#include "sid.h"
#include "r600_resource.h"
#include "radeonsi_pipe.h"
-
-static uint32_t si_translate_blend_function(int blend_func)
-{
- switch (blend_func) {
- case PIPE_BLEND_ADD:
- return V_028780_COMB_DST_PLUS_SRC;
- case PIPE_BLEND_SUBTRACT:
- return V_028780_COMB_SRC_MINUS_DST;
- case PIPE_BLEND_REVERSE_SUBTRACT:
- return V_028780_COMB_DST_MINUS_SRC;
- case PIPE_BLEND_MIN:
- return V_028780_COMB_MIN_DST_SRC;
- case PIPE_BLEND_MAX:
- return V_028780_COMB_MAX_DST_SRC;
- default:
- R600_ERR("Unknown blend function %d\n", blend_func);
- assert(0);
- break;
- }
- return 0;
-}
-
-static uint32_t si_translate_blend_factor(int blend_fact)
-{
- switch (blend_fact) {
- case PIPE_BLENDFACTOR_ONE:
- return V_028780_BLEND_ONE;
- case PIPE_BLENDFACTOR_SRC_COLOR:
- return V_028780_BLEND_SRC_COLOR;
- case PIPE_BLENDFACTOR_SRC_ALPHA:
- return V_028780_BLEND_SRC_ALPHA;
- case PIPE_BLENDFACTOR_DST_ALPHA:
- return V_028780_BLEND_DST_ALPHA;
- case PIPE_BLENDFACTOR_DST_COLOR:
- return V_028780_BLEND_DST_COLOR;
- case PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE:
- return V_028780_BLEND_SRC_ALPHA_SATURATE;
- case PIPE_BLENDFACTOR_CONST_COLOR:
- return V_028780_BLEND_CONSTANT_COLOR;
- case PIPE_BLENDFACTOR_CONST_ALPHA:
- return V_028780_BLEND_CONSTANT_ALPHA;
- case PIPE_BLENDFACTOR_ZERO:
- return V_028780_BLEND_ZERO;
- case PIPE_BLENDFACTOR_INV_SRC_COLOR:
- return V_028780_BLEND_ONE_MINUS_SRC_COLOR;
- case PIPE_BLENDFACTOR_INV_SRC_ALPHA:
- return V_028780_BLEND_ONE_MINUS_SRC_ALPHA;
- case PIPE_BLENDFACTOR_INV_DST_ALPHA:
- return V_028780_BLEND_ONE_MINUS_DST_ALPHA;
- case PIPE_BLENDFACTOR_INV_DST_COLOR:
- return V_028780_BLEND_ONE_MINUS_DST_COLOR;
- case PIPE_BLENDFACTOR_INV_CONST_COLOR:
- return V_028780_BLEND_ONE_MINUS_CONSTANT_COLOR;
- case PIPE_BLENDFACTOR_INV_CONST_ALPHA:
- return V_028780_BLEND_ONE_MINUS_CONSTANT_ALPHA;
- case PIPE_BLENDFACTOR_SRC1_COLOR:
- return V_028780_BLEND_SRC1_COLOR;
- case PIPE_BLENDFACTOR_SRC1_ALPHA:
- return V_028780_BLEND_SRC1_ALPHA;
- case PIPE_BLENDFACTOR_INV_SRC1_COLOR:
- return V_028780_BLEND_INV_SRC1_COLOR;
- case PIPE_BLENDFACTOR_INV_SRC1_ALPHA:
- return V_028780_BLEND_INV_SRC1_ALPHA;
- default:
- R600_ERR("Bad blend factor %d not supported!\n", blend_fact);
- assert(0);
- break;
- }
- return 0;
-}
+#include "si_state.h"
#if 0
static uint32_t r600_translate_stencil_op(int s_op)
const struct util_format_description *desc,
int first_non_void)
{
- uint32_t result = si_translate_texformat(screen, format, desc, first_non_void);
+ uint32_t result;
+ if (desc->channel[first_non_void].type == UTIL_FORMAT_TYPE_FIXED)
+ return ~0;
+
+ result = si_translate_texformat(screen, format, desc, first_non_void);
if (result == V_008F0C_BUF_DATA_FORMAT_INVALID ||
