dcc(sscreen, rtex);
}
-static void r600_degrade_tile_mode_to_linear(struct r600_common_context *rctx,
- struct r600_texture *rtex,
- bool invalidate_storage)
+static void r600_reallocate_texture_inplace(struct r600_common_context *rctx,
+ struct r600_texture *rtex,
+ unsigned new_bind_flag,
+ bool invalidate_storage)
{
struct pipe_screen *screen = rctx->b.screen;
struct r600_texture *new_tex;
struct pipe_resource templ = rtex->resource.b.b;
unsigned i;
- templ.bind |= PIPE_BIND_LINEAR;
+ templ.bind |= new_bind_flag;
- /* r600g doesn't react to dirty_tex_descriptor_counter */
- if (rctx->chip_class < SI)
+ if (rtex->resource.b.is_shared)
return;
- if (rtex->resource.b.is_shared ||
- rtex->surface.is_linear)
- return;
+ if (new_bind_flag == PIPE_BIND_LINEAR) {
+ if (rtex->surface.is_linear)
+ return;
- /* This fails with MSAA, depth, and compressed textures. */
- if (r600_choose_tiling(rctx->screen, &templ) !=
- RADEON_SURF_MODE_LINEAR_ALIGNED)
- return;
+ /* This fails with MSAA, depth, and compressed textures. */
+ if (r600_choose_tiling(rctx->screen, &templ) !=
+ RADEON_SURF_MODE_LINEAR_ALIGNED)
+ return;
+ }
new_tex = (struct r600_texture*)screen->resource_create(screen, &templ);
if (!new_tex)
u_box_3d(0, 0, 0,
u_minify(templ.width0, i), u_minify(templ.height0, i),
- util_max_layer(&templ, i) + 1, &box);
+ util_num_layers(&templ, i), &box);
rctx->dma_copy(&rctx->b, &new_tex->resource.b.b, i, 0, 0, 0,
&rtex->resource.b.b, i, &box);
}
}
- r600_texture_discard_cmask(rctx->screen, rtex);
- r600_texture_discard_dcc(rctx->screen, rtex);
+ if (new_bind_flag == PIPE_BIND_LINEAR) {
+ si_texture_discard_cmask(rctx->screen, rtex);
+ r600_texture_discard_dcc(rctx->screen, rtex);
+ }
/* Replace the structure fields of rtex. */
rtex->resource.b.b.bind = templ.bind;
rtex->resource.domains = new_tex->resource.domains;
rtex->resource.flags = new_tex->resource.flags;
rtex->size = new_tex->size;
+ rtex->db_render_format = new_tex->db_render_format;
+ rtex->db_compatible = new_tex->db_compatible;
+ rtex->can_sample_z = new_tex->can_sample_z;
+ rtex->can_sample_s = new_tex->can_sample_s;
rtex->surface = new_tex->surface;
- rtex->non_disp_tiling = new_tex->non_disp_tiling;
+ rtex->fmask = new_tex->fmask;
+ rtex->cmask = new_tex->cmask;
rtex->cb_color_info = new_tex->cb_color_info;
- rtex->cmask = new_tex->cmask; /* needed even without CMASK */
-
- assert(!rtex->htile_offset);
- assert(!rtex->cmask.size);
- assert(!rtex->fmask.size);
- assert(!rtex->dcc_offset);
- assert(!rtex->is_depth);
+ rtex->last_msaa_resolve_target_micro_mode = new_tex->last_msaa_resolve_target_micro_mode;
+ rtex->htile_offset = new_tex->htile_offset;
+ rtex->tc_compatible_htile = new_tex->tc_compatible_htile;
+ rtex->depth_cleared = new_tex->depth_cleared;
+ rtex->stencil_cleared = new_tex->stencil_cleared;
+ rtex->dcc_gather_statistics = new_tex->dcc_gather_statistics;
+ rtex->framebuffers_bound = new_tex->framebuffers_bound;
+
+ if (new_bind_flag == PIPE_BIND_LINEAR) {
+ assert(!rtex->htile_offset);
+ assert(!rtex->cmask.size);
+ assert(!rtex->fmask.size);
+ assert(!rtex->dcc_offset);
+ assert(!rtex->is_depth);
+ }
r600_texture_reference(&new_tex, NULL);
p_atomic_inc(&rctx->screen->dirty_tex_counter);
}
+static uint32_t si_get_bo_metadata_word1(struct si_screen *sscreen)
+{
+ return (ATI_VENDOR_ID << 16) | sscreen->info.pci_id;
+}
+
+static void si_query_opaque_metadata(struct si_screen *sscreen,
+ struct r600_texture *rtex,
+ struct radeon_bo_metadata *md)
+{
+ struct pipe_resource *res = &rtex->resource.b.b;
+ static const unsigned char swizzle[] = {
+ PIPE_SWIZZLE_X,
+ PIPE_SWIZZLE_Y,
+ PIPE_SWIZZLE_Z,
+ PIPE_SWIZZLE_W
+ };
+ uint32_t desc[8], i;
+ bool is_array = util_texture_is_array(res->target);
+
+ /* DRM 2.x.x doesn't support this. */
+ if (sscreen->info.drm_major != 3)
+ return;
+
+ assert(rtex->dcc_separate_buffer == NULL);
+ assert(rtex->fmask.size == 0);
+
+ /* Metadata image format format version 1:
+ * [0] = 1 (metadata format identifier)
+ * [1] = (VENDOR_ID << 16) | PCI_ID
+ * [2:9] = image descriptor for the whole resource
+ * [2] is always 0, because the base address is cleared
+ * [9] is the DCC offset bits [39:8] from the beginning of
+ * the buffer
+ * [10:10+LAST_LEVEL] = mipmap level offset bits [39:8] for each level
+ */
+
+ md->metadata[0] = 1; /* metadata image format version 1 */
+
+ /* TILE_MODE_INDEX is ambiguous without a PCI ID. */
+ md->metadata[1] = si_get_bo_metadata_word1(sscreen);
+
+ si_make_texture_descriptor(sscreen, rtex, true,
+ res->target, res->format,
+ swizzle, 0, res->last_level, 0,
+ is_array ? res->array_size - 1 : 0,
+ res->width0, res->height0, res->depth0,
+ desc, NULL);
+
+ si_set_mutable_tex_desc_fields(sscreen, rtex, &rtex->surface.u.legacy.level[0],
+ 0, 0, rtex->surface.blk_w, false, desc);
+
+ /* Clear the base address and set the relative DCC offset. */
+ desc[0] = 0;
+ desc[1] &= C_008F14_BASE_ADDRESS_HI;
+ desc[7] = rtex->dcc_offset >> 8;
+
+ /* Dwords [2:9] contain the image descriptor. */
+ memcpy(&md->metadata[2], desc, sizeof(desc));
+ md->size_metadata = 10 * 4;
+
+ /* Dwords [10:..] contain the mipmap level offsets. */
+ if (sscreen->info.chip_class <= VI) {
+ for (i = 0; i <= res->last_level; i++)
+ md->metadata[10+i] = rtex->surface.u.legacy.level[i].offset >> 8;
+
+ md->size_metadata += (1 + res->last_level) * 4;
+ }
+}
+
+static void si_apply_opaque_metadata(struct si_screen *sscreen,
+ struct r600_texture *rtex,
+ struct radeon_bo_metadata *md)
+{
+ uint32_t *desc = &md->metadata[2];
+
+ if (sscreen->info.chip_class < VI)
+ return;
+
+ /* Return if DCC is enabled. The texture should be set up with it
+ * already.
+ */
+ if (md->size_metadata >= 10 * 4 && /* at least 2(header) + 8(desc) dwords */
+ md->metadata[0] != 0 &&
+ md->metadata[1] == si_get_bo_metadata_word1(sscreen) &&
+ G_008F28_COMPRESSION_EN(desc[6])) {
+ rtex->dcc_offset = (uint64_t)desc[7] << 8;
+ return;
+ }
+
+ /* Disable DCC. These are always set by texture_from_handle and must
+ * be cleared here.
+ */
+ rtex->dcc_offset = 0;
+}
+
static boolean r600_texture_get_handle(struct pipe_screen* screen,
struct pipe_context *ctx,
struct pipe_resource *resource,
struct winsys_handle *whandle,
unsigned usage)
{
- struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
+ struct si_screen *sscreen = (struct si_screen*)screen;
struct r600_common_context *rctx;
struct r600_resource *res = (struct r600_resource*)resource;
struct r600_texture *rtex = (struct r600_texture*)resource;
struct radeon_bo_metadata metadata;
bool update_metadata = false;
unsigned stride, offset, slice_size;
+ bool flush = false;
ctx = threaded_context_unwrap_sync(ctx);
- rctx = (struct r600_common_context*)(ctx ? ctx : rscreen->aux_context);
-
- /* This is not supported now, but it might be required for OpenCL
- * interop in the future.
- */
- if (resource->target != PIPE_BUFFER &&
- (resource->nr_samples > 1 || rtex->is_depth))
- return false;
+ rctx = (struct r600_common_context*)(ctx ? ctx : sscreen->aux_context);
if (resource->target != PIPE_BUFFER) {
+ /* This is not supported now, but it might be required for OpenCL
+ * interop in the future.
+ */
+ if (resource->nr_samples > 1 || rtex->is_depth)
+ return false;
+
+ /* Move a suballocated texture into a non-suballocated allocation. */
+ if (sscreen->ws->buffer_is_suballocated(res->buf) ||
+ rtex->surface.tile_swizzle ||
+ (rtex->resource.flags & RADEON_FLAG_NO_INTERPROCESS_SHARING &&
+ sscreen->info.has_local_buffers &&
+ whandle->type != DRM_API_HANDLE_TYPE_KMS)) {
+ assert(!res->b.is_shared);
+ r600_reallocate_texture_inplace(rctx, rtex,
+ PIPE_BIND_SHARED, false);
+ flush = true;
+ assert(res->b.b.bind & PIPE_BIND_SHARED);
+ assert(res->flags & RADEON_FLAG_NO_SUBALLOC);
+ assert(!(res->flags & RADEON_FLAG_NO_INTERPROCESS_SHARING));
+ assert(rtex->surface.tile_swizzle == 0);
+ }
+
/* Since shader image stores don't support DCC on VI,
* disable it for external clients that want write
* access.
