radeonsi: move init state to new state handling
[mesa.git] / src / gallium / drivers / radeonsi / radeonsi_pipe.h
index ab30892d51a31238922f32d20332ff22c8e79717..ec2f79068779ed046bab9c7a3fac02a3baf16900 100644 (file)
 #include "util/u_slab.h"
 #include "r600.h"
 #include "radeonsi_public.h"
+#include "radeonsi_pm4.h"
+#include "si_state.h"
 #include "r600_resource.h"
+#include "sid.h"
 
 #define R600_MAX_CONST_BUFFERS 1
 #define R600_MAX_CONST_BUFFER_SIZE 4096
@@ -71,30 +74,8 @@ struct r600_atom_surface_sync {
        unsigned flush_flags; /* CP_COHER_CNTL */
 };
 
-enum r600_pipe_state_id {
-       R600_PIPE_STATE_BLEND = 0,
-       R600_PIPE_STATE_BLEND_COLOR,
-       R600_PIPE_STATE_CONFIG,
-       R600_PIPE_STATE_SEAMLESS_CUBEMAP,
-       R600_PIPE_STATE_CLIP,
-       R600_PIPE_STATE_SCISSOR,
-       R600_PIPE_STATE_VIEWPORT,
-       R600_PIPE_STATE_RASTERIZER,
-       R600_PIPE_STATE_VGT,
-       R600_PIPE_STATE_FRAMEBUFFER,
-       R600_PIPE_STATE_DSA,
-       R600_PIPE_STATE_STENCIL_REF,
-       R600_PIPE_STATE_PS_SHADER,
-       R600_PIPE_STATE_VS_SHADER,
-       R600_PIPE_STATE_CONSTANT,
-       R600_PIPE_STATE_SAMPLER,
-       R600_PIPE_STATE_RESOURCE,
-       R600_PIPE_STATE_POLYGON_OFFSET,
-       R600_PIPE_NSTATES
-};
-
 struct r600_pipe_fences {
-       struct r600_resource            *bo;
+       struct si_resource              *bo;
        unsigned                        *data;
        unsigned                        next_index;
        /* linked list of preallocated blocks */
@@ -113,11 +94,6 @@ struct r600_screen {
        struct r600_tiling_info         tiling_info;
        struct util_slab_mempool        pool_buffers;
        struct r600_pipe_fences         fences;
-
-       unsigned                        num_contexts;
-
-       /* for thread-safe write accessing to num_contexts */
-       pipe_mutex                      mutex_num_contexts;
 };
 
 struct si_pipe_sampler_view {
@@ -129,85 +105,10 @@ struct si_pipe_sampler_state {
        uint32_t                        val[4];
 };
 
-struct r600_pipe_rasterizer {
-       struct r600_pipe_state          rstate;
-       boolean                         flatshade;
-       unsigned                        sprite_coord_enable;
-       unsigned                        pa_sc_line_stipple;
-       unsigned                        pa_su_sc_mode_cntl;
-       unsigned                        pa_cl_clip_cntl;
-       unsigned                        pa_cl_vs_out_cntl;
-       float                           offset_units;
-       float                           offset_scale;
-};
-
-struct r600_pipe_blend {
-       struct r600_pipe_state          rstate;
-       unsigned                        cb_target_mask;
-       unsigned                        cb_color_control;
-};
-
-struct r600_pipe_dsa {
-       struct r600_pipe_state          rstate;
-       unsigned                        alpha_ref;
-       unsigned                        db_render_override;
-       unsigned                        db_render_control;
-       ubyte                           valuemask[2];
-       ubyte                           writemask[2];
-};
-
-struct r600_vertex_element
-{
-       unsigned                        count;
-       struct pipe_vertex_element      elements[PIPE_MAX_ATTRIBS];
-       unsigned                        fs_size;
-       struct r600_pipe_state          rstate;
-       /* if offset is to big for fetch instructio we need to alterate
-        * offset of vertex buffer, record here the offset need to add
-        */
-       unsigned                        vbuffer_need_offset;
-       unsigned                        vbuffer_offset[PIPE_MAX_ATTRIBS];
-};
-
-struct r600_shader_io {
-       unsigned                name;
-       unsigned                gpr;
-       unsigned                done;
-       int                     sid;
-       unsigned                interpolate;
-       boolean                 centroid;
-       unsigned                lds_pos; /* for evergreen */
-};
-
-struct r600_shader {
-       unsigned                ninput;
-       unsigned                noutput;
-       struct r600_shader_io   input[32];
-       struct r600_shader_io   output[32];
-       boolean                 uses_kill;
-       boolean                 fs_write_all;
-       unsigned                nr_cbufs;
-};
-
-struct si_pipe_shader {
-       struct r600_shader              shader;
-       struct r600_pipe_state          rstate;
-       struct r600_resource            *bo;
-       struct r600_vertex_element      vertex_elements;
-       struct tgsi_token               *tokens;
-       unsigned                        num_sgprs;
-       unsigned                        num_vgprs;
-       unsigned                        spi_ps_input_ena;
-       unsigned        sprite_coord_enable;
-       struct pipe_stream_output_info  so;
-       unsigned                        so_strides[4];
-};
-
 /* needed for blitter save */
 #define NUM_TEX_UNITS 16
 
