gallium: add condition parameter to render_condition
[mesa.git] / src / gallium / drivers / radeonsi / radeonsi_pipe.h
index 733afd9b4f09e88a1cd76d636266690cea2efa58..90d67e28d21047110e3cc6ec8a3e86efc0c4009b 100644 (file)
 #include "r600_resource.h"
 #include "sid.h"
 
-#define R600_MAX_CONST_BUFFERS 1
-#define R600_MAX_CONST_BUFFER_SIZE 4096
-
 #ifdef PIPE_ARCH_BIG_ENDIAN
 #define R600_BIG_ENDIAN 1
 #else
 #define R600_BIG_ENDIAN 0
 #endif
 
-enum r600_atom_flags {
-       /* When set, atoms are added at the beginning of the dirty list
-        * instead of the end. */
-       EMIT_EARLY = (1 << 0)
-};
-
-/* This encapsulates a state or an operation which can emitted into the GPU
- * command stream. It's not limited to states only, it can be used for anything
- * that wants to write commands into the CS (e.g. cache flushes). */
-struct r600_atom {
-       void (*emit)(struct r600_context *ctx, struct r600_atom *state);
+#define R600_TRACE_CS 0
+#define R600_TRACE_CS_DWORDS           6
 
-       unsigned                num_dw;
-       enum r600_atom_flags    flags;
-       bool                    dirty;
-
-       struct list_head        head;
-};
-
-struct r600_atom_surface_sync {
-       struct r600_atom atom;
-       unsigned flush_flags; /* CP_COHER_CNTL */
-};
-
-enum r600_pipe_state_id {
-       R600_PIPE_STATE_BLEND = 0,
-       R600_PIPE_STATE_BLEND_COLOR,
-       R600_PIPE_STATE_CONFIG,
-       R600_PIPE_STATE_SEAMLESS_CUBEMAP,
-       R600_PIPE_STATE_CLIP,
-       R600_PIPE_STATE_SCISSOR,
-       R600_PIPE_STATE_VIEWPORT,
-       R600_PIPE_STATE_RASTERIZER,
-       R600_PIPE_STATE_VGT,
-       R600_PIPE_STATE_FRAMEBUFFER,
-       R600_PIPE_STATE_DSA,
-       R600_PIPE_STATE_STENCIL_REF,
-       R600_PIPE_STATE_PS_SHADER,
-       R600_PIPE_STATE_VS_SHADER,
-       R600_PIPE_STATE_CONSTANT,
-       R600_PIPE_STATE_SAMPLER,
-       R600_PIPE_STATE_RESOURCE,
-       R600_PIPE_STATE_POLYGON_OFFSET,
-       R600_PIPE_NSTATES
-};
+struct si_pipe_compute;
 
 struct r600_pipe_fences {
-       struct r600_resource            *bo;
+       struct si_resource              *bo;
        unsigned                        *data;
        unsigned                        next_index;
        /* linked list of preallocated blocks */
@@ -116,93 +72,36 @@ struct r600_screen {
        struct r600_tiling_info         tiling_info;
        struct util_slab_mempool        pool_buffers;
        struct r600_pipe_fences         fences;
+#if R600_TRACE_CS
+       struct si_resource              *trace_bo;
+       uint32_t                        *trace_ptr;
+       unsigned                        cs_count;
+#endif
 };
 
 struct si_pipe_sampler_view {
        struct pipe_sampler_view        base;
+       struct si_resource              *resource;
        uint32_t                        state[8];
 };
 
 struct si_pipe_sampler_state {
        uint32_t                        val[4];
+       uint32_t                        border_color[4];
 };
 