*/
if (usage & PIPE_HANDLE_USAGE_WRITE && rtex->dcc_offset) {
- if (r600_texture_disable_dcc(rctx, rtex))
+ if (si_texture_disable_dcc(rctx, rtex)) {
update_metadata = true;
+ /* si_texture_disable_dcc flushes the context */
+ flush = false;
+ }
}
if (!(usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH) &&
(rtex->cmask.size || rtex->dcc_offset)) {
/* Eliminate fast clear (both CMASK and DCC) */
- r600_eliminate_fast_color_clear(rctx, rtex);
+ si_eliminate_fast_color_clear(rctx, rtex);
+ /* eliminate_fast_color_clear flushes the context */
+ flush = false;
/* Disable CMASK if flush_resource isn't going
* to be called.
*/
if (rtex->cmask.size)
- r600_texture_discard_cmask(rscreen, rtex);
+ si_texture_discard_cmask(sscreen, rtex);
}
/* Set metadata. */
if (!res->b.is_shared || update_metadata) {
- r600_texture_init_metadata(rscreen, rtex, &metadata);
- if (rscreen->query_opaque_metadata)
- rscreen->query_opaque_metadata(rscreen, rtex,
- &metadata);
+ r600_texture_init_metadata(sscreen, rtex, &metadata);
+ si_query_opaque_metadata(sscreen, rtex, &metadata);
+
+ sscreen->ws->buffer_set_metadata(res->buf, &metadata);
+ }
- rscreen->ws->buffer_set_metadata(res->buf, &metadata);
+ if (sscreen->info.chip_class >= GFX9) {
+ offset = rtex->surface.u.gfx9.surf_offset;
+ stride = rtex->surface.u.gfx9.surf_pitch *
+ rtex->surface.bpe;
+ slice_size = rtex->surface.u.gfx9.surf_slice_size;
+ } else {
+ offset = rtex->surface.u.legacy.level[0].offset;
+ stride = rtex->surface.u.legacy.level[0].nblk_x *
+ rtex->surface.bpe;
+ slice_size = (uint64_t)rtex->surface.u.legacy.level[0].slice_size_dw * 4;
+ }
+ } else {
+ /* Buffer exports are for the OpenCL interop. */
+ /* Move a suballocated buffer into a non-suballocated allocation. */
+ if (sscreen->ws->buffer_is_suballocated(res->buf) ||
+ /* A DMABUF export always fails if the BO is local. */
+ (rtex->resource.flags & RADEON_FLAG_NO_INTERPROCESS_SHARING &&
+ sscreen->info.has_local_buffers)) {
+ assert(!res->b.is_shared);
+
+ /* Allocate a new buffer with PIPE_BIND_SHARED. */
+ struct pipe_resource templ = res->b.b;
+ templ.bind |= PIPE_BIND_SHARED;
+
+ struct pipe_resource *newb =
+ screen->resource_create(screen, &templ);
+ if (!newb)
+ return false;
+
+ /* Copy the old buffer contents to the new one. */
+ struct pipe_box box;
+ u_box_1d(0, newb->width0, &box);
+ rctx->b.resource_copy_region(&rctx->b, newb, 0, 0, 0, 0,
+ &res->b.b, 0, &box);
+ flush = true;
+ /* Move the new buffer storage to the old pipe_resource. */
+ si_replace_buffer_storage(&rctx->b, &res->b.b, newb);
+ pipe_resource_reference(&newb, NULL);
+
+ assert(res->b.b.bind & PIPE_BIND_SHARED);
+ assert(res->flags & RADEON_FLAG_NO_SUBALLOC);
}
+
+ /* Buffers */
+ offset = 0;
+ stride = 0;
+ slice_size = 0;
}
+ if (flush)
+ rctx->b.flush(&rctx->b, NULL, 0);
+
if (res->b.is_shared) {
/* USAGE_EXPLICIT_FLUSH must be cleared if at least one user
* doesn't set it.
res->external_usage = usage;
}
- if (rscreen->chip_class >= GFX9) {
- offset = rtex->surface.u.gfx9.surf_offset;
- stride = rtex->surface.u.gfx9.surf_pitch *
- rtex->surface.bpe;
- slice_size = rtex->surface.u.gfx9.surf_slice_size;
- } else {
- offset = rtex->surface.u.legacy.level[0].offset;
- stride = rtex->surface.u.legacy.level[0].nblk_x *
- rtex->surface.bpe;
- slice_size = rtex->surface.u.legacy.level[0].slice_size;
- }
- return rscreen->ws->buffer_get_handle(res->buf, stride, offset,
+ return sscreen->ws->buffer_get_handle(res->buf, stride, offset,
slice_size, whandle);
}
static const struct u_resource_vtbl r600_texture_vtbl;
/* The number of samples can be specified independently of the texture. */
-void r600_texture_get_fmask_info(struct r600_common_screen *rscreen,
- struct r600_texture *rtex,
- unsigned nr_samples,
- struct r600_fmask_info *out)
+void si_texture_get_fmask_info(struct si_screen *sscreen,
+ struct r600_texture *rtex,
+ unsigned nr_samples,
+ struct r600_fmask_info *out)
{
/* FMASK is allocated like an ordinary texture. */
struct pipe_resource templ = rtex->resource.b.b;
memset(out, 0, sizeof(*out));
- if (rscreen->chip_class >= GFX9) {
+ if (sscreen->info.chip_class >= GFX9) {
out->alignment = rtex->surface.u.gfx9.fmask_alignment;
out->size = rtex->surface.u.gfx9.fmask_size;
+ out->tile_swizzle = rtex->surface.u.gfx9.fmask_tile_swizzle;
return;
}
templ.nr_samples = 1;
flags = rtex->surface.flags | RADEON_SURF_FMASK;
- if (rscreen->chip_class <= CAYMAN) {
- /* Use the same parameters and tile mode. */
- fmask.u.legacy.bankw = rtex->surface.u.legacy.bankw;
- fmask.u.legacy.bankh = rtex->surface.u.legacy.bankh;
- fmask.u.legacy.mtilea = rtex->surface.u.legacy.mtilea;
- fmask.u.legacy.tile_split = rtex->surface.u.legacy.tile_split;
-
- if (nr_samples <= 4)
- fmask.u.legacy.bankh = 4;
- }
-
switch (nr_samples) {
case 2:
case 4:
return;
}
- /* Overallocate FMASK on R600-R700 to fix colorbuffer corruption.
- * This can be fixed by writing a separate FMASK allocator specifically
- * for R600-R700 asics. */
- if (rscreen->chip_class <= R700) {
- bpe *= 2;
- }
-
- if (rscreen->ws->surface_init(rscreen->ws, &templ, flags, bpe,
+ if (sscreen->ws->surface_init(sscreen->ws, &templ, flags, bpe,
RADEON_SURF_MODE_2D, &fmask)) {
R600_ERR("Got error in surface_init while allocating FMASK.\n");
return;
out->tile_mode_index = fmask.u.legacy.tiling_index[0];
out->pitch_in_pixels = fmask.u.legacy.level[0].nblk_x;
out->bank_height = fmask.u.legacy.bankh;
+ out->tile_swizzle = fmask.tile_swizzle;
out->alignment = MAX2(256, fmask.surf_alignment);
out->size = fmask.surf_size;
}
-static void r600_texture_allocate_fmask(struct r600_common_screen *rscreen,
+static void r600_texture_allocate_fmask(struct si_screen *sscreen,
struct r600_texture *rtex)
{
- r600_texture_get_fmask_info(rscreen, rtex,
+ si_texture_get_fmask_info(sscreen, rtex,
rtex->resource.b.b.nr_samples, &rtex->fmask);
rtex->fmask.offset = align64(rtex->size, rtex->fmask.alignment);
rtex->size = rtex->fmask.offset + rtex->fmask.size;
}
-void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
- struct r600_texture *rtex,
- struct r600_cmask_info *out)
-{
- unsigned cmask_tile_width = 8;
- unsigned cmask_tile_height = 8;
- unsigned cmask_tile_elements = cmask_tile_width * cmask_tile_height;
- unsigned element_bits = 4;
- unsigned cmask_cache_bits = 1024;
- unsigned num_pipes = rscreen->info.num_tile_pipes;
- unsigned pipe_interleave_bytes = rscreen->info.pipe_interleave_bytes;
-
- unsigned elements_per_macro_tile = (cmask_cache_bits / element_bits) * num_pipes;
- unsigned pixels_per_macro_tile = elements_per_macro_tile * cmask_tile_elements;
- unsigned sqrt_pixels_per_macro_tile = sqrt(pixels_per_macro_tile);
- unsigned macro_tile_width = util_next_power_of_two(sqrt_pixels_per_macro_tile);
- unsigned macro_tile_height = pixels_per_macro_tile / macro_tile_width;
-
- unsigned pitch_elements = align(rtex->resource.b.b.width0, macro_tile_width);
- unsigned height = align(rtex->resource.b.b.height0, macro_tile_height);
-
- unsigned base_align = num_pipes * pipe_interleave_bytes;
- unsigned slice_bytes =
- ((pitch_elements * height * element_bits + 7) / 8) / cmask_tile_elements;
-
- assert(macro_tile_width % 128 == 0);
- assert(macro_tile_height % 128 == 0);
-
- out->slice_tile_max = ((pitch_elements * height) / (128*128)) - 1;
- out->alignment = MAX2(256, base_align);
- out->size = (util_max_layer(&rtex->resource.b.b, 0) + 1) *
- align(slice_bytes, base_align);
-}
-
-static void si_texture_get_cmask_info(struct r600_common_screen *rscreen,
- struct r600_texture *rtex,
- struct r600_cmask_info *out)
+void si_texture_get_cmask_info(struct si_screen *sscreen,
+ struct r600_texture *rtex,
+ struct r600_cmask_info *out)
{
- unsigned pipe_interleave_bytes = rscreen->info.pipe_interleave_bytes;
- unsigned num_pipes = rscreen->info.num_tile_pipes;
+ unsigned pipe_interleave_bytes = sscreen->info.pipe_interleave_bytes;
+ unsigned num_pipes = sscreen->info.num_tile_pipes;
unsigned cl_width, cl_height;
- if (rscreen->chip_class >= GFX9) {
+ if (sscreen->info.chip_class >= GFX9) {
out->alignment = rtex->surface.u.gfx9.cmask_alignment;
out->size = rtex->surface.u.gfx9.cmask_size;
return;
out->slice_tile_max -= 1;
out->alignment = MAX2(256, base_align);
- out->size = (util_max_layer(&rtex->resource.b.b, 0) + 1) *
+ out->size = util_num_layers(&rtex->resource.b.b, 0) *
align(slice_bytes, base_align);
}
-static void r600_texture_allocate_cmask(struct r600_common_screen *rscreen,
+static void r600_texture_allocate_cmask(struct si_screen *sscreen,
struct r600_texture *rtex)
{
- if (rscreen->chip_class >= SI) {
- si_texture_get_cmask_info(rscreen, rtex, &rtex->cmask);
- } else {
- r600_texture_get_cmask_info(rscreen, rtex, &rtex->cmask);
- }
+ si_texture_get_cmask_info(sscreen, rtex, &rtex->cmask);
rtex->cmask.offset = align64(rtex->size, rtex->cmask.alignment);
rtex->size = rtex->cmask.offset + rtex->cmask.size;
- if (rscreen->chip_class >= SI)
- rtex->cb_color_info |= SI_S_028C70_FAST_CLEAR(1);
- else
- rtex->cb_color_info |= EG_S_028C70_FAST_CLEAR(1);
-}
-
-static void r600_texture_alloc_cmask_separate(struct r600_common_screen *rscreen,
- struct r600_texture *rtex)
-{
- if (rtex->cmask_buffer)
- return;
-
- assert(rtex->cmask.size == 0);
-
- if (rscreen->chip_class >= SI) {