 struct r600_textures_info {
-       struct r600_pipe_state          rstate;
        struct si_pipe_sampler_view     *views[NUM_TEX_UNITS];
        struct si_pipe_sampler_state    *samplers[NUM_TEX_UNITS];
        unsigned                        n_views;
@@ -219,7 +120,7 @@ struct r600_textures_info {
 struct r600_fence {
        struct pipe_reference           reference;
        unsigned                        index; /* in the shared bo */
-       struct r600_resource            *sleep_bo;
+       struct si_resource            *sleep_bo;
        struct list_head                head;
 };
 
@@ -233,13 +134,6 @@ struct r600_fence_block {
 #define R600_CONSTANT_ARRAY_SIZE 256
 #define R600_RESOURCE_ARRAY_SIZE 160
 
-struct r600_stencil_ref
-{
-       ubyte ref_value[2];
-       ubyte valuemask[2];
-       ubyte writemask[2];
-};
-
 struct r600_context {
        struct pipe_context             context;
        struct blitter_context          *blitter;
@@ -248,28 +142,16 @@ struct r600_context {
        void                            *custom_dsa_flush;
        struct r600_screen              *screen;
        struct radeon_winsys            *ws;
-       struct r600_pipe_state          *states[R600_PIPE_NSTATES];
-       struct r600_vertex_element      *vertex_elements;
+       struct si_vertex_element        *vertex_elements;
        struct pipe_framebuffer_state   framebuffer;
-       unsigned                        cb_target_mask;
-       unsigned                        cb_color_control;
        unsigned                        pa_sc_line_stipple;
        unsigned                        pa_su_sc_mode_cntl;
        unsigned                        pa_cl_clip_cntl;
        unsigned                        pa_cl_vs_out_cntl;
        /* for saving when using blitter */
        struct pipe_stencil_ref         stencil_ref;
-       struct pipe_viewport_state      viewport;
-       struct pipe_clip_state          clip;
-       struct r600_pipe_state          config;
-       struct si_pipe_shader   *ps_shader;
-       struct si_pipe_shader   *vs_shader;
-       struct r600_pipe_state          vs_const_buffer;
-       struct r600_pipe_state          vs_user_data;
-       struct r600_pipe_state          ps_const_buffer;
-       struct r600_pipe_rasterizer     *rasterizer;
-       struct r600_pipe_state          vgt;
-       struct r600_pipe_state          spi;
+       struct si_pipe_shader           *ps_shader;
+       struct si_pipe_shader           *vs_shader;
        struct pipe_query               *current_render_cond;
        unsigned                        current_render_cond_mode;
        struct pipe_query               *saved_render_cond;
@@ -279,7 +161,6 @@ struct r600_context {
        boolean                         export_16bpc;
        unsigned                        alpha_ref;
        boolean                         alpha_ref_dirty;
-       unsigned                        nr_cbufs;
        struct r600_textures_info       vs_samplers;
        struct r600_textures_info       ps_samplers;
        boolean                         shader_dirty;
@@ -299,14 +180,7 @@ struct r600_context {
         */
        struct radeon_winsys_cs *cs;
 