-struct r600_pipe_rasterizer {
-       struct r600_pipe_state          rstate;
-       boolean                         flatshade;
-       unsigned                        sprite_coord_enable;
-       unsigned                        pa_sc_line_stipple;
-       unsigned                        pa_su_sc_mode_cntl;
-       unsigned                        pa_cl_clip_cntl;
-       unsigned                        pa_cl_vs_out_cntl;
-       float                           offset_units;
-       float                           offset_scale;
-};
-
-struct r600_pipe_blend {
-       struct r600_pipe_state          rstate;
-       unsigned                        cb_target_mask;
-       unsigned                        cb_color_control;
-};
-
-struct r600_pipe_dsa {
-       struct r600_pipe_state          rstate;
-       unsigned                        alpha_ref;
-       unsigned                        db_render_override;
-       unsigned                        db_render_control;
-       ubyte                           valuemask[2];
-       ubyte                           writemask[2];
-};
-
-struct r600_vertex_element
-{
-       unsigned                        count;
-       struct pipe_vertex_element      elements[PIPE_MAX_ATTRIBS];
-};
-
-struct r600_shader_io {
-       unsigned                name;
-       unsigned                gpr;
-       unsigned                done;
-       int                     sid;
-       unsigned                param_offset;
-       unsigned                interpolate;
-       boolean                 centroid;
-};
-
-struct r600_shader {
-       unsigned                ninput;
-       unsigned                noutput;
-       struct r600_shader_io   input[32];
-       struct r600_shader_io   output[32];
-       boolean                 uses_kill;
-       boolean                 fs_write_all;
-       unsigned                nr_cbufs;
-};
-
-struct si_pipe_shader {
-       struct r600_shader              shader;
-       struct r600_pipe_state          rstate;
-       struct r600_resource            *bo;
-       struct r600_vertex_element      vertex_elements;
-       struct tgsi_token               *tokens;
-       unsigned                        num_sgprs;
-       unsigned                        num_vgprs;
-       unsigned                        spi_ps_input_ena;
-       unsigned        sprite_coord_enable;
-       struct pipe_stream_output_info  so;
-       unsigned                        so_strides[4];
+struct si_cs_shader_state {
+       struct si_pipe_compute          *program;
 };
 
 /* needed for blitter save */
 #define NUM_TEX_UNITS 16
 
 struct r600_textures_info {
-       struct r600_pipe_state          views_state;
-       struct r600_pipe_state          samplers_state;
        struct si_pipe_sampler_view     *views[NUM_TEX_UNITS];
        struct si_pipe_sampler_state    *samplers[NUM_TEX_UNITS];
        unsigned                        n_views;
+       uint32_t                        depth_texture_mask; /* which textures are depth */
        unsigned                        n_samplers;
        bool                            samplers_dirty;
        bool                            is_array_sampler[NUM_TEX_UNITS];
@@ -211,7 +110,7 @@ struct r600_textures_info {
 struct r600_fence {
        struct pipe_reference           reference;
        unsigned                        index; /* in the shared bo */
-       struct r600_resource            *sleep_bo;
+       struct si_resource            *sleep_bo;
        struct list_head                head;
 };
 
@@ -225,11 +124,11 @@ struct r600_fence_block {
 #define R600_CONSTANT_ARRAY_SIZE 256
 #define R600_RESOURCE_ARRAY_SIZE 160
 
-struct r600_stencil_ref
+struct r600_constbuf_state
 {
-       ubyte ref_value[2];
-       ubyte valuemask[2];
-       ubyte writemask[2];
+       struct pipe_constant_buffer     cb[2];
+       uint32_t                        enabled_mask;
+       uint32_t                        dirty_mask;
 };
 
 struct r600_context {
@@ -237,68 +136,46 @@ struct r600_context {
        struct blitter_context          *blitter;
        enum radeon_family              family;
        enum chip_class                 chip_class;
-       void                            *custom_dsa_flush;
+       void                            *custom_dsa_flush_depth_stencil;
+       void                            *custom_dsa_flush_depth;
+       void                            *custom_dsa_flush_stencil;
+       void                            *custom_dsa_flush_inplace;
        struct r600_screen              *screen;
        struct radeon_winsys            *ws;
-       struct r600_pipe_state          *states[R600_PIPE_NSTATES];
-       struct r600_vertex_element      *vertex_elements;
+       struct si_vertex_element        *vertex_elements;
        struct pipe_framebuffer_state   framebuffer;
-       unsigned                        cb_target_mask;
-       unsigned                        cb_color_control;
        unsigned                        pa_sc_line_stipple;
        unsigned                        pa_su_sc_mode_cntl;
-       unsigned                        pa_cl_clip_cntl;
-       unsigned                        pa_cl_vs_out_cntl;
        /* for saving when using blitter */
        struct pipe_stencil_ref         stencil_ref;
-       struct pipe_viewport_state      viewport;
-       struct pipe_clip_state          clip;
-       struct r600_pipe_state          config;
-       struct si_pipe_shader   *ps_shader;
-       struct si_pipe_shader   *vs_shader;
-       struct r600_pipe_state          vs_const_buffer;
-       struct r600_pipe_state          vs_user_data;
-       struct r600_pipe_state          ps_const_buffer;
-       struct r600_pipe_rasterizer     *rasterizer;
-       struct r600_pipe_state          vgt;
-       struct r600_pipe_state          spi;
+       struct si_pipe_shader_selector  *ps_shader;
+       struct si_pipe_shader_selector  *vs_shader;
+       struct si_cs_shader_state       cs_shader_state;
        struct pipe_query               *current_render_cond;
        unsigned                        current_render_cond_mode;
+       boolean                         current_render_cond_cond;
        struct pipe_query               *saved_render_cond;
        unsigned                        saved_render_cond_mode;
+       boolean                         saved_render_cond_cond;
        /* shader information */
        unsigned                        sprite_coord_enable;
-       boolean                         export_16bpc;
-       unsigned                        alpha_ref;
-       boolean                         alpha_ref_dirty;
-       unsigned                        nr_cbufs;
+       unsigned                        export_16bpc;
+       struct r600_constbuf_state      constbuf_state[PIPE_SHADER_TYPES];
        struct r600_textures_info       vs_samplers;
        struct r600_textures_info       ps_samplers;
-       boolean                         shader_dirty;
+       struct si_resource              *border_color_table;
+       unsigned                        border_color_offset;
 