- si_texture_get_cmask_info(rscreen, rtex, &rtex->cmask);
- } else {
- r600_texture_get_cmask_info(rscreen, rtex, &rtex->cmask);
- }
-
- rtex->cmask_buffer = (struct r600_resource *)
- r600_aligned_buffer_create(&rscreen->b,
- R600_RESOURCE_FLAG_UNMAPPABLE,
- PIPE_USAGE_DEFAULT,
- rtex->cmask.size,
- rtex->cmask.alignment);
- if (rtex->cmask_buffer == NULL) {
- rtex->cmask.size = 0;
- return;
- }
-
- /* update colorbuffer state bits */
- rtex->cmask.base_address_reg = rtex->cmask_buffer->gpu_address >> 8;
-
- if (rscreen->chip_class >= SI)
- rtex->cb_color_info |= SI_S_028C70_FAST_CLEAR(1);
- else
- rtex->cb_color_info |= EG_S_028C70_FAST_CLEAR(1);
-
- p_atomic_inc(&rscreen->compressed_colortex_counter);
+ rtex->cb_color_info |= S_028C70_FAST_CLEAR(1);
}
-static void r600_texture_get_htile_size(struct r600_common_screen *rscreen,
+static void r600_texture_get_htile_size(struct si_screen *sscreen,
struct r600_texture *rtex)
{
unsigned cl_width, cl_height, width, height;
unsigned slice_elements, slice_bytes, pipe_interleave_bytes, base_align;
- unsigned num_pipes = rscreen->info.num_tile_pipes;
+ unsigned num_pipes = sscreen->info.num_tile_pipes;
- assert(rscreen->chip_class <= VI);
+ assert(sscreen->info.chip_class <= VI);
rtex->surface.htile_size = 0;
- if (rscreen->chip_class <= EVERGREEN &&
- rscreen->info.drm_major == 2 && rscreen->info.drm_minor < 26)
- return;
-
- /* HW bug on R6xx. */
- if (rscreen->chip_class == R600 &&
- (rtex->resource.b.b.width0 > 7680 ||
- rtex->resource.b.b.height0 > 7680))
- return;
-
/* HTILE is broken with 1D tiling on old kernels and CIK. */
- if (rscreen->chip_class >= CIK &&
+ if (sscreen->info.chip_class >= CIK &&
rtex->surface.u.legacy.level[0].mode == RADEON_SURF_MODE_1D &&
- rscreen->info.drm_major == 2 && rscreen->info.drm_minor < 38)
+ sscreen->info.drm_major == 2 && sscreen->info.drm_minor < 38)
return;
/* Overalign HTILE on P2 configs to work around GPU hangs in
* are always reproducible. I think I have seen the test hang
* on Carrizo too, though it was very rare there.
*/
- if (rscreen->chip_class >= CIK && num_pipes < 4)
+ if (sscreen->info.chip_class >= CIK && num_pipes < 4)
num_pipes = 4;
switch (num_pipes) {
slice_elements = (width * height) / (8 * 8);
slice_bytes = slice_elements * 4;
- pipe_interleave_bytes = rscreen->info.pipe_interleave_bytes;
+ pipe_interleave_bytes = sscreen->info.pipe_interleave_bytes;
base_align = num_pipes * pipe_interleave_bytes;
rtex->surface.htile_alignment = base_align;
rtex->surface.htile_size =
- (util_max_layer(&rtex->resource.b.b, 0) + 1) *
+ util_num_layers(&rtex->resource.b.b, 0) *
align(slice_bytes, base_align);
}
-static void r600_texture_allocate_htile(struct r600_common_screen *rscreen,
+static void r600_texture_allocate_htile(struct si_screen *sscreen,
struct r600_texture *rtex)
{
- if (rscreen->chip_class <= VI && !rtex->tc_compatible_htile)
- r600_texture_get_htile_size(rscreen, rtex);
+ if (sscreen->info.chip_class <= VI && !rtex->tc_compatible_htile)
+ r600_texture_get_htile_size(sscreen, rtex);
if (!rtex->surface.htile_size)
return;
rtex->size = rtex->htile_offset + rtex->surface.htile_size;
}
-void r600_print_texture_info(struct r600_common_screen *rscreen,
- struct r600_texture *rtex, FILE *f)
+void si_print_texture_info(struct si_screen *sscreen,
+ struct r600_texture *rtex, struct u_log_context *log)
{
int i;
/* Common parameters. */
- fprintf(f, " Info: npix_x=%u, npix_y=%u, npix_z=%u, blk_w=%u, "
+ u_log_printf(log, " Info: npix_x=%u, npix_y=%u, npix_z=%u, blk_w=%u, "
"blk_h=%u, array_size=%u, last_level=%u, "
"bpe=%u, nsamples=%u, flags=0x%x, %s\n",
rtex->resource.b.b.width0, rtex->resource.b.b.height0,
rtex->surface.bpe, rtex->resource.b.b.nr_samples,
rtex->surface.flags, util_format_short_name(rtex->resource.b.b.format));
- if (rscreen->chip_class >= GFX9) {
- fprintf(f, " Surf: size=%"PRIu64", slice_size=%"PRIu64", "
+ if (sscreen->info.chip_class >= GFX9) {
+ u_log_printf(log, " Surf: size=%"PRIu64", slice_size=%"PRIu64", "
"alignment=%u, swmode=%u, epitch=%u, pitch=%u\n",
rtex->surface.surf_size,
rtex->surface.u.gfx9.surf_slice_size,
rtex->surface.u.gfx9.surf_pitch);
if (rtex->fmask.size) {
- fprintf(f, " FMASK: offset=%"PRIu64", size=%"PRIu64", "
+ u_log_printf(log, " FMASK: offset=%"PRIu64", size=%"PRIu64", "
"alignment=%u, swmode=%u, epitch=%u\n",
rtex->fmask.offset,
rtex->surface.u.gfx9.fmask_size,
}
if (rtex->cmask.size) {
- fprintf(f, " CMask: offset=%"PRIu64", size=%"PRIu64", "
+ u_log_printf(log, " CMask: offset=%"PRIu64", size=%"PRIu64", "
"alignment=%u, rb_aligned=%u, pipe_aligned=%u\n",
rtex->cmask.offset,
rtex->surface.u.gfx9.cmask_size,
}
if (rtex->htile_offset) {
- fprintf(f, " HTile: offset=%"PRIu64", size=%"PRIu64", alignment=%u, "
+ u_log_printf(log, " HTile: offset=%"PRIu64", size=%u, alignment=%u, "
"rb_aligned=%u, pipe_aligned=%u\n",
rtex->htile_offset,
rtex->surface.htile_size,
}
if (rtex->dcc_offset) {
- fprintf(f, " DCC: offset=%"PRIu64", size=%"PRIu64", "
+ u_log_printf(log, " DCC: offset=%"PRIu64", size=%u, "
"alignment=%u, pitch_max=%u, num_dcc_levels=%u\n",
rtex->dcc_offset, rtex->surface.dcc_size,
rtex->surface.dcc_alignment,
}
if (rtex->surface.u.gfx9.stencil_offset) {
- fprintf(f, " Stencil: offset=%"PRIu64", swmode=%u, epitch=%u\n",
+ u_log_printf(log, " Stencil: offset=%"PRIu64", swmode=%u, epitch=%u\n",
rtex->surface.u.gfx9.stencil_offset,
rtex->surface.u.gfx9.stencil.swizzle_mode,
rtex->surface.u.gfx9.stencil.epitch);
return;
}
- fprintf(f, " Layout: size=%"PRIu64", alignment=%u, bankw=%u, "
+ u_log_printf(log, " Layout: size=%"PRIu64", alignment=%u, bankw=%u, "
"bankh=%u, nbanks=%u, mtilea=%u, tilesplit=%u, pipeconfig=%u, scanout=%u\n",
rtex->surface.surf_size, rtex->surface.surf_alignment, rtex->surface.u.legacy.bankw,
rtex->surface.u.legacy.bankh, rtex->surface.u.legacy.num_banks, rtex->surface.u.legacy.mtilea,
(rtex->surface.flags & RADEON_SURF_SCANOUT) != 0);
if (rtex->fmask.size)
- fprintf(f, " FMask: offset=%"PRIu64", size=%"PRIu64", alignment=%u, pitch_in_pixels=%u, "
+ u_log_printf(log, " FMask: offset=%"PRIu64", size=%"PRIu64", alignment=%u, pitch_in_pixels=%u, "
"bankh=%u, slice_tile_max=%u, tile_mode_index=%u\n",
rtex->fmask.offset, rtex->fmask.size, rtex->fmask.alignment,
rtex->fmask.pitch_in_pixels, rtex->fmask.bank_height,
rtex->fmask.slice_tile_max, rtex->fmask.tile_mode_index);
if (rtex->cmask.size)
- fprintf(f, " CMask: offset=%"PRIu64", size=%"PRIu64", alignment=%u, "
+ u_log_printf(log, " CMask: offset=%"PRIu64", size=%"PRIu64", alignment=%u, "
"slice_tile_max=%u\n",
rtex->cmask.offset, rtex->cmask.size, rtex->cmask.alignment,
rtex->cmask.slice_tile_max);
if (rtex->htile_offset)
- fprintf(f, " HTile: offset=%"PRIu64", size=%"PRIu64", "
+ u_log_printf(log, " HTile: offset=%"PRIu64", size=%u, "
"alignment=%u, TC_compatible = %u\n",
rtex->htile_offset, rtex->surface.htile_size,
rtex->surface.htile_alignment,
rtex->tc_compatible_htile);
if (rtex->dcc_offset) {
- fprintf(f, " DCC: offset=%"PRIu64", size=%"PRIu64", alignment=%u\n",
+ u_log_printf(log, " DCC: offset=%"PRIu64", size=%u, alignment=%u\n",
rtex->dcc_offset, rtex->surface.dcc_size,
rtex->surface.dcc_alignment);
for (i = 0; i <= rtex->resource.b.b.last_level; i++)
- fprintf(f, " DCCLevel[%i]: enabled=%u, offset=%"PRIu64", "
- "fast_clear_size=%"PRIu64"\n",
+ u_log_printf(log, " DCCLevel[%i]: enabled=%u, offset=%u, "
+ "fast_clear_size=%u\n",
i, i < rtex->surface.num_dcc_levels,
rtex->surface.u.legacy.level[i].dcc_offset,
rtex->surface.u.legacy.level[i].dcc_fast_clear_size);
}
for (i = 0; i <= rtex->resource.b.b.last_level; i++)
- fprintf(f, " Level[%i]: offset=%"PRIu64", slice_size=%"PRIu64", "
+ u_log_printf(log, " Level[%i]: offset=%"PRIu64", slice_size=%"PRIu64", "
"npix_x=%u, npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
"mode=%u, tiling_index = %u\n",
i, rtex->surface.u.legacy.level[i].offset,
- rtex->surface.u.legacy.level[i].slice_size,
+ (uint64_t)rtex->surface.u.legacy.level[i].slice_size_dw * 4,
u_minify(rtex->resource.b.b.width0, i),
u_minify(rtex->resource.b.b.height0, i),
u_minify(rtex->resource.b.b.depth0, i),
rtex->surface.u.legacy.level[i].mode,
rtex->surface.u.legacy.tiling_index[i]);
- if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
- fprintf(f, " StencilLayout: tilesplit=%u\n",
+ if (rtex->surface.has_stencil) {
+ u_log_printf(log, " StencilLayout: tilesplit=%u\n",
rtex->surface.u.legacy.stencil_tile_split);
for (i = 0; i <= rtex->resource.b.b.last_level; i++) {
- fprintf(f, " StencilLevel[%i]: offset=%"PRIu64", "
+ u_log_printf(log, " StencilLevel[%i]: offset=%"PRIu64", "
"slice_size=%"PRIu64", npix_x=%u, "
"npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
"mode=%u, tiling_index = %u\n",
i, rtex->surface.u.legacy.stencil_level[i].offset,
- rtex->surface.u.legacy.stencil_level[i].slice_size,
+ (uint64_t)rtex->surface.u.legacy.stencil_level[i].slice_size_dw * 4,
u_minify(rtex->resource.b.b.width0, i),
u_minify(rtex->resource.b.b.height0, i),
u_minify(rtex->resource.b.b.depth0, i),
{
struct r600_texture *rtex;
struct r600_resource *resource;
- struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
+ struct si_screen *sscreen = (struct si_screen*)screen;
rtex = CALLOC_STRUCT(r600_texture);
if (!rtex)
* - VI only supports Z32_FLOAT.
