#include <stdint.h>
struct radeon_shader_binary;
+struct radeon_shader_reloc;
/*
* Parse the elf binary stored in \p elf_data and create a
* radeon_shader_binary object.
*/
void radeon_elf_read(const char *elf_data, unsigned elf_size,
- struct radeon_shader_binary *binary, unsigned debug);
+ struct radeon_shader_binary *binary);
/**
* @returns A pointer to the start of the configuration information for
/**
* Free all memory allocated for members of \p binary. This function does
* not free \p binary.
+ *
+ * @param free_relocs If false, reolc information will not be freed.
+ */
+void radeon_shader_binary_free_members(struct radeon_shader_binary *binary,
+ unsigned free_relocs);
+
+/**
+ * Free \p relocs and all member data.
*/
-void radeon_shader_binary_free_members(struct radeon_shader_binary *binary);
+void radeon_shader_binary_free_relocs(struct radeon_shader_reloc *relocs,
+ unsigned reloc_count);
#endif /* RADEON_ELF_UTIL_H */