radeonsi: port some of get_shader_param changes from r600g
[mesa.git] / src / gallium / drivers / radeonsi / r600_texture.c
index e6f72c88b058bdcd6b6809d9c4a45b61d22c8288..3f75adbdcef1e444409a969599eaee2d29133588 100644 (file)
@@ -42,7 +42,7 @@ static void r600_copy_to_staging_texture(struct pipe_context *ctx, struct r600_t
        struct pipe_transfer *transfer = (struct pipe_transfer*)rtransfer;
        struct pipe_resource *texture = transfer->resource;
 
-       ctx->resource_copy_region(ctx, rtransfer->staging_texture,
+       ctx->resource_copy_region(ctx, rtransfer->staging,
                                0, 0, 0, 0, texture, transfer->level,
                                &transfer->box);
 }
@@ -62,7 +62,7 @@ static void r600_copy_from_staging_texture(struct pipe_context *ctx, struct r600
        sbox.depth = 1;
        ctx->resource_copy_region(ctx, texture, transfer->level,
                                  transfer->box.x, transfer->box.y, transfer->box.z,
-                                 rtransfer->staging_texture,
+                                 rtransfer->staging,
                                  0, &sbox);
 }
 
@@ -73,10 +73,19 @@ static unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
               layer * rtex->surface.level[level].slice_size;
 }
 
-static int r600_init_surface(struct radeon_surface *surface,
+static int r600_init_surface(struct r600_screen *rscreen,
+                            struct radeon_surface *surface,
                             const struct pipe_resource *ptex,
-                            unsigned array_mode)
+                            unsigned array_mode,
+                            bool is_flushed_depth)
 {
+       const struct util_format_description *desc =
+               util_format_description(ptex->format);
+       bool is_depth, is_stencil;
+
+       is_depth = util_format_has_depth(desc);
+       is_stencil = util_format_has_stencil(desc);
+
        surface->npix_x = ptex->width0;
        surface->npix_y = ptex->height0;
        surface->npix_z = ptex->depth0;
@@ -85,11 +94,18 @@ static int r600_init_surface(struct radeon_surface *surface,
        surface->blk_d = 1;
        surface->array_size = 1;
        surface->last_level = ptex->last_level;
-       surface->bpe = util_format_get_blocksize(ptex->format);
-       /* align byte per element on dword */
-       if (surface->bpe == 3) {
-               surface->bpe = 4;
+
+       if (!is_flushed_depth &&
+           ptex->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT) {
+               surface->bpe = 4; /* stencil is allocated separately on evergreen */
+       } else {
+               surface->bpe = util_format_get_blocksize(ptex->format);
+               /* align byte per element on dword */
+               if (surface->bpe == 3) {
+                       surface->bpe = 4;
+               }
        }
+
        surface->nsamples = 1;
        surface->flags = 0;
        switch (array_mode) {
@@ -136,11 +152,16 @@ static int r600_init_surface(struct radeon_surface *surface,
        if (ptex->bind & PIPE_BIND_SCANOUT) {
                surface->flags |= RADEON_SURF_SCANOUT;
        }
-       if (util_format_is_depth_and_stencil(ptex->format)) {
+
+       if ((ptex->bind & PIPE_BIND_DEPTH_STENCIL) &&
+           !is_flushed_depth && is_depth) {
                surface->flags |= RADEON_SURF_ZBUFFER;
-               surface->flags |= RADEON_SURF_SBUFFER;
-       }
 
+               if (is_stencil) {
+                       surface->flags |= RADEON_SURF_SBUFFER |
+                               RADEON_SURF_HAS_SBUFFER_MIPTREE;
+               }
+       }
        return 0;
 }
 
@@ -152,11 +173,6 @@ static int r600_setup_surface(struct pipe_screen *screen,
        struct r600_screen *rscreen = (struct r600_screen*)screen;
        int r;
 