result > V_008F0C_BUF_DATA_FORMAT_32_32_32_32)
result = ~0;
r600_context_pipe_state_set(rctx, rstate);
}
-static void *evergreen_create_blend_state(struct pipe_context *ctx,
- const struct pipe_blend_state *state)
-{
- struct r600_context *rctx = (struct r600_context *)ctx;
- struct r600_pipe_blend *blend = CALLOC_STRUCT(r600_pipe_blend);
- struct r600_pipe_state *rstate;
- uint32_t color_control, target_mask;
- /* FIXME there is more then 8 framebuffer */
- unsigned blend_cntl[8];
-
- if (blend == NULL) {
- return NULL;
- }
-
- rstate = &blend->rstate;
-
- rstate->id = R600_PIPE_STATE_BLEND;
-
- target_mask = 0;
- color_control = S_028808_MODE(V_028808_CB_NORMAL);
- if (state->logicop_enable) {
- color_control |= S_028808_ROP3(state->logicop_func | (state->logicop_func << 4));
- } else {
- color_control |= S_028808_ROP3(0xcc);
- }
- /* we pretend 8 buffer are used, CB_SHADER_MASK will disable unused one */
- if (state->independent_blend_enable) {
- for (int i = 0; i < 8; i++) {
- target_mask |= (state->rt[i].colormask << (4 * i));
- }
- } else {
- for (int i = 0; i < 8; i++) {
- target_mask |= (state->rt[0].colormask << (4 * i));
- }
- }
- blend->cb_target_mask = target_mask;
-
- r600_pipe_state_add_reg(rstate, R_028808_CB_COLOR_CONTROL,
- color_control, NULL, 0);
-
- r600_pipe_state_add_reg(rstate, R_028C38_PA_SC_AA_MASK_X0Y0_X1Y0, ~0, NULL, 0);
- r600_pipe_state_add_reg(rstate, R_028C3C_PA_SC_AA_MASK_X0Y1_X1Y1, ~0, NULL, 0);
-
- for (int i = 0; i < 8; i++) {
- /* state->rt entries > 0 only written if independent blending */
- const int j = state->independent_blend_enable ? i : 0;
-
- unsigned eqRGB = state->rt[j].rgb_func;
- unsigned srcRGB = state->rt[j].rgb_src_factor;
- unsigned dstRGB = state->rt[j].rgb_dst_factor;
- unsigned eqA = state->rt[j].alpha_func;
- unsigned srcA = state->rt[j].alpha_src_factor;
- unsigned dstA = state->rt[j].alpha_dst_factor;
-
- blend_cntl[i] = 0;
- if (!state->rt[j].blend_enable)
- continue;
-
- blend_cntl[i] |= S_028780_ENABLE(1);
- blend_cntl[i] |= S_028780_COLOR_COMB_FCN(si_translate_blend_function(eqRGB));
- blend_cntl[i] |= S_028780_COLOR_SRCBLEND(si_translate_blend_factor(srcRGB));
- blend_cntl[i] |= S_028780_COLOR_DESTBLEND(si_translate_blend_factor(dstRGB));
-
- if (srcA != srcRGB || dstA != dstRGB || eqA != eqRGB) {
- blend_cntl[i] |= S_028780_SEPARATE_ALPHA_BLEND(1);
- blend_cntl[i] |= S_028780_ALPHA_COMB_FCN(si_translate_blend_function(eqA));
- blend_cntl[i] |= S_028780_ALPHA_SRCBLEND(si_translate_blend_factor(srcA));
- blend_cntl[i] |= S_028780_ALPHA_DESTBLEND(si_translate_blend_factor(dstA));
- }
- }
- for (int i = 0; i < 8; i++) {
- r600_pipe_state_add_reg(rstate, R_028780_CB_BLEND0_CONTROL + i * 4, blend_cntl[i], NULL, 0);