* - GFX9 only supports Z32_FLOAT and Z16_UNORM. */
if (rtex->tc_compatible_htile) {
- if (rscreen->chip_class >= GFX9 &&
+ if (sscreen->info.chip_class >= GFX9 &&
base->format == PIPE_FORMAT_Z16_UNORM)
rtex->db_render_format = base->format;
- else
+ else {
rtex->db_render_format = PIPE_FORMAT_Z32_FLOAT;
+ rtex->upgraded_depth = base->format != PIPE_FORMAT_Z32_FLOAT &&
+ base->format != PIPE_FORMAT_Z32_FLOAT_S8X24_UINT;
+ }
} else {
rtex->db_render_format = base->format;
}
- /* Tiled depth textures utilize the non-displayable tile order.
- * This must be done after r600_setup_surface.
- * Applies to R600-Cayman. */
- rtex->non_disp_tiling = rtex->is_depth && rtex->surface.u.legacy.level[0].mode >= RADEON_SURF_MODE_1D;
/* Applies to GCN. */
rtex->last_msaa_resolve_target_micro_mode = rtex->surface.micro_tile_mode;
rtex->ps_draw_ratio = 0;
if (rtex->is_depth) {
- if (base->flags & (R600_RESOURCE_FLAG_TRANSFER |
- R600_RESOURCE_FLAG_FLUSHED_DEPTH) ||
- rscreen->chip_class >= EVERGREEN) {
- if (rscreen->chip_class >= GFX9) {
- rtex->can_sample_z = true;
- rtex->can_sample_s = true;
- } else {
- rtex->can_sample_z = !rtex->surface.u.legacy.depth_adjusted;
- rtex->can_sample_s = !rtex->surface.u.legacy.stencil_adjusted;
- }
+ if (sscreen->info.chip_class >= GFX9) {
+ rtex->can_sample_z = true;
+ rtex->can_sample_s = true;
} else {
- if (rtex->resource.b.b.nr_samples <= 1 &&
- (rtex->resource.b.b.format == PIPE_FORMAT_Z16_UNORM ||
- rtex->resource.b.b.format == PIPE_FORMAT_Z32_FLOAT))
- rtex->can_sample_z = true;
+ rtex->can_sample_z = !rtex->surface.u.legacy.depth_adjusted;
+ rtex->can_sample_s = !rtex->surface.u.legacy.stencil_adjusted;
}
if (!(base->flags & (R600_RESOURCE_FLAG_TRANSFER |
R600_RESOURCE_FLAG_FLUSHED_DEPTH))) {
rtex->db_compatible = true;
- if (!(rscreen->debug_flags & DBG_NO_HYPERZ))
- r600_texture_allocate_htile(rscreen, rtex);
+ if (!(sscreen->debug_flags & DBG(NO_HYPERZ)))
+ r600_texture_allocate_htile(sscreen, rtex);
}
} else {
- if (base->nr_samples > 1) {
- if (!buf) {
- r600_texture_allocate_fmask(rscreen, rtex);
- r600_texture_allocate_cmask(rscreen, rtex);
- rtex->cmask_buffer = &rtex->resource;
- }
+ if (base->nr_samples > 1 &&
+ !buf &&
+ !(sscreen->debug_flags & DBG(NO_FMASK))) {
+ r600_texture_allocate_fmask(sscreen, rtex);
+ r600_texture_allocate_cmask(sscreen, rtex);
+ rtex->cmask_buffer = &rtex->resource;
+
if (!rtex->fmask.size || !rtex->cmask.size) {
FREE(rtex);
return NULL;
* apply_opaque_metadata later.
*/
if (rtex->surface.dcc_size &&
- (buf || !(rscreen->debug_flags & DBG_NO_DCC)) &&
+ (buf || !(sscreen->debug_flags & DBG(NO_DCC))) &&
!(rtex->surface.flags & RADEON_SURF_SCANOUT)) {
/* Reserve space for the DCC buffer. */
rtex->dcc_offset = align64(rtex->size, rtex->surface.dcc_alignment);
/* Now create the backing buffer. */
if (!buf) {
- r600_init_resource_fields(rscreen, resource, rtex->size,
+ si_init_resource_fields(sscreen, resource, rtex->size,
rtex->surface.surf_alignment);
- resource->flags |= RADEON_FLAG_HANDLE;
-
- if (!r600_alloc_resource(rscreen, resource)) {
+ if (!si_alloc_resource(sscreen, resource)) {
FREE(rtex);
return NULL;
}
} else {
resource->buf = buf;
- resource->gpu_address = rscreen->ws->buffer_get_virtual_address(resource->buf);
+ resource->gpu_address = sscreen->ws->buffer_get_virtual_address(resource->buf);
resource->bo_size = buf->size;
resource->bo_alignment = buf->alignment;
- resource->domains = rscreen->ws->buffer_get_initial_domain(resource->buf);
+ resource->domains = sscreen->ws->buffer_get_initial_domain(resource->buf);
if (resource->domains & RADEON_DOMAIN_VRAM)
resource->vram_usage = buf->size;
else if (resource->domains & RADEON_DOMAIN_GTT)
if (rtex->cmask.size) {
/* Initialize the cmask to 0xCC (= compressed state). */
- r600_screen_clear_buffer(rscreen, &rtex->cmask_buffer->b.b,
+ si_screen_clear_buffer(sscreen, &rtex->cmask_buffer->b.b,
rtex->cmask.offset, rtex->cmask.size,
0xCCCCCCCC);
}
if (rtex->htile_offset) {
uint32_t clear_value = 0;
- if (rscreen->chip_class >= GFX9 || rtex->tc_compatible_htile)
+ if (sscreen->info.chip_class >= GFX9 || rtex->tc_compatible_htile)
clear_value = 0x0000030F;
- r600_screen_clear_buffer(rscreen, &rtex->resource.b.b,
+ si_screen_clear_buffer(sscreen, &rtex->resource.b.b,
rtex->htile_offset,
rtex->surface.htile_size,
clear_value);
/* Initialize DCC only if the texture is not being imported. */
if (!buf && rtex->dcc_offset) {
- r600_screen_clear_buffer(rscreen, &rtex->resource.b.b,
+ si_screen_clear_buffer(sscreen, &rtex->resource.b.b,
rtex->dcc_offset,
rtex->surface.dcc_size,
0xFFFFFFFF);
rtex->cmask.base_address_reg =
(rtex->resource.gpu_address + rtex->cmask.offset) >> 8;
- if (rscreen->debug_flags & DBG_VM) {
+ if (sscreen->debug_flags & DBG(VM)) {
fprintf(stderr, "VM start=0x%"PRIX64" end=0x%"PRIX64" | Texture %ix%ix%i, %i levels, %i samples, %s\n",
rtex->resource.gpu_address,
rtex->resource.gpu_address + rtex->resource.buf->size,
- base->width0, base->height0, util_max_layer(base, 0)+1, base->last_level+1,
+ base->width0, base->height0, util_num_layers(base, 0), base->last_level+1,
base->nr_samples ? base->nr_samples : 1, util_format_short_name(base->format));
}
- if (rscreen->debug_flags & DBG_TEX) {
+ if (sscreen->debug_flags & DBG(TEX)) {
puts("Texture:");
- r600_print_texture_info(rscreen, rtex, stdout);
+ struct u_log_context log;
+ u_log_context_init(&log);
+ si_print_texture_info(sscreen, rtex, &log);
+ u_log_new_page_print(&log, stdout);
fflush(stdout);
+ u_log_context_destroy(&log);
}
return rtex;
}
static enum radeon_surf_mode
-r600_choose_tiling(struct r600_common_screen *rscreen,
+r600_choose_tiling(struct si_screen *sscreen,
const struct pipe_resource *templ)
{
const struct util_format_description *desc = util_format_description(templ->format);
/* Avoid Z/S decompress blits by forcing TC-compatible HTILE on VI,
* which requires 2D tiling.