-       if (util_format_is_depth_or_stencil(rtex->real_format)) {
-               rtex->surface.flags |= RADEON_SURF_ZBUFFER;
-               rtex->surface.flags |= RADEON_SURF_SBUFFER;
-       }
-
        r = rscreen->ws->surface_init(rscreen->ws, &rtex->surface);
        if (r) {
                return r;
@@ -169,53 +185,13 @@ static int r600_setup_surface(struct pipe_screen *screen,
                rtex->surface.level[0].pitch_bytes = pitch_in_bytes_override;
                rtex->surface.level[0].slice_size = pitch_in_bytes_override * rtex->surface.level[0].nblk_y;
                if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
-                       rtex->surface.stencil_offset = rtex->surface.level[0].slice_size;
+                       rtex->surface.stencil_offset =
+                       rtex->surface.stencil_level[0].offset = rtex->surface.level[0].slice_size;
                }
        }
        return 0;
 }
 
-/* Figure out whether u_blitter will fallback to a transfer operation.
- * If so, don't use a staging resource.
- */
-static boolean permit_hardware_blit(struct pipe_screen *screen,
-                                       const struct pipe_resource *res)
-{
-       unsigned bind;
-
-       if (util_format_is_depth_or_stencil(res->format))
-               bind = PIPE_BIND_DEPTH_STENCIL;
-       else
-               bind = PIPE_BIND_RENDER_TARGET;
-
-       /* hackaround for S3TC */
-       if (util_format_is_compressed(res->format))
-               return TRUE;
-
-       if (!screen->is_format_supported(screen,
-                               res->format,
-                               res->target,
-                               res->nr_samples,
-                                bind))
-               return FALSE;
-
-       if (!screen->is_format_supported(screen,
-                               res->format,
-                               res->target,
-                               res->nr_samples,
-                                PIPE_BIND_SAMPLER_VIEW))
-               return FALSE;
-
-       switch (res->usage) {
-       case PIPE_USAGE_STREAM:
-       case PIPE_USAGE_STAGING:
-               return FALSE;
-
-       default:
-               return TRUE;
-       }
-}
-
 static boolean r600_texture_get_handle(struct pipe_screen* screen,
                                        struct pipe_resource *ptex,
                                        struct winsys_handle *whandle)
@@ -254,17 +230,22 @@ static void r600_texture_destroy(struct pipe_screen *screen,
        FREE(rtex);
 }
 
-static struct pipe_transfer* si_texture_get_transfer(struct pipe_context *ctx,
-                                                    struct pipe_resource *texture,
-                                                    unsigned level,
-                                                    unsigned usage,
-                                                    const struct pipe_box *box)
+static void *si_texture_transfer_map(struct pipe_context *ctx,
+                                    struct pipe_resource *texture,
+                                    unsigned level,
+                                    unsigned usage,
+                                    const struct pipe_box *box,
+                                    struct pipe_transfer **ptransfer)
 {
+       struct r600_context *rctx = (struct r600_context *)ctx;
        struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
        struct pipe_resource resource;
        struct r600_transfer *trans;
-       int r;
        boolean use_staging_texture = FALSE;
+       struct radeon_winsys_cs_handle *buf;
+       enum pipe_format format = texture->format;
+       unsigned offset = 0;
+       char *map;
 
        /* We cannot map a tiled texture directly because the data is
         * in a different order, therefore we do detiling using a blit.
@@ -288,8 +269,7 @@ static struct pipe_transfer* si_texture_get_transfer(struct pipe_context *ctx,
                                        PIPE_TRANSFER_UNSYNCHRONIZED)))
                use_staging_texture = TRUE;
 
-       if (!permit_hardware_blit(ctx->screen, texture) ||
-               (texture->flags & R600_RESOURCE_FLAG_TRANSFER))
+       if (texture->flags & R600_RESOURCE_FLAG_TRANSFER)
                use_staging_texture = FALSE;
 