- }
-
- return rstate;
-}
-
static void *evergreen_create_dsa_state(struct pipe_context *ctx,
const struct pipe_depth_stencil_alpha_state *state)
{
rs->offset_scale = state->offset_scale * 12.0f;
rstate->id = R600_PIPE_STATE_RASTERIZER;
- tmp = S_0286D4_FLAT_SHADE_ENA(state->flatshade);
+ /* XXX: Flat shading hangs the GPU */
+ tmp = S_0286D4_FLAT_SHADE_ENA(0);
if (state->sprite_coord_enable) {
tmp |= S_0286D4_PNT_SPRITE_ENA(1) |
S_0286D4_PNT_SPRITE_OVRD_X(V_0286D4_SPI_PNT_SPRITE_SEL_S) |
free(state);
}
-static unsigned si_map_swizzle(unsigned swizzle)
-{
- switch (swizzle) {
- case UTIL_FORMAT_SWIZZLE_Y:
- return V_008F1C_SQ_SEL_Y;
- case UTIL_FORMAT_SWIZZLE_Z:
- return V_008F1C_SQ_SEL_Z;
- case UTIL_FORMAT_SWIZZLE_W:
- return V_008F1C_SQ_SEL_W;
- case UTIL_FORMAT_SWIZZLE_0:
- return V_008F1C_SQ_SEL_0;
- case UTIL_FORMAT_SWIZZLE_1:
- return V_008F1C_SQ_SEL_1;
- default: /* UTIL_FORMAT_SWIZZLE_X */
- return V_008F1C_SQ_SEL_X;
- }
-}
-
static struct pipe_sampler_view *evergreen_create_sampler_view(struct pipe_context *ctx,
struct pipe_resource *texture,
const struct pipe_sampler_view *state)
struct si_pipe_sampler_view *view = CALLOC_STRUCT(si_pipe_sampler_view);
struct r600_resource_texture *tmp = (struct r600_resource_texture*)texture;
const struct util_format_description *desc = util_format_description(state->format);
- unsigned format, num_format, endian;
+ unsigned blocksize = util_format_get_blocksize(tmp->real_format);
+ unsigned format, num_format, endian, tiling_index;
uint32_t pitch = 0;
- unsigned char state_swizzle[4], swizzle[4], array_mode = 0, tile_type = 0;
- unsigned height, depth;
+ unsigned char state_swizzle[4], swizzle[4];
+ unsigned height, depth, width;
int first_non_void;
uint64_t va;
case UTIL_FORMAT_TYPE_FLOAT:
num_format = V_008F14_IMG_NUM_FORMAT_FLOAT;
break;
- case UTIL_FORMAT_TYPE_FIXED:
- num_format = V_008F14_IMG_NUM_FORMAT_USCALED; /* XXX */
- break;
case UTIL_FORMAT_TYPE_SIGNED:
num_format = V_008F14_IMG_NUM_FORMAT_SNORM;
break;
height = texture->height0;
depth = texture->depth0;
-
- pitch = tmp->pitch_in_blocks[0] * util_format_get_blockwidth(state->format);
- array_mode = tmp->array_mode[0];
- tile_type = tmp->tile_type;
+ width = texture->width0;
+ pitch = align(tmp->pitch_in_blocks[0] *
+ util_format_get_blockwidth(state->format), 8);
if (texture->target == PIPE_TEXTURE_1D_ARRAY) {
height = 1;
depth = texture->array_size;
}
+ tiling_index = 8;
+ switch (tmp->surface.level[state->u.tex.first_level].mode) {
+ case RADEON_SURF_MODE_LINEAR_ALIGNED:
+ tiling_index = 8;
+ break;
+ case RADEON_SURF_MODE_1D:
+ tiling_index = 9;
+ break;
+ case RADEON_SURF_MODE_2D:
+ if (tmp->resource.b.b.bind & PIPE_BIND_SCANOUT) {