-       struct r600_range       *range;
-       unsigned                nblocks;
-       struct r600_block       **blocks;
-       struct list_head        dirty;
-       struct list_head        enable_list;
        unsigned                pm4_dirty_cdwords;
-       unsigned                ctx_pm4_ndwords;
-       unsigned                init_dwords;
 
        /* The list of active queries. Only one query of each type can be active. */
        struct list_head        active_query_list;
@@ -330,6 +204,14 @@ struct r600_context {
        struct pipe_index_buffer index_buffer;
        struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
        unsigned                nr_vertex_buffers;
+
+       /* With rasterizer discard, there doesn't have to be a pixel shader.
+        * In that case, we bind this one: */
+       struct si_pipe_shader   *dummy_pixel_shader;
+
+       /* SI state handling */
+       union si_state  queued;
+       union si_state  emitted;
 };
 
 static INLINE void r600_emit_atom(struct r600_context *rctx, struct r600_atom *atom)
@@ -352,24 +234,6 @@ static INLINE void r600_atom_dirty(struct r600_context *rctx, struct r600_atom *
        }
 }
 
-/* evergreen_state.c */
-void cayman_init_state_functions(struct r600_context *rctx);
-void si_init_config(struct r600_context *rctx);
-void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *shader);
-void si_pipe_shader_vs(struct pipe_context *ctx, struct si_pipe_shader *shader);
-void si_update_spi_map(struct r600_context *rctx);
-void *cayman_create_db_flush_dsa(struct r600_context *rctx);
-void cayman_polygon_offset_update(struct r600_context *rctx);
-uint32_t si_translate_vertexformat(struct pipe_screen *screen,
-                                  enum pipe_format format,
-                                  const struct util_format_description *desc,
-                                  int first_non_void);
-boolean si_is_format_supported(struct pipe_screen *screen,
-                              enum pipe_format format,
-                              enum pipe_texture_target target,
-                              unsigned sample_count,
-                              unsigned usage);
-
 /* r600_blit.c */
 void r600_init_blit_functions(struct r600_context *rctx);
 void r600_blit_uncompress_depth(struct pipe_context *ctx, struct r600_resource_texture *texture);
@@ -378,14 +242,11 @@ void r600_flush_depth_textures(struct r600_context *rctx);
 
 /* r600_buffer.c */
 bool r600_init_resource(struct r600_screen *rscreen,
-                       struct r600_resource *res,
+                       struct si_resource *res,
                        unsigned size, unsigned alignment,
                        unsigned bind, unsigned usage);
 struct pipe_resource *r600_buffer_create(struct pipe_screen *screen,
                                         const struct pipe_resource *templ);
-struct pipe_resource *r600_user_buffer_create(struct pipe_screen *screen,
-                                             void *ptr, unsigned bytes,
-                                             unsigned bind);
 void r600_upload_index_buffer(struct r600_context *rctx,
                              struct pipe_index_buffer *ib, unsigned count);
 
@@ -400,10 +261,6 @@ void r600_init_query_functions(struct r600_context *rctx);
 /* r600_resource.c */
 void r600_init_context_resource_functions(struct r600_context *r600);
 