        if (use_staging_texture && (usage & PIPE_TRANSFER_MAP_DIRECTLY))
@@ -302,21 +282,26 @@ static struct pipe_transfer* si_texture_get_transfer(struct pipe_context *ctx,
        trans->transfer.level = level;
        trans->transfer.usage = usage;
        trans->transfer.box = *box;
-       if (rtex->depth) {
+       if (rtex->is_depth) {
                /* XXX: only readback the rectangle which is being mapped?
                */
                /* XXX: when discard is true, no need to read back from depth texture
                */
-               r = r600_texture_depth_flush(ctx, texture, FALSE);
-               if (r < 0) {
+               struct r600_resource_texture *staging_depth;
+
+               if (!r600_init_flushed_depth_texture(ctx, texture, &staging_depth)) {
                        R600_ERR("failed to create temporary texture to hold untiled copy\n");
                        pipe_resource_reference(&trans->transfer.resource, NULL);
                        FREE(trans);
                        return NULL;
                }
-               trans->transfer.stride = rtex->flushed_depth_texture->surface.level[level].pitch_bytes;
-               trans->offset = r600_texture_get_offset(rtex->flushed_depth_texture, level, box->z);
-               return &trans->transfer;
+               si_blit_uncompress_depth(ctx, rtex, staging_depth,
+                                        level, level,
+                                        box->z, box->z + box->depth - 1);
+               trans->transfer.stride = staging_depth->surface.level[level].pitch_bytes;
+               trans->offset = r600_texture_get_offset(staging_depth, level, box->z);
+
+               trans->staging = &staging_depth->resource.b.b;
        } else if (use_staging_texture) {
                resource.target = PIPE_TEXTURE_2D;
                resource.format = texture->format;
@@ -340,81 +325,46 @@ static struct pipe_transfer* si_texture_get_transfer(struct pipe_context *ctx,
                        resource.bind |= PIPE_BIND_SAMPLER_VIEW;
                }
                /* Create the temporary texture. */
-               trans->staging_texture = ctx->screen->resource_create(ctx->screen, &resource);
-               if (trans->staging_texture == NULL) {
+               trans->staging = ctx->screen->resource_create(ctx->screen, &resource);
+               if (trans->staging == NULL) {
                        R600_ERR("failed to create temporary texture to hold untiled copy\n");
                        pipe_resource_reference(&trans->transfer.resource, NULL);
                        FREE(trans);
                        return NULL;
                }
 
-               trans->transfer.stride = ((struct r600_resource_texture *)trans->staging_texture)
+               trans->transfer.stride = ((struct r600_resource_texture *)trans->staging)
                                        ->surface.level[0].pitch_bytes;
                if (usage & PIPE_TRANSFER_READ) {
                        r600_copy_to_staging_texture(ctx, trans);
                        /* Always referenced in the blit. */
                        radeonsi_flush(ctx, NULL, 0);
                }
-               return &trans->transfer;
-       }
-       trans->transfer.stride = rtex->surface.level[level].pitch_bytes;
-       trans->transfer.layer_stride = rtex->surface.level[level].slice_size;
-       trans->offset = r600_texture_get_offset(rtex, level, box->z);
-       return &trans->transfer;
-}
-
-static void si_texture_transfer_destroy(struct pipe_context *ctx,
-                                       struct pipe_transfer *transfer)
-{
-       struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
-       struct pipe_resource *texture = transfer->resource;
-       struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
-
-       if (rtransfer->staging_texture) {
-               if (transfer->usage & PIPE_TRANSFER_WRITE) {
-                       r600_copy_from_staging_texture(ctx, rtransfer);
-               }
-               pipe_resource_reference(&rtransfer->staging_texture, NULL);
-       }
-
-       if (rtex->depth && !rtex->is_flushing_texture) {
-               if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtex->flushed_depth_texture)
-                       r600_blit_push_depth(ctx, rtex);
+       } else {
+               trans->transfer.stride = rtex->surface.level[level].pitch_bytes;
+               trans->transfer.layer_stride = rtex->surface.level[level].slice_size;
+               trans->offset = r600_texture_get_offset(rtex, level, box->z);
        }
 
-       pipe_resource_reference(&transfer->resource, NULL);
-       FREE(transfer);
-}
-
-static void* si_texture_transfer_map(struct pipe_context *ctx,
-                                    struct pipe_transfer* transfer)
-{
-       struct r600_context *rctx = (struct r600_context *)ctx;
-       struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
-       struct radeon_winsys_cs_handle *buf;
-       enum pipe_format format = transfer->resource->format;
-       unsigned offset = 0;
-       char *map;
-
-       if (rtransfer->staging_texture) {
-               buf = si_resource(rtransfer->staging_texture)->cs_buf;
+       if (trans->staging) {
+               buf = si_resource(trans->staging)->cs_buf;
        } else {
-               struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource;
-
-               if (rtex->flushed_depth_texture)
-                       buf = rtex->flushed_depth_texture->resource.cs_buf;
-               else
-                       buf = si_resource(transfer->resource)->cs_buf;
-
-               offset = rtransfer->offset +
-                       transfer->box.y / util_format_get_blockheight(format) * transfer->stride +
-                       transfer->box.x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
+               buf = si_resource(trans->transfer.resource)->cs_buf;
        }
 