+ switch (blocksize) {
+ case 1:
+ tiling_index = 10;
+ break;
+ case 2:
+ tiling_index = 11;
+ break;
+ case 4:
+ tiling_index = 12;
+ break;
+ }
+ break;
+ } else switch (blocksize) {
+ case 1:
+ tiling_index = 14;
+ break;
+ case 2:
+ tiling_index = 15;
+ break;
+ case 4:
+ tiling_index = 16;
+ break;
+ case 8:
+ tiling_index = 17;
+ break;
+ default:
+ tiling_index = 13;
+ }
+ break;
+ }
+
va = r600_resource_va(ctx->screen, texture);
- view->state[0] = (va + tmp->offset[0]) >> 8;
+ if (state->u.tex.last_level) {
+ view->state[0] = (va + tmp->offset[1]) >> 8;
+ } else {
+ view->state[0] = (va + tmp->offset[0]) >> 8;
+ }
view->state[1] = (S_008F14_BASE_ADDRESS_HI((va + tmp->offset[0]) >> 40) |
S_008F14_DATA_FORMAT(format) |
S_008F14_NUM_FORMAT(num_format));
- view->state[2] = (S_008F18_WIDTH(texture->width0 - 1) |
+ view->state[2] = (S_008F18_WIDTH(width - 1) |
S_008F18_HEIGHT(height - 1));
view->state[3] = (S_008F1C_DST_SEL_X(si_map_swizzle(swizzle[0])) |
S_008F1C_DST_SEL_Y(si_map_swizzle(swizzle[1])) |
S_008F1C_DST_SEL_W(si_map_swizzle(swizzle[3])) |
S_008F1C_BASE_LEVEL(state->u.tex.first_level) |
S_008F1C_LAST_LEVEL(state->u.tex.last_level) |
- S_008F1C_TILING_INDEX(8) | /* XXX */
+ S_008F1C_TILING_INDEX(tiling_index) |
S_008F1C_TYPE(si_tex_dim(texture->target)));
view->state[4] = (S_008F20_DEPTH(depth - 1) | S_008F20_PITCH(pitch - 1));
view->state[5] = (S_008F24_BASE_ARRAY(state->u.tex.first_layer) |
{
struct r600_context *rctx = (struct r600_context *)ctx;
struct si_pipe_sampler_view **resource = (struct si_pipe_sampler_view **)views;
- struct r600_pipe_state *rstate = &rctx->ps_samplers.rstate;
+ struct r600_pipe_state *rstate = &rctx->ps_samplers.views_state;
struct r600_resource *bo;
int i;
int has_depth = 0;
pipe_sampler_view_reference((struct pipe_sampler_view **)&rctx->ps_samplers.views[i], NULL);
}
+ rstate->nregs = 0;
va = r600_resource_va(ctx->screen, (void *)bo);
r600_pipe_state_add_reg(rstate, R_00B040_SPI_SHADER_USER_DATA_PS_4, va, bo, RADEON_USAGE_READ);
r600_pipe_state_add_reg(rstate, R_00B044_SPI_SHADER_USER_DATA_PS_5, va >> 32, NULL, 0);
{
struct r600_context *rctx = (struct r600_context *)ctx;
struct si_pipe_sampler_state **rstates = (struct si_pipe_sampler_state **)states;
- struct r600_pipe_state *rstate = &rctx->ps_samplers.rstate;
+ struct r600_pipe_state *rstate = &rctx->ps_samplers.samplers_state;
struct r600_resource *bo;
uint64_t va;
char *ptr;
rctx->ws->buffer_unmap(bo->cs_buf);
+ memcpy(rctx->ps_samplers.samplers, states, sizeof(void*) * count);
+
+ rstate->nregs = 0;
va = r600_resource_va(ctx->screen, (void *)bo);
r600_pipe_state_add_reg(rstate, R_00B038_SPI_SHADER_USER_DATA_PS_2, va, bo, RADEON_USAGE_READ);