*/
- if (rscreen->chip_class == VI &&
+ if (sscreen->info.chip_class == VI &&
is_depth_stencil &&
(templ->flags & PIPE_RESOURCE_FLAG_TEXTURING_MORE_LIKELY))
return RADEON_SURF_MODE_2D;
- /* r600g: force tiling on TEXTURE_2D and TEXTURE_3D compute resources. */
- if (rscreen->chip_class >= R600 && rscreen->chip_class <= CAYMAN &&
- (templ->bind & PIPE_BIND_COMPUTE_RESOURCE) &&
- (templ->target == PIPE_TEXTURE_2D ||
- templ->target == PIPE_TEXTURE_3D))
- force_tiling = true;
-
/* Handle common candidates for the linear mode.
* Compressed textures and DB surfaces must always be tiled.
*/
if (!force_tiling &&
!is_depth_stencil &&
!util_format_is_compressed(templ->format)) {
- if (rscreen->debug_flags & DBG_NO_TILING)
+ if (sscreen->debug_flags & DBG(NO_TILING))
return RADEON_SURF_MODE_LINEAR_ALIGNED;
/* Tiling doesn't work with the 422 (SUBSAMPLED) formats on R600+. */
/* Cursors are linear on SI.
* (XXX double-check, maybe also use RADEON_SURF_SCANOUT) */
- if (rscreen->chip_class >= SI &&
- (templ->bind & PIPE_BIND_CURSOR))
+ if (templ->bind & PIPE_BIND_CURSOR)
return RADEON_SURF_MODE_LINEAR_ALIGNED;
if (templ->bind & PIPE_BIND_LINEAR)
/* Make small textures 1D tiled. */
if (templ->width0 <= 16 || templ->height0 <= 16 ||
- (rscreen->debug_flags & DBG_NO_2D_TILING))
+ (sscreen->debug_flags & DBG(NO_2D_TILING)))
return RADEON_SURF_MODE_1D;
/* The allocator will switch to 1D if needed. */
return RADEON_SURF_MODE_2D;
}
-struct pipe_resource *r600_texture_create(struct pipe_screen *screen,
- const struct pipe_resource *templ)
+struct pipe_resource *si_texture_create(struct pipe_screen *screen,
+ const struct pipe_resource *templ)
{
- struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
+ struct si_screen *sscreen = (struct si_screen*)screen;
struct radeon_surf surface = {0};
bool is_flushed_depth = templ->flags & R600_RESOURCE_FLAG_FLUSHED_DEPTH;
bool tc_compatible_htile =
- rscreen->chip_class >= VI &&
+ sscreen->info.chip_class >= VI &&
(templ->flags & PIPE_RESOURCE_FLAG_TEXTURING_MORE_LIKELY) &&
- !(rscreen->debug_flags & DBG_NO_HYPERZ) &&
+ !(sscreen->debug_flags & DBG(NO_HYPERZ)) &&
!is_flushed_depth &&
templ->nr_samples <= 1 && /* TC-compat HTILE is less efficient with MSAA */
util_format_is_depth_or_stencil(templ->format);
int r;
- r = r600_init_surface(rscreen, &surface, templ,
- r600_choose_tiling(rscreen, templ), 0, 0,
+ r = r600_init_surface(sscreen, &surface, templ,
+ r600_choose_tiling(sscreen, templ), 0, 0,
false, false, is_flushed_depth,
tc_compatible_htile);
if (r) {
struct winsys_handle *whandle,
unsigned usage)
{
- struct r600_common_screen *rscreen = (struct r600_common_screen*)screen;
+ struct si_screen *sscreen = (struct si_screen*)screen;
struct pb_buffer *buf = NULL;
unsigned stride = 0, offset = 0;
- unsigned array_mode;
- struct radeon_surf surface;
+ enum radeon_surf_mode array_mode;
+ struct radeon_surf surface = {};
int r;
struct radeon_bo_metadata metadata = {};
struct r600_texture *rtex;
templ->depth0 != 1 || templ->last_level != 0)
return NULL;
- buf = rscreen->ws->buffer_from_handle(rscreen->ws, whandle, &stride, &offset);
+ buf = sscreen->ws->buffer_from_handle(sscreen->ws, whandle, &stride, &offset);
if (!buf)
return NULL;
- rscreen->ws->buffer_get_metadata(buf, &metadata);
-
- if (rscreen->chip_class >= GFX9) {
- if (metadata.u.gfx9.swizzle_mode > 0)
- array_mode = RADEON_SURF_MODE_2D;
- else
- array_mode = RADEON_SURF_MODE_LINEAR_ALIGNED;
-
- is_scanout = metadata.u.gfx9.swizzle_mode == 0 ||
- metadata.u.gfx9.swizzle_mode % 4 == 2;
- } else {
- surface.u.legacy.pipe_config = metadata.u.legacy.pipe_config;
- surface.u.legacy.bankw = metadata.u.legacy.bankw;
- surface.u.legacy.bankh = metadata.u.legacy.bankh;
- surface.u.legacy.tile_split = metadata.u.legacy.tile_split;
- surface.u.legacy.mtilea = metadata.u.legacy.mtilea;
- surface.u.legacy.num_banks = metadata.u.legacy.num_banks;
-
- if (metadata.u.legacy.macrotile == RADEON_LAYOUT_TILED)
- array_mode = RADEON_SURF_MODE_2D;
- else if (metadata.u.legacy.microtile == RADEON_LAYOUT_TILED)
- array_mode = RADEON_SURF_MODE_1D;
- else
- array_mode = RADEON_SURF_MODE_LINEAR_ALIGNED;
-
- is_scanout = metadata.u.legacy.scanout;
- }
+ sscreen->ws->buffer_get_metadata(buf, &metadata);
+ r600_surface_import_metadata(sscreen, &surface, &metadata,
+ &array_mode, &is_scanout);
- r = r600_init_surface(rscreen, &surface, templ, array_mode, stride,
+ r = r600_init_surface(sscreen, &surface, templ, array_mode, stride,
offset, true, is_scanout, false, false);
if (r) {
return NULL;
rtex->resource.b.is_shared = true;
rtex->resource.external_usage = usage;
- if (rscreen->apply_opaque_metadata)
- rscreen->apply_opaque_metadata(rscreen, rtex, &metadata);
-
- /* Validate that addrlib arrived at the same surface parameters. */
- if (rscreen->chip_class >= GFX9) {
- assert(metadata.u.gfx9.swizzle_mode == surface.u.gfx9.surf.swizzle_mode);
- }
+ si_apply_opaque_metadata(sscreen, rtex, &metadata);
+ assert(rtex->surface.tile_swizzle == 0);
return &rtex->resource.b.b;
}
-bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
- struct pipe_resource *texture,
- struct r600_texture **staging)
+bool si_init_flushed_depth_texture(struct pipe_context *ctx,
+ struct pipe_resource *texture,
+ struct r600_texture **staging)
{
struct r600_texture *rtex = (struct r600_texture*)texture;
struct pipe_resource resource;
R600_ERR("failed to create temporary texture to hold flushed depth\n");
return false;
}
-
- (*flushed_depth_texture)->non_disp_tiling = false;
return true;
}
}
}
-static bool r600_can_invalidate_texture(struct r600_common_screen *rscreen,
+static bool r600_can_invalidate_texture(struct si_screen *sscreen,
struct r600_texture *rtex,
unsigned transfer_usage,
const struct pipe_box *box)
{
- /* r600g doesn't react to dirty_tex_descriptor_counter */
- return rscreen->chip_class >= SI &&
- !rtex->resource.b.is_shared &&
+ return !rtex->resource.b.is_shared &&
!(transfer_usage & PIPE_TRANSFER_READ) &&
rtex->resource.b.b.last_level == 0 &&
util_texrange_covers_whole_level(&rtex->resource.b.b, 0,
static void r600_texture_invalidate_storage(struct r600_common_context *rctx,
struct r600_texture *rtex)
{
- struct r600_common_screen *rscreen = rctx->screen;
+ struct si_screen *sscreen = rctx->screen;
/* There is no point in discarding depth and tiled buffers. */
assert(!rtex->is_depth);
assert(rtex->surface.is_linear);
/* Reallocate the buffer in the same pipe_resource. */
- r600_alloc_resource(rscreen, &rtex->resource);
+ si_alloc_resource(sscreen, &rtex->resource);
/* Initialize the CMASK base address (needed even without CMASK). */
rtex->cmask.base_address_reg =
(rtex->resource.gpu_address + rtex->cmask.offset) >> 8;
- p_atomic_inc(&rscreen->dirty_tex_counter);
+ p_atomic_inc(&sscreen->dirty_tex_counter);
rctx->num_alloc_tex_transfer_bytes += rtex->size;
}
r600_can_invalidate_texture(rctx->screen, rtex,
usage, box);
- r600_degrade_tile_mode_to_linear(rctx, rtex,
- can_invalidate);
+ r600_reallocate_texture_inplace(rctx, rtex,
+ PIPE_BIND_LINEAR,
+ can_invalidate);
}
/* Tiled textures need to be converted into a linear texture for CPU
rtex->resource.domains & RADEON_DOMAIN_VRAM ||
rtex->resource.flags & RADEON_FLAG_GTT_WC;
/* Write & linear only: */
- else if (r600_rings_is_buffer_referenced(rctx, rtex->resource.buf,
+ else if (si_rings_is_buffer_referenced(rctx, rtex->resource.buf,
RADEON_USAGE_READWRITE) ||
!rctx->ws->buffer_wait(rtex->resource.buf, 0,
RADEON_USAGE_READWRITE)) {
r600_init_temp_resource_from_box(&resource, texture, box, level, 0);
- if (!r600_init_flushed_depth_texture(ctx, &resource, &staging_depth)) {
+ if (!si_init_flushed_depth_texture(ctx, &resource, &staging_depth)) {
R600_ERR("failed to create temporary texture to hold untiled copy\n");
FREE(trans);
return NULL;
} else {
/* XXX: only readback the rectangle which is being mapped? */
/* XXX: when discard is true, no need to read back from depth texture */
- if (!r600_init_flushed_depth_texture(ctx, texture, &staging_depth)) {
+ if (!si_init_flushed_depth_texture(ctx, texture, &staging_depth)) {
R600_ERR("failed to create temporary texture to hold untiled copy\n");
FREE(trans);
return NULL;
buf = &rtex->resource;
}
- if (!(map = r600_buffer_map_sync_with_rings(rctx, buf, usage))) {
+ if (!(map = si_buffer_map_sync_with_rings(rctx, buf, usage))) {
r600_resource_reference(&trans->staging, NULL);
FREE(trans);
return NULL;
* The result is that the kernel memory manager is never a bottleneck.
