unsigned type;
unsigned face_gpr;
unsigned two_side;
- unsigned clip_vertex;
unsigned inputs_count;
struct r600_shader_io * r600_inputs;
struct r600_shader_io * r600_outputs;
/*=== Front end configuration ===*/
- /* Special Intrinsics */
-
- /** Write to an output register: float store_output(float, i32) */
- const char * store_output_intr;
-
- /** Swizzle a vector value: <4 x float> swizzle(<4 x float>, i32)
- * The swizzle is an unsigned integer that encodes a TGSI_SWIZZLE_* value
- * in 2-bits.
- * Swizzle{0-1} = X Channel
- * Swizzle{2-3} = Y Channel
- * Swizzle{4-5} = Z Channel
- * Swizzle{6-7} = W Channel
- */
- const char * swizzle_intr;
-
/* Instructions that are not described by any of the TGSI opcodes. */
/** This function is responsible for initilizing the inputs array and will be
unsigned index,
const struct tgsi_full_declaration *decl);
- /** User data to use with the callbacks */
- void * userdata;
-
/** This array contains the input values for the shader. Typically these
* values will be in the form of a target intrinsic that will inform the
* backend how to load the actual inputs to the shader.
void radeon_llvm_finalize_module(struct radeon_llvm_context * ctx);
-LLVMValueRef
-build_intrinsic(LLVMBuilderRef builder,
- const char *name,
- LLVMTypeRef ret_type,
- LLVMValueRef *args,
- unsigned num_args,
- LLVMAttribute attr);
-
void
build_tgsi_intrinsic_nomem(
const struct lp_build_tgsi_action * action,