-       if (!(map = rctx->ws->buffer_map(buf, rctx->cs, transfer->usage))) {
+       if (rtex->is_depth || !trans->staging)
+               offset = trans->offset +
+                       box->y / util_format_get_blockheight(format) * trans->transfer.stride +
+                       box->x / util_format_get_blockwidth(format) * util_format_get_blocksize(format);
+
+       if (!(map = rctx->ws->buffer_map(buf, rctx->cs, usage))) {
+               pipe_resource_reference(&trans->staging, NULL);
+               pipe_resource_reference(&trans->transfer.resource, NULL);
+               FREE(trans);
                return NULL;
        }
 
+       *ptransfer = &trans->transfer;
        return map + offset;
 }
 
@@ -424,33 +374,46 @@ static void si_texture_transfer_unmap(struct pipe_context *ctx,
        struct r600_transfer *rtransfer = (struct r600_transfer*)transfer;
        struct r600_context *rctx = (struct r600_context*)ctx;
        struct radeon_winsys_cs_handle *buf;
+       struct pipe_resource *texture = transfer->resource;
+       struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
 
-       if (rtransfer->staging_texture) {
-               buf = si_resource(rtransfer->staging_texture)->cs_buf;
+       if (rtransfer->staging) {
+               buf = si_resource(rtransfer->staging)->cs_buf;
        } else {
-               struct r600_resource_texture *rtex = (struct r600_resource_texture*)transfer->resource;
+               buf = si_resource(transfer->resource)->cs_buf;
+       }
+       rctx->ws->buffer_unmap(buf);
 
-               if (rtex->flushed_depth_texture) {
-                       buf = rtex->flushed_depth_texture->resource.cs_buf;
+       if ((transfer->usage & PIPE_TRANSFER_WRITE) && rtransfer->staging) {
+               if (rtex->is_depth) {
+                       ctx->resource_copy_region(ctx, texture, transfer->level,
+                                                 transfer->box.x, transfer->box.y, transfer->box.z,
+                                                 &si_resource(rtransfer->staging)->b.b, transfer->level,
+                                                 &transfer->box);
                } else {
-                       buf = si_resource(transfer->resource)->cs_buf;
+                       r600_copy_from_staging_texture(ctx, rtransfer);
                }
        }
-       rctx->ws->buffer_unmap(buf);
+
+       if (rtransfer->staging)
+               pipe_resource_reference((struct pipe_resource**)&rtransfer->staging, NULL);
+
+       pipe_resource_reference(&transfer->resource, NULL);
+       FREE(transfer);
 }
 
 static const struct u_resource_vtbl r600_texture_vtbl =
 {
        r600_texture_get_handle,        /* get_handle */
        r600_texture_destroy,           /* resource_destroy */
-       si_texture_get_transfer,        /* get_transfer */
-       si_texture_transfer_destroy,    /* transfer_destroy */
        si_texture_transfer_map,        /* transfer_map */
        u_default_transfer_flush_region,/* transfer_flush_region */
        si_texture_transfer_unmap,      /* transfer_unmap */
        NULL    /* transfer_inline_write */
 };
 
+DEBUG_GET_ONCE_BOOL_OPTION(print_texdepth, "RADEON_PRINT_TEXDEPTH", FALSE);
+
 static struct r600_resource_texture *
 r600_texture_create_object(struct pipe_screen *screen,
                           const struct pipe_resource *base,
@@ -478,9 +441,8 @@ r600_texture_create_object(struct pipe_screen *screen,
        rtex->pitch_override = pitch_in_bytes_override;
        rtex->real_format = base->format;
 