*/
if (rctx->num_alloc_tex_transfer_bytes > rctx->screen->info.gart_size / 4) {
- rctx->gfx.flush(rctx, RADEON_FLUSH_ASYNC, NULL);
+ si_flush_gfx_cs(rctx, PIPE_FLUSH_ASYNC, NULL);
rctx->num_alloc_tex_transfer_bytes = 0;
}
/* DCC channel type categories within which formats can be reinterpreted
* while keeping the same DCC encoding. The swizzle must also match. */
enum dcc_channel_type {
- dcc_channel_float32,
- dcc_channel_uint32,
- dcc_channel_sint32,
- dcc_channel_float16,
- dcc_channel_uint16,
- dcc_channel_sint16,
+ dcc_channel_float,
+ /* uint and sint can be merged if we never use TC-compatible DCC clear
+ * encoding with the clear value of 1. */
+ dcc_channel_uint,
+ dcc_channel_sint,
dcc_channel_uint_10_10_10_2,
- dcc_channel_uint8,
- dcc_channel_sint8,
dcc_channel_incompatible,
};
switch (desc->channel[i].size) {
case 32:
- if (desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT)
- return dcc_channel_float32;
- if (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED)
- return dcc_channel_uint32;
- return dcc_channel_sint32;
case 16:
+ case 8:
if (desc->channel[i].type == UTIL_FORMAT_TYPE_FLOAT)
- return dcc_channel_float16;
+ return dcc_channel_float;
if (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED)
- return dcc_channel_uint16;
- return dcc_channel_sint16;
+ return dcc_channel_uint;
+ return dcc_channel_sint;
case 10:
return dcc_channel_uint_10_10_10_2;
- case 8:
- if (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED)
- return dcc_channel_uint8;
- return dcc_channel_sint8;
default:
return dcc_channel_incompatible;
}
{
struct r600_texture *rtex = (struct r600_texture *)tex;
- if (vi_dcc_enabled(rtex, level) &&
- !vi_dcc_formats_compatible(tex->format, view_format))
- if (!r600_texture_disable_dcc(rctx, (struct r600_texture*)tex))
- rctx->decompress_dcc(&rctx->b, rtex);
+ if (vi_dcc_formats_are_incompatible(tex, level, view_format))
+ if (!si_texture_disable_dcc(rctx, (struct r600_texture*)tex))
+ si_decompress_dcc(&rctx->b, rtex);
}
-struct pipe_surface *r600_create_surface_custom(struct pipe_context *pipe,
- struct pipe_resource *texture,
- const struct pipe_surface *templ,
- unsigned width0, unsigned height0,
- unsigned width, unsigned height)
+struct pipe_surface *si_create_surface_custom(struct pipe_context *pipe,
+ struct pipe_resource *texture,
+ const struct pipe_surface *templ,
+ unsigned width0, unsigned height0,
+ unsigned width, unsigned height)
{
struct r600_surface *surface = CALLOC_STRUCT(r600_surface);
}
}
- return r600_create_surface_custom(pipe, tex, templ,
+ return si_create_surface_custom(pipe, tex, templ,
width0, height0,
width, height);
}
static void r600_surface_destroy(struct pipe_context *pipe,
struct pipe_surface *surface)
{
- struct r600_surface *surf = (struct r600_surface*)surface;
- r600_resource_reference(&surf->cb_buffer_fmask, NULL);
- r600_resource_reference(&surf->cb_buffer_cmask, NULL);
pipe_resource_reference(&surface->texture, NULL);
FREE(surface);
}
-static void r600_clear_texture(struct pipe_context *pipe,
- struct pipe_resource *tex,
- unsigned level,
- const struct pipe_box *box,
- const void *data)
-{
- struct pipe_screen *screen = pipe->screen;
- struct r600_texture *rtex = (struct r600_texture*)tex;
- struct pipe_surface tmpl = {{0}};
- struct pipe_surface *sf;
- const struct util_format_description *desc =
- util_format_description(tex->format);
-
- tmpl.format = tex->format;
- tmpl.u.tex.first_layer = box->z;
- tmpl.u.tex.last_layer = box->z + box->depth - 1;
- tmpl.u.tex.level = level;
- sf = pipe->create_surface(pipe, tex, &tmpl);
- if (!sf)
- return;
-
- if (rtex->is_depth) {
- unsigned clear;
- float depth;
- uint8_t stencil = 0;
-
- /* Depth is always present. */
- clear = PIPE_CLEAR_DEPTH;
- desc->unpack_z_float(&depth, 0, data, 0, 1, 1);
-
- if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
- clear |= PIPE_CLEAR_STENCIL;
- desc->unpack_s_8uint(&stencil, 0, data, 0, 1, 1);
- }
-
- pipe->clear_depth_stencil(pipe, sf, clear, depth, stencil,
- box->x, box->y,
- box->width, box->height, false);
- } else {
- union pipe_color_union color;
-
- /* pipe_color_union requires the full vec4 representation. */
- if (util_format_is_pure_uint(tex->format))
- desc->unpack_rgba_uint(color.ui, 0, data, 0, 1, 1);
- else if (util_format_is_pure_sint(tex->format))
- desc->unpack_rgba_sint(color.i, 0, data, 0, 1, 1);
- else
- desc->unpack_rgba_float(color.f, 0, data, 0, 1, 1);
-
- if (screen->is_format_supported(screen, tex->format,
- tex->target, 0,
- PIPE_BIND_RENDER_TARGET)) {
- pipe->clear_render_target(pipe, sf, &color,
- box->x, box->y,
- box->width, box->height, false);
- } else {
- /* Software fallback - just for R9G9B9E5_FLOAT */
- util_clear_render_target(pipe, sf, &color,
- box->x, box->y,
- box->width, box->height);
- }
- }
- pipe_surface_reference(&sf, NULL);
-}
-
-unsigned r600_translate_colorswap(enum pipe_format format, bool do_endian_swap)
+unsigned si_translate_colorswap(enum pipe_format format, bool do_endian_swap)
{
const struct util_format_description *desc = util_format_description(format);
#define HAS_SWIZZLE(chan,swz) (desc->swizzle[chan] == PIPE_SWIZZLE_##swz)
if (format == PIPE_FORMAT_R11G11B10_FLOAT) /* isn't plain */
- return V_0280A0_SWAP_STD;
+ return V_028C70_SWAP_STD;
if (desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
return ~0U;
switch (desc->nr_channels) {
case 1:
if (HAS_SWIZZLE(0,X))
- return V_0280A0_SWAP_STD; /* X___ */
+ return V_028C70_SWAP_STD; /* X___ */
else if (HAS_SWIZZLE(3,X))
- return V_0280A0_SWAP_ALT_REV; /* ___X */
+ return V_028C70_SWAP_ALT_REV; /* ___X */
break;
case 2:
if ((HAS_SWIZZLE(0,X) && HAS_SWIZZLE(1,Y)) ||
(HAS_SWIZZLE(0,X) && HAS_SWIZZLE(1,NONE)) ||
(HAS_SWIZZLE(0,NONE) && HAS_SWIZZLE(1,Y)))
- return V_0280A0_SWAP_STD; /* XY__ */
+ return V_028C70_SWAP_STD; /* XY__ */
else if ((HAS_SWIZZLE(0,Y) && HAS_SWIZZLE(1,X)) ||
(HAS_SWIZZLE(0,Y) && HAS_SWIZZLE(1,NONE)) ||
(HAS_SWIZZLE(0,NONE) && HAS_SWIZZLE(1,X)))
/* YX__ */
- return (do_endian_swap ? V_0280A0_SWAP_STD : V_0280A0_SWAP_STD_REV);
+ return (do_endian_swap ? V_028C70_SWAP_STD : V_028C70_SWAP_STD_REV);
else if (HAS_SWIZZLE(0,X) && HAS_SWIZZLE(3,Y))
- return V_0280A0_SWAP_ALT; /* X__Y */
+ return V_028C70_SWAP_ALT; /* X__Y */
else if (HAS_SWIZZLE(0,Y) && HAS_SWIZZLE(3,X))
- return V_0280A0_SWAP_ALT_REV; /* Y__X */
+ return V_028C70_SWAP_ALT_REV; /* Y__X */
break;
case 3:
if (HAS_SWIZZLE(0,X))
- return (do_endian_swap ? V_0280A0_SWAP_STD_REV : V_0280A0_SWAP_STD);
+ return (do_endian_swap ? V_028C70_SWAP_STD_REV : V_028C70_SWAP_STD);
else if (HAS_SWIZZLE(0,Z))
- return V_0280A0_SWAP_STD_REV; /* ZYX */
+ return V_028C70_SWAP_STD_REV; /* ZYX */
break;
case 4:
/* check the middle channels, the 1st and 4th channel can be NONE */
if (HAS_SWIZZLE(1,Y) && HAS_SWIZZLE(2,Z)) {
- return V_0280A0_SWAP_STD; /* XYZW */
+ return V_028C70_SWAP_STD; /* XYZW */
} else if (HAS_SWIZZLE(1,Z) && HAS_SWIZZLE(2,Y)) {
- return V_0280A0_SWAP_STD_REV; /* WZYX */
+ return V_028C70_SWAP_STD_REV; /* WZYX */
} else if (HAS_SWIZZLE(1,Y) && HAS_SWIZZLE(2,X)) {
- return V_0280A0_SWAP_ALT; /* ZYXW */
+ return V_028C70_SWAP_ALT; /* ZYXW */
} else if (HAS_SWIZZLE(1,Z) && HAS_SWIZZLE(2,W)) {
/* YZWX */
if (desc->is_array)
- return V_0280A0_SWAP_ALT_REV;
+ return V_028C70_SWAP_ALT_REV;
else
- return (do_endian_swap ? V_0280A0_SWAP_ALT : V_0280A0_SWAP_ALT_REV);
+ return (do_endian_swap ? V_028C70_SWAP_ALT : V_028C70_SWAP_ALT_REV);
}
break;
}
}
/* Called by fast clear. */
-static void vi_separate_dcc_try_enable(struct r600_common_context *rctx,
- struct r600_texture *tex)
+void vi_separate_dcc_try_enable(struct r600_common_context *rctx,
+ struct r600_texture *tex)
{
/* The intent is to use this with shared displayable back buffers,
* but it's not strictly limited only to them.