-/* radeonsi_shader.c */
-int si_pipe_shader_create(struct pipe_context *ctx, struct si_pipe_shader *shader);
-void si_pipe_shader_destroy(struct pipe_context *ctx, struct si_pipe_shader *shader);
-
 /* r600_texture.c */
 void r600_init_screen_texture_functions(struct pipe_screen *screen);
 void r600_init_surface_functions(struct r600_context *r600);
@@ -418,45 +275,6 @@ void r600_translate_index_buffer(struct r600_context *r600,
 /* r600_state_common.c */
 void r600_init_common_atoms(struct r600_context *rctx);
 unsigned r600_get_cb_flush_flags(struct r600_context *rctx);
-void r600_texture_barrier(struct pipe_context *ctx);
-void r600_set_index_buffer(struct pipe_context *ctx,
-                          const struct pipe_index_buffer *ib);
-void r600_set_vertex_buffers(struct pipe_context *ctx, unsigned count,
-                            const struct pipe_vertex_buffer *buffers);
-void *si_create_vertex_elements(struct pipe_context *ctx,
-                               unsigned count,
-                               const struct pipe_vertex_element *elements);
-void r600_delete_vertex_element(struct pipe_context *ctx, void *state);
-void r600_bind_blend_state(struct pipe_context *ctx, void *state);
-void r600_bind_dsa_state(struct pipe_context *ctx, void *state);
-void r600_bind_rs_state(struct pipe_context *ctx, void *state);
-void r600_delete_rs_state(struct pipe_context *ctx, void *state);
-void r600_sampler_view_destroy(struct pipe_context *ctx,
-                              struct pipe_sampler_view *state);
-void r600_delete_state(struct pipe_context *ctx, void *state);
-void r600_bind_vertex_elements(struct pipe_context *ctx, void *state);
-void *si_create_shader_state(struct pipe_context *ctx,
-                            const struct pipe_shader_state *state);
-void r600_bind_ps_shader(struct pipe_context *ctx, void *state);
-void r600_bind_vs_shader(struct pipe_context *ctx, void *state);
-void r600_delete_ps_shader(struct pipe_context *ctx, void *state);
-void r600_delete_vs_shader(struct pipe_context *ctx, void *state);
-void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint index,
-                             struct pipe_constant_buffer *cb);
-struct pipe_stream_output_target *
-r600_create_so_target(struct pipe_context *ctx,
-                     struct pipe_resource *buffer,
-                     unsigned buffer_offset,
-                     unsigned buffer_size);
-void r600_so_target_destroy(struct pipe_context *ctx,
-                           struct pipe_stream_output_target *target);
-void r600_set_so_targets(struct pipe_context *ctx,
-                        unsigned num_targets,
-                        struct pipe_stream_output_target **targets,
-                        unsigned append_bitmask);
-void r600_set_pipe_stencil_ref(struct pipe_context *ctx,
-                              const struct pipe_stencil_ref *state);
-void r600_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info);
 
 /*
  * common helpers
@@ -467,6 +285,24 @@ static INLINE uint32_t S_FIXED(float value, uint32_t frac_bits)
 }
 #define ALIGN_DIVUP(x, y) (((x) + (y) - 1) / (y))
 
+static INLINE unsigned si_map_swizzle(unsigned swizzle)
+{
+       switch (swizzle) {
+       case UTIL_FORMAT_SWIZZLE_Y:
+               return V_008F0C_SQ_SEL_Y;
+       case UTIL_FORMAT_SWIZZLE_Z:
+               return V_008F0C_SQ_SEL_Z;
+       case UTIL_FORMAT_SWIZZLE_W:
+               return V_008F0C_SQ_SEL_W;
+       case UTIL_FORMAT_SWIZZLE_0:
+               return V_008F0C_SQ_SEL_0;
+       case UTIL_FORMAT_SWIZZLE_1:
+               return V_008F0C_SQ_SEL_1;
+       default: /* UTIL_FORMAT_SWIZZLE_X */
+               return V_008F0C_SQ_SEL_X;
+       }
+}
+
 static inline unsigned r600_tex_aniso_filter(unsigned filter)
 {
        if (filter <= 1)   return 0;
@@ -486,7 +322,7 @@ static INLINE unsigned r600_pack_float_12p4(float x)
 static INLINE uint64_t r600_resource_va(struct pipe_screen *screen, struct pipe_resource *resource)
 {
        struct r600_screen *rscreen = (struct r600_screen*)screen;
-       struct r600_resource *rresource = (struct r600_resource*)resource;
+       struct si_resource *rresource = (struct si_resource*)resource;
 
        return rscreen->ws->buffer_get_virtual_address(rresource->cs_buf);
 }