-       /* only mark depth textures the HW can hit as depth textures */
-       if (util_format_is_depth_or_stencil(rtex->real_format) && permit_hardware_blit(screen, base))
-               rtex->depth = 1;
+       /* don't include stencil-only formats which we don't support for rendering */
+       rtex->is_depth = util_format_has_depth(util_format_description(rtex->resource.b.b.format));
 
        rtex->surface = *surface;
        r = r600_setup_surface(screen, rtex, array_mode, pitch_in_bytes_override);
@@ -495,7 +457,7 @@ r600_texture_create_object(struct pipe_screen *screen,
                unsigned size = rtex->surface.bo_size;
 
                base_align = rtex->surface.bo_alignment;
-               if (!si_init_resource(rscreen, resource, size, base_align, base->bind, base->usage)) {
+               if (!si_init_resource(rscreen, resource, size, base_align, FALSE, base->usage)) {
                        FREE(rtex);
                        return NULL;
                }
@@ -505,6 +467,51 @@ r600_texture_create_object(struct pipe_screen *screen,
                resource->domains = RADEON_DOMAIN_GTT | RADEON_DOMAIN_VRAM;
        }
 
+       if (debug_get_option_print_texdepth() && rtex->is_depth) {
+               printf("Texture: npix_x=%u, npix_y=%u, npix_z=%u, blk_w=%u, "
+                      "blk_h=%u, blk_d=%u, array_size=%u, last_level=%u, "
+                      "bpe=%u, nsamples=%u, flags=%u\n",
+                      rtex->surface.npix_x, rtex->surface.npix_y,
+                      rtex->surface.npix_z, rtex->surface.blk_w,
+                      rtex->surface.blk_h, rtex->surface.blk_d,
+                      rtex->surface.array_size, rtex->surface.last_level,
+                      rtex->surface.bpe, rtex->surface.nsamples,
+                      rtex->surface.flags);
+               if (rtex->surface.flags & RADEON_SURF_ZBUFFER) {
+                       for (int i = 0; i <= rtex->surface.last_level; i++) {
+                               printf("  Z %i: offset=%llu, slice_size=%llu, npix_x=%u, "
+                                      "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
+                                      "nblk_z=%u, pitch_bytes=%u, mode=%u\n",
+                                      i, rtex->surface.level[i].offset,
+                                      rtex->surface.level[i].slice_size,
+                                      rtex->surface.level[i].npix_x,
+                                      rtex->surface.level[i].npix_y,
+                                      rtex->surface.level[i].npix_z,
+                                      rtex->surface.level[i].nblk_x,
+                                      rtex->surface.level[i].nblk_y,
+                                      rtex->surface.level[i].nblk_z,
+                                      rtex->surface.level[i].pitch_bytes,
+                                      rtex->surface.level[i].mode);
+                       }
+               }
+               if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
+                       for (int i = 0; i <= rtex->surface.last_level; i++) {
+                               printf("  S %i: offset=%llu, slice_size=%llu, npix_x=%u, "
+                                      "npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
+                                      "nblk_z=%u, pitch_bytes=%u, mode=%u\n",
+                                      i, rtex->surface.stencil_level[i].offset,
+                                      rtex->surface.stencil_level[i].slice_size,
+                                      rtex->surface.stencil_level[i].npix_x,
+                                      rtex->surface.stencil_level[i].npix_y,
+                                      rtex->surface.stencil_level[i].npix_z,
+                                      rtex->surface.stencil_level[i].nblk_x,
+                                      rtex->surface.stencil_level[i].nblk_y,
+                                      rtex->surface.stencil_level[i].nblk_z,
+                                      rtex->surface.stencil_level[i].pitch_bytes,
+                                      rtex->surface.stencil_level[i].mode);
+                       }
+               }
+       }
        return rtex;
 }
 
@@ -516,16 +523,13 @@ struct pipe_resource *si_texture_create(struct pipe_screen *screen,
        unsigned array_mode = V_009910_ARRAY_LINEAR_ALIGNED;
        int r;
 
-#if 0
        if (!(templ->flags & R600_RESOURCE_FLAG_TRANSFER) &&
            !(templ->bind & PIPE_BIND_SCANOUT)) {
-               if (permit_hardware_blit(screen, templ)) {
-                       array_mode = V_009910_ARRAY_2D_TILED_THIN1;
-               }
+               array_mode = V_009910_ARRAY_1D_TILED_THIN1;
        }
-#endif
 