        struct u_upload_mgr             *uploader;
        struct util_slab_mempool        pool_transfers;
-       boolean                         have_depth_texture, have_depth_fb;
 
        unsigned default_ps_gprs, default_vs_gprs;
 
-       /* States based on r600_state. */
-       struct list_head                dirty_states;
-       struct r600_atom_surface_sync   atom_surface_sync;
-       struct r600_atom                atom_r6xx_flush_and_inv;
-
        /* Below are variables from the old r600_context.
         */
        struct radeon_winsys_cs *cs;
 
-       struct r600_range       *range;
-       unsigned                nblocks;
-       struct r600_block       **blocks;
-       struct list_head        dirty;
-       struct list_head        enable_list;
        unsigned                pm4_dirty_cdwords;
-       unsigned                ctx_pm4_ndwords;
-       unsigned                init_dwords;
 
        /* The list of active queries. Only one query of each type can be active. */
        struct list_head        active_query_list;
@@ -323,62 +200,32 @@ struct r600_context {
        struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
        unsigned                nr_vertex_buffers;
 
+       /* With rasterizer discard, there doesn't have to be a pixel shader.
+        * In that case, we bind this one: */
+       struct si_pipe_shader   *dummy_pixel_shader;
+
        /* SI state handling */
        union si_state  queued;
        union si_state  emitted;
 };
 
-static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
-{
-       atom->emit(rctx, atom);
-       atom->dirty = false;
-       if (atom->head.next && atom->head.prev)
-               LIST_DELINIT(&atom->head);
-}
-
-static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *state)
-{
-       if (!state->dirty) {
-               if (state->flags & EMIT_EARLY) {
-                       LIST_ADD(&state->head, &rctx->dirty_states);
-               } else {
-                       LIST_ADDTAIL(&state->head, &rctx->dirty_states);
-               }
-               state->dirty = true;
-       }
-}
-
-/* evergreen_state.c */
-void cayman_init_state_functions(struct r600_context *rctx);
-void si_init_config(struct r600_context *rctx);
-void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *shader);
-void si_pipe_shader_vs(struct pipe_context *ctx, struct si_pipe_shader *shader);
-void si_update_spi_map(struct r600_context *rctx);
-void *cayman_create_db_flush_dsa(struct r600_context *rctx);
-void cayman_polygon_offset_update(struct r600_context *rctx);
-uint32_t si_translate_vertexformat(struct pipe_screen *screen,
-                                  enum pipe_format format,
-                                  const struct util_format_description *desc,
-                                  int first_non_void);
-boolean si_is_format_supported(struct pipe_screen *screen,
-                              enum pipe_format format,
-                              enum pipe_texture_target target,
-                              unsigned sample_count,
-                              unsigned usage);
-
 /* r600_blit.c */
-void r600_init_blit_functions(struct r600_context *rctx);
-void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
-void r600_blit_push_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
-void r600_flush_depth_textures(struct r600_context *rctx);
+void si_init_blit_functions(struct r600_context *rctx);
+void si_blit_uncompress_depth(struct pipe_context *ctx,
+               struct r600_resource_texture *texture,
+               struct r600_resource_texture *staging,
+               unsigned first_level, unsigned last_level,
+               unsigned first_layer, unsigned last_layer);
+void si_flush_depth_textures(struct r600_context *rctx,
+                            struct r600_textures_info *textures);
 
 /* r600_buffer.c */
-bool r600_init_resource(struct r600_screen *rscreen,
-                       struct r600_resource *res,
-                       unsigned size, unsigned alignment,
-                       unsigned bind, unsigned usage);
-struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
-                                        const struct pipe_resource *templ);
+bool si_init_resource(struct r600_screen *rscreen,
+                     struct si_resource *res,
+                     unsigned size, unsigned alignment,
+                     boolean use_reusable_pool, unsigned usage);
+struct pipe_resource *si_buffer_create(struct pipe_screen *screen,
+                                      const struct pipe_resource *templ);
 void r600_upload_index_buffer(struct r600_context *rctx,
                              struct pipe_index_buffer *ib, unsigned count);
 
