#include "util/u_slab.h"
#include "r600.h"
#include "radeonsi_public.h"
+#include "radeonsi_pm4.h"
+#include "si_state.h"
#include "r600_resource.h"
#include "sid.h"
};
enum r600_pipe_state_id {
- R600_PIPE_STATE_BLEND = 0,
- R600_PIPE_STATE_BLEND_COLOR,
R600_PIPE_STATE_CONFIG,
R600_PIPE_STATE_SEAMLESS_CUBEMAP,
- R600_PIPE_STATE_CLIP,
- R600_PIPE_STATE_SCISSOR,
- R600_PIPE_STATE_VIEWPORT,
- R600_PIPE_STATE_RASTERIZER,
- R600_PIPE_STATE_VGT,
- R600_PIPE_STATE_FRAMEBUFFER,
- R600_PIPE_STATE_DSA,
- R600_PIPE_STATE_STENCIL_REF,
R600_PIPE_STATE_PS_SHADER,
R600_PIPE_STATE_VS_SHADER,
R600_PIPE_STATE_CONSTANT,
R600_PIPE_STATE_SAMPLER,
R600_PIPE_STATE_RESOURCE,
- R600_PIPE_STATE_POLYGON_OFFSET,
R600_PIPE_NSTATES
};
uint32_t val[4];
};
-struct r600_pipe_rasterizer {
- struct r600_pipe_state rstate;
- boolean flatshade;
- unsigned sprite_coord_enable;
- unsigned pa_sc_line_stipple;
- unsigned pa_su_sc_mode_cntl;
- unsigned pa_cl_clip_cntl;
- unsigned pa_cl_vs_out_cntl;
- float offset_units;
- float offset_scale;
-};
-
-struct r600_pipe_blend {
- struct r600_pipe_state rstate;
- unsigned cb_target_mask;
- unsigned cb_color_control;
-};
-
-struct r600_pipe_dsa {
- struct r600_pipe_state rstate;
- unsigned alpha_ref;
- unsigned db_render_override;
- unsigned db_render_control;
- ubyte valuemask[2];
- ubyte writemask[2];
-};
-
-struct r600_vertex_element
-{
- unsigned count;
- struct pipe_vertex_element elements[PIPE_MAX_ATTRIBS];
- unsigned fs_size;
- struct r600_pipe_state rstate;
- /* if offset is to big for fetch instructio we need to alterate
- * offset of vertex buffer, record here the offset need to add
- */
- unsigned vbuffer_need_offset;
- unsigned vbuffer_offset[PIPE_MAX_ATTRIBS];
-};
-
-struct r600_shader_io {
- unsigned name;
- unsigned gpr;
- unsigned done;
- int sid;
- unsigned param_offset;
- unsigned interpolate;
- boolean centroid;
-};
-
-struct r600_shader {
- unsigned ninput;
- unsigned noutput;
- struct r600_shader_io input[32];
- struct r600_shader_io output[32];
- boolean uses_kill;
- boolean fs_write_all;
- unsigned nr_cbufs;
-};
-
-struct si_pipe_shader {
- struct r600_shader shader;
- struct r600_pipe_state rstate;
- struct r600_resource *bo;
- struct r600_vertex_element vertex_elements;
- struct tgsi_token *tokens;
- unsigned num_sgprs;
- unsigned num_vgprs;
- unsigned spi_ps_input_ena;
- unsigned sprite_coord_enable;
- struct pipe_stream_output_info so;
- unsigned so_strides[4];
-};
-
/* needed for blitter save */
#define NUM_TEX_UNITS 16
struct r600_textures_info {
- struct r600_pipe_state views_state;
- struct r600_pipe_state samplers_state;
struct si_pipe_sampler_view *views[NUM_TEX_UNITS];
struct si_pipe_sampler_state *samplers[NUM_TEX_UNITS];
unsigned n_views;
#define R600_CONSTANT_ARRAY_SIZE 256
#define R600_RESOURCE_ARRAY_SIZE 160
-struct r600_stencil_ref
-{
- ubyte ref_value[2];
- ubyte valuemask[2];
- ubyte writemask[2];
-};
-
struct r600_context {
struct pipe_context context;
struct blitter_context *blitter;
struct r600_screen *screen;
struct radeon_winsys *ws;
struct r600_pipe_state *states[R600_PIPE_NSTATES];
- struct r600_vertex_element *vertex_elements;
+ struct si_vertex_element *vertex_elements;
struct pipe_framebuffer_state framebuffer;
- unsigned cb_target_mask;
- unsigned cb_color_control;
unsigned pa_sc_line_stipple;
unsigned pa_su_sc_mode_cntl;
unsigned pa_cl_clip_cntl;
unsigned pa_cl_vs_out_cntl;
/* for saving when using blitter */
struct pipe_stencil_ref stencil_ref;
- struct pipe_viewport_state viewport;
- struct pipe_clip_state clip;
struct r600_pipe_state config;
- struct si_pipe_shader *ps_shader;
- struct si_pipe_shader *vs_shader;
- struct r600_pipe_state vs_const_buffer;
- struct r600_pipe_state vs_user_data;
- struct r600_pipe_state ps_const_buffer;
- struct r600_pipe_rasterizer *rasterizer;
- struct r600_pipe_state vgt;
- struct r600_pipe_state spi;
+ struct si_pipe_shader *ps_shader;
+ struct si_pipe_shader *vs_shader;
struct pipe_query *current_render_cond;
unsigned current_render_cond_mode;
struct pipe_query *saved_render_cond;
boolean export_16bpc;
unsigned alpha_ref;
boolean alpha_ref_dirty;
- unsigned nr_cbufs;
struct r600_textures_info vs_samplers;
struct r600_textures_info ps_samplers;
boolean shader_dirty;
struct pipe_index_buffer index_buffer;
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
unsigned nr_vertex_buffers;
+
+ /* SI state handling */
+ union si_state queued;
+ union si_state emitted;
};
static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
/* evergreen_state.c */
void cayman_init_state_functions(struct r600_context *rctx);
-void si_init_config(struct r600_context *rctx);
-void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *shader);
-void si_pipe_shader_vs(struct pipe_context *ctx, struct si_pipe_shader *shader);
-void si_update_spi_map(struct r600_context *rctx);
-void *cayman_create_db_flush_dsa(struct r600_context *rctx);
-void cayman_polygon_offset_update(struct r600_context *rctx);
uint32_t si_translate_vertexformat(struct pipe_screen *screen,
enum pipe_format format,
const struct util_format_description *desc,
unsigned count,
const struct pipe_vertex_element *elements);
void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
-void r600_bind_blend_state(struct pipe_context *ctx, void *state);
void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
-void r600_bind_rs_state(struct pipe_context *ctx, void *state);
-void r600_delete_rs_state(struct pipe_context *ctx, void *state);
void r600_sampler_view_destroy(struct pipe_context *ctx,
struct pipe_sampler_view *state);
void r600_delete_state(struct pipe_context *ctx, void *state);
void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
-void *si_create_shader_state(struct pipe_context *ctx,
- const struct pipe_shader_state *state);
void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
-void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
- struct pipe_constant_buffer *cb);
struct pipe_stream_output_target *
r600_create_so_target(struct pipe_context *ctx,
struct pipe_resource *buffer,
unsigned num_targets,
struct pipe_stream_output_target **targets,
unsigned append_bitmask);
-void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
- const struct pipe_stencil_ref *state);
-void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
/*
* common helpers