-       r = r600_init_surface(&surface, templ, array_mode);
+       r = r600_init_surface(rscreen, &surface, templ, array_mode,
+                             templ->flags & R600_RESOURCE_FLAG_FLUSHED_DEPTH);
        if (r) {
                return NULL;
        }
@@ -556,7 +560,6 @@ static struct pipe_surface *r600_create_surface(struct pipe_context *pipe,
        surface->base.format = surf_tmpl->format;
        surface->base.width = rtex->surface.level[level].npix_x;
        surface->base.height = rtex->surface.level[level].npix_y;
-       surface->base.usage = surf_tmpl->usage;
        surface->base.texture = texture;
        surface->base.u.tex.first_layer = surf_tmpl->u.tex.first_layer;
        surface->base.u.tex.last_layer = surf_tmpl->u.tex.last_layer;
@@ -606,7 +609,7 @@ struct pipe_resource *si_texture_from_handle(struct pipe_screen *screen,
        else
                array_mode = V_009910_ARRAY_LINEAR_ALIGNED;
 
-       r = r600_init_surface(&surface, templ, array_mode);
+       r = r600_init_surface(rscreen, &surface, templ, array_mode, false);
        if (r) {
                return NULL;
        }
@@ -614,14 +617,17 @@ struct pipe_resource *si_texture_from_handle(struct pipe_screen *screen,
                                                                  stride, 0, buf, FALSE, &surface);
 }
 
-int r600_texture_depth_flush(struct pipe_context *ctx,
-                            struct pipe_resource *texture, boolean just_create)
+bool r600_init_flushed_depth_texture(struct pipe_context *ctx,
+                                    struct pipe_resource *texture,
+                                    struct r600_resource_texture **staging)
 {
        struct r600_resource_texture *rtex = (struct r600_resource_texture*)texture;
        struct pipe_resource resource;
+       struct r600_resource_texture **flushed_depth_texture = staging ?
+                       staging : &rtex->flushed_depth_texture;
 
-       if (rtex->flushed_depth_texture)
-               goto out;
+       if (!staging && rtex->flushed_depth_texture)
+               return true; /* it's ready */
 
        resource.target = texture->target;
        resource.format = texture->format;
@@ -631,25 +637,23 @@ int r600_texture_depth_flush(struct pipe_context *ctx,
        resource.array_size = texture->array_size;
        resource.last_level = texture->last_level;
        resource.nr_samples = texture->nr_samples;
-       resource.usage = PIPE_USAGE_DYNAMIC;
-       resource.bind = texture->bind | PIPE_BIND_DEPTH_STENCIL;
-       resource.flags = R600_RESOURCE_FLAG_TRANSFER | texture->flags;
-
-       rtex->flushed_depth_texture = (struct r600_resource_texture *)ctx->screen->resource_create(ctx->screen, &resource);
-       if (rtex->flushed_depth_texture == NULL) {
-               R600_ERR("failed to create temporary texture to hold untiled copy\n");
-               return -ENOMEM;
-       }
+       resource.usage = staging ? PIPE_USAGE_DYNAMIC : PIPE_USAGE_DEFAULT;
+       resource.bind = texture->bind & ~PIPE_BIND_DEPTH_STENCIL;
+       resource.flags = texture->flags | R600_RESOURCE_FLAG_FLUSHED_DEPTH;
 
-       ((struct r600_resource_texture *)rtex->flushed_depth_texture)->is_flushing_texture = TRUE;
-out:
-       if (just_create)
-               return 0;
+       if (staging)
+               resource.flags |= R600_RESOURCE_FLAG_TRANSFER;
+       else
+               rtex->dirty_db_mask = (1 << (resource.last_level+1)) - 1;
 
-       /* XXX: only do this if the depth texture has actually changed:
-        */
-       si_blit_uncompress_depth(ctx, rtex);
-       return 0;
+       *flushed_depth_texture = (struct r600_resource_texture *)ctx->screen->resource_create(ctx->screen, &resource);
+       if (*flushed_depth_texture == NULL) {
+               R600_ERR("failed to create temporary texture to hold flushed depth\n");
+               return false;
+       }
+
+       (*flushed_depth_texture)->is_flushing_texture = TRUE;
+       return true;
 }
 
 void si_init_surface_functions(struct r600_context *r600)