assert(tex->surface.num_dcc_levels);
assert(!tex->dcc_separate_buffer);
- r600_texture_discard_cmask(rctx->screen, tex);
+ si_texture_discard_cmask(rctx->screen, tex);
/* Get a DCC buffer. */
if (tex->last_dcc_separate_buffer) {
tex->last_dcc_separate_buffer = NULL;
} else {
tex->dcc_separate_buffer = (struct r600_resource*)
- r600_aligned_buffer_create(rctx->b.screen,
+ si_aligned_buffer_create(rctx->b.screen,
R600_RESOURCE_FLAG_UNMAPPABLE,
PIPE_USAGE_DEFAULT,
tex->surface.dcc_size,
/* Read the results. */
ctx->get_query_result(ctx, rctx->dcc_stats[i].ps_stats[2],
true, &result);
- r600_query_hw_reset_buffers(rctx,
+ si_query_hw_reset_buffers(rctx,
(struct r600_query_hw*)
rctx->dcc_stats[i].ps_stats[2]);
}
}
-/* FAST COLOR CLEAR */
-
-static void evergreen_set_clear_color(struct r600_texture *rtex,
- enum pipe_format surface_format,
- const union pipe_color_union *color)
-{
- union util_color uc;
-
- memset(&uc, 0, sizeof(uc));
-
- if (rtex->surface.bpe == 16) {
- /* DCC fast clear only:
- * CLEAR_WORD0 = R = G = B
- * CLEAR_WORD1 = A
- */
- assert(color->ui[0] == color->ui[1] &&
- color->ui[0] == color->ui[2]);
- uc.ui[0] = color->ui[0];
- uc.ui[1] = color->ui[3];
- } else if (util_format_is_pure_uint(surface_format)) {
- util_format_write_4ui(surface_format, color->ui, 0, &uc, 0, 0, 0, 1, 1);
- } else if (util_format_is_pure_sint(surface_format)) {
- util_format_write_4i(surface_format, color->i, 0, &uc, 0, 0, 0, 1, 1);
- } else {
- util_pack_color(color->f, surface_format, &uc);
- }
-
- memcpy(rtex->color_clear_value, &uc, 2 * sizeof(uint32_t));
-}
-
-static bool vi_get_fast_clear_parameters(enum pipe_format surface_format,
- const union pipe_color_union *color,
- uint32_t* reset_value,
- bool* clear_words_needed)
+static struct pipe_memory_object *
+r600_memobj_from_handle(struct pipe_screen *screen,
+ struct winsys_handle *whandle,
+ bool dedicated)
{
- bool values[4] = {};
- int i;
- bool main_value = false;
- bool extra_value = false;
- int extra_channel;
- const struct util_format_description *desc = util_format_description(surface_format);
-
- if (desc->block.bits == 128 &&
- (color->ui[0] != color->ui[1] ||
- color->ui[0] != color->ui[2]))
- return false;
-
- *clear_words_needed = true;
- *reset_value = 0x20202020U;
-
- /* If we want to clear without needing a fast clear eliminate step, we
- * can set each channel to 0 or 1 (or 0/max for integer formats). We
- * have two sets of flags, one for the last or first channel(extra) and
- * one for the other channels(main).
- */
-
- if (surface_format == PIPE_FORMAT_R11G11B10_FLOAT ||
- surface_format == PIPE_FORMAT_B5G6R5_UNORM ||
- surface_format == PIPE_FORMAT_B5G6R5_SRGB) {
- extra_channel = -1;
- } else if (desc->layout == UTIL_FORMAT_LAYOUT_PLAIN) {
- if(r600_translate_colorswap(surface_format, false) <= 1)
- extra_channel = desc->nr_channels - 1;
- else
- extra_channel = 0;
- } else
- return true;
+ struct si_screen *sscreen = (struct si_screen*)screen;
+ struct r600_memory_object *memobj = CALLOC_STRUCT(r600_memory_object);
+ struct pb_buffer *buf = NULL;
+ uint32_t stride, offset;
- for (i = 0; i < 4; ++i) {
- int index = desc->swizzle[i] - PIPE_SWIZZLE_X;
-
- if (desc->swizzle[i] < PIPE_SWIZZLE_X ||
- desc->swizzle[i] > PIPE_SWIZZLE_W)
- continue;
-
- if (desc->channel[i].pure_integer &&
- desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED) {
- /* Use the maximum value for clamping the clear color. */
- int max = u_bit_consecutive(0, desc->channel[i].size - 1);
-
- values[i] = color->i[i] != 0;
- if (color->i[i] != 0 && MIN2(color->i[i], max) != max)
- return true;
- } else if (desc->channel[i].pure_integer &&
- desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED) {
- /* Use the maximum value for clamping the clear color. */
- unsigned max = u_bit_consecutive(0, desc->channel[i].size);
-
- values[i] = color->ui[i] != 0U;
- if (color->ui[i] != 0U && MIN2(color->ui[i], max) != max)
- return true;
- } else {
- values[i] = color->f[i] != 0.0F;
- if (color->f[i] != 0.0F && color->f[i] != 1.0F)
- return true;
- }
+ if (!memobj)
+ return NULL;
- if (index == extra_channel)
- extra_value = values[i];
- else
- main_value = values[i];
+ buf = sscreen->ws->buffer_from_handle(sscreen->ws, whandle,
+ &stride, &offset);
+ if (!buf) {
+ free(memobj);
+ return NULL;
}
- for (int i = 0; i < 4; ++i)
- if (values[i] != main_value &&
- desc->swizzle[i] - PIPE_SWIZZLE_X != extra_channel &&
- desc->swizzle[i] >= PIPE_SWIZZLE_X &&
- desc->swizzle[i] <= PIPE_SWIZZLE_W)
- return true;
+ memobj->b.dedicated = dedicated;
+ memobj->buf = buf;
+ memobj->stride = stride;
+ memobj->offset = offset;
- *clear_words_needed = false;
- if (main_value)
- *reset_value |= 0x80808080U;
+ return (struct pipe_memory_object *)memobj;
- if (extra_value)
- *reset_value |= 0x40404040U;
- return true;
}
-void vi_dcc_clear_level(struct r600_common_context *rctx,
- struct r600_texture *rtex,
- unsigned level, unsigned clear_value)
+static void
+r600_memobj_destroy(struct pipe_screen *screen,
+ struct pipe_memory_object *_memobj)
{
- struct pipe_resource *dcc_buffer;
- uint64_t dcc_offset, clear_size;
-
- assert(vi_dcc_enabled(rtex, level));
-
- if (rtex->dcc_separate_buffer) {
- dcc_buffer = &rtex->dcc_separate_buffer->b.b;
- dcc_offset = 0;
- } else {
- dcc_buffer = &rtex->resource.b.b;
- dcc_offset = rtex->dcc_offset;
- }
+ struct r600_memory_object *memobj = (struct r600_memory_object *)_memobj;
- if (rctx->chip_class >= GFX9) {
- /* Mipmap level clears aren't implemented. */
- assert(rtex->resource.b.b.last_level == 0);
- /* MSAA needs a different clear size. */
- assert(rtex->resource.b.b.nr_samples <= 1);
- clear_size = rtex->surface.dcc_size;
- } else {
- dcc_offset += rtex->surface.u.legacy.level[level].dcc_offset;
- clear_size = rtex->surface.u.legacy.level[level].dcc_fast_clear_size;
- }
-
- rctx->clear_buffer(&rctx->b, dcc_buffer, dcc_offset, clear_size,
- clear_value, R600_COHERENCY_CB_META);
+ pb_reference(&memobj->buf, NULL);
+ free(memobj);
}
-/* Set the same micro tile mode as the destination of the last MSAA resolve.
- * This allows hitting the MSAA resolve fast path, which requires that both
- * src and dst micro tile modes match.
- */
-static void si_set_optimal_micro_tile_mode(struct r600_common_screen *rscreen,
- struct r600_texture *rtex)
+static struct pipe_resource *
+r600_texture_from_memobj(struct pipe_screen *screen,
+ const struct pipe_resource *templ,
+ struct pipe_memory_object *_memobj,
+ uint64_t offset)
{
- if (rtex->resource.b.is_shared ||
- rtex->resource.b.b.nr_samples <= 1 ||
- rtex->surface.micro_tile_mode == rtex->last_msaa_resolve_target_micro_mode)
- return;
-
- assert(rscreen->chip_class >= GFX9 ||
- rtex->surface.u.legacy.level[0].mode == RADEON_SURF_MODE_2D);
- assert(rtex->resource.b.b.last_level == 0);
-
- if (rscreen->chip_class >= GFX9) {
- /* 4K or larger tiles only. 0 is linear. 1-3 are 256B tiles. */
- assert(rtex->surface.u.gfx9.surf.swizzle_mode >= 4);
+ int r;
+ struct si_screen *sscreen = (struct si_screen*)screen;
+ struct r600_memory_object *memobj = (struct r600_memory_object *)_memobj;
+ struct r600_texture *rtex;
+ struct radeon_surf surface = {};
+ struct radeon_bo_metadata metadata = {};
+ enum radeon_surf_mode array_mode;
+ bool is_scanout;
+ struct pb_buffer *buf = NULL;
- /* If you do swizzle_mode % 4, you'll get:
- * 0 = Depth
- * 1 = Standard,
- * 2 = Displayable
- * 3 = Rotated
+ if (memobj->b.dedicated) {
+ sscreen->ws->buffer_get_metadata(memobj->buf, &metadata);
+ r600_surface_import_metadata(sscreen, &surface, &metadata,
+ &array_mode, &is_scanout);
+ } else {
+ /**
+ * The bo metadata is unset for un-dedicated images. So we fall
+ * back to linear. See answer to question 5 of the
+ * VK_KHX_external_memory spec for some details.
+ *
+ * It is possible that this case isn't going to work if the
+ * surface pitch isn't correctly aligned by default.
+ *
+ * In order to support it correctly we require multi-image
+ * metadata to be syncrhonized between radv and radeonsi. The
+ * semantics of associating multiple image metadata to a memory
+ * object on the vulkan export side are not concretely defined
+ * either.
+ *
+ * All the use cases we are aware of at the moment for memory
+ * objects use dedicated allocations. So lets keep the initial
+ * implementation simple.
*
- * Depth-sample order isn't allowed:
+ * A possible alternative is to attempt to reconstruct the
+ * tiling information when the TexParameter TEXTURE_TILING_EXT
+ * is set.