@@ -386,6 +233,7 @@ void r600_upload_index_buffer(struct r600_context *rctx,
 /* r600_pipe.c */
 void radeonsi_flush(struct pipe_context *ctx, struct pipe_fence_handle **fence,
                    unsigned flags);
+const char *r600_get_llvm_processor_name(enum radeon_family family);
 
 /* r600_query.c */
 void r600_init_query_functions(struct r600_context *rctx);
@@ -393,63 +241,32 @@ void r600_init_query_functions(struct r600_context *rctx);
 /* r600_resource.c */
 void r600_init_context_resource_functions(struct r600_context *r600);
 
-/* radeonsi_shader.c */
-int si_pipe_shader_create(struct pipe_context *ctx, struct si_pipe_shader *shader);
-void si_pipe_shader_destroy(struct pipe_context *ctx, struct si_pipe_shader *shader);
-
 /* r600_texture.c */
 void r600_init_screen_texture_functions(struct pipe_screen *screen);
-void r600_init_surface_functions(struct r600_context *r600);
-unsigned r600_texture_get_offset(struct r600_resource_texture *rtex,
-                                       unsigned level, unsigned layer);
+void si_init_surface_functions(struct r600_context *r600);
 
 /* r600_translate.c */
 void r600_translate_index_buffer(struct r600_context *r600,
                                 struct pipe_index_buffer *ib,
                                 unsigned count);
 
-/* r600_state_common.c */
-void r600_init_common_atoms(struct r600_context *rctx);
-unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
-void r600_texture_barrier(struct pipe_context *ctx);
-void r600_set_index_buffer(struct pipe_context *ctx,
-                          const struct pipe_index_buffer *ib);
-void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
-                            const struct pipe_vertex_buffer *buffers);
-void *si_create_vertex_elements(struct pipe_context *ctx,
-                               unsigned count,
-                               const struct pipe_vertex_element *elements);
-void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
-void r600_bind_blend_state(struct pipe_context *ctx, void *state);
-void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
-void r600_bind_rs_state(struct pipe_context *ctx, void *state);
-void r600_delete_rs_state(struct pipe_context *ctx, void *state);
-void r600_sampler_view_destroy(struct pipe_context *ctx,
-                              struct pipe_sampler_view *state);
-void r600_delete_state(struct pipe_context *ctx, void *state);
-void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
-void *si_create_shader_state(struct pipe_context *ctx,
-                            const struct pipe_shader_state *state);
-void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
-void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
-void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
-void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
-void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
-                             struct pipe_constant_buffer *cb);
-struct pipe_stream_output_target *
-r600_create_so_target(struct pipe_context *ctx,
-                     struct pipe_resource *buffer,
-                     unsigned buffer_offset,
-                     unsigned buffer_size);
-void r600_so_target_destroy(struct pipe_context *ctx,
-                           struct pipe_stream_output_target *target);
-void r600_set_so_targets(struct pipe_context *ctx,
-                        unsigned num_targets,
-                        struct pipe_stream_output_target **targets,
-                        unsigned append_bitmask);
-void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
-                              const struct pipe_stencil_ref *state);
-void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
+#if R600_TRACE_CS
+void r600_trace_emit(struct r600_context *rctx);
+#endif
+
+/* radeonsi_compute.c */
+void si_init_compute_functions(struct r600_context *rctx);
+
+/* radeonsi_uvd.c */
+struct pipe_video_decoder *radeonsi_uvd_create_decoder(struct pipe_context *context,
+                                                      enum pipe_video_profile profile,
+                                                      enum pipe_video_entrypoint entrypoint,
+                                                      enum pipe_video_chroma_format chroma_format,
+                                                      unsigned width, unsigned height,
+                                                      unsigned max_references, bool expect_chunked_decode);
+
+struct pipe_video_buffer *radeonsi_video_buffer_create(struct pipe_context *pipe,
+                                                      const struct pipe_video_buffer *tmpl);
 
 /*
  * common helpers
@@ -497,7 +314,7 @@ static INLINE unsigned r600_pack_float_12p4(float x)
 static INLINE uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_resource *resource)
 {
        struct r600_screen *rscreen = (struct r600_screen*)screen;
-       struct r600_resource *rresource = (struct r600_resource*)resource;
+       struct si_resource *rresource = (struct si_resource*)resource;
 
        return rscreen->ws->buffer_get_virtual_address(rresource->cs_buf);
 }