r600_pipe_state_add_reg(rstate, R_00B03C_SPI_SHADER_USER_DATA_PS_3, va >> 32, NULL, 0);
}
static void evergreen_cb(struct r600_context *rctx, struct r600_pipe_state *rstate,
- const struct pipe_framebuffer_state *state, int cb)
+ const struct pipe_framebuffer_state *state, int cb)
{
struct r600_resource_texture *rtex;
struct r600_surface *surf;
unsigned level = state->cbufs[cb]->u.tex.level;
unsigned pitch, slice;
- unsigned color_info;
+ unsigned color_info, color_attrib;
unsigned format, swap, ntype, endian;
uint64_t offset;
- unsigned tile_type;
+ unsigned blocksize;
const struct util_format_description *desc;
int i;
unsigned blend_clamp = 0, blend_bypass = 0;
surf = (struct r600_surface *)state->cbufs[cb];
rtex = (struct r600_resource_texture*)state->cbufs[cb]->texture;
+ blocksize = util_format_get_blocksize(rtex->real_format);
if (rtex->depth)
rctx->have_depth_fb = TRUE;
rtex = rtex->flushed_depth_texture;
}
- /* XXX quite sure for dx10+ hw don't need any offset hacks */
- offset = r600_texture_get_offset(rtex,
- level, state->cbufs[cb]->u.tex.first_layer);
- pitch = rtex->pitch_in_blocks[level] / 8 - 1;
- slice = rtex->pitch_in_blocks[level] * surf->aligned_height / 64 - 1;
+ offset = rtex->surface.level[level].offset;
+ if (rtex->surface.level[level].mode < RADEON_SURF_MODE_1D) {
+ offset += rtex->surface.level[level].slice_size *
+ state->cbufs[cb]->u.tex.first_layer;
+ }
+ pitch = (rtex->surface.level[level].nblk_x) / 8 - 1;
+ slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
+ if (slice) {
+ slice = slice - 1;
+ }
+
+ color_attrib = S_028C74_TILE_MODE_INDEX(8);
+ switch (rtex->surface.level[level].mode) {
+ case RADEON_SURF_MODE_LINEAR_ALIGNED:
+ color_attrib = S_028C74_TILE_MODE_INDEX(8);
+ break;
+ case RADEON_SURF_MODE_1D:
+ color_attrib = S_028C74_TILE_MODE_INDEX(9);
+ break;
+ case RADEON_SURF_MODE_2D:
+ if (rtex->resource.b.b.bind & PIPE_BIND_SCANOUT) {
+ switch (blocksize) {
+ case 1:
+ color_attrib = S_028C74_TILE_MODE_INDEX(10);
+ break;
+ case 2:
+ color_attrib = S_028C74_TILE_MODE_INDEX(11);
+ break;
+ case 4:
+ color_attrib = S_028C74_TILE_MODE_INDEX(12);
+ break;
+ }
+ break;
+ } else switch (blocksize) {
+ case 1:
+ color_attrib = S_028C74_TILE_MODE_INDEX(14);
+ break;
+ case 2:
+ color_attrib = S_028C74_TILE_MODE_INDEX(15);
+ break;
+ case 4:
+ color_attrib = S_028C74_TILE_MODE_INDEX(16);
+ break;
+ case 8:
+ color_attrib = S_028C74_TILE_MODE_INDEX(17);
+ break;
+ default:
+ color_attrib = S_028C74_TILE_MODE_INDEX(13);
+ }
+ break;
+ }
+
desc = util_format_description(surf->base.format);
for (i = 0; i < 4; i++) {
if (desc->channel[i].type != UTIL_FORMAT_TYPE_VOID) {
color_info = S_028C70_FORMAT(format) |
S_028C70_COMP_SWAP(swap) |
- //S_028C70_ARRAY_MODE(rtex->array_mode[level]) |