*/
- assert(rtex->surface.u.gfx9.surf.swizzle_mode % 4 != 0);
+ array_mode = RADEON_SURF_MODE_LINEAR_ALIGNED;
+ is_scanout = false;
- switch (rtex->last_msaa_resolve_target_micro_mode) {
- case RADEON_MICRO_MODE_DISPLAY:
- rtex->surface.u.gfx9.surf.swizzle_mode &= ~0x3;
- rtex->surface.u.gfx9.surf.swizzle_mode += 2; /* D */
- break;
- case RADEON_MICRO_MODE_THIN:
- rtex->surface.u.gfx9.surf.swizzle_mode &= ~0x3;
- rtex->surface.u.gfx9.surf.swizzle_mode += 1; /* S */
- break;
- case RADEON_MICRO_MODE_ROTATED:
- rtex->surface.u.gfx9.surf.swizzle_mode &= ~0x3;
- rtex->surface.u.gfx9.surf.swizzle_mode += 3; /* R */
- break;
- default: /* depth */
- assert(!"unexpected micro mode");
- return;
- }
- } else if (rscreen->chip_class >= CIK) {
- /* These magic numbers were copied from addrlib. It doesn't use
- * any definitions for them either. They are all 2D_TILED_THIN1
- * modes with different bpp and micro tile mode.
- */
- switch (rtex->last_msaa_resolve_target_micro_mode) {
- case RADEON_MICRO_MODE_DISPLAY:
- rtex->surface.u.legacy.tiling_index[0] = 10;
- break;
- case RADEON_MICRO_MODE_THIN:
- rtex->surface.u.legacy.tiling_index[0] = 14;
- break;
- case RADEON_MICRO_MODE_ROTATED:
- rtex->surface.u.legacy.tiling_index[0] = 28;
- break;
- default: /* depth, thick */
- assert(!"unexpected micro mode");
- return;
- }
- } else { /* SI */
- switch (rtex->last_msaa_resolve_target_micro_mode) {
- case RADEON_MICRO_MODE_DISPLAY:
- switch (rtex->surface.bpe) {
- case 1:
- rtex->surface.u.legacy.tiling_index[0] = 10;
- break;
- case 2:
- rtex->surface.u.legacy.tiling_index[0] = 11;
- break;
- default: /* 4, 8 */
- rtex->surface.u.legacy.tiling_index[0] = 12;
- break;
- }
- break;
- case RADEON_MICRO_MODE_THIN:
- switch (rtex->surface.bpe) {
- case 1:
- rtex->surface.u.legacy.tiling_index[0] = 14;
- break;
- case 2:
- rtex->surface.u.legacy.tiling_index[0] = 15;
- break;
- case 4:
- rtex->surface.u.legacy.tiling_index[0] = 16;
- break;
- default: /* 8, 16 */
- rtex->surface.u.legacy.tiling_index[0] = 17;
- break;
- }
- break;
- default: /* depth, thick */
- assert(!"unexpected micro mode");
- return;
- }
}
- rtex->surface.micro_tile_mode = rtex->last_msaa_resolve_target_micro_mode;
-
- p_atomic_inc(&rscreen->dirty_tex_counter);
-}
-
-void evergreen_do_fast_color_clear(struct r600_common_context *rctx,
- struct pipe_framebuffer_state *fb,
- struct r600_atom *fb_state,
- unsigned *buffers, ubyte *dirty_cbufs,
- const union pipe_color_union *color)
-{
- int i;
-
- /* This function is broken in BE, so just disable this path for now */
-#ifdef PIPE_ARCH_BIG_ENDIAN
- return;
-#endif
-
- if (rctx->render_cond)
- return;
-
- for (i = 0; i < fb->nr_cbufs; i++) {
- struct r600_texture *tex;
- unsigned clear_bit = PIPE_CLEAR_COLOR0 << i;
-
- if (!fb->cbufs[i])
- continue;
-
- /* if this colorbuffer is not being cleared */
- if (!(*buffers & clear_bit))
- continue;
-
- tex = (struct r600_texture *)fb->cbufs[i]->texture;
-
- /* the clear is allowed if all layers are bound */
- if (fb->cbufs[i]->u.tex.first_layer != 0 ||
- fb->cbufs[i]->u.tex.last_layer != util_max_layer(&tex->resource.b.b, 0)) {
- continue;
- }
-
- /* cannot clear mipmapped textures */
- if (fb->cbufs[i]->texture->last_level != 0) {
- continue;
- }
-
- /* only supported on tiled surfaces */
- if (tex->surface.is_linear) {
- continue;
- }
-
- /* shared textures can't use fast clear without an explicit flush,
- * because there is no way to communicate the clear color among
- * all clients
- */
- if (tex->resource.b.is_shared &&
- !(tex->resource.external_usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH))
- continue;
-
- /* fast color clear with 1D tiling doesn't work on old kernels and CIK */
- if (rctx->chip_class == CIK &&
- tex->surface.u.legacy.level[0].mode == RADEON_SURF_MODE_1D &&
- rctx->screen->info.drm_major == 2 &&
- rctx->screen->info.drm_minor < 38) {
- continue;
- }
-
- /* Fast clear is the most appropriate place to enable DCC for
- * displayable surfaces.
- */
- if (rctx->chip_class >= VI &&
- !(rctx->screen->debug_flags & DBG_NO_DCC_FB)) {
- vi_separate_dcc_try_enable(rctx, tex);
-
- /* RB+ isn't supported with a CMASK clear only on Stoney,
- * so all clears are considered to be hypothetically slow
- * clears, which is weighed when determining whether to
- * enable separate DCC.
- */
- if (tex->dcc_gather_statistics &&
- rctx->family == CHIP_STONEY)
- tex->num_slow_clears++;
- }
-
- /* Try to clear DCC first, otherwise try CMASK. */
- if (vi_dcc_enabled(tex, 0)) {
- uint32_t reset_value;
- bool clear_words_needed;
-
- /* TODO: fix DCC clear */
- if (rctx->chip_class >= GFX9)
- continue;
-
- if (rctx->screen->debug_flags & DBG_NO_DCC_CLEAR)
- continue;
-
- if (!vi_get_fast_clear_parameters(fb->cbufs[i]->format,
- color, &reset_value,
- &clear_words_needed))
- continue;
-
- vi_dcc_clear_level(rctx, tex, 0, reset_value);
-
- unsigned level_bit = 1 << fb->cbufs[i]->u.tex.level;
- if (clear_words_needed) {
- bool need_compressed_update = !tex->dirty_level_mask;
-
- tex->dirty_level_mask |= level_bit;
+ r = r600_init_surface(sscreen, &surface, templ,
+ array_mode, memobj->stride,
+ offset, true, is_scanout,
+ false, false);
+ if (r)
+ return NULL;
- if (need_compressed_update)
- p_atomic_inc(&rctx->screen->compressed_colortex_counter);
- }
- tex->separate_dcc_dirty = true;
- } else {
- /* 128-bit formats are unusupported */
- if (tex->surface.bpe > 8) {
- continue;
- }
+ rtex = r600_texture_create_object(screen, templ, memobj->buf, &surface);
+ if (!rtex)
+ return NULL;
- /* RB+ doesn't work with CMASK fast clear on Stoney. */
- if (rctx->family == CHIP_STONEY)
- continue;
+ /* r600_texture_create_object doesn't increment refcount of
+ * memobj->buf, so increment it here.
+ */
+ pb_reference(&buf, memobj->buf);
- /* ensure CMASK is enabled */
- r600_texture_alloc_cmask_separate(rctx->screen, tex);
- if (tex->cmask.size == 0) {
- continue;
- }
+ rtex->resource.b.is_shared = true;
+ rtex->resource.external_usage = PIPE_HANDLE_USAGE_READ_WRITE;
- /* Do the fast clear. */
- rctx->clear_buffer(&rctx->b, &tex->cmask_buffer->b.b,
- tex->cmask.offset, tex->cmask.size, 0,
- R600_COHERENCY_CB_META);
+ si_apply_opaque_metadata(sscreen, rtex, &metadata);
- bool need_compressed_update = !tex->dirty_level_mask;
+ return &rtex->resource.b.b;
+}
- tex->dirty_level_mask |= 1 << fb->cbufs[i]->u.tex.level;
+static bool si_check_resource_capability(struct pipe_screen *screen,
+ struct pipe_resource *resource,
+ unsigned bind)
+{
+ struct r600_texture *tex = (struct r600_texture*)resource;
- if (need_compressed_update)
- p_atomic_inc(&rctx->screen->compressed_colortex_counter);
- }
+ /* Buffers only support the linear flag. */
+ if (resource->target == PIPE_BUFFER)
+ return (bind & ~PIPE_BIND_LINEAR) == 0;
- /* We can change the micro tile mode before a full clear. */
- if (rctx->screen->chip_class >= SI)
- si_set_optimal_micro_tile_mode(rctx->screen, tex);
+ if (bind & PIPE_BIND_LINEAR && !tex->surface.is_linear)
+ return false;
- evergreen_set_clear_color(tex, fb->cbufs[i]->format, color);
+ if (bind & PIPE_BIND_SCANOUT && !tex->surface.is_displayable)
+ return false;
- if (dirty_cbufs)
- *dirty_cbufs |= 1 << i;
- rctx->set_atom_dirty(rctx, fb_state, true);
- *buffers &= ~clear_bit;
- }
+ /* TODO: PIPE_BIND_CURSOR - do we care? */
+ return true;
}
-void r600_init_screen_texture_functions(struct r600_common_screen *rscreen)
+void si_init_screen_texture_functions(struct si_screen *sscreen)
{
- rscreen->b.resource_from_handle = r600_texture_from_handle;
- rscreen->b.resource_get_handle = r600_texture_get_handle;
+ sscreen->b.resource_from_handle = r600_texture_from_handle;
+ sscreen->b.resource_get_handle = r600_texture_get_handle;
+ sscreen->b.resource_from_memobj = r600_texture_from_memobj;
+ sscreen->b.memobj_create_from_handle = r600_memobj_from_handle;
+ sscreen->b.memobj_destroy = r600_memobj_destroy;
+ sscreen->b.check_resource_capability = si_check_resource_capability;
}
-void r600_init_context_texture_functions(struct r600_common_context *rctx)
+void si_init_context_texture_functions(struct r600_common_context *rctx)
{
rctx->b.create_surface = r600_create_surface;
rctx->b.surface_destroy = r600_surface_destroy;
- rctx->b.clear_texture = r600_clear_texture;
}