S_028C70_BLEND_CLAMP(blend_clamp) |
S_028C70_BLEND_BYPASS(blend_bypass) |
S_028C70_NUMBER_TYPE(ntype) |
S_028C70_ENDIAN(endian);
- color_info |= S_028C70_LINEAR_GENERAL(1);
-
rctx->alpha_ref_dirty = true;
offset += r600_resource_va(rctx->context.screen, state->cbufs[cb]->texture);
R_028C68_CB_COLOR0_SLICE + cb * 0x3C,
S_028C68_TILE_MAX(slice),
NULL, 0);
- r600_pipe_state_add_reg(rstate,
- R_028C6C_CB_COLOR0_VIEW + cb * 0x3C,
- 0x00000000, NULL, 0);
+ if (rtex->surface.level[level].mode < RADEON_SURF_MODE_1D) {
+ r600_pipe_state_add_reg(rstate,
+ R_028C6C_CB_COLOR0_VIEW + cb * 0x3C,
+ 0x00000000, NULL, 0);
+ } else {
+ r600_pipe_state_add_reg(rstate,
+ R_028C6C_CB_COLOR0_VIEW + cb * 0x3C,
+ S_028C6C_SLICE_START(state->cbufs[cb]->u.tex.first_layer) |
+ S_028C6C_SLICE_MAX(state->cbufs[cb]->u.tex.last_layer),
+ NULL, 0);
+ }
r600_pipe_state_add_reg(rstate,
R_028C70_CB_COLOR0_INFO + cb * 0x3C,
color_info, &rtex->resource, RADEON_USAGE_READWRITE);
r600_pipe_state_add_reg(rstate,
R_028C74_CB_COLOR0_ATTRIB + cb * 0x3C,
- 0,
+ color_attrib,
&rtex->resource, RADEON_USAGE_READWRITE);
}
rtex = (struct r600_resource_texture*)surf->base.texture;
first_layer = surf->base.u.tex.first_layer;
- offset = r600_texture_get_offset(rtex, level, first_layer);
- pitch = rtex->pitch_in_blocks[level] / 8 - 1;
- slice = rtex->pitch_in_blocks[level] * surf->aligned_height / 64 - 1;
format = si_translate_dbformat(rtex->real_format);
- offset += r600_resource_va(rctx->context.screen, surf->base.texture);
+ offset = r600_resource_va(rctx->context.screen, surf->base.texture);
+ offset += rtex->surface.level[level].offset;
+ pitch = (rtex->surface.level[level].nblk_x / 8) - 1;
+ slice = (rtex->surface.level[level].nblk_x * rtex->surface.level[level].nblk_y) / 64;
+ if (slice) {
+ slice = slice - 1;
+ }
offset >>= 8;
r600_pipe_state_add_reg(rstate, R_028048_DB_Z_READ_BASE,
offset, &rtex->resource, RADEON_USAGE_READWRITE);
r600_pipe_state_add_reg(rstate, R_028050_DB_Z_WRITE_BASE,
offset, &rtex->resource, RADEON_USAGE_READWRITE);
- r600_pipe_state_add_reg(rstate, R_028008_DB_DEPTH_VIEW, 0x00000000, NULL, 0);
+ r600_pipe_state_add_reg(rstate, R_028008_DB_DEPTH_VIEW,
+ S_028008_SLICE_START(state->zsbuf->u.tex.first_layer) |
+ S_028008_SLICE_MAX(state->zsbuf->u.tex.last_layer),
+ NULL, 0);
db_z_info = S_028040_FORMAT(format);
stencil_info = S_028044_FORMAT(rtex->stencil != 0);
void cayman_init_state_functions(struct r600_context *rctx)
{
- rctx->context.create_blend_state = evergreen_create_blend_state;
+ si_init_state_functions(rctx);
rctx->context.create_depth_stencil_alpha_state = evergreen_create_dsa_state;
rctx->context.create_fs_state = si_create_shader_state;
rctx->context.create_rasterizer_state = evergreen_create_rs_state;
rctx->context.create_sampler_view = evergreen_create_sampler_view;
rctx->context.create_vertex_elements_state = si_create_vertex_elements;
rctx->context.create_vs_state = si_create_shader_state;
- rctx->context.bind_blend_state = r600_bind_blend_state;
rctx->context.bind_depth_stencil_alpha_state = r600_bind_dsa_state;
rctx->context.bind_fragment_sampler_states = evergreen_bind_ps_sampler;
rctx->context.bind_fs_state = r600_bind_ps_shader;
rctx->context.bind_vertex_elements_state = r600_bind_vertex_elements;
rctx->context.bind_vertex_sampler_states = evergreen_bind_vs_sampler;
rctx->context.bind_vs_state = r600_bind_vs_shader;
- rctx->context.delete_blend_state = r600_delete_state;
rctx->context.delete_depth_stencil_alpha_state = r600_delete_state;
rctx->context.delete_fs_state = r600_delete_ps_shader;
rctx->context.delete_rasterizer_state = r600_delete_rs_state;
rctx->context.set_vertex_sampler_views = evergreen_set_vs_sampler_view;
rctx->context.set_viewport_state = evergreen_set_viewport_state;
rctx->context.sampler_view_destroy = r600_sampler_view_destroy;
- rctx->context.redefine_user_buffer = u_default_redefine_user_buffer;
rctx->context.texture_barrier = r600_texture_barrier;
rctx->context.create_stream_output_target = r600_create_so_target;
rctx->context.stream_output_target_destroy = r600_so_target_destroy;
db_shader_control = S_02880C_Z_ORDER(V_02880C_EARLY_Z_THEN_LATE_Z);
for (i = 0; i < rshader->ninput; i++) {
ninterp++;
+ /* XXX: Flat shading hangs the GPU */
+ if (rshader->input[i].interpolate == TGSI_INTERPOLATE_CONSTANT ||
+ (rshader->input[i].interpolate == TGSI_INTERPOLATE_COLOR &&
+ rctx->rasterizer->flatshade))
+ have_linear = TRUE;
if (rshader->input[i].interpolate == TGSI_INTERPOLATE_LINEAR)
have_linear = TRUE;
if (rshader->input[i].interpolate == TGSI_INTERPOLATE_PERSPECTIVE)
for (i = 0; i < ps->ninput; i++) {
tmp = 0;
- if (ps->input[i].name == TGSI_SEMANTIC_COLOR ||
- ps->input[i].name == TGSI_SEMANTIC_BCOLOR ||
- ps->input[i].name == TGSI_SEMANTIC_POSITION) {
+#if 0
+ /* XXX: Flat shading hangs the GPU */
+ if (ps->input[i].name == TGSI_SEMANTIC_POSITION ||
+ ps->input[i].interpolate == TGSI_INTERPOLATE_CONSTANT ||
+ (ps->input[i].interpolate == TGSI_INTERPOLATE_COLOR &&
+ rctx->rasterizer && rctx->rasterizer->flatshade)) {
tmp |= S_028644_FLAT_SHADE(1);
}
+#endif
if (ps->input[i].name == TGSI_SEMANTIC_GENERIC &&
rctx->sprite_coord_enable & (1 << ps->input[i].sid)) {
for (j = 0; j < vs->noutput; j++) {
if (ps->input[i].name == vs->output[j].name &&
ps->input[i].sid == vs->output[j].sid) {
- tmp |= S_028644_OFFSET(ps->input[i].sid);
+ tmp |= S_028644_OFFSET(vs->output[j].param_offset);
break;
}
}